mirror of https://github.com/FreeCol/freecol.git
27 lines
1.5 KiB
HTML
27 lines
1.5 KiB
HTML
---
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title: FreeCol 0.8.0 Released
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author: Administrator
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---
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<p>
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<a href="/images/screen-0.8.0-large.jpg"><img src="/images/screen-0.8.0.jpg" border="0" align="right" alt="" width="300" height="254" /></a>
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Version 0.8.0 of FreeCol has now been released.
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</p>
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<p>
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The largest change introduced by this release is the ability to define gameplay mechanics using XML-files. You can easily change the rules you don't like or create a different game similar to FreeCol. Take a look at the chapter <a href="../docs/node60.html">Changing the Rules</a> in our <a href="../documentation/freecol-user-manual.html">user manual</a> if you would like to know more.
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</p>
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<br />
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Other changes include:
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<ul>
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<li>Units now slide between tiles while moving.</li>
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<li>New terrain graphics.</li>
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<li>Menu music added.</li>
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<li>Sound effects for dragoons, artillery capturing a colony, building complete, church and blacksmith.</li>
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<li>New sound effects for artillery and buying/selling goods.</li>
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<li>Short music clips for Aztecs and fountain of Youth.</li>
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<li>Named regions and nicer placement of native settlements.</li>
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<li>New nations added: Portuguese, Swedish, Danish and Russian</li>
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<li>Games with up to eight European players are now supported.</li>
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<li>A lot more <a href="https://sourceforge.net/p/freecol/pending-features-for-freecol/search/?q=status%3Aclose*">new features</a> and <a href="https://sourceforge.net/p/freecol/bugs/milestone/Fixed_0.8.0/">bugfixes</a>.</li>
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</ul>
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<br />
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