OpenTTD/src/pathfinder/yapf/yapf_ship.cpp

385 lines
13 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file yapf_ship.cpp Implementation of YAPF for ships. */
#include "../../stdafx.h"
#include "../../ship.h"
#include "../../industry.h"
#include "../../vehicle_func.h"
#include "yapf.hpp"
#include "yapf_node_ship.hpp"
#include "../../safeguards.h"
template <class Types>
class CYapfDestinationTileWaterT
{
public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::TrackFollower TrackFollower;
typedef typename Types::NodeList::Titem Node; ///< this will be our node type
typedef typename Node::Key Key; ///< key to hash tables
protected:
TileIndex m_destTile;
TrackdirBits m_destTrackdirs;
StationID m_destStation;
public:
void SetDestination(const Ship *v)
{
if (v->current_order.IsType(OT_GOTO_STATION)) {
m_destStation = v->current_order.GetDestination();
m_destTile = CalcClosestStationTile(m_destStation, v->tile, STATION_DOCK);
m_destTrackdirs = INVALID_TRACKDIR_BIT;
} else {
m_destStation = INVALID_STATION;
m_destTile = v->dest_tile;
m_destTrackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(v->dest_tile, TRANSPORT_WATER, 0));
}
}
protected:
/** to access inherited path finder */
inline Tpf &Yapf()
{
return *static_cast<Tpf*>(this);
}
public:
/** Called by YAPF to detect if node ends in the desired destination */
inline bool PfDetectDestination(Node &n)
{
return PfDetectDestinationTile(n.m_segment_last_tile, n.m_segment_last_td);
}
inline bool PfDetectDestinationTile(TileIndex tile, Trackdir trackdir)
{
if (m_destStation != INVALID_STATION) {
return IsDockingTile(tile) && IsShipDestinationTile(tile, m_destStation);
}
return tile == m_destTile && ((m_destTrackdirs & TrackdirToTrackdirBits(trackdir)) != TRACKDIR_BIT_NONE);
}
/**
* Called by YAPF to calculate cost estimate. Calculates distance to the destination
* adds it to the actual cost from origin and stores the sum to the Node::m_estimate
*/
inline bool PfCalcEstimate(Node &n)
{
static const int dg_dir_to_x_offs[] = {-1, 0, 1, 0};
static const int dg_dir_to_y_offs[] = {0, 1, 0, -1};
if (PfDetectDestination(n)) {
n.m_estimate = n.m_cost;
return true;
}
TileIndex tile = n.m_segment_last_tile;
DiagDirection exitdir = TrackdirToExitdir(n.m_segment_last_td);
int x1 = 2 * TileX(tile) + dg_dir_to_x_offs[(int)exitdir];
int y1 = 2 * TileY(tile) + dg_dir_to_y_offs[(int)exitdir];
int x2 = 2 * TileX(m_destTile);
int y2 = 2 * TileY(m_destTile);
int dx = abs(x1 - x2);
int dy = abs(y1 - y2);
int dmin = std::min(dx, dy);
int dxy = abs(dx - dy);
int d = dmin * YAPF_TILE_CORNER_LENGTH + (dxy - 1) * (YAPF_TILE_LENGTH / 2);
n.m_estimate = n.m_cost + d;
assert(n.m_estimate >= n.m_parent->m_estimate);
return true;
}
};
/** Node Follower module of YAPF for ships */
template <class Types>
class CYapfFollowShipT
{
public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::TrackFollower TrackFollower;
typedef typename Types::NodeList::Titem Node; ///< this will be our node type
typedef typename Node::Key Key; ///< key to hash tables
protected:
/** to access inherited path finder */
inline Tpf &Yapf()
{
return *static_cast<Tpf *>(this);
}
public:
/**
* Called by YAPF to move from the given node to the next tile. For each
* reachable trackdir on the new tile creates new node, initializes it
* and adds it to the open list by calling Yapf().AddNewNode(n)
*/
inline void PfFollowNode(Node &old_node)
{
TrackFollower F(Yapf().GetVehicle());
if (F.Follow(old_node.m_key.m_tile, old_node.m_key.m_td)) {
Yapf().AddMultipleNodes(&old_node, F);
}
}
/** return debug report character to identify the transportation type */
inline char TransportTypeChar() const
{
return 'w';
}
static Trackdir ChooseShipTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found, ShipPathCache &path_cache)
{
/* handle special case - when next tile is destination tile */
if (tile == v->dest_tile) {
/* convert tracks to trackdirs */
TrackdirBits trackdirs = TrackBitsToTrackdirBits(tracks);
/* limit to trackdirs reachable from enterdir */
trackdirs &= DiagdirReachesTrackdirs(enterdir);
/* use vehicle's current direction if that's possible, otherwise use first usable one. */
Trackdir veh_dir = v->GetVehicleTrackdir();
return (HasTrackdir(trackdirs, veh_dir)) ? veh_dir : (Trackdir)FindFirstBit2x64(trackdirs);
}
/* move back to the old tile/trackdir (where ship is coming from) */
TileIndex src_tile = TileAddByDiagDir(tile, ReverseDiagDir(enterdir));
Trackdir trackdir = v->GetVehicleTrackdir();
assert(IsValidTrackdir(trackdir));
/* convert origin trackdir to TrackdirBits */
TrackdirBits trackdirs = TrackdirToTrackdirBits(trackdir);
/* create pathfinder instance */
Tpf pf;
/* set origin and destination nodes */
pf.SetOrigin(src_tile, trackdirs);
pf.SetDestination(v);
/* find best path */
path_found = pf.FindPath(v);
Trackdir next_trackdir = INVALID_TRACKDIR; // this would mean "path not found"
Node *pNode = pf.GetBestNode();
if (pNode != nullptr) {
uint steps = 0;
for (Node *n = pNode; n->m_parent != nullptr; n = n->m_parent) steps++;
uint skip = 0;
if (path_found) skip = YAPF_SHIP_PATH_CACHE_LENGTH / 2;
/* walk through the path back to the origin */
Node *pPrevNode = nullptr;
while (pNode->m_parent != nullptr) {
steps--;
/* Skip tiles at end of path near destination. */
if (skip > 0) skip--;
if (skip == 0 && steps > 0 && steps < YAPF_SHIP_PATH_CACHE_LENGTH) {
path_cache.push_front(pNode->GetTrackdir());
}
pPrevNode = pNode;
pNode = pNode->m_parent;
}
/* return trackdir from the best next node (direct child of origin) */
Node &best_next_node = *pPrevNode;
assert(best_next_node.GetTile() == tile);
next_trackdir = best_next_node.GetTrackdir();
/* remove last element for the special case when tile == dest_tile */
if (path_found && !path_cache.empty()) path_cache.pop_back();
}
return next_trackdir;
}
/**
* Check whether a ship should reverse to reach its destination.
* Called when leaving depot.
* @param v Ship
* @param tile Current position
* @param td1 Forward direction
* @param td2 Reverse direction
* @param trackdir [out] the best of all possible reversed trackdirs
* @return true if the reverse direction is better
*/
static bool CheckShipReverse(const Ship *v, TileIndex tile, Trackdir td1, Trackdir td2, Trackdir *trackdir)
{
/* create pathfinder instance */
Tpf pf;
/* set origin and destination nodes */
if (trackdir == nullptr) {
pf.SetOrigin(tile, TrackdirToTrackdirBits(td1) | TrackdirToTrackdirBits(td2));
} else {
DiagDirection entry = ReverseDiagDir(VehicleExitDir(v->direction, v->state));
TrackdirBits rtds = DiagdirReachesTrackdirs(entry) & TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_WATER, 0, entry));
pf.SetOrigin(tile, rtds);
}
pf.SetDestination(v);
/* find best path */
if (!pf.FindPath(v)) return false;
Node *pNode = pf.GetBestNode();
if (pNode == nullptr) return false;
/* path was found
* walk through the path back to the origin */
while (pNode->m_parent != nullptr) {
pNode = pNode->m_parent;
}
Trackdir best_trackdir = pNode->GetTrackdir();
if (trackdir != nullptr) {
*trackdir = best_trackdir;
} else {
assert(best_trackdir == td1 || best_trackdir == td2);
}
return best_trackdir != td1;
}
};
/** Cost Provider module of YAPF for ships */
template <class Types>
class CYapfCostShipT
{
public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::TrackFollower TrackFollower;
typedef typename Types::NodeList::Titem Node; ///< this will be our node type
typedef typename Node::Key Key; ///< key to hash tables
protected:
/** to access inherited path finder */
Tpf &Yapf()
{
return *static_cast<Tpf *>(this);
}
public:
inline int CurveCost(Trackdir td1, Trackdir td2)
{
assert(IsValidTrackdir(td1));
assert(IsValidTrackdir(td2));
if (HasTrackdir(TrackdirCrossesTrackdirs(td1), td2)) {
/* 90-deg curve penalty */
return Yapf().PfGetSettings().ship_curve90_penalty;
} else if (td2 != NextTrackdir(td1)) {
/* 45-deg curve penalty */
return Yapf().PfGetSettings().ship_curve45_penalty;
}
return 0;
}
static Vehicle *CountShipProc(Vehicle *v, void *data)
{
uint *count = (uint *)data;
/* Ignore other vehicles (aircraft) and ships inside depot. */
if (v->type == VEH_SHIP && (v->vehstatus & VS_HIDDEN) == 0) (*count)++;
return nullptr;
}
/**
* Called by YAPF to calculate the cost from the origin to the given node.
* Calculates only the cost of given node, adds it to the parent node cost
* and stores the result into Node::m_cost member
*/
inline bool PfCalcCost(Node &n, const TrackFollower *tf)
{
/* base tile cost depending on distance */
int c = IsDiagonalTrackdir(n.GetTrackdir()) ? YAPF_TILE_LENGTH : YAPF_TILE_CORNER_LENGTH;
/* additional penalty for curves */
c += CurveCost(n.m_parent->GetTrackdir(), n.GetTrackdir());
if (IsDockingTile(n.GetTile())) {
/* Check docking tile for occupancy */
uint count = 0;
HasVehicleOnPos(n.GetTile(), &count, &CountShipProc);
c += count * 3 * YAPF_TILE_LENGTH;
}
/* Skipped tile cost for aqueducts. */
c += YAPF_TILE_LENGTH * tf->m_tiles_skipped;
/* Ocean/canal speed penalty. */
const ShipVehicleInfo *svi = ShipVehInfo(Yapf().GetVehicle()->engine_type);
byte speed_frac = (GetEffectiveWaterClass(n.GetTile()) == WATER_CLASS_SEA) ? svi->ocean_speed_frac : svi->canal_speed_frac;
if (speed_frac > 0) c += YAPF_TILE_LENGTH * (1 + tf->m_tiles_skipped) * speed_frac / (256 - speed_frac);
/* apply it */
n.m_cost = n.m_parent->m_cost + c;
return true;
}
};
/**
* Config struct of YAPF for ships.
* Defines all 6 base YAPF modules as classes providing services for CYapfBaseT.
*/
template <class Tpf_, class Ttrack_follower, class Tnode_list>
struct CYapfShip_TypesT
{
/** Types - shortcut for this struct type */
typedef CYapfShip_TypesT<Tpf_, Ttrack_follower, Tnode_list> Types;
/** Tpf - pathfinder type */
typedef Tpf_ Tpf;
/** track follower helper class */
typedef Ttrack_follower TrackFollower;
/** node list type */
typedef Tnode_list NodeList;
typedef Ship VehicleType;
/** pathfinder components (modules) */
typedef CYapfBaseT<Types> PfBase; // base pathfinder class
typedef CYapfFollowShipT<Types> PfFollow; // node follower
typedef CYapfOriginTileT<Types> PfOrigin; // origin provider
typedef CYapfDestinationTileWaterT<Types> PfDestination; // destination/distance provider
typedef CYapfSegmentCostCacheNoneT<Types> PfCache; // segment cost cache provider
typedef CYapfCostShipT<Types> PfCost; // cost provider
};
/* YAPF type 1 - uses TileIndex/Trackdir as Node key */
struct CYapfShip1 : CYapfT<CYapfShip_TypesT<CYapfShip1, CFollowTrackWater , CShipNodeListTrackDir> > {};
/* YAPF type 2 - uses TileIndex/DiagDirection as Node key */
struct CYapfShip2 : CYapfT<CYapfShip_TypesT<CYapfShip2, CFollowTrackWater , CShipNodeListExitDir > > {};
/** Ship controller helper - path finder invoker */
Track YapfShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found, ShipPathCache &path_cache)
{
/* default is YAPF type 2 */
typedef Trackdir (*PfnChooseShipTrack)(const Ship*, TileIndex, DiagDirection, TrackBits, bool &path_found, ShipPathCache &path_cache);
PfnChooseShipTrack pfnChooseShipTrack = CYapfShip2::ChooseShipTrack; // default: ExitDir
/* check if non-default YAPF type needed */
if (_settings_game.pf.yapf.disable_node_optimization) {
pfnChooseShipTrack = &CYapfShip1::ChooseShipTrack; // Trackdir
}
Trackdir td_ret = pfnChooseShipTrack(v, tile, enterdir, tracks, path_found, path_cache);
return (td_ret != INVALID_TRACKDIR) ? TrackdirToTrack(td_ret) : INVALID_TRACK;
}
bool YapfShipCheckReverse(const Ship *v, Trackdir *trackdir)
{
Trackdir td = v->GetVehicleTrackdir();
Trackdir td_rev = ReverseTrackdir(td);
TileIndex tile = v->tile;
typedef bool (*PfnCheckReverseShip)(const Ship*, TileIndex, Trackdir, Trackdir, Trackdir*);
PfnCheckReverseShip pfnCheckReverseShip = CYapfShip2::CheckShipReverse; // default: ExitDir
/* check if non-default YAPF type needed */
if (_settings_game.pf.yapf.disable_node_optimization) {
pfnCheckReverseShip = &CYapfShip1::CheckShipReverse; // Trackdir
}
bool reverse = pfnCheckReverseShip(v, tile, td, td_rev, trackdir);
return reverse;
}