OpenTTD/src/script/api/game/game_map.hpp.sq

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "../script_map.hpp"
#include "../template/template_map.hpp.sq"
template <> const char *GetClassName<ScriptMap, ST_GS>() { return "GSMap"; }
void SQGSMap_Register(Squirrel *engine)
{
DefSQClass<ScriptMap, ST_GS> SQGSMap("GSMap");
SQGSMap.PreRegister(engine);
SQGSMap.AddConstructor<void (ScriptMap::*)(), 1>(engine, "x");
SQGSMap.DefSQConst(engine, ScriptMap::TILE_INVALID, "TILE_INVALID");
SQGSMap.DefSQStaticMethod(engine, &ScriptMap::IsValidTile, "IsValidTile", 2, ".i");
SQGSMap.DefSQStaticMethod(engine, &ScriptMap::GetMapSize, "GetMapSize", 1, ".");
SQGSMap.DefSQStaticMethod(engine, &ScriptMap::GetMapSizeX, "GetMapSizeX", 1, ".");
SQGSMap.DefSQStaticMethod(engine, &ScriptMap::GetMapSizeY, "GetMapSizeY", 1, ".");
SQGSMap.DefSQStaticMethod(engine, &ScriptMap::GetTileX, "GetTileX", 2, ".i");
SQGSMap.DefSQStaticMethod(engine, &ScriptMap::GetTileY, "GetTileY", 2, ".i");
SQGSMap.DefSQStaticMethod(engine, &ScriptMap::GetTileIndex, "GetTileIndex", 3, ".ii");
SQGSMap.DefSQStaticMethod(engine, &ScriptMap::DistanceManhattan, "DistanceManhattan", 3, ".ii");
SQGSMap.DefSQStaticMethod(engine, &ScriptMap::DistanceMax, "DistanceMax", 3, ".ii");
SQGSMap.DefSQStaticMethod(engine, &ScriptMap::DistanceSquare, "DistanceSquare", 3, ".ii");
SQGSMap.DefSQStaticMethod(engine, &ScriptMap::DistanceFromEdge, "DistanceFromEdge", 2, ".i");
SQGSMap.PostRegister(engine);
}