OpenTTD/src/strings_internal.h

161 lines
4.9 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file strings_interal.h Types and functions related to the internal workings of formatting OpenTTD's strings. */
#ifndef STRINGS_INTERNAL_H
#define STRINGS_INTERNAL_H
#include "strings_func.h"
/**
* Equivalent to the std::back_insert_iterator in function, with some
* convenience helpers for string concatenation.
*
* The formatter is currently backed by an external char buffer, and has some
* extra functions to ease the migration from char buffers to std::string.
*/
class StringBuilder {
char **current; ///< The current location to add strings.
char *start; ///< The begin of the string.
const char *last; ///< The last element of the buffer.
public:
/* Required type for this to be an output_iterator; mimics std::back_insert_iterator. */
using value_type = void;
using difference_type = void;
using iterator_category = std::output_iterator_tag;
using pointer = void;
using reference = void;
/**
* Create the builder of an external buffer.
* @param start The start location to write to.
* @param last The last location to write to.
*/
StringBuilder(char **start, const char *last) : current(start), start(*start), last(last) {}
/* Required operators for this to be an output_iterator; mimics std::back_insert_iterator, which has no-ops. */
StringBuilder &operator++() { return *this; }
StringBuilder operator++(int) { return *this; }
StringBuilder &operator*() { return *this; }
/**
* Operator to add a character to the end of the buffer. Like the back
* insert iterators this also increases the position of the end of the
* buffer.
* @param value The character to add.
* @return Reference to this inserter.
*/
StringBuilder &operator=(const char value)
{
return this->operator+=(value);
}
/**
* Operator to add a character to the end of the buffer.
* @param value The character to add.
* @return Reference to this inserter.
*/
StringBuilder &operator+=(const char value)
{
if (*this->current != this->last) *(*this->current)++ = value;
return *this;
}
/**
* Operator to append the given string to the output buffer.
* @param str The string to add.
* @return Reference to this inserter.
*/
StringBuilder &operator+=(const char *str)
{
*this->current = strecpy(*this->current, str, this->last);
return *this;
}
/**
* Operator to append the given string to the output buffer.
* @param str The string to add.
* @return Reference to this inserter.
*/
StringBuilder &operator+=(const std::string &str)
{
return this->operator+=(str.c_str());
}
/**
* Encode the given Utf8 character into the output buffer.
* @param c The character to encode.
* @return true iff there was enough space and the character got added.
*/
bool Utf8Encode(WChar c)
{
if (this->Remaining() < Utf8CharLen(c)) return false;
(*this->current) += ::Utf8Encode(*this->current, c);
return true;
}
/**
* Remove the given amount of characters from the back of the string.
* @param amount The amount of characters to remove.
*/
void RemoveElementsFromBack(size_t amount)
{
*this->current = std::max(this->start, *this->current - amount);
}
/**
* Get the pointer to the this->last written element in the buffer.
* This call does '\0' terminate the string, whereas other calls do not
* (necessarily) do this.
* @return The this->current end of the string.
*/
char *GetEnd()
{
**this->current = '\0';
return *this->current;
}
/**
* Get the remaining number of characters that can be placed.
* @return The number of characters.
*/
ptrdiff_t Remaining()
{
return (ptrdiff_t)(this->last - *this->current);
}
/**
* Get the current index in the string.
* @return The index.
*/
size_t CurrentIndex()
{
return *this->current - this->start;
}
/**
* Get the reference to the character at the given index.
* @return The reference to the character.
*/
char &operator[](size_t index)
{
return this->start[index];
}
};
void GetStringWithArgs(StringBuilder &builder, StringID string, StringParameters *args, uint case_index = 0, bool game_script = false);
/* Do not leak the StringBuilder to everywhere. */
void GenerateTownNameString(StringBuilder &builder, size_t lang, uint32_t seed);
void GetTownName(StringBuilder &builder, const struct Town *t);
void GRFTownNameGenerate(StringBuilder &builder, uint32 grfid, uint16 gen, uint32 seed);
#endif /* STRINGS_INTERNAL_H */