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cocoa
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Fix #9743: [OSX] Only (re-)create touchbar sprites when requested by the main loop.
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2022-01-01 12:19:30 +01:00 |
CMakeLists.txt
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Codechange: [SDL2] Split driver in base-part and default backend
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2021-02-22 22:16:07 +01:00 |
allegro_v.cpp
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Codechange: use _cur_palette the same in all the drivers
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2021-06-26 20:28:05 +02:00 |
allegro_v.h
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Add: Display refresh rate game option (#8813)
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2021-03-09 10:22:52 +01:00 |
dedicated_v.cpp
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Codechange: convert printf DEBUG statements to fmt Debug statements
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2021-06-13 12:45:45 +02:00 |
dedicated_v.h
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Codechange: Use std::string in the driver and blitter selection code.
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2020-05-21 20:02:34 +02:00 |
null_v.cpp
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Codechange: convert printf DEBUG statements to fmt Debug statements
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2021-06-13 12:45:45 +02:00 |
null_v.h
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Codechange: Use std::string in the driver and blitter selection code.
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2020-05-21 20:02:34 +02:00 |
opengl.cpp
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Codechange: [OSX] We use OpenGL even if Apple doesn't like it.
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2021-06-22 21:09:37 +02:00 |
opengl.h
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Fix: [OpenGL] Check maximum supported texture size against screen resolution.
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2021-04-21 22:44:59 +02:00 |
sdl2_default_v.cpp
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Codechange: use _cur_palette the same in all the drivers
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2021-06-26 20:28:05 +02:00 |
sdl2_default_v.h
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Remove: [Video] no longer draw in a thread
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2021-03-08 19:18:55 +01:00 |
sdl2_opengl_v.cpp
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Codechange: use _cur_palette the same in all the drivers
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2021-06-26 20:28:05 +02:00 |
sdl2_opengl_v.h
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Feature: allow a toggle to enable/disable vsync
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2021-04-11 14:26:00 +02:00 |
sdl2_v.cpp
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Change: [Emscripten] set default scrolling mode to non-pointer-locking (#9191)
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2021-06-28 18:39:09 +02:00 |
sdl2_v.h
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Codechange: use _cur_palette the same in all the drivers
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2021-06-26 20:28:05 +02:00 |
sdl_v.cpp
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Codechange: use _cur_palette the same in all the drivers
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2021-06-26 20:28:05 +02:00 |
sdl_v.h
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Remove: [Video] no longer draw in a thread
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2021-03-08 19:18:55 +01:00 |
video_driver.cpp
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Fix: don't propagate shift/ctrl state till next game-tick (#9381)
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2021-06-17 20:22:57 +02:00 |
video_driver.hpp
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Change: Ignore refresh_rate setting when vsync is enabled
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2021-10-17 19:25:03 +01:00 |
win32_v.cpp
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Codechange: use _cur_palette the same in all the drivers
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2021-06-26 20:28:05 +02:00 |
win32_v.h
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Fix: [win32] buffer_locked state not initialised, causing _screen.dst_ptr to be potentially not set
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2021-04-12 21:14:01 +02:00 |