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data-aiMain.xsd
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data-aiUnit.xsd
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data-areas.xsd
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Allows areas to be defined for a game. An area is a collection of tiles that can easily be referenced and changed in the map editor. Note that areas are defined on the Game instead of a specific map. The reason for this is that we should be able to have areas crossing different maps if we later allow multiple maps for a game.
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2024-01-13 18:12:33 +01:00 |
data-building.xsd
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data-cachedTile.xsd
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data-colony.xsd
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data-colonyTile.xsd
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data-common.xsd
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Allows areas to be defined for a game. An area is a collection of tiles that can easily be referenced and changed in the map editor. Note that areas are defined on the Game instead of a specific map. The reason for this is that we should be able to have areas crossing different maps if we later allow multiple maps for a game.
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2024-01-13 18:12:33 +01:00 |
data-equipment.xsd
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data-europe.xsd
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2021-01-24 21:41:02 -06:00 |
data-exportData.xsd
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2021-01-24 21:41:02 -06:00 |
data-game.xsd
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Allows areas to be defined for a game. An area is a collection of tiles that can easily be referenced and changed in the map editor. Note that areas are defined on the Game instead of a specific map. The reason for this is that we should be able to have areas crossing different maps if we later allow multiple maps for a game.
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2024-01-13 18:12:33 +01:00 |
data-goods.xsd
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data-goodsContainer.xsd
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data-historyEvent.xsd
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data-indianSettlement.xsd
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data-lostCityRumour.xsd
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2021-01-24 21:41:02 -06:00 |
data-map.xsd
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2021-01-24 21:41:02 -06:00 |
data-market.xsd
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data-modelMessage.xsd
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data-monarch.xsd
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data-nationOptions.xsd
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data-options.xsd
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2021-01-24 21:41:02 -06:00 |
data-player.xsd
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data-region.xsd
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data-resource.xsd
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data-savedGame.xsd
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data-serverObjects.xsd
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data-stringTemplate.xsd
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data-tile.xsd
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data-tileImprovement.xsd
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data-tileItemContainer.xsd
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data-tradeRoute.xsd
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2021-01-24 21:41:02 -06:00 |
data-unit.xsd
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2021-01-24 21:41:02 -06:00 |
data.xsd
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2021-01-24 21:41:02 -06:00 |