OpenTTD/src/blitter
glx22 bba6ad1f4e Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
..
8bpp_base.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
8bpp_base.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
8bpp_optimized.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
8bpp_optimized.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
8bpp_simple.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
8bpp_simple.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
32bpp_anim.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
32bpp_anim.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
32bpp_anim_sse2.cpp Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
32bpp_anim_sse2.hpp Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
32bpp_anim_sse4.cpp Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
32bpp_anim_sse4.hpp Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
32bpp_base.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
32bpp_base.hpp Add: A 32 bpp blitter that uses the animation buffer from the video backend to speed up palette animation. 2021-02-22 22:16:07 +01:00
32bpp_optimized.cpp Fix 937d60f2: Broken company colours for 40bpp-blitter. (#8821) 2021-03-08 15:43:08 +01:00
32bpp_optimized.hpp Fix #8774: Black screenshots when using 40bpp-blitter. (#8791) 2021-03-02 20:55:39 +01:00
32bpp_simple.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
32bpp_simple.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
32bpp_sse2.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
32bpp_sse2.hpp Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
32bpp_sse4.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
32bpp_sse4.hpp Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
32bpp_sse_func.hpp Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
32bpp_sse_type.h Fix: Don't trash video buffer alpha in SSE3/4 blitters. 2021-02-22 22:16:07 +01:00
32bpp_ssse3.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
32bpp_ssse3.hpp Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
40bpp_anim.cpp Fix #8774: Black screenshots when using 40bpp-blitter. (#8791) 2021-03-02 20:55:39 +01:00
40bpp_anim.hpp Fix #8750: [OpenGL] Line drawing did not set proper RGB/mask colours. 2021-02-27 13:09:38 +01:00
CMakeLists.txt Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
base.hpp Add: [OpenGL] Support for a separate animation buffer that stores the palette values of the screen in addition to the colour buffer. 2021-02-22 22:16:07 +01:00
common.hpp Fix: do not hide parameter by local variable with the same name 2021-05-27 18:30:56 +02:00
factory.hpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
null.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
null.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00