freecol/src/net/sf/freecol/client/gui/CanvasMouseListener.java

163 lines
5.1 KiB
Java

/**
* Copyright (C) 2002-2017 The FreeCol Team
*
* This file is part of FreeCol.
*
* FreeCol is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* FreeCol is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with FreeCol. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.freecol.client.gui;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.Point;
import java.util.logging.Logger;
import javax.swing.Timer;
import net.sf.freecol.client.FreeColClient;
import net.sf.freecol.client.control.FreeColClientHolder;
import net.sf.freecol.common.model.PathNode;
import net.sf.freecol.common.model.Tile;
import net.sf.freecol.common.model.Unit;
/**
* Listens to mouse buttons being pressed at the level of the Canvas.
*/
public final class CanvasMouseListener extends FreeColClientHolder
implements MouseListener {
private static final Logger logger = Logger.getLogger(CanvasMouseListener.class.getName());
private final Canvas canvas;
/**
* Create a new canvas mouse listener.
*
* @param freeColClient The enclosing {@code FreeColClient}.
* @param canvas The {@code Canvas} to listen on.
*/
public CanvasMouseListener(FreeColClient freeColClient, Canvas canvas) {
super(freeColClient);
this.canvas = canvas;
}
// Interface MouseListener
/**
* {@inheritDoc}
*/
public void mouseClicked(MouseEvent e) {
if (!e.getComponent().isEnabled()) return;
// Only process clicks on Button1
if (e.getButton() != MouseEvent.BUTTON1) return;
final Tile tile = canvas.convertToMapTile(e.getX(), e.getY());
if (tile == null) return;
// Only process events that could not have been gotos.
final GUI gui = getGUI();
final Unit active = gui.getActiveUnit();
if (e.getClickCount() > 1
|| active == null
|| active.getTile() == tile
|| !canvas.isDrag(e.getX(), e.getY())) {
if (!tile.isExplored()) {
gui.setSelectedTile(tile);
gui.setViewMode(GUI.VIEW_TERRAIN_MODE);
} if (tile.hasSettlement()) {
gui.showTileSettlement(tile);
} else if (active == null || active.getTile() != tile) {
Unit other = tile.getFirstUnit();
if (other != null && getMyPlayer().owns(other)) {
gui.setActiveUnit(other);
gui.setViewMode(GUI.MOVE_UNITS_MODE);
} else {
gui.setSelectedTile(tile);
gui.setViewMode(GUI.VIEW_TERRAIN_MODE);
}
} else {
gui.setSelectedTile(tile);
gui.setViewMode(GUI.VIEW_TERRAIN_MODE);
}
}
}
/**
* {@inheritDoc}
*/
public void mouseEntered(MouseEvent e) { /* Ignore for now. */ }
/**
* {@inheritDoc}
*/
public void mouseExited(MouseEvent e) { /* Ignore for now. */ }
/**
* {@inheritDoc}
*/
public void mousePressed(MouseEvent e) {
if (!e.getComponent().isEnabled()) return;
final Tile tile = canvas.convertToMapTile(e.getX(), e.getY());
final Unit unit = getGUI().getActiveUnit();
final int me = (e.isPopupTrigger()) ? MouseEvent.BUTTON3
: e.getButton();
if (canvas.isGotoStarted()) canvas.stopGoto();
switch (me) {
case MouseEvent.BUTTON1: // Drag and selection
// Enable dragging with button 1
// @see CanvasMouseMotionListener#mouseDragged
canvas.setDragPoint(e.getX(), e.getY());
canvas.requestFocus();
break;
case MouseEvent.BUTTON2: // Immediate goto
if (tile != null && unit != null) {
canvas.startGoto();
getGUI().updateGotoPath(tile);
getGUI().traverseGotoPath();
}
break;
case MouseEvent.BUTTON3: // Immediate tile popup
canvas.showTilePopup(tile, new Point(e.getX(), e.getY()));
break;
default:
break;
}
}
/**
* {@inheritDoc}
*/
public void mouseReleased(MouseEvent e) {
if (!e.getComponent().isEnabled()) return;
// Only process clicks on Button1
if (e.getButton() != MouseEvent.BUTTON1) return;
// Handle goto immediately on release. Do not try to do this in
// mouseClicked as long presses will not generate calls to it.
if (canvas.isGotoStarted()) {
getGUI().traverseGotoPath();
}
}
}