.. |
core
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Codechange: use std::vector instead of a fixed size array for Packets
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2021-04-24 20:42:01 +02:00 |
CMakeLists.txt
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Add: introduce CMake for project management
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2020-06-05 19:36:05 +02:00 |
network.cpp
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Add: [Network] Validate the client name server side, so no clients with invalid names can actually join
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2021-04-24 08:02:54 +02:00 |
network.h
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
network_admin.cpp
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Codechange: move logic whether there is enough space in a packet to write data into the Packet
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2021-04-24 20:42:01 +02:00 |
network_admin.h
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Codechange: [Network] replace _realtime_tick with std::chrono
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2021-02-27 00:36:14 +01:00 |
network_base.h
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Remove: "language" field from server/client
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2021-04-20 17:24:38 +02:00 |
network_chat_gui.cpp
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Codechange: Use new widget features on chat message box.
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2021-04-22 16:42:04 +01:00 |
network_client.cpp
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Codechange: encapsulate writing data from Packets into sockets/files/buffers to prevent packet state modifications outside of the Packet
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2021-04-24 20:42:01 +02:00 |
network_client.h
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
network_command.cpp
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Codechange: rename sound ids to make more sense. (#8701)
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2021-02-20 19:01:04 +01:00 |
network_content.cpp
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Codechange: encapsulate writing data from Packets into sockets/files/buffers to prevent packet state modifications outside of the Packet
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2021-04-24 20:42:01 +02:00 |
network_content.h
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Codechange: [Network] replace _realtime_tick with std::chrono
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2021-02-27 00:36:14 +01:00 |
network_content_gui.cpp
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Codechange: merge duplicated logic to scroll in lists by key into a single function
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2021-04-21 21:12:08 +02:00 |
network_content_gui.h
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
network_func.h
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Feature: [Network] Ensure players fill in a name instead of defaulting to "Player"
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2021-04-24 08:02:54 +02:00 |
network_gamelist.cpp
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Codechange: Replace custom linked list for GRF texts with STL vectors and strings.
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2020-05-21 20:02:34 +02:00 |
network_gamelist.h
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
network_gui.cpp
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Feature: [Network] Ensure players fill in a name instead of defaulting to "Player"
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2021-04-24 08:02:54 +02:00 |
network_gui.h
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Change: move "give money" from client-list to company window
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2021-01-05 21:56:24 +01:00 |
network_internal.h
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Remove: "language" field from server/client
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2021-04-20 17:24:38 +02:00 |
network_server.cpp
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Codechange: add accessor for the packet type to Packet and make the internal state of Packet private
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2021-04-24 20:42:01 +02:00 |
network_server.h
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Codechange: encapsulate reading the size of a Packet
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2021-04-24 20:42:01 +02:00 |
network_type.h
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Add: [Network] Validate the client name server side, so no clients with invalid names can actually join
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2021-04-24 08:02:54 +02:00 |
network_udp.cpp
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Codechange: move logic whether there is enough space in a packet to write data into the Packet
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2021-04-24 20:42:01 +02:00 |
network_udp.h
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Change: move some things only relevant to UDP from network.cpp to network_udp.cpp
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2021-04-12 21:10:21 +02:00 |