OpenTTD/src/video/cocoa/cocoa_ogl.h

68 lines
2.2 KiB
Objective-C

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file cocoa_ogl.h The Cocoa OpenGL video driver. */
#ifndef VIDEO_COCOA_OGL_H
#define VIDEO_COCOA_OGL_H
#include "cocoa_v.h"
@class OTTD_OpenGLView;
class VideoDriver_CocoaOpenGL : public VideoDriver_Cocoa {
CGLContextObj gl_context;
uint8_t *anim_buffer; ///< Animation buffer from OpenGL back-end.
std::string driver_info; ///< Information string about selected driver.
const char *AllocateContext(bool allow_software);
public:
VideoDriver_CocoaOpenGL() : gl_context(nullptr), anim_buffer(nullptr), driver_info(this->GetName()) {}
const char *Start(const StringList &param) override;
void Stop() override;
bool HasEfficient8Bpp() const override { return true; }
bool UseSystemCursor() override { return true; }
void ClearSystemSprites() override;
void PopulateSystemSprites() override;
bool HasAnimBuffer() override { return true; }
uint8_t *GetAnimBuffer() override { return this->anim_buffer; }
/** Return driver name */
const char *GetName() const override { return "cocoa-opengl"; }
const char *GetInfoString() const override { return this->driver_info.c_str(); }
void AllocateBackingStore(bool force = false) override;
protected:
void Paint() override;
void *GetVideoPointer() override;
void ReleaseVideoPointer() override;
NSView *AllocateDrawView() override;
};
class FVideoDriver_CocoaOpenGL : public DriverFactoryBase {
public:
FVideoDriver_CocoaOpenGL() : DriverFactoryBase(Driver::DT_VIDEO, 9, "cocoa-opengl", "Cocoa OpenGL Video Driver") {}
Driver *CreateInstance() const override { return new VideoDriver_CocoaOpenGL(); }
protected:
bool UsesHardwareAcceleration() const override { return true; }
};
#endif /* VIDEO_COCOA_OGL_H */