OpenTTD/src/network
Patric Stout 21adfa7567
Fix: track "memory installed" for surveys less precisely (#10910)
It turns out, for Windows and Linux having the exact memory allows
for easy tracing of an individual. That is exactly against the idea
of the survey. And honestly, we don't need this precision.
2023-06-03 19:07:56 +00:00
..
core Codechange: make the MD5 hash/digest/checksum variables a std::array 2023-05-19 11:24:44 +02:00
CMakeLists.txt Feature: opt-in survey when exiting a game 2023-05-14 23:22:02 +02:00
network.cpp Cleanup: remove MD5SumToString in lieu of FormatArrayAsHex 2023-05-19 11:24:44 +02:00
network.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
network_admin.cpp Codechange: Move calendar date functions inside TimerGameCalendar (#10753) 2023-05-04 13:14:12 +00:00
network_admin.h Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
network_base.h Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 2023-04-26 07:14:03 -04:00
network_chat_gui.cpp Codechange: replace printf with fmt::print 2023-05-21 15:12:02 +02:00
network_client.cpp Cleanup: remove MD5SumToString in lieu of FormatArrayAsHex 2023-05-19 11:24:44 +02:00
network_client.h Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
network_command.cpp Codechange: Move includes for common STL headers to stdafx. 2023-05-17 10:14:41 +01:00
network_content.cpp Codechange: make the MD5 hash/digest/checksum variables a std::array 2023-05-19 11:24:44 +02:00
network_content.h Codechange: rename smallvec_type to container_func and use only when needed 2023-05-20 16:53:10 +02:00
network_content_gui.cpp Codechange: use std::string GetString variant 2023-05-31 19:31:09 +02:00
network_content_gui.h Change: Standardize progress bar layout. 2022-11-12 18:28:39 +00:00
network_coordinator.cpp Codechange: ensure OnConnect() always gets called with a valid socket (#9729) 2021-12-04 18:32:06 +01:00
network_coordinator.h Codechange: Move includes for common STL headers to stdafx. 2023-05-17 10:14:41 +01:00
network_func.h Codechange: migrate all game-time-related timers to the new framework 2023-04-15 13:58:55 +02:00
network_gamelist.cpp Codechange: make the MD5 hash/digest/checksum variables a std::array 2023-05-19 11:24:44 +02:00
network_gamelist.h Add: [Network] Keep the refresh button in lowered state while refreshing (#9600) 2021-10-03 11:02:28 +02:00
network_gui.cpp Codechange: Move includes for common STL headers to stdafx. 2023-05-17 10:14:41 +01:00
network_gui.h Feature: opt-in survey when exiting a game 2023-05-14 23:22:02 +02:00
network_internal.h Fix: Don't send unused tile field over the network (#10507) 2023-02-24 22:50:11 +01:00
network_query.cpp Add: [Network] Keep the refresh button in lowered state while refreshing (#9600) 2021-10-03 11:02:28 +02:00
network_query.h Fix #9501: [Network] crash when more than one game-info query was pending (#9502) 2021-08-23 19:37:51 +02:00
network_server.cpp Change: Allow dedicated server to use threaded saves. (#10787) 2023-05-21 19:55:12 +02:00
network_server.h Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
network_stun.cpp Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534) 2021-09-05 18:17:39 +02:00
network_stun.h Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534) 2021-09-05 18:17:39 +02:00
network_survey.cpp Fix: track "memory installed" for surveys less precisely (#10910) 2023-06-03 19:07:56 +00:00
network_survey.h Feature: opt-in survey when exiting a game 2023-05-14 23:22:02 +02:00
network_turn.cpp Codechange: ensure OnConnect() always gets called with a valid socket (#9729) 2021-12-04 18:32:06 +01:00
network_turn.h Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534) 2021-09-05 18:17:39 +02:00
network_type.h Add: [Network] external chat messages for remote admins (#9563) 2021-09-19 23:09:06 +02:00
network_udp.cpp Codechange: use default dtor instead of empty (#10826) 2023-05-14 23:31:03 +02:00
network_udp.h Remove: old server listing via Master Server 2021-07-10 20:17:07 +02:00