diff --git a/esp8266_deauther/A_config.h b/esp8266_deauther/A_config.h index 0df2348..ced5428 100644 --- a/esp8266_deauther/A_config.h +++ b/esp8266_deauther/A_config.h @@ -13,6 +13,7 @@ // #define NODEMCU // #define WEMOS_D1_MINI +// #define MALTRONICS // #define DSTIKE_DEAUTHER_V1 // #define DSTIKE_DEAUTHER_V2 // #define DSTIKE_DEAUTHER_V3 @@ -54,11 +55,22 @@ // #define RESET_SETTINGS // ========== CONFIGS ========== // -#if defined(DSTIKE_D_DUINO_B_V5_LED_RING) +#if defined(MALTRONICS) + +// ===== Reset ====== // + #define RESET_BUTTON 5 + +// ===== LED ===== // + #define LED_APA + #define LED_NUM 1 + #define LED_APA_CLK 12 + #define LED_APA_MOSI 13 + +#elif defined(DSTIKE_D_DUINO_B_V5_LED_RING) // ===== LED ===== // #define LED_NEOPIXEL_GRB - #define LED_NEOPIXEL_NUM 12 + #define LED_NUM 12 #define LED_NEOPIXEL_PIN 15 // ===== DISPLAY ===== // @@ -75,7 +87,7 @@ // ===== LED ===== // #define LED_NEOPIXEL_GRB - #define LED_NEOPIXEL_NUM 1 + #define LED_NUM 1 #define LED_NEOPIXEL_PIN 15 // ===== DISPLAY ===== // @@ -93,14 +105,14 @@ // ===== LED ===== // #define LED_NEOPIXEL_GRB - #define LED_NEOPIXEL_NUM 1 + #define LED_NUM 1 #define LED_NEOPIXEL_PIN 15 #elif defined(DSTIKE_DEAUTHER_OLED_V1_5_S) // ===== LED ===== // #define LED_NEOPIXEL_GRB - #define LED_NEOPIXEL_NUM 1 + #define LED_NUM 1 #define LED_NEOPIXEL_PIN 15 // ===== DISPLAY ===== // @@ -153,7 +165,7 @@ // ===== LED ===== // #define LED_NEOPIXEL_GRB - #define LED_NEOPIXEL_NUM 1 + #define LED_NUM 1 #define LED_NEOPIXEL_PIN 15 // ===== DISPLAY ===== // @@ -170,7 +182,7 @@ // ===== LED ===== // #define LED_NEOPIXEL_GRB - #define LED_NEOPIXEL_NUM 1 + #define LED_NUM 1 #define LED_NEOPIXEL_PIN 15 #define HIGHLIGHT_LED 16 @@ -191,14 +203,14 @@ // ===== LED ===== // #define LED_NEOPIXEL_GRB - #define LED_NEOPIXEL_NUM 1 + #define LED_NUM 1 #define LED_NEOPIXEL_PIN 4 #elif defined(DSTIKE_DEAUTHER_WATCH) || defined(DSTIKE_DEAUTHER_MINI) // ===== LED ===== // #define LED_NEOPIXEL_GRB - #define LED_NEOPIXEL_NUM 1 + #define LED_NUM 1 #define LED_NEOPIXEL_PIN 15 #define HIGHLIGHT_LED 16 @@ -217,7 +229,7 @@ // ===== LED ===== // #define LED_NEOPIXEL_GRB - #define LED_NEOPIXEL_NUM 1 + #define LED_NUM 1 #define LED_NEOPIXEL_PIN 15 #define HIGHLIGHT_LED 16 @@ -245,7 +257,7 @@ #define LED_MODE_IDLE 0, 255, 0 #define LED_MODE_BRIGHTNESS 10 - #define LED_MY92_NUM 1 + #define LED_NUM 1 #define LED_MY92_DATA 4 #define LED_MY92_CLK 5 #define LED_MY92_CH_R 0 @@ -265,7 +277,7 @@ #define LED_MODE_IDLE 0, 255, 0 #define LED_MODE_BRIGHTNESS 10 - #define LED_MY92_NUM 1 + #define LED_NUM 1 #define LED_MY92_DATA 13 #define LED_MY92_CLK 15 #define LED_MY92_CH_R 0 @@ -286,6 +298,11 @@ // ========= FALLBACK ========= // +// ===== Reset ====== // +#ifndef RESET_BUTTON + #define RESET_BUTTON 0 +#endif // ifndef RESET_BUTTON + // ===== AUTOSAVE ===== // #ifndef AUTOSAVE_ENABLED #define AUTOSAVE_ENABLED true @@ -550,7 +567,7 @@ #define LED_NEOPIXEL_RGB #define LED_NEOPIXEL_GRB - #define LED_NEOPIXEL_NUM 1 + #define LED_NUM 1 #define LED_NEOPIXEL_PIN 255 #define LED_MODE_OFF 0,0,0 @@ -559,7 +576,7 @@ #define LED_MODE_IDLE 0,255,0 #define LED_MODE_BRIGHTNESS 10 - #define LED_MY92_NUM 1 + #define LED_NUM 1 #define LED_MY92_DATA 4 #define LED_MY92_CLK 5 #define LED_MY92_CH_R 0 diff --git a/esp8266_deauther/led.cpp b/esp8266_deauther/led.cpp index 7d1d3a6..a119d7d 100644 --- a/esp8266_deauther/led.cpp +++ b/esp8266_deauther/led.cpp @@ -18,6 +18,8 @@ #include "src/Adafruit_NeoPixel-1.7.0/Adafruit_NeoPixel.h" #elif defined(LED_MY92) #include "src/my92xx-3.0.3/my92xx.h" +#elif defined(LED_APA) +#include "src/Adafruit_DotStar-1.1.4/Adafruit_DotStar.h" #endif // if defined(LED_NEOPIXEL) extern Attack attack; @@ -28,11 +30,13 @@ namespace led { LED_MODE mode = OFF; #if defined(LED_NEOPIXEL_RGB) - Adafruit_NeoPixel strip { LED_NEOPIXEL_NUM, LED_NEOPIXEL_PIN, NEO_RGB + NEO_KHZ400 }; + Adafruit_NeoPixel strip { LED_NUM, LED_NEOPIXEL_PIN, NEO_RGB + NEO_KHZ400 }; #elif defined(LED_NEOPIXEL_GRB) - Adafruit_NeoPixel strip { LED_NEOPIXEL_NUM, LED_NEOPIXEL_PIN, NEO_GRB + NEO_KHZ400 }; + Adafruit_NeoPixel strip { LED_NUM, LED_NEOPIXEL_PIN, NEO_GRB + NEO_KHZ400 }; #elif defined(LED_MY92) - my92xx myled { LED_MY92_MODEL, LED_MY92_NUM, LED_MY92_DATA, LED_MY92_CLK, MY92XX_COMMAND_DEFAULT }; + my92xx myled { LED_MY92_MODEL, LED_NUM, LED_MY92_DATA, LED_MY92_CLK, MY92XX_COMMAND_DEFAULT }; + #elif defined(LED_APA) + Adafruit_DotStar strip { LED_NUM, LED_APA_MOSI, LED_APA_CLK, DOTSTAR_BRG }; #endif // if defined(LED_NEOPIXEL_RGB) @@ -61,9 +65,9 @@ namespace led { analogWrite(LED_PIN_R, r); analogWrite(LED_PIN_G, g); analogWrite(LED_PIN_B, b); - #elif defined(LED_NEOPIXEL) + #elif defined(LED_NEOPIXEL) || defined(LED_APA) - for (size_t i = 0; i < LED_NEOPIXEL_NUM; i++) { + for (size_t i = 0; i < LED_NUM; i++) { strip.setPixelColor(i, r, g, b); } @@ -86,7 +90,7 @@ namespace led { if (LED_PIN_R < 255) pinMode(LED_PIN_R, OUTPUT); if (LED_PIN_G < 255) pinMode(LED_PIN_G, OUTPUT); if (LED_PIN_B < 255) pinMode(LED_PIN_B, OUTPUT); - #elif defined(LED_NEOPIXEL) + #elif defined(LED_NEOPIXEL) || defined(LED_APA) strip.begin(); strip.setBrightness(LED_MODE_BRIGHTNESS); strip.show(); diff --git a/esp8266_deauther/src/Adafruit_DotStar-1.1.4/Adafruit_DotStar.cpp b/esp8266_deauther/src/Adafruit_DotStar-1.1.4/Adafruit_DotStar.cpp new file mode 100644 index 0000000..bd536be --- /dev/null +++ b/esp8266_deauther/src/Adafruit_DotStar-1.1.4/Adafruit_DotStar.cpp @@ -0,0 +1,638 @@ +/*! + * @file Adafruit_DotStar.cpp + * + * @mainpage Arduino Library for driving Adafruit DotStar addressable LEDs + * and compatible devicess -- APA102, etc. + * + * @section intro_sec Introduction + * + * This is the documentation for Adafruit's DotStar library for the + * Arduino platform, allowing a broad range of microcontroller boards + * (most AVR boards, many ARM devices, ESP8266 and ESP32, among others) + * to control Adafruit DotStars and compatible devices -- APA102, etc. + * + * Adafruit invests time and resources providing this open source code, + * please support Adafruit and open-source hardware by purchasing products + * from Adafruit! + * + * @section author Author + * + * Written by Limor Fried and Phil Burgess for Adafruit Industries with + * contributions from members of the open source community. + * + * @section license License + * + * This file is part of the Adafruit_DotStar library. + * + * Adafruit_DotStar is free software: you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public License as + * published by the Free Software Foundation, either version 3 of the + * License, or (at your option) any later version. + * + * Adafruit_DotStar is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with DotStar. If not, see . + * + */ + +#include "Adafruit_DotStar.h" +#if !defined(__AVR_ATtiny85__) +#include +#endif + +#define USE_HW_SPI 255 ///< Assigned to dataPin to indicate 'hard' SPI + +/*! + @brief DotStar constructor for hardware SPI. Must be connected to + MOSI, SCK pins. + @param n Number of DotStars in strand. + @param o Pixel type -- one of the DOTSTAR_* constants defined in + Adafruit_DotStar.h, for example DOTSTAR_BRG for DotStars + expecting color bytes expressed in blue, red, green order + per pixel. Default if unspecified is DOTSTAR_BRG. + @return Adafruit_DotStar object. Call the begin() function before use. +*/ +Adafruit_DotStar::Adafruit_DotStar(uint16_t n, uint8_t o) + : numLEDs(n), dataPin(USE_HW_SPI), brightness(0), pixels(NULL), + rOffset(o & 3), gOffset((o >> 2) & 3), bOffset((o >> 4) & 3) { + updateLength(n); +} + +/*! + @brief DotStar constructor for 'soft' (bitbang) SPI. Any two pins + can be used. + @param n Number of DotStars in strand. + @param data Arduino pin number for data out. + @param clock Arduino pin number for clock out. + @param o Pixel type -- one of the DOTSTAR_* constants defined in + Adafruit_DotStar.h, for example DOTSTAR_BRG for DotStars + expecting color bytes expressed in blue, red, green order + per pixel. Default if unspecified is DOTSTAR_BRG. + @return Adafruit_DotStar object. Call the begin() function before use. +*/ +Adafruit_DotStar::Adafruit_DotStar(uint16_t n, uint8_t data, uint8_t clock, + uint8_t o) + : dataPin(data), clockPin(clock), brightness(0), pixels(NULL), + rOffset(o & 3), gOffset((o >> 2) & 3), bOffset((o >> 4) & 3) { + updateLength(n); +} + +/*! + @brief Deallocate Adafruit_DotStar object, set data and clock pins + back to INPUT. +*/ +Adafruit_DotStar::~Adafruit_DotStar(void) { + free(pixels); + if (dataPin == USE_HW_SPI) + hw_spi_end(); + else + sw_spi_end(); +} + +/*! + @brief Initialize Adafruit_DotStar object -- sets data and clock pins + to outputs and initializes hardware SPI if necessary. +*/ +void Adafruit_DotStar::begin(void) { + if (dataPin == USE_HW_SPI) + hw_spi_init(); + else + sw_spi_init(); +} + +// Pins may be reassigned post-begin(), so a sketch can store hardware +// config in flash, SD card, etc. rather than hardcoded. Also permits +// "recycling" LED ram across multiple strips: set pins to first strip, +// render & write all data, reassign pins to next strip, render & write, +// etc. They won't update simultaneously, but usually unnoticeable. + +/*! + @brief Switch over to hardware SPI. DotStars must be connected to + MOSI, SCK pins. Data in pixel buffer is unaffected and can + continue to be used. +*/ +void Adafruit_DotStar::updatePins(void) { + sw_spi_end(); + dataPin = USE_HW_SPI; + hw_spi_init(); +} + +/*! + @brief Switch over to 'soft' (bitbang) SPI. DotStars can be connected + to any two pins. Data in pixel buffer is unaffected and can + continue to be used. + @param data Arduino pin number for data out. + @param clock Arduino pin number for clock out. +*/ +void Adafruit_DotStar::updatePins(uint8_t data, uint8_t clock) { + hw_spi_end(); + dataPin = data; + clockPin = clock; + sw_spi_init(); +} + +/*! + @brief Change the length of a previously-declared Adafruit_DotStar + strip object. Old data is deallocated and new data is cleared. + Pin numbers and pixel format are unchanged. + @param n New length of strip, in pixels. + @note This function is deprecated, here only for old projects that + may still be calling it. New projects should instead use the + 'new' keyword. +*/ +void Adafruit_DotStar::updateLength(uint16_t n) { + free(pixels); + uint16_t bytes = (rOffset == gOffset) + ? n + ((n + 3) / 4) + : // MONO: 10 bits/pixel, round up to next byte + n * 3; // COLOR: 3 bytes/pixel + if ((pixels = (uint8_t *)malloc(bytes))) { + numLEDs = n; + clear(); + } else { + numLEDs = 0; + } +} + +// SPI STUFF --------------------------------------------------------------- + +/*! + @brief Initialize hardware SPI. + @note This library is written in pre-SPI-transactions style and needs + some rewriting to correctly share the SPI bus with other devices. +*/ +void Adafruit_DotStar::hw_spi_init(void) { // Initialize hardware SPI +#ifdef __AVR_ATtiny85__ + PORTB &= ~(_BV(PORTB1) | _BV(PORTB2)); // Outputs + DDRB |= _BV(PORTB1) | _BV(PORTB2); // DO (NOT MOSI) + SCK +#elif (SPI_INTERFACES_COUNT > 0) || !defined(SPI_INTERFACES_COUNT) + SPI.begin(); + // Hardware SPI clock speeds are chosen to run at roughly 1-8 MHz for most + // boards, providing a slower but more reliable experience by default. If + // you want faster LED updates, experiment with the clock speeds to find + // what works best with your particular setup. +#if defined(__AVR__) || defined(CORE_TEENSY) || defined(__ARDUINO_ARC__) || \ + defined(__ARDUINO_X86__) + SPI.setClockDivider(SPI_CLOCK_DIV2); // 8 MHz (6 MHz on Pro Trinket 3V) +#else +#ifdef ESP8266 + SPI.setFrequency(8000000L); +#elif defined(PIC32) + // Use begin/end transaction to set SPI clock rate + SPI.beginTransaction(SPISettings(8000000, MSBFIRST, SPI_MODE0)); + SPI.endTransaction(); +#else + SPI.setClockDivider((F_CPU + 4000000L) / 8000000L); // 8-ish MHz on Due +#endif +#endif + SPI.setBitOrder(MSBFIRST); + SPI.setDataMode(SPI_MODE0); +#endif +} + +/*! + @brief Stop hardware SPI. +*/ +void Adafruit_DotStar::hw_spi_end(void) { +#ifdef __AVR_ATtiny85__ + DDRB &= ~(_BV(PORTB1) | _BV(PORTB2)); // Inputs +#elif (SPI_INTERFACES_COUNT > 0) || !defined(SPI_INTERFACES_COUNT) + SPI.end(); +#endif +} + +/*! + @brief Initialize 'soft' (bitbang) SPI. Data and clock pins are set + to outputs. +*/ +void Adafruit_DotStar::sw_spi_init(void) { + pinMode(dataPin, OUTPUT); + pinMode(clockPin, OUTPUT); +#ifdef __AVR__ + dataPort = portOutputRegister(digitalPinToPort(dataPin)); + clockPort = portOutputRegister(digitalPinToPort(clockPin)); + dataPinMask = digitalPinToBitMask(dataPin); + clockPinMask = digitalPinToBitMask(clockPin); + *dataPort &= ~dataPinMask; + *clockPort &= ~clockPinMask; +#else + digitalWrite(dataPin, LOW); + digitalWrite(clockPin, LOW); +#endif +} + +/*! + @brief Stop 'soft' (bitbang) SPI. Data and clock pins are set to inputs. +*/ +void Adafruit_DotStar::sw_spi_end() { + pinMode(dataPin, INPUT); + pinMode(clockPin, INPUT); +} + +#ifdef __AVR_ATtiny85__ + +// Teensy/Gemma-specific stuff for hardware-half-assisted SPI + +#define SPIBIT \ + USICR = ((1 << USIWM0) | (1 << USITC)); \ + USICR = \ + ((1 << USIWM0) | (1 << USITC) | (1 << USICLK)); // Clock bit tick, tock + +static void spi_out(uint8_t n) { // Clock out one byte + USIDR = n; + SPIBIT SPIBIT SPIBIT SPIBIT SPIBIT SPIBIT SPIBIT SPIBIT +} + +#elif (SPI_INTERFACES_COUNT > 0) || !defined(SPI_INTERFACES_COUNT) + +// All other boards have full-featured hardware support for SPI + +#define spi_out(n) (void)SPI.transfer(n) ///< Call hardware SPI function +// Pipelining reads next byte while current byte is clocked out +#if (defined(__AVR__) && !defined(__AVR_ATtiny85__)) || defined(CORE_TEENSY) +#define SPI_PIPELINE +#endif + +#else // no hardware spi +#define spi_out(n) sw_spi_out(n) + +#endif + +/*! + @brief Soft (bitbang) SPI write. + @param n 8-bit value to transfer. +*/ +void Adafruit_DotStar::sw_spi_out(uint8_t n) { + for (uint8_t i = 8; i--; n <<= 1) { +#ifdef __AVR__ + if (n & 0x80) + *dataPort |= dataPinMask; + else + *dataPort &= ~dataPinMask; + *clockPort |= clockPinMask; + *clockPort &= ~clockPinMask; +#else + if (n & 0x80) + digitalWrite(dataPin, HIGH); + else + digitalWrite(dataPin, LOW); + digitalWrite(clockPin, HIGH); +#if F_CPU >= 48000000 + __asm__ volatile("nop \n nop"); +#endif + digitalWrite(clockPin, LOW); +#if F_CPU >= 48000000 + __asm__ volatile("nop \n nop"); +#endif +#endif + } +} + +/* ISSUE DATA TO LED STRIP ------------------------------------------------- + + Although the LED driver has an additional per-pixel 5-bit brightness + setting, it is NOT used or supported here. On APA102, the normally + very fast PWM is gated through a much slower PWM (about 400 Hz), + rendering it useless for POV or other high-speed things that are + probably why one is using DotStars instead of NeoPixels in the first + place. I'm told that some APA102 clones use current control rather than + PWM for this, which would be much more worthwhile. Still, no support + here, no plans for it. If you really can't live without it, you can fork + the library and add it for your own use, but any pull requests for this + are unlikely be merged for the foreseeable future. +*/ + +/*! + @brief Transmit pixel data in RAM to DotStars. +*/ +void Adafruit_DotStar::show(void) { + + if (!pixels) + return; + + uint8_t *ptr = pixels, i; // -> LED data + uint16_t n = numLEDs; // Counter + uint16_t b16 = (uint16_t)brightness; // Type-convert for fixed-point math + + if (dataPin == USE_HW_SPI) { + + // TO DO: modernize this for SPI transactions + +#ifdef SPI_PIPELINE + uint8_t next; + for (i = 0; i < 3; i++) + spi_out(0x00); // First 3 start-frame bytes + SPDR = 0x00; // 4th is pipelined + do { // For each pixel... + while (!(SPSR & _BV(SPIF))) + ; // Wait for prior byte out + SPDR = 0xFF; // Pixel start + for (i = 0; i < 3; i++) { // For R,G,B... + next = brightness ? (*ptr++ * b16) >> 8 : *ptr++; // Read, scale + while (!(SPSR & _BV(SPIF))) + ; // Wait for prior byte out + SPDR = next; // Write scaled color + } + } while (--n); + while (!(SPSR & _BV(SPIF))) + ; // Wait for last byte out +#else + for (i = 0; i < 4; i++) + spi_out(0x00); // 4 byte start-frame marker + if (brightness) { // Scale pixel brightness on output + do { // For each pixel... + spi_out(0xFF); // Pixel start + for (i = 0; i < 3; i++) + spi_out((*ptr++ * b16) >> 8); // Scale, write RGB + } while (--n); + } else { // Full brightness (no scaling) + do { // For each pixel... + spi_out(0xFF); // Pixel start + for (i = 0; i < 3; i++) + spi_out(*ptr++); // Write R,G,B + } while (--n); + } +#endif + // Four end-frame bytes are seemingly indistinguishable from a white + // pixel, and empirical testing suggests it can be left out...but it's + // always a good idea to follow the datasheet, in case future hardware + // revisions are more strict (e.g. might mandate use of end-frame + // before start-frame marker). i.e. let's not remove this. But after + // testing a bit more the suggestion is to use at least (numLeds+1)/2 + // high values (1) or (numLeds+15)/16 full bytes as EndFrame. For details + // see also: + // https://cpldcpu.wordpress.com/2014/11/30/understanding-the-apa102-superled/ + for (i = 0; i < ((numLEDs + 15) / 16); i++) + spi_out(0xFF); + + } else { // Soft (bitbang) SPI + + for (i = 0; i < 4; i++) + sw_spi_out(0); // Start-frame marker + if (brightness) { // Scale pixel brightness on output + do { // For each pixel... + sw_spi_out(0xFF); // Pixel start + for (i = 0; i < 3; i++) + sw_spi_out((*ptr++ * b16) >> 8); // Scale, write + } while (--n); + } else { // Full brightness (no scaling) + do { // For each pixel... + sw_spi_out(0xFF); // Pixel start + for (i = 0; i < 3; i++) + sw_spi_out(*ptr++); // R,G,B + } while (--n); + } + for (i = 0; i < ((numLEDs + 15) / 16); i++) + sw_spi_out(0xFF); // End-frame marker (see note above) + } +} + +/*! + @brief Fill the whole DotStar strip with 0 / black / off. +*/ +void Adafruit_DotStar::clear() { + memset(pixels, 0, + (rOffset == gOffset) ? numLEDs + ((numLEDs + 3) / 4) + : // MONO: 10 bits/pixel + numLEDs * 3); // COLOR: 3 bytes/pixel +} + +/*! + @brief Set a pixel's color using separate red, green and blue components. + @param n Pixel index, starting from 0. + @param r Red brightness, 0 = minimum (off), 255 = maximum. + @param g Green brightness, 0 = minimum (off), 255 = maximum. + @param b Blue brightness, 0 = minimum (off), 255 = maximum. +*/ +void Adafruit_DotStar::setPixelColor(uint16_t n, uint8_t r, uint8_t g, + uint8_t b) { + if (n < numLEDs) { + uint8_t *p = &pixels[n * 3]; + p[rOffset] = r; + p[gOffset] = g; + p[bOffset] = b; + } +} + +/*! + @brief Set a pixel's color using a 32-bit 'packed' RGB value. + @param n Pixel index, starting from 0. + @param c 32-bit color value. Most significant byte is 0, second is + red, then green, and least significant byte is blue. + e.g. 0x00RRGGBB +*/ +void Adafruit_DotStar::setPixelColor(uint16_t n, uint32_t c) { + if (n < numLEDs) { + uint8_t *p = &pixels[n * 3]; + p[rOffset] = (uint8_t)(c >> 16); + p[gOffset] = (uint8_t)(c >> 8); + p[bOffset] = (uint8_t)c; + } +} + +/*! + @brief Fill all or part of the DotStar strip with a color. + @param c 32-bit color value. Most significant byte is 0, second + is red, then green, and least significant byte is blue. + e.g. 0x00RRGGBB. If all arguments are unspecified, this + will be 0 (off). + @param first Index of first pixel to fill, starting from 0. Must be + in-bounds, no clipping is performed. 0 if unspecified. + @param count Number of pixels to fill, as a positive value. Passing + 0 or leaving unspecified will fill to end of strip. +*/ +void Adafruit_DotStar::fill(uint32_t c, uint16_t first, uint16_t count) { + uint16_t i, end; + + if (first >= numLEDs) { + return; // If first LED is past end of strip, nothing to do + } + + // Calculate the index ONE AFTER the last pixel to fill + if (count == 0) { + // Fill to end of strip + end = numLEDs; + } else { + // Ensure that the loop won't go past the last pixel + end = first + count; + if (end > numLEDs) + end = numLEDs; + } + + for (i = first; i < end; i++) { + this->setPixelColor(i, c); + } +} + +/*! + @brief Convert hue, saturation and value into a packed 32-bit RGB color + that can be passed to setPixelColor() or other RGB-compatible + functions. + @param hue An unsigned 16-bit value, 0 to 65535, representing one full + loop of the color wheel, which allows 16-bit hues to "roll + over" while still doing the expected thing (and allowing + more precision than the wheel() function that was common to + prior DotStar and NeoPixel examples). + @param sat Saturation, 8-bit value, 0 (min or pure grayscale) to 255 + (max or pure hue). Default of 255 if unspecified. + @param val Value (brightness), 8-bit value, 0 (min / black / off) to + 255 (max or full brightness). Default of 255 if unspecified. + @return Packed 32-bit RGB color. Result is linearly but not perceptually + correct, so you may want to pass the result through the gamma32() + function (or your own gamma-correction operation) else colors may + appear washed out. This is not done automatically by this + function because coders may desire a more refined gamma- + correction function than the simplified one-size-fits-all + operation of gamma32(). Diffusing the LEDs also really seems to + help when using low-saturation colors. +*/ +uint32_t Adafruit_DotStar::ColorHSV(uint16_t hue, uint8_t sat, uint8_t val) { + + uint8_t r, g, b; + + // Remap 0-65535 to 0-1529. Pure red is CENTERED on the 64K rollover; + // 0 is not the start of pure red, but the midpoint...a few values above + // zero and a few below 65536 all yield pure red (similarly, 32768 is the + // midpoint, not start, of pure cyan). The 8-bit RGB hexcone (256 values + // each for red, green, blue) really only allows for 1530 distinct hues + // (not 1536, more on that below), but the full unsigned 16-bit type was + // chosen for hue so that one's code can easily handle a contiguous color + // wheel by allowing hue to roll over in either direction. + hue = (hue * 1530L + 32768) / 65536; + // Because red is centered on the rollover point (the +32768 above, + // essentially a fixed-point +0.5), the above actually yields 0 to 1530, + // where 0 and 1530 would yield the same thing. Rather than apply a + // costly modulo operator, 1530 is handled as a special case below. + + // So you'd think that the color "hexcone" (the thing that ramps from + // pure red, to pure yellow, to pure green and so forth back to red, + // yielding six slices), and with each color component having 256 + // possible values (0-255), might have 1536 possible items (6*256), + // but in reality there's 1530. This is because the last element in + // each 256-element slice is equal to the first element of the next + // slice, and keeping those in there this would create small + // discontinuities in the color wheel. So the last element of each + // slice is dropped...we regard only elements 0-254, with item 255 + // being picked up as element 0 of the next slice. Like this: + // Red to not-quite-pure-yellow is: 255, 0, 0 to 255, 254, 0 + // Pure yellow to not-quite-pure-green is: 255, 255, 0 to 1, 255, 0 + // Pure green to not-quite-pure-cyan is: 0, 255, 0 to 0, 255, 254 + // and so forth. Hence, 1530 distinct hues (0 to 1529), and hence why + // the constants below are not the multiples of 256 you might expect. + + // Convert hue to R,G,B (nested ifs faster than divide+mod+switch): + if (hue < 510) { // Red to Green-1 + b = 0; + if (hue < 255) { // Red to Yellow-1 + r = 255; + g = hue; // g = 0 to 254 + } else { // Yellow to Green-1 + r = 510 - hue; // r = 255 to 1 + g = 255; + } + } else if (hue < 1020) { // Green to Blue-1 + r = 0; + if (hue < 765) { // Green to Cyan-1 + g = 255; + b = hue - 510; // b = 0 to 254 + } else { // Cyan to Blue-1 + g = 1020 - hue; // g = 255 to 1 + b = 255; + } + } else if (hue < 1530) { // Blue to Red-1 + g = 0; + if (hue < 1275) { // Blue to Magenta-1 + r = hue - 1020; // r = 0 to 254 + b = 255; + } else { // Magenta to Red-1 + r = 255; + b = 1530 - hue; // b = 255 to 1 + } + } else { // Last 0.5 Red (quicker than % operator) + r = 255; + g = b = 0; + } + + // Apply saturation and value to R,G,B, pack into 32-bit result: + uint32_t v1 = 1 + val; // 1 to 256; allows >>8 instead of /255 + uint16_t s1 = 1 + sat; // 1 to 256; same reason + uint8_t s2 = 255 - sat; // 255 to 0 + return ((((((r * s1) >> 8) + s2) * v1) & 0xff00) << 8) | + (((((g * s1) >> 8) + s2) * v1) & 0xff00) | + (((((b * s1) >> 8) + s2) * v1) >> 8); +} + +/*! + @brief Query the color of a previously-set pixel. + @param n Index of pixel to read (0 = first). + @return 'Packed' 32-bit RGB value. Most significant byte is 0, second is + is red, then green, and least significant byte is blue. +*/ +uint32_t Adafruit_DotStar::getPixelColor(uint16_t n) const { + if (n >= numLEDs) + return 0; + uint8_t *p = &pixels[n * 3]; + return ((uint32_t)p[rOffset] << 16) | ((uint32_t)p[gOffset] << 8) | + (uint32_t)p[bOffset]; +} + +/*! + @brief Adjust output brightness. Does not immediately affect what's + currently displayed on the LEDs. The next call to show() will + refresh the LEDs at this level. + @param b Brightness setting, 0=minimum (off), 255=brightest. + @note For various reasons I think brightness is better handled in + one's sketch, but it's here for parity with the NeoPixel + library. Good news is that brightness setting in this library + is 'non destructive' -- it's applied as color data is being + issued to the strip, not during setPixelColor(), and also + means that getPixelColor() returns the exact value originally + stored. +*/ +void Adafruit_DotStar::setBrightness(uint8_t b) { + // Stored brightness value is different than what's passed. This + // optimizes the actual scaling math later, allowing a fast 8x8-bit + // multiply and taking the MSB. 'brightness' is a uint8_t, adding 1 + // here may (intentionally) roll over...so 0 = max brightness (color + // values are interpreted literally; no scaling), 1 = min brightness + // (off), 255 = just below max brightness. + brightness = b + 1; +} + +/*! + @brief Retrieve the last-set brightness value for the strip. + @return Brightness value: 0 = minimum (off), 255 = maximum. +*/ +uint8_t Adafruit_DotStar::getBrightness(void) const { + return brightness - 1; // Reverse above operation +} + +/*! + @brief A gamma-correction function for 32-bit packed RGB colors. + Makes color transitions appear more perceptially correct. + @param x 32-bit packed RGB color. + @return Gamma-adjusted packed color, can then be passed in one of the + setPixelColor() functions. Like gamma8(), this uses a fixed + gamma correction exponent of 2.6, which seems reasonably okay + for average DotStars in average tasks. If you need finer + control you'll need to provide your own gamma-correction + function instead. +*/ +uint32_t Adafruit_DotStar::gamma32(uint32_t x) { + uint8_t *y = (uint8_t *)&x; + // All four bytes of a 32-bit value are filtered to avoid a bunch of + // shifting and masking that would be necessary for properly handling + // different endianisms (and each byte is a fairly trivial operation, + // so it might not even be wasting cycles vs a check and branch. + // In theory this might cause trouble *if* someone's storing information + // in the unused most significant byte of an RGB value, but this seems + // exceedingly rare and if it's encountered in reality they can mask + // values going in or coming out. + for (uint8_t i = 0; i < 4; i++) + y[i] = gamma8(y[i]); + return x; // Packed 32-bit return +} diff --git a/esp8266_deauther/src/Adafruit_DotStar-1.1.4/Adafruit_DotStar.h b/esp8266_deauther/src/Adafruit_DotStar-1.1.4/Adafruit_DotStar.h new file mode 100644 index 0000000..d3ec2f7 --- /dev/null +++ b/esp8266_deauther/src/Adafruit_DotStar-1.1.4/Adafruit_DotStar.h @@ -0,0 +1,211 @@ +/*! + * @file Adafruit_DotStar.h + * + * This file is part of the Adafruit_DotStar library. + * + * Adafruit_DotStar is free software: you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public License as + * published by the Free Software Foundation, either version 3 of the + * License, or (at your option) any later version. + * + * Adafruit_DotStar is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with DotStar. If not, see . + * + */ + +#ifndef _ADAFRUIT_DOT_STAR_H_ +#define _ADAFRUIT_DOT_STAR_H_ + +#if (ARDUINO >= 100) +#include +#else +#include +#include +#endif + +// Color-order flag for LED pixels (optional extra parameter to constructor): +// Bits 0,1 = R index (0-2), bits 2,3 = G index, bits 4,5 = B index +#define DOTSTAR_RGB (0 | (1 << 2) | (2 << 4)) ///< Transmit as R,G,B +#define DOTSTAR_RBG (0 | (2 << 2) | (1 << 4)) ///< Transmit as R,B,G +#define DOTSTAR_GRB (1 | (0 << 2) | (2 << 4)) ///< Transmit as G,R,B +#define DOTSTAR_GBR (2 | (0 << 2) | (1 << 4)) ///< Transmit as G,B,R +#define DOTSTAR_BRG (1 | (2 << 2) | (0 << 4)) ///< Transmit as B,R,G +#define DOTSTAR_BGR (2 | (1 << 2) | (0 << 4)) ///< Transmit as B,G,R +#define DOTSTAR_MONO 0 ///< Single-color strip WIP DO NOT USE, use RGB for now + +// These two tables are declared outside the Adafruit_DotStar class +// because some boards may require oldschool compilers that don't +// handle the C++11 constexpr keyword. + +/* A PROGMEM (flash mem) table containing 8-bit unsigned sine wave (0-255). + Copy & paste this snippet into a Python REPL to regenerate: +import math +for x in range(256): + print("{:3},".format(int((math.sin(x/128.0*math.pi)+1.0)*127.5+0.5))), + if x&15 == 15: print +*/ +static const uint8_t PROGMEM _DotStarSineTable[256] = { + 128, 131, 134, 137, 140, 143, 146, 149, 152, 155, 158, 162, 165, 167, 170, + 173, 176, 179, 182, 185, 188, 190, 193, 196, 198, 201, 203, 206, 208, 211, + 213, 215, 218, 220, 222, 224, 226, 228, 230, 232, 234, 235, 237, 238, 240, + 241, 243, 244, 245, 246, 248, 249, 250, 250, 251, 252, 253, 253, 254, 254, + 254, 255, 255, 255, 255, 255, 255, 255, 254, 254, 254, 253, 253, 252, 251, + 250, 250, 249, 248, 246, 245, 244, 243, 241, 240, 238, 237, 235, 234, 232, + 230, 228, 226, 224, 222, 220, 218, 215, 213, 211, 208, 206, 203, 201, 198, + 196, 193, 190, 188, 185, 182, 179, 176, 173, 170, 167, 165, 162, 158, 155, + 152, 149, 146, 143, 140, 137, 134, 131, 128, 124, 121, 118, 115, 112, 109, + 106, 103, 100, 97, 93, 90, 88, 85, 82, 79, 76, 73, 70, 67, 65, + 62, 59, 57, 54, 52, 49, 47, 44, 42, 40, 37, 35, 33, 31, 29, + 27, 25, 23, 21, 20, 18, 17, 15, 14, 12, 11, 10, 9, 7, 6, + 5, 5, 4, 3, 2, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0, + 0, 1, 1, 1, 2, 2, 3, 4, 5, 5, 6, 7, 9, 10, 11, + 12, 14, 15, 17, 18, 20, 21, 23, 25, 27, 29, 31, 33, 35, 37, + 40, 42, 44, 47, 49, 52, 54, 57, 59, 62, 65, 67, 70, 73, 76, + 79, 82, 85, 88, 90, 93, 97, 100, 103, 106, 109, 112, 115, 118, 121, + 124}; + +/* Similar to above, but for an 8-bit gamma-correction table. + Copy & paste this snippet into a Python REPL to regenerate: +import math +gamma=2.6 +for x in range(256): + print("{:3},".format(int(math.pow((x)/255.0,gamma)*255.0+0.5))), + if x&15 == 15: print +*/ +static const uint8_t PROGMEM _DotStarGammaTable[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 3, + 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 5, 6, + 6, 6, 6, 7, 7, 7, 8, 8, 8, 9, 9, 9, 10, 10, 10, + 11, 11, 11, 12, 12, 13, 13, 13, 14, 14, 15, 15, 16, 16, 17, + 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 24, 24, 25, + 25, 26, 27, 27, 28, 29, 29, 30, 31, 31, 32, 33, 34, 34, 35, + 36, 37, 38, 38, 39, 40, 41, 42, 42, 43, 44, 45, 46, 47, 48, + 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, + 64, 65, 66, 68, 69, 70, 71, 72, 73, 75, 76, 77, 78, 80, 81, + 82, 84, 85, 86, 88, 89, 90, 92, 93, 94, 96, 97, 99, 100, 102, + 103, 105, 106, 108, 109, 111, 112, 114, 115, 117, 119, 120, 122, 124, 125, + 127, 129, 130, 132, 134, 136, 137, 139, 141, 143, 145, 146, 148, 150, 152, + 154, 156, 158, 160, 162, 164, 166, 168, 170, 172, 174, 176, 178, 180, 182, + 184, 186, 188, 191, 193, 195, 197, 199, 202, 204, 206, 209, 211, 213, 215, + 218, 220, 223, 225, 227, 230, 232, 235, 237, 240, 242, 245, 247, 250, 252, + 255}; + +/*! + @brief Class that stores state and functions for interacting with + Adafruit DotStars and compatible devices. +*/ +class Adafruit_DotStar { + +public: + Adafruit_DotStar(uint16_t n, uint8_t o = DOTSTAR_BRG); + Adafruit_DotStar(uint16_t n, uint8_t d, uint8_t c, uint8_t o = DOTSTAR_BRG); + ~Adafruit_DotStar(void); + + void begin(void); + void show(void); + void setPixelColor(uint16_t n, uint32_t c); + void setPixelColor(uint16_t n, uint8_t r, uint8_t g, uint8_t b); + void fill(uint32_t c = 0, uint16_t first = 0, uint16_t count = 0); + void setBrightness(uint8_t); + void clear(); + void updateLength(uint16_t n); + void updatePins(void); + void updatePins(uint8_t d, uint8_t c); + /*! + @brief Get a pointer directly to the DotStar data buffer in RAM. + Pixel data is stored in a device-native format (a la the + DOTSTAR_* constants) and is not translated here. Applications + that access this buffer will need to be aware of the specific + data format and handle colors appropriately. + @return Pointer to DotStar buffer (uint8_t* array). + @note This is for high-performance applications where calling + setPixelColor() on every single pixel would be too slow (e.g. + POV or light-painting projects). There is no bounds checking + on the array, creating tremendous potential for mayhem if one + writes past the ends of the buffer. Great power, great + responsibility and all that. + */ + uint8_t *getPixels(void) const { return pixels; }; + uint8_t getBrightness(void) const; + /*! + @brief Return the number of pixels in an Adafruit_DotStar strip object. + @return Pixel count (0 if not set). + */ + uint16_t numPixels(void) const { return numLEDs; }; + uint32_t getPixelColor(uint16_t n) const; + /*! + @brief An 8-bit integer sine wave function, not directly compatible + with standard trigonometric units like radians or degrees. + @param x Input angle, 0-255; 256 would loop back to zero, completing + the circle (equivalent to 360 degrees or 2 pi radians). + One can therefore use an unsigned 8-bit variable and simply + add or subtract, allowing it to overflow/underflow and it + still does the expected contiguous thing. + @return Sine result, 0 to 255, or -128 to +127 if type-converted to + a signed int8_t, but you'll most likely want unsigned as this + output is often used for pixel brightness in animation effects. + */ + static uint8_t sine8(uint8_t x) { + return pgm_read_byte(&_DotStarSineTable[x]); // 0-255 in, 0-255 out + } + /*! + @brief An 8-bit gamma-correction function for basic pixel brightness + adjustment. Makes color transitions appear more perceptially + correct. + @param x Input brightness, 0 (minimum or off/black) to 255 (maximum). + @return Gamma-adjusted brightness, can then be passed to one of the + setPixelColor() functions. This uses a fixed gamma correction + exponent of 2.6, which seems reasonably okay for average + DotStars in average tasks. If you need finer control you'll + need to provide your own gamma-correction function instead. + */ + static uint8_t gamma8(uint8_t x) { + return pgm_read_byte(&_DotStarGammaTable[x]); // 0-255 in, 0-255 out + } + /*! + @brief Convert separate red, green and blue values into a single + "packed" 32-bit RGB color. + @param r Red brightness, 0 to 255. + @param g Green brightness, 0 to 255. + @param b Blue brightness, 0 to 255. + @return 32-bit packed RGB value, which can then be assigned to a + variable for later use or passed to the setPixelColor() + function. Packed RGB format is predictable, regardless of + LED strand color order. + */ + static uint32_t Color(uint8_t r, uint8_t g, uint8_t b) { + return ((uint32_t)r << 16) | ((uint32_t)g << 8) | b; + } + static uint32_t ColorHSV(uint16_t hue, uint8_t sat = 255, uint8_t val = 255); + static uint32_t gamma32(uint32_t x); + +private: + uint16_t numLEDs; ///< Number of pixels + uint8_t dataPin; ///< If soft SPI, data pin # + uint8_t clockPin; ///< If soft SPI, clock pin # + uint8_t brightness; ///< Global brightness setting + uint8_t *pixels; ///< LED RGB values (3 bytes ea.) + uint8_t rOffset; ///< Index of red in 3-byte pixel + uint8_t gOffset; ///< Index of green byte + uint8_t bOffset; ///< Index of blue byte +#ifdef __AVR__ + uint8_t dataPinMask; ///< If soft SPI, data pin bitmask + uint8_t clockPinMask; ///< If soft SPI, clock pin bitmask + volatile uint8_t *dataPort; ///< If soft SPI, data PORT + volatile uint8_t *clockPort; ///< If soft SPI, clock PORT +#endif + void hw_spi_init(void); ///< Start hardware SPI + void hw_spi_end(void); ///< Stop hardware SPI + void sw_spi_init(void); ///< Start bitbang SPI + void sw_spi_out(uint8_t n); ///< Bitbang SPI write + void sw_spi_end(void); ///< Stop bitbang SPI +}; + +#endif // _ADAFRUIT_DOT_STAR_H_ diff --git a/esp8266_deauther/src/Adafruit_DotStar-1.1.4/license.txt b/esp8266_deauther/src/Adafruit_DotStar-1.1.4/license.txt new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/esp8266_deauther/src/Adafruit_DotStar-1.1.4/license.txt @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +.