OpenTTD/src/script/api/game/game_list.hpp.sq

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "../script_list.hpp"
#include "../template/template_list.hpp.sq"
template <> const char *GetClassName<ScriptList, ST_GS>() { return "GSList"; }
void SQGSList_Register(Squirrel *engine)
{
DefSQClass<ScriptList, ST_GS> SQGSList("GSList");
SQGSList.PreRegister(engine);
SQGSList.AddConstructor<void (ScriptList::*)(), 1>(engine, "x");
SQGSList.DefSQConst(engine, ScriptList::SORT_BY_VALUE, "SORT_BY_VALUE");
SQGSList.DefSQConst(engine, ScriptList::SORT_BY_ITEM, "SORT_BY_ITEM");
SQGSList.DefSQConst(engine, ScriptList::SORT_ASCENDING, "SORT_ASCENDING");
SQGSList.DefSQConst(engine, ScriptList::SORT_DESCENDING, "SORT_DESCENDING");
SQGSList.DefSQMethod(engine, &ScriptList::AddItem, "AddItem", 3, "xii");
SQGSList.DefSQMethod(engine, &ScriptList::RemoveItem, "RemoveItem", 2, "xi");
SQGSList.DefSQMethod(engine, &ScriptList::Clear, "Clear", 1, "x");
SQGSList.DefSQMethod(engine, &ScriptList::HasItem, "HasItem", 2, "xi");
SQGSList.DefSQMethod(engine, &ScriptList::Begin, "Begin", 1, "x");
SQGSList.DefSQMethod(engine, &ScriptList::Next, "Next", 1, "x");
SQGSList.DefSQMethod(engine, &ScriptList::IsEmpty, "IsEmpty", 1, "x");
SQGSList.DefSQMethod(engine, &ScriptList::IsEnd, "IsEnd", 1, "x");
SQGSList.DefSQMethod(engine, &ScriptList::Count, "Count", 1, "x");
SQGSList.DefSQMethod(engine, &ScriptList::GetValue, "GetValue", 2, "xi");
SQGSList.DefSQMethod(engine, &ScriptList::SetValue, "SetValue", 3, "xii");
SQGSList.DefSQMethod(engine, &ScriptList::Sort, "Sort", 3, "xib");
SQGSList.DefSQMethod(engine, &ScriptList::AddList, "AddList", 2, "xx");
SQGSList.DefSQMethod(engine, &ScriptList::SwapList, "SwapList", 2, "xx");
SQGSList.DefSQMethod(engine, &ScriptList::RemoveAboveValue, "RemoveAboveValue", 2, "xi");
SQGSList.DefSQMethod(engine, &ScriptList::RemoveBelowValue, "RemoveBelowValue", 2, "xi");
SQGSList.DefSQMethod(engine, &ScriptList::RemoveBetweenValue, "RemoveBetweenValue", 3, "xii");
SQGSList.DefSQMethod(engine, &ScriptList::RemoveValue, "RemoveValue", 2, "xi");
SQGSList.DefSQMethod(engine, &ScriptList::RemoveTop, "RemoveTop", 2, "xi");
SQGSList.DefSQMethod(engine, &ScriptList::RemoveBottom, "RemoveBottom", 2, "xi");
SQGSList.DefSQMethod(engine, &ScriptList::RemoveList, "RemoveList", 2, "xx");
SQGSList.DefSQMethod(engine, &ScriptList::KeepAboveValue, "KeepAboveValue", 2, "xi");
SQGSList.DefSQMethod(engine, &ScriptList::KeepBelowValue, "KeepBelowValue", 2, "xi");
SQGSList.DefSQMethod(engine, &ScriptList::KeepBetweenValue, "KeepBetweenValue", 3, "xii");
SQGSList.DefSQMethod(engine, &ScriptList::KeepValue, "KeepValue", 2, "xi");
SQGSList.DefSQMethod(engine, &ScriptList::KeepTop, "KeepTop", 2, "xi");
SQGSList.DefSQMethod(engine, &ScriptList::KeepBottom, "KeepBottom", 2, "xi");
SQGSList.DefSQMethod(engine, &ScriptList::KeepList, "KeepList", 2, "xx");
SQGSList.DefSQAdvancedMethod(engine, &ScriptList::_get, "_get");
SQGSList.DefSQAdvancedMethod(engine, &ScriptList::_set, "_set");
SQGSList.DefSQAdvancedMethod(engine, &ScriptList::_nexti, "_nexti");
SQGSList.DefSQAdvancedMethod(engine, &ScriptList::Valuate, "Valuate");
SQGSList.PostRegister(engine);
}