.. |
core
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(svn r22068) -Codechange/Fix: return "connection lost" instead of "okay" when SendPackets closed the connection
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2011-02-12 21:09:34 +00:00 |
network.cpp
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(svn r22116) -Codechange: use PoolBase::Clean() at more places
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2011-02-19 23:05:47 +00:00 |
network.h
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(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral)
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2011-01-19 16:37:06 +00:00 |
network_admin.cpp
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(svn r22085) -Fix: assert when connecting to the admin port
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2011-02-15 12:11:28 +00:00 |
network_admin.h
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(svn r22116) -Codechange: use PoolBase::Clean() at more places
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2011-02-19 23:05:47 +00:00 |
network_base.h
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(svn r22116) -Codechange: use PoolBase::Clean() at more places
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2011-02-19 23:05:47 +00:00 |
network_chat_gui.cpp
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(svn r22059) -Fix (r21179): Make the send chat message window follow the position of the status bar.
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2011-02-11 18:24:12 +00:00 |
network_client.cpp
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(svn r22154) -Fix [FS#4529]: _current_company was modified when moving a client to spectators, causing issues in bankruptcy (Rubidium)
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2011-02-27 11:38:28 +00:00 |
network_client.h
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(svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected
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2011-02-11 22:10:10 +00:00 |
network_command.cpp
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(svn r22123) -Fix [FS#4522]: CommandQueue::Pop() did not update 'last'; popping the last item caused the queue to disconnect unless there was only one item.
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2011-02-20 21:00:24 +00:00 |
network_content.cpp
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(svn r22144) -Codechange: Unify 'while (true)' to 'for (;;)'
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2011-02-25 21:53:43 +00:00 |
network_content.h
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(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
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2011-01-22 09:53:15 +00:00 |
network_content_gui.cpp
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(svn r21344) -Feature [FS#4214]: Natural sorting of strings using ICU.
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2010-11-27 22:52:12 +00:00 |
network_func.h
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(svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server)
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2011-01-19 16:47:40 +00:00 |
network_gamelist.cpp
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(svn r22162) -Fix [FS#4533]: No update of NewGRF window when unknown GRF name becomes available
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2011-03-03 18:47:46 +00:00 |
network_gamelist.h
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
network_gui.cpp
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(svn r22093) -Fix [FS#4514]: The server list did not get sorted with one item in it, so the "position in the list" variable was never updated causing problems when using the keyboard shortcuts for scrolling
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2011-02-17 21:05:44 +00:00 |
network_gui.h
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
network_internal.h
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(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
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2011-01-22 09:53:15 +00:00 |
network_server.cpp
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(svn r22092) -Fix-ish (r22068): when you change a boolean to a enum, check specifically for a particular value
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2011-02-17 18:45:44 +00:00 |
network_server.h
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(svn r22116) -Codechange: use PoolBase::Clean() at more places
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2011-02-19 23:05:47 +00:00 |
network_type.h
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(svn r20963) -Add: stubs for a remote administration connection
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2010-10-17 17:31:03 +00:00 |
network_udp.cpp
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(svn r22162) -Fix [FS#4533]: No update of NewGRF window when unknown GRF name becomes available
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2011-03-03 18:47:46 +00:00 |
network_udp.h
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |