OpenTTD/src/ai
frosch 545b6de900 (svn r24747) -Fix: Some editboxes had a different colour than the rest of the window. 2012-11-14 22:50:53 +00:00
..
ai.hpp (svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts. 2012-09-21 19:58:18 +00:00
ai_config.cpp (svn r24317) -Feature: Add dropdowns to AI configurations, if all values have labels. 2012-06-01 15:19:59 +00:00
ai_config.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
ai_core.cpp (svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts. 2012-09-21 19:58:18 +00:00
ai_gui.cpp (svn r24747) -Fix: Some editboxes had a different colour than the rest of the window. 2012-11-14 22:50:53 +00:00
ai_gui.hpp (svn r24554) -Add: Hotkeys for widgets in AI Debug window 2012-09-23 14:37:59 +00:00
ai_info.cpp (svn r23969) -Codechange: trunk heads to 1.3 now 2012-02-19 19:14:17 +00:00
ai_info.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
ai_instance.cpp (svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hirundo) 2012-08-13 19:22:26 +00:00
ai_instance.hpp (svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hirundo) 2012-08-13 19:22:26 +00:00
ai_scanner.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
ai_scanner.hpp (svn r23524) -Codechange: move the name of the scanner to a level deeper 2011-12-15 19:52:44 +00:00