.. |
core
|
Remove: buying/selling/owning company shares (#10709)
|
2023-04-29 10:16:49 +02:00 |
CMakeLists.txt
|
Fix #9501: [Network] crash when more than one game-info query was pending (#9502)
|
2021-08-23 19:37:51 +02:00 |
network.cpp
|
Codechange: Define Date/Year/Month/Day within TimerGameCalendar class
|
2023-04-26 07:14:03 -04:00 |
network.h
|
Cleanup: Removed SVN headers
|
2019-11-10 17:59:20 +00:00 |
network_admin.cpp
|
Remove: buying/selling/owning company shares (#10709)
|
2023-04-29 10:16:49 +02:00 |
network_admin.h
|
Add: [Network] external chat messages for remote admins (#9563)
|
2021-09-19 23:09:06 +02:00 |
network_base.h
|
Codechange: Define Date/Year/Month/Day within TimerGameCalendar class
|
2023-04-26 07:14:03 -04:00 |
network_chat_gui.cpp
|
Codechange: replace strncasecmp with case ignoring variant of StrStarts/EndsWith
|
2023-04-29 10:25:25 +02:00 |
network_client.cpp
|
Codechange: move all date-related variables inside the timer (#10706)
|
2023-04-24 15:56:01 +00:00 |
network_client.h
|
Add: [Network] external chat messages for remote admins (#9563)
|
2021-09-19 23:09:06 +02:00 |
network_command.cpp
|
Codechange: replace error/usererror printf variant with fmt variant and rename
|
2023-04-25 17:55:09 +02:00 |
network_content.cpp
|
Fix #10131: actually cancel downloads when pressing cancel
|
2023-02-15 23:48:06 +01:00 |
network_content.h
|
Fix #10131: actually cancel downloads when pressing cancel
|
2023-02-15 23:48:06 +01:00 |
network_content_gui.cpp
|
Codechange: replace strnatcmp with C++ string capable version
|
2023-04-29 12:07:45 +02:00 |
network_content_gui.h
|
Change: Standardize progress bar layout.
|
2022-11-12 18:28:39 +00:00 |
network_coordinator.cpp
|
Codechange: ensure OnConnect() always gets called with a valid socket (#9729)
|
2021-12-04 18:32:06 +01:00 |
network_coordinator.h
|
Fix #9492: show for what server a relay session is being created (#9494)
|
2021-08-18 12:06:14 +02:00 |
network_func.h
|
Codechange: migrate all game-time-related timers to the new framework
|
2023-04-15 13:58:55 +02:00 |
network_gamelist.cpp
|
Fix: [Network] don't show GameScript " (v0)" for old servers (#9507)
|
2021-08-23 12:41:20 +02:00 |
network_gamelist.h
|
Add: [Network] Keep the refresh button in lowered state while refreshing (#9600)
|
2021-10-03 11:02:28 +02:00 |
network_gui.cpp
|
Codechange: replace strnatcmp with C++ string capable version
|
2023-04-29 12:07:45 +02:00 |
network_gui.h
|
Codechange: Define Date/Year/Month/Day within TimerGameCalendar class
|
2023-04-26 07:14:03 -04:00 |
network_internal.h
|
Fix: Don't send unused tile field over the network (#10507)
|
2023-02-24 22:50:11 +01:00 |
network_query.cpp
|
Add: [Network] Keep the refresh button in lowered state while refreshing (#9600)
|
2021-10-03 11:02:28 +02:00 |
network_query.h
|
Fix #9501: [Network] crash when more than one game-info query was pending (#9502)
|
2021-08-23 19:37:51 +02:00 |
network_server.cpp
|
Codechange: replace error/usererror printf variant with fmt variant and rename
|
2023-04-25 17:55:09 +02:00 |
network_server.h
|
Add: [Network] external chat messages for remote admins (#9563)
|
2021-09-19 23:09:06 +02:00 |
network_stun.cpp
|
Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534)
|
2021-09-05 18:17:39 +02:00 |
network_stun.h
|
Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534)
|
2021-09-05 18:17:39 +02:00 |
network_turn.cpp
|
Codechange: ensure OnConnect() always gets called with a valid socket (#9729)
|
2021-12-04 18:32:06 +01:00 |
network_turn.h
|
Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534)
|
2021-09-05 18:17:39 +02:00 |
network_type.h
|
Add: [Network] external chat messages for remote admins (#9563)
|
2021-09-19 23:09:06 +02:00 |
network_udp.cpp
|
Remove: old server listing via Master Server
|
2021-07-10 20:17:07 +02:00 |
network_udp.h
|
Remove: old server listing via Master Server
|
2021-07-10 20:17:07 +02:00 |