OpenTTD/src/spriteloader
Jonathan G Rennison 5e413c9dcd
Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988)
Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode

This is to avoid placeholder or empty sprites being used, causing
visual artefacts
2022-09-21 12:37:11 +02:00
..
CMakeLists.txt Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality 2021-05-08 12:39:34 +02:00
grf.cpp Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988) 2022-09-21 12:37:11 +02:00
grf.hpp Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988) 2022-09-21 12:37:11 +02:00
sprite_file.cpp Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality 2021-05-08 12:39:34 +02:00
sprite_file_type.hpp Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality 2021-05-08 12:39:34 +02:00
spriteloader.hpp Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988) 2022-09-21 12:37:11 +02:00