OpenTTD/bin
SamuXarick 3dda8c9bad Fix: ScriptRoad::HasRoadType really check for RoadType
Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided.
Now it really checks RoadType against RoadType.
2022-10-16 18:27:23 +02:00
..
ai Fix: ScriptRoad::HasRoadType really check for RoadType 2022-10-16 18:27:23 +02:00
game Fix: ScriptRoad::HasRoadType really check for RoadType 2022-10-16 18:27:23 +02:00
scripts (svn r15302) -Add: example file for on_server_connect.scr and document it in the scripts readme 2009-01-31 23:50:53 +00:00
CMakeLists.txt Change: [CMake] Copy AI/GS compatibility files to build dir (#8906) 2021-04-02 10:15:45 +02:00