freecol/srcdata/graphics
Stian Grenborgen 5e1479cfcb Updating the face of Peter Minuit to be more realisticly colored. 2023-05-20 10:57:39 +02:00
..
Animations/units Rescue some missing animation graphics files from old FreeCol SVN 2016-12-26 17:49:58 +01:00
Bonus Adding source files for the bonus resources. 2022-06-10 20:03:37 +02:00
Coat-of-Arms Updating the source files with correct padding and shadow. The source files can now directly be scaled to the desired size, and exported, if larger sizes are required. 2022-06-11 20:40:28 +02:00
Colonies Add modified source images for newer colonies, sent by Stian Grenborgen on mailing list 2017-02-18 16:51:30 +01:00
Founding_fathers/source Updating the face of Peter Minuit to be more realisticly colored. 2023-05-20 10:57:39 +02:00
Resources Using the musket from the soldier, and shortening it, in order to create higher resolution versions of the musket. 2022-04-19 22:44:44 +02:00
Units Update Copyright Year to 2021. 2021-01-24 21:41:02 -06:00
User_Interface Rescue some missing user interface graphics files from old FreeCol SVN 2016-12-26 17:50:59 +01:00
README Rescue some missing coat of arms graphics files from old FreeCol SVN 2016-12-26 17:31:46 +01:00

README

FreeCol Artwork
---------------

These are the source files for the graphics in FreeCol, including the
photoshop/paintshop files and in some cases rendered png's.  

I originally used jasc paintshop pro 7, but I've switched to photoshop
6.  I can give you access to these files if you want.  It will have to
be on my web server, I haven't been able to get an ftp srever to work
properly.  The primary things to consider for terrain items is the shape
and size of the tiles (I have a template for this) and colours being in
the same range as the rest of the tiles (this was actually applied
midway through the creation of graphics, so it's not as neat - ah well).

Cheers,
Stephen