OpenTTD/hal.h

50 lines
1.0 KiB
C

/* $Id$ */
#ifndef HAL_H
#define HAL_H
typedef struct {
const char *(*start)(const char * const *parm);
void (*stop)(void);
} HalCommonDriver;
typedef struct {
const char *(*start)(const char * const *parm);
void (*stop)(void);
void (*make_dirty)(int left, int top, int width, int height);
void (*main_loop)(void);
bool (*change_resolution)(int w, int h);
void (*toggle_fullscreen)(bool fullscreen);
} HalVideoDriver;
typedef struct {
const char *(*start)(const char * const *parm);
void (*stop)(void);
} HalSoundDriver;
typedef struct {
const char *(*start)(const char * const *parm);
void (*stop)(void);
void (*play_song)(const char *filename);
void (*stop_song)(void);
bool (*is_song_playing)(void);
void (*set_volume)(byte vol);
} HalMusicDriver;
VARDEF HalMusicDriver *_music_driver;
VARDEF HalSoundDriver *_sound_driver;
VARDEF HalVideoDriver *_video_driver;
enum DriverType {
VIDEO_DRIVER = 0,
SOUND_DRIVER = 1,
MUSIC_DRIVER = 2,
};
void GameLoop(void);
void CreateConsole(void);
#endif /* HAL_H */