OpenTTD/bin/game
Patric Stout eca73a810c Change: rebrand 1.12.0 to 12.0
One question that keeps popping up: "when do we release 2.0?".
NewGRF will force that at least 1.16 will be 2.0, but to not wait
for this, let's drop the "1." and be for ever done with that
conversation.

We are following in the footstep of giants here.
2021-08-15 12:28:51 +02:00
..
CMakeLists.txt Change: rebrand 1.12.0 to 12.0 2021-08-15 12:28:51 +02:00
compat_1.2.nut Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed (#8573) 2021-01-22 10:28:26 +01:00
compat_1.3.nut Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed (#8573) 2021-01-22 10:28:26 +01:00
compat_1.4.nut Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed (#8573) 2021-01-22 10:28:26 +01:00
compat_1.5.nut Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed (#8573) 2021-01-22 10:28:26 +01:00
compat_1.6.nut Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed (#8573) 2021-01-22 10:28:26 +01:00
compat_1.7.nut Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed (#8573) 2021-01-22 10:28:26 +01:00
compat_1.8.nut Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed (#8573) 2021-01-22 10:28:26 +01:00
compat_1.9.nut Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed (#8573) 2021-01-22 10:28:26 +01:00
compat_1.10.nut Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed (#8573) 2021-01-22 10:28:26 +01:00
compat_1.11.nut Change: Heading for 1.12 now (#8862) 2021-03-14 20:47:31 +01:00
compat_12.nut Change: rebrand 1.12.0 to 12.0 2021-08-15 12:28:51 +02:00