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<H2><A NAME="SECTION00611000000000000000">
The colony tile</A>
</H2>
<P>
Some terrain types are more suitable for establishing a colony than
others. Colonies can not be built on Arctic tiles, nor on Mountains,
because these terrain types produce no Grain. Hills and Deserts are
less suitable than other tiles because they produce less food, which
is very important in the long run. Tiles with forest generally produce
less food than tiles without, but Pioneers are
able to cut down the forest and plow the tile, which will increase
food production. The presence of a river will also increase food
production.
<P>
The Hills produce a small amount of Grain, and can
be mined for Ore and a lesser amount of Silver. The
Mountains are unsuitable for agriculture, but
yield some Ore and Silver. Arctic tiles are the
least useful type of terrain, as they produce nothing at all. Terrain
types that produce no Grain, such as the Mountains and Arctic types,
can not support colonies.
<P>
The New World is also irrigated by minor and major rivers. The
production of most types of Goods is increased by
the presence of rivers and roads, which your
Pioneers can build. All terrain types which
produce Grain (except the Hills) can also be cleared or plowed by your
Pioneers. In the case of open land, plowing increases the production
of Grain and most other types of goods. In the case of forests,
clearing removes the forest and transforms the tile into open land:
Boreal Forest is transformed into Tundra, Mixed Forest into Plains,
Conifer Forest into Grassland, Tropical Forest into Savannah, Wetland
Forest into Marsh, Rain Forest into Swamp, Scrub Forest into Desert,
and Broadleaf Forest into Prairie.
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<ADDRESS>
Stian Grenborgen
2009-01-14
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