mirror of https://github.com/FreeCol/freecol.git
2887 lines
225 KiB
Properties
2887 lines
225 KiB
Properties
# Messages for Interlingua (interlingua)
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# Exported from translatewiki.net
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# Author: Carlosedepaula
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# Author: Macofe
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# Author: Malafaya
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# Author: McDutchie
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chilly=Fresc
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cold=Frigide
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dry=Sic
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hot=Torride
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temperate=Temperate
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veryDry=Multo sic
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veryHigh=Multo alte
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veryLarge=Multo grande
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veryLow=Multo basse
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verySmall=Multo parve
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veryWet=Multo humide
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warm=Calide
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wet=Humide
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freecol.desktopEntry.GenericName=Joco de strategia
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freecol.desktopEntry.Comment=Un joco de strategia a tornos basate sur "Sid Meier's Colonization".
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accept=Acceptar
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all=Totes
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and=e
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browse=Percurrer
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cancel=Cancellar
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client=Cliente
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close=Clauder
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color=Color
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connect=Connecter
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current=Actual
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false=False
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fill=Plenar
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height=Altitude
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help=Adjuta
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high=Alte
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host=Servitor
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income=recepta
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large=Grande
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load=Cargar
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low=Basse
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many=multes
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medium=Medie
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more=plus...
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music=Musica
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name=Nomine
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number=Numero
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no=No
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none=Nulle
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normal=Normal
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nothing=Nihil
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ok=OK
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options=Optiones
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port=Porta
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private=private
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quit=Quitar
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reject=Rejectar
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remove=Remover
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rename=Renominar
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reset=Reinitialisar
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save=Salveguardar
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scope=Portata
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select=Seliger
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server=Servitor
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skip=Saltar
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small=Parve
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statistics=Statisticas
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test=Test
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true=Ver
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unknown=Incognite
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unload=Discargar
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value=Valor
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width=Latitude
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yes=Si
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abilities=Capacitates
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activateAllUnits=Activar tote le unitates
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activateUnit=Activar unitate
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assignTradeRoute=Assignar route de commercio
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building=Edificio
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capital=Capital
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cargo=Cargo
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cargoOnCarrier=Cargo in transporto
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cashInTreasureTrain=Moneta in un traino de tresor
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claimableRadius=Area revindicabile
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clearOrders=Cancellar ordines
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colonists=Colonos
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colonyCenter=centro del colonia
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colopedia=Colopedia
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countryName={{tag:country|%nation%}}
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difficulty=Difficultate
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docks=Docks
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dumpCargo=Discargar cargo
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extraClaimableRadius=Area revindicabile supplementari
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finalResult=Resultato final
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fortify=Fortificar
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gold=Auro
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goldAmount=%amount% {{plural:%amount%|one=auro|other=auro|default=auro}}
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goods=Benes
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goToEurope=Ir a Europa
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goToThisTile=Ir a iste tegula
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immigrants=Immigrantes
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inPort=In porto
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leaveShip=Quitar nave
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maximumSize=Dimension maxime
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minimumSize=Dimension minime
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mission=Mission
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modifiers=Modificatores
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nation=Nation
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newWorld=Nove Mundo
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notApplicable=N/A
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payArrears=Pagar arretrato
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player=Jocator
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purchase=Acquirer
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recruit=Recrutar
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rules=Regulas
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sailingToAmerica=Face vela verso America
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sailingToEurope=Face vela verso Europa
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sales=Vendita
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sentry=Sentinella
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setSail=Prender le vela
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settlement=Stabilimento
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showProductionModifiers=Monstrar modificatores de production
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skillTaught=Competentia inseniate
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startGame=Comenciar partita
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tax=Taxas
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train=Formar
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unexplored=Non explorate
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unitType=Typo de unitate
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units=Unitates
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list.add=Adder
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list.down=A basso
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list.edit=Modificar
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list.remove=Remover
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list.up=In alto
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status.loadingGame=Per favor attende: cargamento del partita
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status.savingGame=Per favor attende: salveguarda del partita
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status.startingGame=Per favor attende: comenciamento del partita
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cli.arg.advantages=AVANTAGES
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cli.arg.clientOptions=FILE DE OPTIONES
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cli.arg.debug=MODOS DE DEBUG
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cli.arg.debugRun=TORNOS[,SAVENAME]
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cli.arg.difficulty=DIFFICULTATE
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cli.arg.dimensions=LATITUDExALTITUDE
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cli.arg.directory=DIRECTORIO
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cli.arg.europeans=EUROPEOS
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cli.arg.file=FILE
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cli.arg.gui-scale=SCALA
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cli.arg.locale=REGION
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cli.arg.loglevel=NIVELLO
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cli.arg.metaServer=HOSPITE:PORTO
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cli.arg.name=NOMINE
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cli.arg.port=PORTO
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cli.arg.seed=SEMINE
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cli.arg.timeout=EXPIRATION
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cli.error.advantages=Typo de avantages (%advantages%) expectate, trovate: %arg%
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cli.error.badTC=Error al apertura del insimul de regulas %tc%.
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cli.error.clientOptions=Es ignorate le file de optiones de cliente illegibile: %string%
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cli.error.debug=Lista de modo de debug (%modes%) expectate.
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cli.error.difficulties=Nivello de difficultate (%difficulties%) expectate, trovate: %arg%
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cli.error.europeans=Le numero de nationes europee debe esser al minus %min%
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cli.error.gui-scale=Percentage de scala GUI (%scales%) expectate, ma trovate: %arg%
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cli.error.home.noRead=Non pote leger de %string%.
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cli.error.home.noWrite=Non pote scriber a %string%.
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cli.error.home.notDir=%string% non es un directorio.
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cli.error.home.notExists=Le directorio %string% non existe.
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cli.error.meta-server=Adresse de meta-servitor non valide: %arg%
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cli.error.save=Impossibile leger le joco salveguardate %string%.
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cli.error.serverPort=%string% non es un numero de porto valide.
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cli.error.splash=File de benvenita %name% non trovate.
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cli.error.timeout=%string% es troppo curte (minus de %minimum%).
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cli.advantages=definir le typo de AVANTAGES (%advantages%)
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cli.check-savegame.failed=Le verification del partita salveguardate ha fallite. Examina le registro a %log% pro detalios.
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cli.check-savegame.fixed=Le verification del partita salveguardate ha fallite, ma illo ha essite reparate. Examina le registro a %log% pro detalios.
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cli.check-savegame.success=Le verification del partita salveguardate ha succedite. Examina le registro a %log% pro detalios.
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cli.check-savegame=verifica le consistentia del partita salveguardate specificate
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cli.clientOptions=File XML continente optiones que le usator configurava in le cliente.
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cli.debug-run=executar N tornos in modo debug, postea optionalmente salveguardar e quitar
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cli.debug-start=comenciar immediatemente un nove joco de un sol jocator
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cli.debug=definir le modos de debug de FreeCol (%modes%)
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cli.default-locale=predefinir le region (LINGUA[_PAIS[_VARIANTE]])
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cli.difficulty=definir le nivello de DIFFICULTATE
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cli.european-count=definir le numero de nationes active (EUROPEOS colonial)
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cli.fast=saltar tote le dialogos de configuration
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cli.font=predefinir le typo de litteras
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cli.freecol-data=defini le DIRECTORIO de datos de FreeCol (ha un subdirectorio nominate 'base')
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cli.full-screen=executar FreeCol in modo plen schermo
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cli.gui-scale=scalar elementos GUI, con SCALA optional (%scales%)
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cli.headless=executar sin interfacie graphic
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cli.help=presenta iste texto de adjuta
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cli.load-savegame=carga un partita salveguardate del FILE
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cli.log-console=scribe registro in consola e in file
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cli.log-file=selige le file pro le registro de FreeCol (predefinition: FreeCol.log)
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cli.log-level=defini le nivello de registro Java a NIVELLO
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cli.meta-server=definir le ADRESSE e le PORTO pro le meta-servitor
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cli.name=fornir un NOMINE pro le jocator
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cli.no-intro=salta le video de introduction
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cli.no-java-check=salta le verification del version de Java
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cli.no-memory-check=salta le verification del memoria
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cli.no-sound=executa FreeCol sin sono
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cli.no-splash=saltar le schermo de benvenita
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cli.private=initia un servitor private (non publicate in le meta-servitor)
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cli.seed=forni un SEMINE pro le generator de numeros pseudo-aleatori
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cli.server=initiar un servitor independente
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cli.server-name=specifica un NOMINE personalisate pro le servitor
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cli.server-port=specificar un PORTO personalisate pro le servitor
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cli.splash=monstra le imagine FILE durante le cargamento del partita
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cli.tc=carga le conversion total con le NOMINE specificate
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cli.timeout=numero de secundas durante que le servitor attende un responsa a un question
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cli.user-cache-directory=definir le DIRECTORY de cache de usator de FreeCol
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cli.user-config-directory=definir le DIRECTORY de configuration de usator de FreeCol
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cli.user-data-directory=definir le DIRECTORY de datos de usator de FreeCol
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cli.version=monstra le numero de version e exi
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cli.windowed=executa FreeCol in un fenestra, con DIMENSIONES facultative
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menuBar.colopedia=Colopedia
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menuBar.game=Joco
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menuBar.orders=Ordines
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menuBar.report=Reporto
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menuBar.tools=Instrumentos
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menuBar.view=Vider
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menuBar.statusLine=Punctos: %score% | Auro: %gold% | Taxas: %tax%% | Anno: %year%
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menuBar.debug=Debug
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menuBar.debug.addBuilding=Adder edificio a cata colonia
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menuBar.debug.addFoundingFather=Adder patre fundator
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menuBar.debug.addGold=Adder auro
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menuBar.debug.addImmigration=Adder immigration
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menuBar.debug.addLiberty=Adder libertate a cata colonia
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menuBar.debug.compareMaps.checkComplete=Verification complete. Nulle asynchronismo detegite.
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menuBar.debug.compareMaps.problem=Problema possibile discoperite. Per favor lege le informationes scribite a standard output.
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menuBar.debug.compareMaps=Verificar le synchronisation del carta
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menuBar.debug.displayAIMissions=Monstrar missiones AI
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menuBar.debug.displayAdditionalAIMissionInfo=Monstrar information additional sur mission AI
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menuBar.debug.displayErrorMessage=Presentar message de error
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menuBar.debug.displayEuropeStatus=Monstrar le stato de Europa
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menuBar.debug.displayMonarchPanel=Monstrar le pannello Monarcha
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menuBar.debug.displayPanels=Monstrar pannellos
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menuBar.debug.displayUnits=Monstrar unitates
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menuBar.debug.hideEntireMap=Celar tote le carta
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menuBar.debug.memoryManager.gc=Executar le collector de memoria residual
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menuBar.debug.memoryManager=Gestor de memoria
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menuBar.debug.revealEntireMap=Revelar tote le carta
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menuBar.debug.runMonarch=Definir le proxime action del Monarcha
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menuBar.debug.searchTrace=Registrar tracias complete de recerca
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menuBar.debug.showColonyValue=Monstrar valores de colonia
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menuBar.debug.showCoordinates=Monstrar coordinatas
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menuBar.debug.showResourceKeys=Monstrar claves de ressource
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menuBar.debug.skipTurns=Saltar tornos
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menuBar.debug.stepRandomNumberGenerator=Avantiar le generator de numeros aleatori
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menuBar.debug.stopSkippingTurns=Cessar de saltar tornos
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menuBar.debug.useAI=Usar intelligentia artificial
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aboutAction.name=A proposito de FreeCol
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activeAction.name=Activar unitate
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assignTradeRouteAction.name=Assignar route de commercio
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buildColonyAction.name=Construer o adherer a un colonia
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centerAction.name=Centrar
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changeAction.enterColony.name=Entrar in colonia
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changeAction.name=Unitate sequente in tegula
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changeAction.nextUnitOnTile.name=Unitate sequente in tegula
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changeAction.selectCarrier.name=Selige transportator
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changeWindowedModeAction.name=Modo de schermo complete
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chatAction.name=Conversar
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clearForestAction.name=Deforestar
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clearOrdersAction.name=Cancellar ordines
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colopediaAction.buildings.name=Edificios
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colopediaAction.concepts.name=Conceptos
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colopediaAction.fathers.name=Patres fundatores
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colopediaAction.goods.name=Benes
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colopediaAction.nations.name=Nationes
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colopediaAction.nationTypes.name=Avantages national
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colopediaAction.resources.name=Ressources de bonus
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colopediaAction.terrain.name=Typos de terreno
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colopediaAction.units.name=Unitates
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colopediaAction.name=%object% (Colopedia)
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continueAction.name=Continuar a jocar
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debugAction.name=Alternar modo debug
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declareIndependenceAction.name=Declarar independentia
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determineHighSeasAction.name=Determinar zonas de alte mar
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difficultyAction.name=Monstrar nivello de difficultate
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disbandUnitAction.name=Dissolver
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displayBordersAction.name=Monstrar frontieras
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displayGridAction.name=Monstrar grillia
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displayTileTextAction.empty.name=Non monstrar texto in tegulas
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displayTileTextAction.names.name=Monstrar nomines de tegulas
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displayTileTextAction.owners.name=Monstrar proprietarios de tegulas
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displayTileTextAction.regions.name=Monstrar regiones de tegulas
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endTurnAction.name=Finir torno
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europeAction.name=Europa
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executeGotoOrdersAction.name=Executar ordines "ir a"
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findSettlementAction.name=Cercar stabilimento
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fortifyAction.name=Fortificar
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gameOptionsAction.name=Monstrar optiones del joco
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gotoAction.name=Ir a
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gotoTileAction.accelerator=G
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gotoTileAction.name=Ir al tegula
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loadAction.name=Cargar
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mapControlsAction.name=Controlos del carta
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mapEditorAction.name=Editor cartographic
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mapGeneratorOptionsAction.name=Monstrar optiones del generator de cartas
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miniMapToggleBordersAction.name=Alternar le vista inter politic e economic
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miniMapToggleBordersAction.secondary.name=Alternar le vista inter politic e economic (secundari)
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miniMapToggleFogOfWarAction.name=Alternar nebula de guerra
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miniMapToggleFogOfWarAction.secondary.name=Alternar nebula de guerra (secundari)
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miniMapZoomInAction.name=Zoom avante in minicarta
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miniMapZoomInAction.secondary.name=Zoom avante in minicarta (secundari)
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miniMapZoomOutAction.name=Zoom retro in minicarta
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miniMapZoomOutAction.secondary.name=Zoom retro in minicarta (secundari)
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moveAction.E.name=Displaciar al est
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moveAction.E.secondary.name=Displaciar al est (secundari)
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moveAction.N.name=Displaciar al nord
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moveAction.N.secondary.name=Displaciar al nord (secundari)
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moveAction.NE.name=Displaciar al nord-est
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moveAction.NE.secondary.name=Displaciar al nord-est (secundari)
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moveAction.NW.name=Displaciar al nord-west
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moveAction.NW.secondary.name=Displaciar al nord-west (secundari)
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moveAction.S.name=Displaciar al sud
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moveAction.S.secondary.name=Displaciar al sud (secundari)
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moveAction.SE.name=Displaciar al sud-est
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moveAction.SE.secondary.name=Displaciar al sud-est (secundari)
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moveAction.SW.name=Displaciar al sud-west
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moveAction.SW.secondary.name=Displaciar al sud-west (secundari)
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moveAction.W.name=Displaciar al west
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moveAction.W.secondary.name=Displaciar al west (secundari)
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newAction.name=Nove
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newEmptyMapAction.name=Nove carta vacue
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openAction.name=Aperir
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plowAction.name=Arar
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preferencesAction.name=Preferentias
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quitAction.name=Quitar
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reconnectAction.name=Reconnecter
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renameAction.name=Renominar
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reportCargoAction.name=Reporto de cargo
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reportColonyAction.name=Consiliero colonial
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reportCongressAction.name=Congresso continental
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reportEducationAction.name=Reporto de education
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reportExplorationAction.name=Reporto de exploration
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reportForeignAction.name=Consiliero de relationes exterior
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reportHighScoresAction.name=Scores le plus alte
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reportHistoryAction.name=Reporto historic
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reportIndianAction.name=Consiliero indigena
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reportLabourAction.name=Consiliero de labor
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reportMilitaryAction.name=Consiliero militar
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reportNavalAction.name=Consiliero naval
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reportProductionAction.name=Reporto de production
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reportReligionAction.name=Consiliero religiose
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reportRequirementsAction.name=Requisitos
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reportTradeAction.name=Consiliero de commercio
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reportTurnAction.name=Reporto del torno
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retireAction.name=Retirar se
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roadAction.name=Construer cammino
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saveAction.name=Salveguardar
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saveAndQuitAction.name=Salveguardar e exir
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scaleMapAction.name=Cambiar scala del carta
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sentryAction.name=Sentinella
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showMainAction.name=Retornar al menu principal
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skipUnitAction.name=Saltar
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startMapAction.name=Comenciar partita
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tilePopupAction.name=Monstrar tegula
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toggleViewModeAction.name=Alternar modo de visualisation
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tradeRouteAction.name=Routes de commercio
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unloadAction.name=Discargar
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waitAction.name=Attender/Unitate sequente
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zoomInAction.name=Zoom avante
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zoomOutAction.name=Zoom retro
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actionManager.name=Acceleratores de claviero
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actionManager.shortDescription=Configura le claves usate pro accesso rapide a certe actiones
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difficultyLevels.name=Nivellos de difficultate
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model.difficulty.veryEasy.name=Multo facile
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model.difficulty.easy.name=Facile
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model.difficulty.medium.name=Medie
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model.difficulty.hard.name=Difficile
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model.difficulty.veryHard.name=Multo difficile
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model.difficulty.custom.name=Personalisate
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model.difficulty.custom.shortDescription=Un nivello de difficultate adjustabile.
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model.difficulty.immigration.name=Immigration
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model.option.crossesIncrement.name=Incremento de cruces
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model.option.crossesIncrement.shortDescription=Le numero de cruces additional requirite pro cata nove immigrante.
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model.option.recruitPriceIncrease.name=Augmentation del precio de recrutamento
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model.option.recruitPriceIncrease.shortDescription=Augmenta le costo de recrutar nove immigrantes.
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model.option.lowerCapIncrease.name=Augmento del precio minime
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model.option.lowerCapIncrease.shortDescription=Augmenta le precio minime de recrutamento pro cata nove immigrante.
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model.option.priceIncreasePerType.name=Augmento del precio per typo de unitate
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model.option.priceIncreasePerType.shortDescription=Si le augmento del precio se applica o non a cata typo de unitate.
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model.option.priceIncrease.artillery.name=Augmento del precio pro artilleria
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model.option.priceIncrease.artillery.shortDescription=Augmenta le precio pro cata nove pecia de artilleria.
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model.option.expertStartingUnits.name=Unitates initial experte
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model.option.expertStartingUnits.shortDescription=Face tote le unitates de initio expertos
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model.option.immigrants.name=Immigrantes
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model.option.immigrants.shortDescription=Le prime immigrantes ex Europa.
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model.difficulty.natives.name=Indigenas
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model.option.landPriceFactor.name=Factor del precio de terras
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model.option.landPriceFactor.shortDescription=Augmenta le costo de acquirer terras indigena.
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model.option.nativeConvertProbability.name=Probabilitate de conversion indigena
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model.option.nativeConvertProbability.shortDescription=Augmenta le probabilitate que indigenas de un stabilimento destruite se converte.
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model.option.burnProbability.name=Probabilitate de incendio de stabilimentos
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model.option.burnProbability.shortDescription=Augmenta le probabilitate que indigenas reduce stabilimentos in cineres.
|
|
model.option.nativeDemands.name=Demandas del indigenas
|
|
model.option.nativeDemands.shortDescription=Augmenta le quantitate del demandas indigena.
|
|
model.option.rumourDifficulty.name=Difficultate de rumores
|
|
model.option.rumourDifficulty.shortDescription=Quanto plus alte iste numero, tanto minus probabile deveni le rumores positive.
|
|
model.option.shipTradePenalty.name=Penalitate de commercio maritime
|
|
model.option.shipTradePenalty.shortDescription=Percentage de penalitate sur le precios offerite per indigenas pro le commercio maritime.
|
|
model.option.destroySettlementScore.name=Score pro destruction de stabilimento
|
|
model.option.destroySettlementScore.shortDescription=Penalitate al score pro destruer un stabilimento indigena
|
|
model.option.buildOnNativeLand.name=Construer super terra indigena
|
|
model.option.buildOnNativeLand.shortDescription=Si colonias pote esser fundate super terra indigena.
|
|
model.option.buildOnNativeLand.always.name=Sempre
|
|
model.option.buildOnNativeLand.always.shortDescription=Le construction super terra indigena es sempre possibile.
|
|
model.option.buildOnNativeLand.first.name=Prime
|
|
model.option.buildOnNativeLand.first.shortDescription=Le prime colonia pote esser construite super terra indigena.
|
|
model.option.buildOnNativeLand.firstAndUncontacted.name=Prime sin contacto
|
|
model.option.buildOnNativeLand.firstAndUncontacted.shortDescription=Le prime colonia pote esser construite super terra indigena tanto longe como le tribo que lo possede non ha essite contactate.
|
|
model.option.buildOnNativeLand.never.name=Nunquam
|
|
model.option.buildOnNativeLand.never.shortDescription=Le construction super terra indigena non es permittite.
|
|
model.option.settlementNumber.name=Numero de stabilimentos indigena
|
|
model.option.settlementNumber.shortDescription=Option pro determinar le numero de stabilimentos indigena in cartas generate.
|
|
model.option.settlementNumber.verySmall.name=Multo parve
|
|
model.option.settlementNumber.verySmall.shortDescription=Multo poc stabilimentos indigena
|
|
model.option.settlementNumber.small.name=Parve
|
|
model.option.settlementNumber.small.shortDescription=Poc stabilimentos indigena
|
|
model.option.settlementNumber.medium.name=Medie
|
|
model.option.settlementNumber.medium.shortDescription=Numero medie de stabilimentos indigena
|
|
model.option.settlementNumber.large.name=Grande
|
|
model.option.settlementNumber.large.shortDescription=Multe stabilimentos indigena
|
|
model.option.settlementNumber.veryLarge.name=Multo grande
|
|
model.option.settlementNumber.veryLarge.shortDescription=Numerose stabilimentos indigena
|
|
model.difficulty.monarch.name=Monarcha
|
|
model.option.monarchMeddling.name=Ingerentia monarchic
|
|
model.option.monarchMeddling.shortDescription=Augmenta le quantitate e severitate del ingerentia del monarcha.
|
|
model.option.taxAdjustment.name=Adjustamento de taxas
|
|
model.option.taxAdjustment.shortDescription=Augmenta le severitate del augmentationes del taxas.
|
|
model.option.mercenaryPrice.name=Precio del mercenarios
|
|
model.option.mercenaryPrice.shortDescription=Augmenta le precio del mercenarios offerite per le Monarcha.
|
|
model.option.maximumTax.name=Imposto maxime
|
|
model.option.maximumTax.shortDescription=Le valor le plus alte al qual le monarcha augmentara le impostos/taxas.
|
|
model.option.monarchSupport.name=Appoio del monarcha
|
|
model.option.monarchSupport.shortDescription=Appoio militar fornite per le Monarcha.
|
|
model.option.treasureTransportFee.name=Costos de transporto pro le tresor
|
|
model.option.treasureTransportFee.shortDescription=Le percentage de un tresor que le corona retene pro transportar lo.
|
|
model.option.interventionBells.name=Campanas de intervention
|
|
model.option.interventionBells.shortDescription=Le numero de Campanas necessari pro expedir le Fortia de Intervention.
|
|
model.option.interventionTurns.name=Tornos de intervention
|
|
model.option.interventionTurns.shortDescription=Le numero de tornos inter additiones al Fortia de Intervention.
|
|
model.option.refSize.name=Dimension del Fortia expeditionari regal
|
|
model.option.refSize.shortDescription=Le numero e typo de unitates que compone le Fortia expeditionari regal.
|
|
model.option.refSize.soldiers.name=Infanteria
|
|
model.option.refSize.soldiers.shortDescription=Le numero de unitates de infanteria.
|
|
model.option.refSize.dragoons.name=Cavalleria
|
|
model.option.refSize.dragoons.shortDescription=Le numero de unitates de cavalleria.
|
|
model.option.refSize.menOfWar.name=Naves de guerra
|
|
model.option.refSize.menOfWar.shortDescription=Le numero de naves de guerra.
|
|
model.option.refSize.artillery.name=Artilleria
|
|
model.option.refSize.artillery.shortDescription=Le numero de unitates de artilleria.
|
|
model.option.interventionForce.name=Fortia de intervention
|
|
model.option.interventionForce.shortDescription=Le Fortia de Intervention expedite pro supportar tu Guerra de Independentia.
|
|
model.option.mercenaryForce.name=Fortia de mercenarios
|
|
model.option.mercenaryForce.shortDescription=Le fortia de mercenarios ha offerite de supportar vostre guerra de independentia.
|
|
model.option.warSupportForce.name=Fortia de supporto pro le guerra
|
|
model.option.warSupportForce.shortDescription=Le maxime Fortia offerite per le Monarcha pro sustener tu guerras.
|
|
model.option.warSupportGold.name=Auro pro le supporto del guerra
|
|
model.option.warSupportGold.shortDescription=Le quantitate maxime de auro offerite per le Monarcha pro sustener tu guerras.
|
|
model.difficulty.government.name=Governamento
|
|
model.option.badGovernmentLimit.name=Limite de mal governamento
|
|
model.option.badGovernmentLimit.shortDescription=Le numero maxime de royalistas que non incurre un penalitate de production.
|
|
model.option.veryBadGovernmentLimit.name=Limite de pessime governamento
|
|
model.option.veryBadGovernmentLimit.shortDescription=Le numero maxime de royalistas que non incurre un penalitate de production aggravate.
|
|
model.option.goodGovernmentLimit.name=Limite de bon governamento
|
|
model.option.goodGovernmentLimit.shortDescription=Le percentage minime de rebellos que causa un bonus de production.
|
|
model.option.veryGoodGovernmentLimit.name=Limite de optime governamento
|
|
model.option.veryGoodGovernmentLimit.shortDescription=Le percentage minime de rebellos que causa un bonus de production augmentate.
|
|
model.difficulty.other.name=Altere
|
|
model.option.startingMoney.name=Capital initial
|
|
model.option.startingMoney.shortDescription=Le quantitate de moneta con que tu comencia le joco.
|
|
model.option.foundingFatherFactor.name=Factor de patre fundator
|
|
model.option.foundingFatherFactor.shortDescription=Augmenta le costo de eliger un nove patre fundator.
|
|
model.option.arrearsFactor.name=Factor de arretratos
|
|
model.option.arrearsFactor.shortDescription=Augmenta tu taxas europee arretrate.
|
|
model.option.unitsThatUseNoBells.name=Colonos que non usa campanas
|
|
model.option.unitsThatUseNoBells.shortDescription=Le numero de colonos in un colonia que utilisa nulle campanas.
|
|
model.option.tileProduction.name=Production de tegulas
|
|
model.option.tileProduction.shortDescription=Le production de tegulas con production variabile.
|
|
model.option.tileProduction.veryLow.name=Multo basse
|
|
model.option.tileProduction.veryLow.shortDescription=Production multo basse de tegulas
|
|
model.option.tileProduction.low.name=Basse
|
|
model.option.tileProduction.low.shortDescription=Production basse de tegulas
|
|
model.option.tileProduction.medium.name=Medie
|
|
model.option.tileProduction.medium.shortDescription=Production medie de tegulas
|
|
model.option.tileProduction.high.name=Alte
|
|
model.option.tileProduction.high.shortDescription=Production alte de tegulas
|
|
model.option.tileProduction.veryHigh.name=Multo alte
|
|
model.option.tileProduction.veryHigh.shortDescription=Production multo alte de tegulas
|
|
model.option.badRumour.name=Chance de mal rumor
|
|
model.option.badRumour.decription=Percentage de probabilitate que un rumor ha un mal resultato.
|
|
model.option.goodRumour.name=Chance de bon rumor
|
|
model.option.goodRumour.decription=Percentage de probabilitate que un rumor ha un bon resultato.
|
|
model.difficulty.cheat.name=Fraude IA
|
|
model.option.liftBoycottCheat.name=Levar le boycott
|
|
model.option.liftBoycottCheat.shortDescription=Percentage de chance per torno que un boycott de un jocator IA es levate sin pagar arretratos.
|
|
model.option.equipScoutCheat.name=Equipar explorator
|
|
model.option.equipScoutCheat.shortDescription=Percentage de chance per torno que un jocator IA equipa gratuitemente un unitate in Europa como explorator.
|
|
model.option.equipPioneerCheat.name=Equipar pionero
|
|
model.option.equipPioneerCheat.shortDescription=Percentage de chance per torno que un jocator IA equipa gratuitemente un unitate in Europa como pionero.
|
|
model.option.landUnitCheat.name=Obtener unitate de terra
|
|
model.option.landUnitCheat.shortDescription=Percentage de chance per torno que un jocator IA obtene gratuitemente un unitate de terra utile in Europa.
|
|
model.option.offensiveLandUnitCheat.name=Obtener unitate de terra offensive
|
|
model.option.offensiveLandUnitCheat.shortDescription=Percentage de chance per torno que un jocator IA obtene gratuitemente un unitate de terra offensive in Europa.
|
|
model.option.offensiveNavalUnitCheat.name=Obtener unitate naval offensive
|
|
model.option.offensiveNavalUnitCheat.shortDescription=Percentage regressive (in function del fortia naval) de chance per torno que un jocator IA construe gratuitemente un unitate naval offensive in Europa.
|
|
model.option.transportNavalUnitCheat.name=Obtener unitate naval de transporto
|
|
model.option.transportNavalUnitCheat.shortDescription=Percentage de chance per torno que un jocator IA construe gratuitemente un unitate naval de transporto in Europa (si illo ha travalio pro plus unitates de transporto).
|
|
gameOptions.name=Optiones de joco
|
|
gameOptions.shortDescription=Optiones de regulas del partita
|
|
gameOptions.map.name=Carta
|
|
gameOptions.map.shortDescription=Optiones pro le tabuliero del carta.
|
|
model.option.turnsToSail.name=Tornos a facer vela
|
|
model.option.turnsToSail.shortDescription=Le numero de tornos necessari pro facer vela de Europa al Nove Mundo.
|
|
model.option.settlementLimitModifier.name=Modificator de limite pro establimentos
|
|
model.option.settlementLimitModifier.shortDescription=Quantitate addite a un limite de un establimento, p.ex. pro le numero de wagones que pote esser construite.
|
|
model.option.fogOfWar.name=Nebula de guerra
|
|
model.option.fogOfWar.shortDescription=Debe le unitates inimic foras de nostre area de vision esser celate?
|
|
model.option.explorationPoints.name=Punctos de exploration
|
|
model.option.explorationPoints.shortDescription=Debe punctos de exploration esser attribuite pro tote le discopertas?
|
|
model.option.amphibiousMoves.name=Movimentos amphibie
|
|
model.option.amphibiousMoves.shortDescription=Permitte mover directemente a in stabilimentos de unitates naval.
|
|
model.option.emptyTraders.name=Unitates commercial vacue
|
|
model.option.emptyTraders.shortDescription=Permitter que unitates commercial vacue commercia con stabilimentos indigena.
|
|
model.option.settlementActionsContactChief.name=Contacto con chef
|
|
model.option.settlementActionsContactChief.shortDescription=Tote le actiones intra un stabilimento contacta su chef e consume le bonus de exploration.
|
|
model.option.enhancedMissionaries.name=Missionarios meliorate
|
|
model.option.enhancedMissionaries.shortDescription=Missionarios meliora le commercio del establimento, le habilitates inseniate, e da visibilitate al ambiente.
|
|
model.option.missionInfluence.name=Influentia del mission
|
|
model.option.missionInfluence.shortDescription=Le fortia del influentia de un Mission al nivello de alarma del indigenas in un stabilimento.
|
|
model.option.giftProbability.name=Probabilitate de dono
|
|
model.option.giftProbability.shortDescription=Percentage de chance per torno que un stabilimento indigena pacific con un surplus lo offerera como dono a un stabilimento europee amical vicin.
|
|
model.option.demandProbability.name=Probabilitate de demanda
|
|
model.option.demandProbability.shortDescription=Percentage de chance per torno que un stabilimento indigena hostil demandara un tributo a un stabilimento europee adverse vicin.
|
|
model.option.alarmBonusBuy.name=Bonus de alarma indigena pro comprar
|
|
model.option.alarmBonusBuy.shortDescription=Percentage de bonus sur le alarma indigena quando comprar benes de un stabilimento indigena, basate sur un decimo del valor del benes.
|
|
model.option.alarmBonusSell.name=Bonus de alarma indigena pro vender
|
|
model.option.alarmBonusSell.shortDescription=Percentage de bonus sur le alarma indigena quando vender benes a un stabilimento indigena, basate sur un decimo del valor del benes.
|
|
model.option.alarmBonusGift.name=Bonus de alarma indigena pro donationes
|
|
model.option.alarmBonusGift.shortDescription=Percentage de bonus sur le alarma indigena quando livrar donationes a un stabilimento indigena, basate sur un decimo del valor del benes.
|
|
model.option.settlementNumberOfGoodsToSell.name=Vendita de benes indigena
|
|
model.option.settlementNumberOfGoodsToSell.shortDescription=Le numero de typos de benes usualmente offerite pro vendita per un stabilimento indigena.
|
|
model.option.continueFoundingFatherRecruitment.name=Continuar a recrutar Patres Fundatores
|
|
model.option.continueFoundingFatherRecruitment.shortDescription=Continuar a recrutar Patres Fundatores post que le independentia es concedite.
|
|
model.option.teleportREF.name=Teleport REF
|
|
model.option.teleportREF.shortDescription=REF appare al sito de arrivata pro su prime destination.
|
|
model.option.startingPositions.name=Positiones de initio
|
|
model.option.startingPositions.shortDescription=Determina le positiones initial del jocatores europee.
|
|
model.option.startingPositions.classic.name=Classic
|
|
model.option.startingPositions.classic.shortDescription=Nationes europee comencia sur le limite de alte mar al est del Nove Mundo.
|
|
model.option.startingPositions.random.name=Aleatori
|
|
model.option.startingPositions.random.shortDescription=Nationes europee comencia sur le limite de alte mar non importa ubi sur le carta.
|
|
model.option.startingPositions.historical.name=Historic
|
|
model.option.startingPositions.historical.shortDescription=Nationes europee comencia sur le limite de alte mar a presso de lor prime colonia historic in le Nove Mundo.
|
|
model.option.initialImmigration.name=Objectivo de immigration initial
|
|
model.option.initialImmigration.shortDescription=Numero de cruces a producer ante que le prime migrante europee appare.
|
|
model.option.peaceProbability.name=Probabilitate de pace
|
|
model.option.peaceProbability.shortDescription=Percentage de chance per torno que le pace continua con un IA irate.
|
|
model.option.europeanUnitImmigrationPenalty.name=Penalitate de immigration de unitate europee
|
|
model.option.europeanUnitImmigrationPenalty.shortDescription=Penalitate per torno sur le production de cruces pro cata unitate attendente in Europa.
|
|
model.option.playerImmigrationBonus.name=Bonus de immigration de jocator
|
|
model.option.playerImmigrationBonus.shortDescription=Bonus per torno sur le production general de cruces.
|
|
model.option.equipEuropeanRecruits.name=Equipar le recrutas europee
|
|
model.option.equipEuropeanRecruits.shortDescription=Le unitates novemente trainate o recrutate in Europa es equipate secundo lor rolo predefinite.
|
|
model.option.enhancedTradeRoutes.name=Routes commercial meliorate (EXPERIMENTAL!)
|
|
model.option.enhancedTradeRoutes.shortDescription=Le cargos es ordinate pro maximisar le quantitate transferite, e le limitationes al importation es respectate.
|
|
gameOptions.colony.name=Optiones de colonia
|
|
gameOptions.colony.shortDescription=Contine optiones relative al comportamento de colonias.
|
|
model.option.bellAccumulationCapped.name=Accumulation de campanas limitate
|
|
model.option.bellAccumulationCapped.shortDescription=Colonias non pote accumular plus campanas quando le 100% de rebellos es attingite.
|
|
model.option.captureUnitsUnderRepair.name=Capturar unitates in reparation
|
|
model.option.captureUnitsUnderRepair.shortDescription=Capturar le unitates in reparation quando un colonia es conquirite.
|
|
model.option.customIgnoreBoycott.name=Le officio de doana ignora le boycotts
|
|
model.option.customIgnoreBoycott.shortDescription=Le officio de doana pote vender benes sub boycott.
|
|
model.option.customsOnCoast.name=Casas de doana sur le costa
|
|
model.option.customsOnCoast.shortDescription=Le casas de doana pote solmente esser construite in colonias costari.
|
|
model.option.disembarkInColony.name=Disbarcar in colonia
|
|
model.option.disembarkInColony.shortDescription=Tote le unitates disbarca quando un transporto arriva in un colonia.
|
|
model.option.expertsHaveConnections.name=Expertos ha connexiones
|
|
model.option.expertsHaveConnections.shortDescription=Expertos pote usar lor connexiones pro fornir un minimo de ressources pro le production in fabricas.
|
|
model.option.foundColonyDuringRebellion.name=Fundar colonias durante le rebellion
|
|
model.option.foundColonyDuringRebellion.shortDescription=Un jocator pote continuar a fundar colonias durante le Guerra de Independentia.
|
|
model.option.payForBuilding.name=Pagar pro construer
|
|
model.option.payForBuilding.shortDescription=Le constructiones pote esser completate rapidemente per pagar pro le benes mancante.
|
|
model.option.saveProductionOverflow.name=Conservar excesso de production
|
|
model.option.saveProductionOverflow.shortDescription=Conservar excesso de martellos, campanas e cruces.
|
|
model.option.clearHammersOnConstructionSwitch.name=Eliminar le martellos si le construction cambia
|
|
model.option.clearHammersOnConstructionSwitch.shortDescription=Mitter le numero de martellos accumulate a zero si le construction currente cambia.
|
|
model.option.allowStudentSelection.name=Permitter selection de studentes
|
|
model.option.allowStudentSelection.shortDescription=Permitter assignation manual de studentes in loco de assignation automatic
|
|
model.option.enableUpkeep.name=Edificios require mantenentia (EXPERIMENTAL)
|
|
model.option.enableUpkeep.shortDescription=Paga pro le mantenentia del edificios o suffre un penalitate de production.
|
|
model.option.onlyNaturalImprovements.name=Solmente meliorationes natural
|
|
model.option.onlyNaturalImprovements.shortDescription=Solmente meliorationes natural de tegulas contribue al production de benes non alimentari sur le tegula central del colonia.
|
|
model.option.naturalDisasters.name=Catastrophes natural
|
|
model.option.naturalDisasters.shortDescription=Le probabilitate de catastrophes natural per torno.
|
|
gameOptions.victoryConditions.name=Conditiones de victoria
|
|
gameOptions.victoryConditions.shortDescription=Optiones pro decider como le partita pote esser ganiate.
|
|
model.option.victoryDefeatREF.name=Prime jocator a ganiar le independentia
|
|
model.option.victoryDefeatREF.shortDescription=Le prime jocator human qui disface le Fortia Expeditionari Regal ganiara le partita.
|
|
model.option.victoryDefeatEuropeans.name=Tote le altere jocatores europee disfacite
|
|
model.option.victoryDefeatEuropeans.shortDescription=Le jocator qui disface tote le altere jocatores europee gania le partita.
|
|
model.option.victoryDefeatHumans.name=Tote le altere jocatores human disfacite
|
|
model.option.victoryDefeatHumans.shortDescription=Le jocator qui disface tote le altere jocatores human gania le partita.
|
|
gameOptions.years.name=Optiones de annos
|
|
gameOptions.years.shortDescription=Contine optiones concernente varie annos special.
|
|
model.option.startingYear.name=Anno de initio
|
|
model.option.startingYear.shortDescription=Le anno in que le partita comencia.
|
|
model.option.seasonYear.name=Anno de saison
|
|
model.option.seasonYear.shortDescription=Le prime anno in que il ha duo saisones.
|
|
model.option.mandatoryColonyYear.name=Anno de colonia obligatori
|
|
model.option.mandatoryColonyYear.shortDescription=Le anno in que il deveni obligatori posseder un colonia.
|
|
model.option.lastYear.name=Ultime anno del partita
|
|
model.option.lastYear.shortDescription=Le ultimissime anno del joco.
|
|
model.option.lastColonialYear.name=Ultime anno de partita colonial
|
|
model.option.lastColonialYear.shortDescription=Le ultime anno del partita pro un jocator colonial.
|
|
model.option.independenceTurn.name=Torno de independentia
|
|
model.option.independenceTurn.shortDescription=Un bonus de punctos es accordate pro declarar le independentia ante iste torno.
|
|
model.option.ages.name=Etates de recrutamento pro patres fundatores
|
|
model.option.ages.shortDescription=Le duo annos in que le importantia del Patres Fundatores cambia (separate per commas).
|
|
model.option.seasons.name=Saisones
|
|
model.option.seasons.shortDescription=Le numero de saisones in un anno
|
|
gameOptions.prices.name=Optiones de precio
|
|
gameOptions.prices.shortDescription=Contine optiones generate per le joco pro controlar le precios initial.
|
|
model.option.food.minimumPrice.name=Precio initial minime de nutrimento
|
|
model.option.food.maximumPrice.name=Precio initial maxime de nutrimento
|
|
model.option.food.spread.name=Differentia inter le precio de compra e de vendita pro nutrimento
|
|
model.option.sugar.minimumPrice.name=Precio initial minime de sucro
|
|
model.option.sugar.maximumPrice.name=Precio initial maxime de sucro
|
|
model.option.sugar.spread.name=Differentia inter le precio de compra e de vendita pro sucro
|
|
model.option.tobacco.minimumPrice.name=Precio initial minime de tabaco
|
|
model.option.tobacco.maximumPrice.name=Precio initial maxime de tabaco
|
|
model.option.tobacco.spread.name=Differentia inter le precio de compra e de vendita pro tabaco
|
|
model.option.cotton.minimumPrice.name=Precio initial minime de coton
|
|
model.option.cotton.maximumPrice.name=Precio initial maxime de coton
|
|
model.option.cotton.spread.name=Differentia inter le precio de compra e de vendita pro coton
|
|
model.option.furs.minimumPrice.name=Precio initial minime de pelles
|
|
model.option.furs.maximumPrice.name=Precio initial maxime de pelles
|
|
model.option.furs.spread.name=Differentia inter le precio de compra e de vendita pro pelles
|
|
model.option.lumber.minimumPrice.name=Precio initial minime de ligno
|
|
model.option.lumber.maximumPrice.name=Precio initial maxime de ligno
|
|
model.option.lumber.spread.name=Differentia inter le precio de compra e de vendita pro ligno
|
|
model.option.ore.minimumPrice.name=Precio initial minime de mineral
|
|
model.option.ore.maximumPrice.name=Precio initial maxime de mineral
|
|
model.option.ore.spread.name=Differentia inter le precio de compra e de vendita pro mineral
|
|
model.option.silver.minimumPrice.name=Precio initial minime de argento
|
|
model.option.silver.maximumPrice.name=Precio initial maxime de argento
|
|
model.option.silver.spread.name=Differentia inter le precio de compra e de vendita pro argento
|
|
model.option.rum.minimumPrice.name=Precio initial minime de rum
|
|
model.option.rum.maximumPrice.name=Precio initial maxime de rum
|
|
model.option.rum.spread.name=Differentia inter le precio de compra e de vendita pro rum
|
|
model.option.cigars.minimumPrice.name=Precio initial minime de cigarros
|
|
model.option.cigars.maximumPrice.name=Precio initial maxime de cigarros
|
|
model.option.cigars.spread.name=Differentia inter le precio de compra e de vendita pro cigarros
|
|
model.option.cloth.minimumPrice.name=Precio initial minime de textile
|
|
model.option.cloth.maximumPrice.name=Precio initial maxime de textile
|
|
model.option.cloth.spread.name=Differentia inter le precio de compra e de vendita pro textile
|
|
model.option.coats.minimumPrice.name=Precio initial minime de mantellos
|
|
model.option.coats.maximumPrice.name=Precio initial maxime de mantellos
|
|
model.option.coats.spread.name=Differentia inter le precio de compra e de vendita pro mantellos
|
|
model.option.tools.minimumPrice.name=Precio initial minime de utensiles
|
|
model.option.tools.maximumPrice.name=Precio initial maxime de utensiles
|
|
model.option.tools.spread.name=Differentia inter le precio de compra e de vendita pro utensiles
|
|
model.option.muskets.minimumPrice.name=Precio initial minime de muschettos
|
|
model.option.muskets.maximumPrice.name=Precio initial maxime de muschettos
|
|
model.option.muskets.spread.name=Differentia inter le precio de compra e de vendita pro muschettos
|
|
model.option.tradeGoods.minimumPrice.name=Precio initial minime de merces
|
|
model.option.tradeGoods.maximumPrice.name=Precio initial maxime de merces
|
|
model.option.tradeGoods.spread.name=Differentia inter le precio de compra e de vendita pro merces
|
|
model.option.horses.minimumPrice.name=Precio initial minime de cavallos
|
|
model.option.horses.maximumPrice.name=Precio initial maxime de cavallos
|
|
model.option.horses.spread.name=Differentia inter le precio de compra e de vendita pro cavallos
|
|
model.option.hammers.price.name=Precio de martellos quando acquirer edificios e unitates edificabile
|
|
mapGeneratorOptions.name=Optiones del generator de cartas
|
|
mapGeneratorOptions.shortDescription=Optiones pro le generator de cartas/mappas.
|
|
mapGeneratorOptions.landGenerator.name=Generator de terra
|
|
mapGeneratorOptions.landGenerator.shortDescription=Optiones pro definir le dimension del carta e le quantitate de terra.
|
|
model.option.mapWidth.name=Latitude del carta
|
|
model.option.mapWidth.shortDescription=Option pro specificar le latitude del cartas generate.
|
|
model.option.mapHeight.name=Altitude del carta
|
|
model.option.mapHeight.shortDescription=Option pro specificar le altitude del cartas generate.
|
|
model.option.landMass.name=Massa de terra
|
|
model.option.landMass.shortDescription=Option pro determinar le massa de terra del cartas generate.
|
|
model.option.landGeneratorType.name=Typo de massa de terra (EXPERIMENTAL!)
|
|
model.option.landGeneratorType.shortDescription=Option pro seliger le typo de generator de terra a usar.
|
|
model.option.landGeneratorType.classic.name=Classic
|
|
model.option.landGeneratorType.classic.shortDescription=Un grande continente e alcun insulas.
|
|
model.option.landGeneratorType.continent.name=Continente
|
|
model.option.landGeneratorType.continent.shortDescription=Le major parte del terras es un continente unic.
|
|
model.option.landGeneratorType.archipelago.name=Archipelago
|
|
model.option.landGeneratorType.archipelago.shortDescription=Plure insulas de grandor medie.
|
|
model.option.landGeneratorType.islands.name=Insulas
|
|
model.option.landGeneratorType.islands.shortDescription=Multe insulas minor.
|
|
model.option.preferredDistanceToEdge.name=Distantia preferite al bordo
|
|
model.option.preferredDistanceToEdge.shortDescription=Le distantia preferite al bordo del carta.
|
|
model.option.maximumDistanceToEdge.name=Distantia maxime al bordo
|
|
model.option.maximumDistanceToEdge.shortDescription=Le distantia maxime al bordo del carta.
|
|
model.option.distanceToHighSea.name=Distantia al alte mar
|
|
model.option.distanceToHighSea.shortDescription=Le distantia preferite inter le costa e le alte mar.
|
|
mapGeneratorOptions.terrainGenerator.name=Generator de terreno
|
|
mapGeneratorOptions.terrainGenerator.shortDescription=Parametros pro le quantitate de forestes, montanias, etc.
|
|
model.option.minimumLatitude.name=Latitude minime
|
|
model.option.minimumLatitude.shortDescription=Le latitude le plus al nord. Un valor negative indica un latitude septentrional.
|
|
model.option.maximumLatitude.name=Latitude maxime
|
|
model.option.maximumLatitude.shortDescription=Le latitude le plus al sud. Un valor negative indica un latitude meridional.
|
|
model.option.riverNumber.name=Numero de fluvios
|
|
model.option.riverNumber.shortDescription=Option pro determinar le numero de fluvios in cartas generate.
|
|
model.option.riverNumber.verySmall.name=Multo parve
|
|
model.option.riverNumber.verySmall.shortDescription=Multo poc fluvios
|
|
model.option.riverNumber.small.name=Parve
|
|
model.option.riverNumber.small.shortDescription=Numero parve de fluvios
|
|
model.option.riverNumber.medium.name=Medie
|
|
model.option.riverNumber.medium.shortDescription=Numero medie de fluvios
|
|
model.option.riverNumber.large.name=Grande
|
|
model.option.riverNumber.large.shortDescription=Numero grande de fluvios
|
|
model.option.riverNumber.veryLarge.name=Multo grande
|
|
model.option.riverNumber.veryLarge.shortDescription=Un abundantia de fluvios
|
|
model.option.mountainNumber.name=Numero de montanias
|
|
model.option.mountainNumber.shortDescription=Option pro determinar le numero de montanias in cartas generate.
|
|
model.option.mountainNumber.verySmall.name=Multo parve
|
|
model.option.mountainNumber.verySmall.shortDescription=Multo poc montanias
|
|
model.option.mountainNumber.small.name=Parve
|
|
model.option.mountainNumber.small.shortDescription=Numero parve de montanias
|
|
model.option.mountainNumber.medium.name=Medie
|
|
model.option.mountainNumber.medium.shortDescription=Numero medie de montanias
|
|
model.option.mountainNumber.large.name=Grande
|
|
model.option.mountainNumber.large.shortDescription=Numero grande de montanias
|
|
model.option.mountainNumber.veryLarge.name=Multo grande
|
|
model.option.mountainNumber.veryLarge.shortDescription=Un abundantia de montanias
|
|
model.option.rumourNumber.name=Numero de rumores de citate perdite
|
|
model.option.rumourNumber.shortDescription=Option pro determinar le numero de rumores de citate perdite in mappas generate.
|
|
model.option.rumourNumber.verySmall.name=Multo parve
|
|
model.option.rumourNumber.verySmall.shortDescription=Multo poc rumores
|
|
model.option.rumourNumber.small.name=Parve
|
|
model.option.rumourNumber.small.shortDescription=Numero parve de rumores
|
|
model.option.rumourNumber.medium.name=Medie
|
|
model.option.rumourNumber.medium.shortDescription=Numero medie de rumores
|
|
model.option.rumourNumber.large.name=Grande
|
|
model.option.rumourNumber.large.shortDescription=Numero grande de rumores
|
|
model.option.rumourNumber.veryLarge.name=Multo grande
|
|
model.option.rumourNumber.veryLarge.shortDescription=Un abundantia de rumores
|
|
model.option.forestNumber.name=Percentage de forestes
|
|
model.option.forestNumber.shortDescription=Option pro determinar le percentage de forestes in cartas generate.
|
|
model.option.forestNumber.verySmall.name=Multo parve
|
|
model.option.forestNumber.verySmall.shortDescription=Multo poc forestes
|
|
model.option.forestNumber.small.name=Parve
|
|
model.option.forestNumber.small.shortDescription=Numero parve de forestes
|
|
model.option.forestNumber.medium.name=Medie
|
|
model.option.forestNumber.medium.shortDescription=Numero medie de forestes
|
|
model.option.forestNumber.large.name=Grande
|
|
model.option.forestNumber.large.shortDescription=Numero grande de forestes
|
|
model.option.forestNumber.veryLarge.name=Multo grande
|
|
model.option.forestNumber.veryLarge.shortDescription=Un abundantia de forestes
|
|
model.option.bonusNumber.name=Percentage de tegulas de bonus
|
|
model.option.bonusNumber.shortDescription=Option pro determinar le percentage de tegulas de bonus in cartas generate.
|
|
model.option.bonusNumber.verySmall.name=Multo parve
|
|
model.option.bonusNumber.verySmall.shortDescription=Multo poc bonuses
|
|
model.option.bonusNumber.small.name=Parve
|
|
model.option.bonusNumber.small.shortDescription=Numero parve de bonuses
|
|
model.option.bonusNumber.medium.name=Medie
|
|
model.option.bonusNumber.medium.shortDescription=Numero medie de bonuses
|
|
model.option.bonusNumber.large.name=Grande
|
|
model.option.bonusNumber.large.shortDescription=Numero grande de bonuses
|
|
model.option.bonusNumber.veryLarge.name=Multo grande
|
|
model.option.bonusNumber.veryLarge.shortDescription=Un abundantia de bonuses
|
|
model.option.humidity.name=Humiditate
|
|
model.option.humidity.shortDescription=Option pro determinar le humiditate medie del carta.
|
|
model.option.humidity.veryDry.name=Multo sic
|
|
model.option.humidity.veryDry.shortDescription=Humiditate multo basse
|
|
model.option.humidity.dry.name=Sic
|
|
model.option.humidity.dry.shortDescription=Humiditate basse
|
|
model.option.humidity.normal.name=Normal
|
|
model.option.humidity.normal.shortDescription=Humiditate normal
|
|
model.option.humidity.wet.name=Humide
|
|
model.option.humidity.wet.shortDescription=Humiditate alte
|
|
model.option.humidity.veryWet.name=Multo humide
|
|
model.option.humidity.veryWet.shortDescription=Humiditate multo alte
|
|
model.option.temperature.name=Temperatura
|
|
model.option.temperature.shortDescription=Option pro determinar le temperatura medie del carta.
|
|
model.option.temperature.cold.name=Frigide
|
|
model.option.temperature.cold.shortDescription=Temperatura multo basse
|
|
model.option.temperature.chilly.name=Fresc
|
|
model.option.temperature.chilly.shortDescription=Temperatura basse
|
|
model.option.temperature.temperate.name=Temperate
|
|
model.option.temperature.temperate.shortDescription=Temperatura normal
|
|
model.option.temperature.warm.name=Calide
|
|
model.option.temperature.warm.shortDescription=Temperatura alte
|
|
model.option.temperature.hot.name=Torride
|
|
model.option.temperature.hot.shortDescription=Temperatura multo alte
|
|
mapGeneratorOptions.import.name=Importar
|
|
mapGeneratorOptions.import.shortDescription=Optiones pro importar un carta o partita salveguardate.
|
|
model.option.importFile.name=Importar file
|
|
model.option.importFile.shortDescription=Un file a importar. Isto pote esser un carta o un partita salveguardate.
|
|
model.option.importTerrain.name=Importar terreno
|
|
model.option.importTerrain.shortDescription=Activa le importation de terreno.
|
|
model.option.importBonuses.name=Importar bonuses
|
|
model.option.importBonuses.shortDescription=Permitte le importation de bonuses.
|
|
model.option.importRumours.name=Importar rumores
|
|
model.option.importRumours.shortDescription=Permitte le importation de rumores de citate perdite.
|
|
model.option.importSettlements.name=Importar stabilimentos
|
|
model.option.importSettlements.shortDescription=Permitte le importation de stabilimentos indigena.
|
|
clientOptions.name=Preferentias
|
|
clientOptions.shortDescription=Optiones preferite de cliente
|
|
clientOptions.personal.name=Personal
|
|
clientOptions.personal.shortDescription=Optiones specific al jocator.
|
|
model.option.playerName.name=Nomine del jocator:
|
|
clientOptions.gui.name=Apparentia
|
|
clientOptions.gui.shortDescription=Contine configurationes pro adjustar le apparentia del joco.
|
|
model.option.languageOption.name=Lingua
|
|
model.option.languageOption.shortDescription=Selige le lingua usate in le joco.
|
|
clientOptions.gui.languageOption.autoDetectLanguage=Autodeteger lingua
|
|
model.option.guiMinNumberToDisplayGoodsCount.name=Monstrar le quantitate de benes a partir de:
|
|
model.option.guiMinNumberToDisplayGoodsCount.shortDescription=Le quantitate de benes essera monstrate si illo excede o equala iste numero
|
|
model.option.guiMaxNumberOfGoodsImages.name=Numero maxime de imagines de benes:
|
|
model.option.guiMaxNumberOfGoodsImages.shortDescription=Le numero maxime de imagines de benes a monstrar
|
|
model.option.guiMinNumberToDisplayGoods.name=Celar benes in deposito si le quantitate es inferior a:
|
|
model.option.guiMinNumberToDisplayGoods.shortDescription=Le benes essera monstrate in le colonia si illos excede o equala iste numero
|
|
model.option.alwaysCenter.name=Sempre centrar le tegulas seligite
|
|
model.option.alwaysCenter.shortDescription=Sempre re-centrar super un tegula novemente seligite.
|
|
model.option.jumpToActiveUnit.name=Saltar al unitate active
|
|
model.option.jumpToActiveUnit.shortDescription=Sempre re-centrar super un unitate novemente seligite.
|
|
model.option.mapScrollOnDrag.name=Rolar le carta quando tu trahe unitates
|
|
model.option.mapScrollOnDrag.shortDescription=Activar le rolamento quando se trahe unitates in le tabuliero de carta.
|
|
model.option.autoScroll.name=Rolamento automatic del tabuliero de carta
|
|
model.option.autoScroll.shortDescription=Activar le rolamento automatic quando le cursor del mouse tocca le bordos del carta.
|
|
model.option.displayCompassRose.name=Monstrar le quadrante del compasso
|
|
model.option.displayCompassRose.shortDescription=Indica si le quadrante del compasso (rosa del ventos) debe esser monstrate o non.
|
|
model.option.displayMapControls.name=Monstrar le controlos del carta
|
|
model.option.displayMapControls.shortDescription=Indica si le controlos del carta debe esser initialmente monstrate o non.
|
|
model.option.displayGrid.name=Monstrar grillia
|
|
model.option.displayGrid.shortDescription=Si le grillia debe esser initialmente monstrate o non.
|
|
model.option.displayBorders.name=Monstrar frontieras
|
|
model.option.displayBorders.shortDescription=Si le frontieras debe esser initialmente monstrate o non.
|
|
model.option.unitLastMoveDelay.name=Retardo del ultime movimento de unitate
|
|
model.option.unitLastMoveDelay.shortDescription=Si il debe haber un curte pausa al ultime movimento de un unitate o non.
|
|
model.option.usePixmaps.name=Usar pixmaps pro immagazinar imagines
|
|
model.option.usePixmaps.shortDescription=Proba disactivar isto si le movimento ordinari de unitates es multo lente.
|
|
model.option.useOpenGL.name=Activar OpenGL
|
|
model.option.useopenGL.shortDescription=Essaya activar isto si le interfacie graphic es multo lente, o disactivar si illo manifesta problemas.
|
|
model.option.useXRender.name=Activar XRender
|
|
model.option.useXRender.shortDescription=Un altere option que poterea corriger un interfacie graphic multo lente.
|
|
model.option.rememberPanelPositions.name=Memorar le position de pannellos
|
|
model.option.rememberPanelPositions.shortDescription=Memorar le position de varie pannellos.
|
|
model.option.rememberPanelSizes.name=Memorar le dimension de pannellos
|
|
model.option.rememberPanelSizes.shortDescription=Memorar le dimension de varie pannellos.
|
|
model.option.smoothRendering.name=Polir le rendition
|
|
model.option.smoothRendering.shortDescription=Render le aspecto del minicarta plus lisie quando es usate le zoom retro
|
|
model.option.disableGrayLayer.name=Disactivar color de fundo pro fin de torno
|
|
model.option.disableGrayLayer.shortDescription=Option pro disactivar le fundo gris pro le fin de torno.
|
|
model.option.miniMapToggleFogOfWar.name=Alternar nebula de guerra sur le mini-carta
|
|
model.option.miniMapToggleFogOfWar.shortDescription=Si seligite: Designa le nebula de guerra sur le mini-carta.
|
|
model.option.miniMapToggleBorders.name=Alternar frontieras sur le mini-carta
|
|
model.option.miniMapToggleBorders.shortDescription=Si seligite: Designa le frontieras sur le mini-carta.
|
|
model.option.mapControls.name=Controlos del carta
|
|
model.option.mapControls.shortDescription=Le typo de controlos del carta a monstrar.
|
|
clientOptions.gui.mapControls.CornerMapControls.name=Angulos
|
|
clientOptions.gui.mapControls.CornerMapControls.shortDescription=Le controlos del carta occupa le angulos e le bordo inferior.
|
|
clientOptions.gui.mapControls.ClassicMapControls.name=Classic
|
|
clientOptions.gui.mapControls.ClassicMapControls.shortDescription=Le controlos del carta occupa le bordo dextre.
|
|
model.option.color.background.name=Color de fundo
|
|
model.option.color.background.shortDescription=Quando le nivello de zoom del minicarta es minimal, iste color circumfere le carta e le "nebula de guerra".
|
|
clientOptions.minimap.color.background.black=Nigre
|
|
clientOptions.minimap.color.background.gray.dark.very=Gris multo obscur
|
|
clientOptions.minimap.color.background.gray.dark=Gris obscur
|
|
clientOptions.minimap.color.background.gray=Gris
|
|
clientOptions.minimap.color.background.gray.light=Gris clar
|
|
clientOptions.minimap.color.background.gray.light.very=Gris multo clar
|
|
clientOptions.minimap.color.background.blue.light=Blau clar
|
|
model.option.displayTileText.name=Texto in tegulas
|
|
model.option.displayTileText.shortDescription=Indica qual texto debe esser monstrate in le tegulas
|
|
clientOptions.gui.displayTileText.empty.name=Vacue
|
|
clientOptions.gui.displayTileText.empty.shortDescription=Non monstrar texto
|
|
clientOptions.gui.displayTileText.names.name=Nomines del tegulas
|
|
clientOptions.gui.displayTileText.names.shortDescription=Monstrar le typo de terreno
|
|
clientOptions.gui.displayTileText.owners.name=Proprietarios del tegulas
|
|
clientOptions.gui.displayTileText.owners.shortDescription=Monstrar le nation que possede le tegula si il ha un
|
|
clientOptions.gui.displayTileText.regions.name=Regiones del tegulas
|
|
clientOptions.gui.displayTileText.regions.shortDescription=Monstrar le region a que le tegula pertine
|
|
model.option.displayColonyLabels.name=Etiquettas de colonia
|
|
model.option.displayColonyLabels.shortDescription=Le stilo del etiquettas de colonia
|
|
clientOptions.gui.displayColonyLabels.none.name=Nulle
|
|
clientOptions.gui.displayColonyLabels.none.shortDescription=Non etiquettar colonias
|
|
clientOptions.gui.displayColonyLabels.classic.name=Classic
|
|
clientOptions.gui.displayColonyLabels.classic.shortDescription=Etiquettar colonias con nomine e dimension
|
|
clientOptions.gui.displayColonyLabels.modern.name=Moderne
|
|
clientOptions.gui.displayColonyLabels.modern.shortDescription=Etiquetta de colonia complexe que include le bonus de production e omne edificio in construction
|
|
model.option.colonyComparator.name=Assortir colonias per
|
|
model.option.colonyComparator.shortDescription=Determina como ordinar le colonias
|
|
clientOptions.gui.colonyComparator.byName.name=Nomine
|
|
clientOptions.gui.colonyComparator.byName.shortDescription=Ordinar alphabeticamente per nomine
|
|
clientOptions.gui.colonyComparator.byAge.name=Etate
|
|
clientOptions.gui.colonyComparator.byAge.shortDescription=Poner in ordine de construction
|
|
clientOptions.gui.colonyComparator.byPosition.name=Position
|
|
clientOptions.gui.colonyComparator.byPosition.shortDescription=Ordinar per position geographic
|
|
clientOptions.gui.colonyComparator.bySize.name=Dimension
|
|
clientOptions.gui.colonyComparator.bySize.shortDescription=Ordinar del plus grande al plus parve
|
|
clientOptions.gui.colonyComparator.bySoL.name=FdL
|
|
clientOptions.gui.colonyComparator.bySoL.shortDescription=Ordinar per libertate decrescente
|
|
model.option.defaultZoomLevel.name=Nivello de zoom predefinite
|
|
model.option.defaultZoomLevel.shortDescription=Indica qual nivello de zoom es predefinite pro le minicarta
|
|
model.option.moveAnimationSpeed.name=Velocitate de animation del movimento de nostre unitates
|
|
model.option.moveAnimationSpeed.shortDescription=Adjusta le velocitate del animationes glissante pro nostre unitates.
|
|
clientOptions.gui.moveAnimationSpeed.off=Disactivate
|
|
clientOptions.gui.moveAnimationSpeed.slow=Lente
|
|
clientOptions.gui.moveAnimationSpeed.normal=Normal
|
|
clientOptions.gui.moveAnimationSpeed.fast=Rapide
|
|
model.option.enemyMoveAnimationSpeed.name=Velocitate de animation del movimento inimic
|
|
model.option.enemyMoveAnimationSpeed.shortDescription=Adjusta le velocitate del animationes glissante pro unitates inimic.
|
|
clientOptions.gui.enemyMoveAnimationSpeed.off=Disactivate
|
|
clientOptions.gui.enemyMoveAnimationSpeed.slow=Lente
|
|
clientOptions.gui.enemyMoveAnimationSpeed.normal=Normal
|
|
clientOptions.gui.enemyMoveAnimationSpeed.fast=Rapide
|
|
model.option.friendlyMoveAnimationSpeed.name=Velocitate de animation de movimento amic
|
|
model.option.friendlyMoveAnimationSpeed.shortDescription=Adjusta le velocitate del animationes glissante pro unitates amic.
|
|
clientOptions.gui.friendlyMoveAnimationSpeed.off=Disactivate
|
|
clientOptions.gui.friendlyMoveAnimationSpeed.slow=Lente
|
|
clientOptions.gui.friendlyMoveAnimationSpeed.normal=Normal
|
|
clientOptions.gui.friendlyMoveAnimationSpeed.fast=Rapide
|
|
clientOptions.messages.name=Messages
|
|
clientOptions.messages.shortDescription=Optiones pro activar/disactivar messages
|
|
model.option.guiMessagesGroupBy.name=Aggruppar messages per
|
|
model.option.guiMessagesGroupBy.shortDescription=Determina como aggruppar le messages
|
|
clientOptions.messages.guiMessagesGroupBy.nothing.name=Nihil
|
|
clientOptions.messages.guiMessagesGroupBy.nothing.shortDescription=Messages non es ordinate
|
|
clientOptions.messages.guiMessagesGroupBy.type.name=Typo
|
|
clientOptions.messages.guiMessagesGroupBy.type.shortDescription=Messages es gruppate per typo
|
|
clientOptions.messages.guiMessagesGroupBy.source.name=Fonte
|
|
clientOptions.messages.guiMessagesGroupBy.source.shortDescription=Messages es gruppate per lo que ha causate le message
|
|
model.option.guiShowBuildingCompleted.name=Messages super le completion de constructiones
|
|
model.option.guiShowBuildingCompleted.shortDescription=Determina si monstrar messages super le completion de constructiones al initio de cata torno
|
|
model.option.guiShowCombatResult.name=Messages de combatto
|
|
model.option.guiShowCombatResult.shortDescription=Determina si monstrar le resultatos de combatto al initio de cata torno.
|
|
model.option.guiShowDemands.name=Demandas del indigenas
|
|
model.option.guiShowDemands.shortDescription=Determina si monstrar le demandas del indigenas al initio de cata torno.
|
|
model.option.guiShowDisasters.name=Disastros
|
|
model.option.guiShowDisasters.shortDescription=Determina si monstrar messages de disastro de mercato al initio de cata torno.
|
|
model.option.guiShowForeignDiplomacy.name=Messages de diplomatia estranier
|
|
model.option.guiShowForeignDiplomacy.shortDescription=Determina si monstrar messages super diplomatia estranier
|
|
model.option.guiShowGifts.name=Donos del indigenas
|
|
model.option.guiShowGifts.shortDescription=Determina si monstrar le donos del indigenas al initio de cata torno.
|
|
model.option.guiShowGoodsMovement.name=Movimento de benes
|
|
model.option.guiShowGoodsMovement.shortDescription=Determina si monstrar le movimento de benes in detalio.
|
|
model.option.guiShowGovernmentEfficiency.name=Messages super le efficientia del governamento
|
|
model.option.guiShowGovernmentEfficiency.shortDescription=Determina si monstrar messages super le efficientia governamental al initio de cata torno
|
|
model.option.guiShowMarketPrices.name=Messages de precio de mercato
|
|
model.option.guiShowMarketPrices.shortDescription=Determina si monstrar messages de precio de mercato al initio de cata torno
|
|
model.option.guiShowMissingGoods.name=Benes mancante
|
|
model.option.guiShowMissingGoods.shortDescription=Determina si monstrar benes mancante al initio de cata torno
|
|
model.option.guiShowSonsOfLiberty.name=Messages del Filios del Libertate
|
|
model.option.guiShowSonsOfLiberty.shortDescription=Determina si monstrar le messages del Filios del Libertate al initio de cata torno
|
|
model.option.guiShowTutorial.name=Messages tutorial
|
|
model.option.guiShowTutorial.shortDescription=Monstrar messages tutorial
|
|
model.option.guiShowUnitAdded.name=Messages super nove colonos
|
|
model.option.guiShowUnitAdded.shortDescription=Determina si monstrar message super nove colonos al initio de cata torno
|
|
model.option.guiShowUnitArrived.name=Messages de arrivata de unitates
|
|
model.option.guiShowUnitArrived.shortDescription=Determina si monstrar messages pro unitates que arriva in Europa.
|
|
model.option.guiShowUnitDemoted.name=Messages super le degradation de unitates
|
|
model.option.guiShowUnitDemoted.shortDescription=Determina si monstrar messages super le degradation de unitates
|
|
model.option.guiShowUnitImproved.name=Messages super le melioration de unitates
|
|
model.option.guiShowUnitImproved.shortDescription=Determina si monstrar messages super le melioration de unitates al initio de cata torno
|
|
model.option.guiShowUnitLost.name=Messages super le perdita de unitates
|
|
model.option.guiShowUnitLost.shortDescription=Determina si monstrar messages super le perdita de unitates
|
|
model.option.guiShowUnitRepaired.name=Messages de unitate reparate
|
|
model.option.guiShowUnitRepaired.shortDescription=Determina si monstrar messages sur le reparation de unitates.
|
|
model.option.guiShowWarehouseCapacity.name=Messages super le capacitate de depositos
|
|
model.option.guiShowWarehouseCapacity.shortDescription=Determina si monstrar messages super le capacitate de depositos al initio de cata torno
|
|
model.option.guiShowWarning.name=Messages de advertimento
|
|
model.option.guiShowWarning.shortDescription=Determina si monstrar messages de advertimento miscellanee
|
|
model.option.guiShowColonyWarnings.name=Advertimentos de sito colonial
|
|
model.option.guiShowColonyWarnings.shortDescription=Determina si monstrar advertimentos de sitos de colonia
|
|
model.option.guiShowPreCombat.name=Analyse ante combatto
|
|
model.option.guiShowPreCombat.shortDescription=Determina si monstrar le analyse ante combatto
|
|
model.option.guiShowNotBestTile.name=Non es le melior tegula
|
|
model.option.guiShowNotBestTile.shortDescription=Determina si advertir super le unitates que non travalia super le melior tegula disponibile
|
|
model.option.guiShowRegionNaming.name=Nomination de regiones
|
|
model.option.guiShowRegionNaming.shortDescription=Monstrar le dialogo pro nominar regiones durante le exploration.
|
|
model.option.colonyReport.name=Reporto de colonia
|
|
model.option.colonyReport.shortDescription=Un summario de activitate in cata colonia.
|
|
clientOptions.messages.colonyReport.classic.name=Classic
|
|
clientOptions.messages.colonyReport.classic.shortDescription=Un reporto de colonia informative e plen de imagines.
|
|
clientOptions.messages.colonyReport.compact.name=Compacte
|
|
clientOptions.messages.colonyReport.compact.shortDescription=Un reporto de colonia compacte que essaya monstrar tanto como possibile in un curte linea per colonia.
|
|
model.option.labourReport.name=Reporto de labor
|
|
model.option.labourReport.shortDescription=Un summario de activitate de cata unitate
|
|
clientOptions.messages.labourReport.classic.name=Classic
|
|
clientOptions.messages.labourReport.classic.shortDescription=Le reporto de labor classic.
|
|
clientOptions.messages.labourReport.compact.name=Compacte
|
|
clientOptions.messages.labourReport.compact.shortDescription=Un version plus compacte del reporto classic.
|
|
clientOptions.savegames.name=Partitas salveguardate
|
|
clientOptions.savegames.shortDescription=Partitas salveguardate
|
|
model.option.showSavegameSettings.name=Dialogo de partitas salveguardate:
|
|
model.option.showSavegameSettings.shortDescription=Presenta un fenestra pro seliger le optiones del servitor quando se carga un partita salveguardate.
|
|
clientOptions.savegames.showSavegameSettings.never.name=Nunquam
|
|
clientOptions.savegames.showSavegameSettings.never.shortDescription=Nunquam monstrar le dialogo con optiones de servitor
|
|
clientOptions.savegames.showSavegameSettings.multiplayer.name=Multijocator
|
|
clientOptions.savegames.showSavegameSettings.multiplayer.shortDescription=Monstrar le dialogo con optiones de servitor solmente pro partitas multijocator salveguardate
|
|
clientOptions.savegames.showSavegameSettings.always.name=Sempre
|
|
clientOptions.savegames.showSavegameSettings.always.shortDescription=Monstrar sempre le dialogo con optiones de servitor
|
|
model.option.autosavePeriod.name=Salveguardar cata x tornos:
|
|
model.option.autosavePeriod.shortDescription=Le periodo pro salveguardar le partita automaticamente; usa 0 pro disactivar iste function.
|
|
model.option.autosaveValidity.name=Deler files de salveguarda automatic post x dies:
|
|
model.option.autosaveValidity.shortDescription=Numero de dies durante que le files de salveguarda resta valide post lor creation. Mitter a 0 pro ignorar iste condition.
|
|
model.option.autosaveDelete.name=Deler files auto-salveguardate:
|
|
model.option.autosaveDelete.shortDescription=Deler ancian files de salveguarda automatic quando un nove partita comencia.
|
|
model.option.confirmSaveOverwrite.name=Confirmar reimplaciamento de file:
|
|
model.option.confirmSaveOverwrite.shortDescription=Option pro confirmar le reimplaciamento de files existente.
|
|
model.option.autoSavePrefix.name=Prefixo de salveguarda automatic
|
|
model.option.autoSavePrefix.shortDescription=Le prefixo pro le nomines de files salveguardate automaticamente.
|
|
model.option.lastTurnName.name=Nomine de file pro le ultime torno
|
|
model.option.lastTurnName.shortDescription=Le radical del nomine de file pro salveguardar le ultime torno.
|
|
model.option.beforeLastTurnName.name=Nomine de file pro le penultime torno
|
|
model.option.beforeLastTurnName.shortDescription=Le radical del nomine de file pro salveguardar le torno ante le ultime.
|
|
clientOptions.warehouse.name=Configurationes de deposito
|
|
clientOptions.warehouse.shortDescription=Cambia le optiones predefinite pro depositos e officios de doana.
|
|
model.option.customStock.name=Stock predefinite del officios de doana
|
|
model.option.customStock.shortDescription=Le stock minimal que le officio de doana debe mantener durante le vendita de benes.
|
|
model.option.lowLevel.name=Aviso de nivello basse
|
|
model.option.lowLevel.shortDescription=Face un alerta si le stock se abassa sub iste nivello.
|
|
model.option.highLevel.name=Aviso de nivello alte
|
|
model.option.highLevel.shortDescription=Face un alerta si le stock excede iste nivello.
|
|
model.option.stockAccountsForProduction.name=Contos de stock pro le production
|
|
model.option.stockAccountsForProduction.shortDescription=Le routes commercial verifica le quantitates de benes, incluse le production projectate, pro determinar si visitar un posto.
|
|
clientOptions.audio.name=Audio
|
|
clientOptions.audio.shortDescription=Configuration audio
|
|
clientOptions.audio.audioMixer.automatic=Autodeteger le output audio
|
|
model.option.audioMixer.name=Output audio
|
|
model.option.audioMixer.shortDescription=Le apparato a usar pro reproduction audio.
|
|
model.option.audioVolume.name=Volumine audio
|
|
model.option.audioVolume.shortDescription=Volumine audio
|
|
model.option.audioAlerts.name=Alertas audio
|
|
model.option.audioAlerts.shortDescription=Activar alertas audio
|
|
clientOptions.other.name=Altere
|
|
clientOptions.other.shortDescription=Optiones que non va in le altere categorias
|
|
model.option.autoloadEmigrants.name=Imbarcar le emigrantes automaticamente pro America
|
|
model.option.autoloadEmigrants.shortDescription=Peter de imbarcar le emigrantes super un nave quando illo naviga a America
|
|
model.option.autoloadSentries.name=Cargar automaticamente le unitates de sentinellas quando un transporto appropriate arriva.
|
|
model.option.autoloadSentries.shortDescription=Le unitates de sentinellas imbarcara automaticamente un transportator disponibile.
|
|
model.option.autoEndTurn.name=Terminar torno automaticamente
|
|
model.option.autoEndTurn.shortDescription=Termina automaticamente le torno quando il non ha plus unitates a displaciar.
|
|
model.option.showEndTurnDialog.name=Dialogo al fin del torno
|
|
model.option.showEndTurnDialog.shortDescription=Monstrar le dialogo al fin del torno si alcun unitates poterea ancora mover se.
|
|
model.option.indianDemandResponse.name=Responsa al exigentias del indigenas
|
|
model.option.indianDemandResponse.shortDescription=Que facer quando le indigenas pete o exige benes.
|
|
clientOptions.other.indianDemandResponse.ask.name=Demandar
|
|
clientOptions.other.indianDemandResponse.ask.shortDescription=Demandar te que facer
|
|
clientOptions.other.indianDemandResponse.accept.name=Acceptar
|
|
clientOptions.other.indianDemandResponse.accept.shortDescription=Acceptar tote le exigentias del indigenas
|
|
clientOptions.other.indianDemandResponse.reject.name=Rejectar
|
|
clientOptions.other.indianDemandResponse.reject.shortDescription=Rejectar tote le exigentias del indigenas
|
|
model.option.unloadOverflowResponse.name=Discargar le surplus
|
|
model.option.unloadOverflowResponse.shortDescription=Que facer si un deposito es supercargate quando un transportator discarga.
|
|
clientOptions.other.unloadOverflowResponse.ask.name=Demandar
|
|
clientOptions.other.unloadOverflowResponse.ask.shortDescription=Demandar te que facer
|
|
clientOptions.other.unloadOverflowResponse.never.name=Nunquam
|
|
clientOptions.other.unloadOverflowResponse.never.shortDescription=Nunquam discargar benes que poterea supercargar un magazin.
|
|
clientOptions.other.unloadOverflowResponse.always.name=Sempre
|
|
clientOptions.other.unloadOverflowResponse.always.shortDescription=Sempre discargar benes, mesmo si illos supercarga un magazin.
|
|
clientOptions.mods.name=Modificationes
|
|
clientOptions.mods.shortDescription=Optiones pro activar modificationes del joco.
|
|
clientOptions.mods.userMods.name=Modificationes del usator
|
|
clientOptions.mods.userMods.shortDescription=Option pro activar modificationes del joco.
|
|
clientOptions.etc.name=Etc
|
|
model.ability.addTaxToBells.name=Adder taxa sur campanas
|
|
model.ability.addTaxToBells.shortDescription=Le taxa de impostos age como bonus al production de campanas
|
|
model.ability.alwaysOfferedPeace.name=Sempre offerer pace
|
|
model.ability.alwaysOfferedPeace.shortDescrption=Le nationes europee es sempre preparate a offerer le pace
|
|
model.ability.ambushBonus.name=Bonus de imboscada
|
|
model.ability.ambushBonus.shortDescription=Bonus de imboscada quando attaccar unitates in terreno aperte.
|
|
model.ability.ambushPenalty.name=Penalitate de imboscada
|
|
model.ability.ambushPenalty.shortDescription=Iste nation suffre un penalitate de imboscada
|
|
model.ability.ambushTerrain.name=Terreno de imboscada
|
|
model.ability.ambushTerrain.shortDescription=Iste terreno permitte que imboscadas occurre
|
|
model.ability.armed.name=Armate
|
|
model.ability.armed.shortDescription=Unitates que es armate
|
|
model.ability.autoProduction.name=Production automatic
|
|
model.ability.autoProduction.shortDescription=Producer benes mesmo si nulle unitates es presente.
|
|
model.ability.automaticEquipment.name=Autoequipamento
|
|
model.ability.automaticEquipment.shortDescription=Unitates pote equipar se automaticamente pro defender un stabilimento
|
|
model.ability.automaticPromotion.name=Promotion automatic
|
|
model.ability.automaticPromotion.shortDescription=Unitates es promovite automaticamente si illos gania un combatto
|
|
model.ability.avoidExcessProduction.name=Evitar excesso de production
|
|
model.ability.avoidExcessProduction.shortDescription=Nunquam producer benes in excesso del capacitate de immagazinage.
|
|
model.ability.betterForeignAffairsReport.name=Reportos de affaires estranier meliorate
|
|
model.ability.betterForeignAffairsReport.shortDescription=Le reporto de affaires estranier include information extra
|
|
model.ability.bombard.name=Bombardar
|
|
model.ability.bombard.shortDescription=Unitates que pote bombardar
|
|
model.ability.bombardShips.name=Bombardar naves
|
|
model.ability.bombardShips.shortDescription=Bombardar naves inimic super tegulas aquatic adjacente.
|
|
model.ability.bornInColony.name=Nascite in colonia
|
|
model.ability.bornInColony.shortDescription=Unitates nascite in un colonia
|
|
model.ability.bornInIndianSettlement.name=Nascite in stabilimento indigena
|
|
model.ability.bornInIndianSettlement.shortDescription=Unitates nascite in un stabilimento indigena
|
|
model.ability.build.name=Construction
|
|
model.ability.build.shortDescription=Le capacitate de construer unitates, equipamento o edificios, a vices de un typo particular
|
|
model.ability.buildCustomHouse.name=Construer doanas
|
|
model.ability.buildCustomHouse.shortDescription=Le capacitate de construer un doana
|
|
model.ability.buildFactory.name=Construer fabricas
|
|
model.ability.buildFactory.shortDescription=Le capacitate de construer edificios a nivello de fabrica
|
|
model.ability.canBeCaptured.name=Pote esser capturate
|
|
model.ability.canBeCaptured.shortDescription=Unitates que pote esser capturate
|
|
model.ability.canBeEquipped.name=Pote esser equipate
|
|
model.ability.canBeEquipped.shortDescription=Unitates que pote esser equipate
|
|
model.ability.canRecruitUnit.name=Recrutar unitates
|
|
model.ability.canRecruitUnit.shortDescription=Iste nation ha le capacitate de recrutar unitates.
|
|
model.ability.captureEquipment.name=Pote capturar equipamento
|
|
model.ability.captureEquipment.shortDescription=Capacitate de capturar equipamento
|
|
model.ability.captureGoods.name=Capturar benes
|
|
model.ability.captureGoods.shortDescription=Iste unitate ha le capacitate de capturar benes.
|
|
model.ability.captureUnits.name=Pote capturar unitates
|
|
model.ability.captureUnits.shortDescription=Capacitate de capturar unitates in combatto
|
|
model.ability.carryGoods.name=Transportar benes
|
|
model.ability.carryGoods.shortDescription=Iste unitate ha le capacitate de transportar benes.
|
|
model.ability.carryTreasure.name=Pote transportar tresor
|
|
model.ability.carryTreasure.shortDescription=Iste unitate pote transportar tresores
|
|
model.ability.carryUnits.name=Transportar unitates
|
|
model.ability.carryUnits.shortDescription=Iste unitate ha le capacitate de transportar altere unitates.
|
|
model.ability.coastalOnly.name=Sur le costa solmente
|
|
model.ability.coastalOnly.shortDescription=Restringer certe construibiles al colonias costari solmente
|
|
model.ability.customHouseTradesWithForeignCountries.name=Commercio estranier via le doana
|
|
model.ability.customHouseTradesWithForeignCountries.shortDescription=Vender a paises estranier via le doana
|
|
model.ability.demandTribute.name=Demandar tributo
|
|
model.ability.demandTribute.shortDescription=Iste unitate pote demandar tributos ab un stabilimento inimic
|
|
model.ability.demoteOnAllEquipLost.name=Degradar post perdita de equipamento
|
|
model.ability.demoteOnAllEquipLost.shortDescription=Iste unitate es degradate si illo perde tote su equipamento
|
|
model.ability.denounceHeresy.name=Denunciar heresia
|
|
model.ability.denounceHeresy.shortDescription=Unitates que pote denunciar le heresia de un mission inimic
|
|
model.ability.disposeOnAllEquipLost.name=Destruer post perdita de equipamento
|
|
model.ability.disposeOnAllEquipLost.shortDescription=Iste unitate es destruite si illo perde tote su equipamento
|
|
model.ability.disposeOnCombatLoss.name=Destruer post disfacta in combatto
|
|
model.ability.disposeOnCombatLoss.shortDescription=Iste unitate es destruite si illo perde un combatto
|
|
model.ability.dressMissionary.name=Investir missionario
|
|
model.ability.dressMissionary.shortDescription=Facer un unitate missionario (non experte).
|
|
model.ability.electFoundingFather.name=Eliger patres fundator
|
|
model.ability.electFoundingFather.shortDescription=Iste nation ha le possibilitate de eliger su patres fundator
|
|
model.ability.establishMission.name=Stabilir mission
|
|
model.ability.establishMission.shortDescription=Capacitate de fundar un mission
|
|
model.ability.evadeAttack.name=Evitar attacco
|
|
model.ability.evadeAttack.shortDescription=Iste unitate ha le capacitate de evitar attaccos.
|
|
model.ability.expertMissionary.name=Missionario experte
|
|
model.ability.expertMissionary.shortDescription=Iste unitate pote functionar como missionario experte
|
|
model.ability.expertPioneer.name=Capacitate de functionar qua pionero experte
|
|
model.ability.expertPioneer.shortDescription=Iste unitate como ager como pionero experte
|
|
model.ability.expertScout.name=Capacitate de functionar qua explorator experte
|
|
model.ability.expertScout.shortDescription=Iste unitate pote ager como explorator experte
|
|
model.ability.expertSoldier.name=Capacitate de functionar qua soldato experte
|
|
model.ability.expertSoldier.shortDescription=Iste unitate pote ager como soldato experte
|
|
model.ability.expertsUseConnections.name=Expertos usa connexiones
|
|
model.ability.expertsUseConnections.shortDescription=Unitates experte acquire materiales crude mesmo si nulle es disponibile
|
|
model.ability.export.name=Exportar benes
|
|
model.ability.export.shortDescription=Pote exportar benes directemente a Europa
|
|
model.ability.foundColony.name=Fundar colonia
|
|
model.ability.foundColony.shortDescription=Iste unitate ha le capacitate de fundar un nove colonia
|
|
model.ability.foundInLostCity.name=Trovate in citates perdite
|
|
model.ability.foundInLostCity.shortDescription=Un typo de unitate trovate in citates perdite
|
|
model.ability.foundsColonies.name=Fundar colonias
|
|
model.ability.foundsColonies.shortDescription=Iste nation ha le capacitate de fundar nove colonias.
|
|
model.ability.hasPort.name=Accesso al mar
|
|
model.ability.hasPort.shortDescription=Iste loco ha accesso directe o indirecte al mar
|
|
model.ability.ignoreEuropeanWars.name=Ignorar guerras europee
|
|
model.ability.ignoreEuropeanWars.shortDescription=Le declarationes de guerra in Europa non plus influentia iste nation
|
|
model.ability.improveTerain.name=Meliorar terreno
|
|
model.ability.improveTerain.shortDescription=Iste unitate es capace de meliorar terreno
|
|
model.ability.inciteNatives.name=Incitar indigenas
|
|
model.ability.inciteNatives.shortDescription=Iste unitate pote incitar nationes indigena contra un nation inimic
|
|
model.ability.independenceDeclared.name=Declaration de independentia
|
|
model.ability.independenceDeclared.shortDescription=Iste pais ha declarate su independentia
|
|
model.ability.independentNation.name=Nation independente
|
|
model.ability.independentNation.shortDescription=Un nation independente
|
|
model.ability.mercenaryUnit.name=Unitate mercenari
|
|
model.ability.mercenaryUnit.shortDescription=Iste unitate se trova in fortias mercenari
|
|
model.ability.mounted.name=Montate
|
|
model.ability.mounted.shortDescription=Unitates a cavallo
|
|
model.ability.moveToEurope.name=Viagiar a Europa
|
|
model.ability.moveToEurope.shortDescription=Iste tegula permitte que unitates se displacia a Europa
|
|
model.ability.multipleAttacks.name=Multiple attaccos
|
|
model.ability.multipleAttacks.shortDescription=Iste unitate pote attaccar plure vices
|
|
model.ability.native.name=Indigena
|
|
model.ability.native.shortDescription=Americano native
|
|
model.ability.navalUnit.name=Unitate naval
|
|
model.ability.navalUnit.shortDescription=Iste unitate es un unitate naval.
|
|
model.ability.negotiate.name=Negotiar
|
|
model.ability.negotiate.shortDescription=Unitates que pote negotiar con le burgomaestro de un colonia
|
|
model.ability.person.name=Persona
|
|
model.ability.person.shortDescription=Iste unitate es un persona
|
|
model.ability.pillageUnprotectedColony.name=Piliage
|
|
model.ability.pillageUnprotectedColony.shortDescription=Pote piliar colonias non defendite
|
|
model.ability.piracy.name=Pirateria
|
|
model.ability.piracy.shortDescription=Iste es un unitate pirata
|
|
model.ability.plunderNatives.name=Piliar indigenas
|
|
model.ability.plunderNatives.shortDescription=Augmenta le quantitate de butino resultante del destruction de stabilimentos indigena
|
|
model.ability.produceInWater.name=Producer in aqua
|
|
model.ability.produceInWater.shortDescription=Unitates pote usar tegulas aquatic assi como tegulas terrestre
|
|
model.ability.refUnit.name=Unitate del FER
|
|
model.ability.refUnit.shortDescription=Iste es un unitate del FER
|
|
model.ability.repairUnits.name=Reparar unitates
|
|
model.ability.repairUnits.shortDescription=Pote reparar certe typos de unitates damnificate
|
|
model.ability.royalExpeditionaryForce.name=Fortia expeditionari regal
|
|
model.ability.royalExpeditionaryForce.shortDescription=Un nation del Fortia Expeditionari Regal
|
|
model.ability.rumoursAlwaysPositive.name=Rumores sempre positive
|
|
model.ability.rumoursAlwaysPositive.shortDescription=Investigar rumores sempre produce un resultato positive
|
|
model.ability.seeAllColonies.name=Vider tote le colonias
|
|
model.ability.seeAllColonies.shortDescription=Pote vider tote le colonias estranier
|
|
model.ability.selectRecruit.name=Seliger recruta
|
|
model.ability.selectRecruit.shortDescription=Capacitate de seliger recrutas
|
|
model.ability.speakWithChief.name=Parlar con le chef
|
|
model.ability.speakWithChief.shortDescription=Iste unitate pote parlar con le chef de un stabilimento indigena
|
|
model.ability.spyOnColony.name=Spionar colonia
|
|
model.ability.spyOnColony.shortDescription=Iste unitate pote spionar colonias estranier
|
|
model.ability.supportUnit.name=Unitate de supporto
|
|
model.ability.supportUnit.shortDescription=Iste unitate se trova in fortias de appoio
|
|
model.ability.teach.name=Inseniar habilitates
|
|
model.ability.teach.shortDescription=Unitates experte pote inseniar lor habilitates a alteres
|
|
model.ability.tradeWithForeignColonies.name=Commerciar con colonias estranier
|
|
model.ability.tradeWithForeignColonies.shortDescription=Capacitate de commerciar con colonias estranier
|
|
model.ability.undead.name=Morto-vivente
|
|
model.ability.undead.shortDescription=Un unitate de ultra-tumba
|
|
model.modifier.amphibiousAttack.name=Attacco amphibie
|
|
model.modifier.artilleryAgainstRaid.name=Artilleria contra incursion
|
|
model.modifier.artilleryInTheOpen.name=Artilleria in campo aperte
|
|
model.modifier.attackBonus.name=Bonus de attacco
|
|
model.modifier.bigMovementPenalty.name=Penalitate de grande movimento
|
|
model.modifier.bombardBonus.name=Bonus de bombardamento
|
|
model.modifier.bombardBonus.shortDescription=Le unitates de iste nation se profita de un bonus de bombardamento
|
|
model.modifier.breedingDivisor.name=Dimension de greges
|
|
model.modifier.breedingDivisor.shortDescription=Le dimension de un sol grege. Plure greges pote esser presente.
|
|
model.modifier.breedingFactor.name=Prole per grege
|
|
model.modifier.breedingFactor.shortDescription=Le numero de prole que cata grege produce.
|
|
model.modifier.buildingPriceBonus.name=Bonus de precio de construction
|
|
model.modifier.cargoPenalty.name=Penalitate de cargo
|
|
model.modifier.cargoPenalty.shortDescription=Penalitate per cargo pro combatter le efficacitate
|
|
model.modifier.colonyGoodsParty.name=Partita de benes colonial
|
|
model.modifier.consumeOnlySurplusProduction.name=Quantitate de surplus consumite
|
|
model.modifier.consumeOnlySurplusProduction.shortDescription=Consume solmente un parte del production in surplus, non benes in magazin.
|
|
model.modifier.conversionAlarmRate.name=Alarma de conversion
|
|
model.modifier.conversionSkill.name=Habilitate de conversion
|
|
model.modifier.defence.name=Bonus de defensa
|
|
model.modifier.defence.shortDescription=Bonus de defensa
|
|
model.modifier.exploreLostCityRumour.name=Explorar rumor de citate perdite
|
|
model.modifier.exposedTilesRadius.name=Radio de tegulas exponite
|
|
model.modifier.fortified.name=Fortificate
|
|
model.modifier.immigration.name=Immigration
|
|
model.modifier.landPaymentModifier.name=Modificator de pagamento de terras
|
|
model.modifier.liberty.name=Libertate
|
|
model.modifier.lineOfSightBonus.name=Bonus de linea de vista
|
|
model.modifier.minimumColonySize.name=Dimension minimal del colonia
|
|
model.modifier.minimumColonySize.shortDescription=Dimension minimal del colonia
|
|
model.modifier.missionaryTradeBonus.name=Bonus de commercio missionari
|
|
model.modifier.movementBonus.name=Bonus de movimento
|
|
model.modifier.movementBonus.shortDescription=Le unitates de iste nation se move plus rapidemente
|
|
model.modifier.nativeAlarmModifier.name=Bonus de non-alarma indigena
|
|
model.modifier.nativeAlarmModifier.shortDescription=Iste nation causa minus inquietude inter le indigenas
|
|
model.modifier.nativeConvertBonus.name=Bonus de conversion indigena
|
|
model.modifier.nativeConvertBonus.shortDescription=Iste nation gania plus conversos indigena
|
|
model.modifier.offence.name=Bonus de offensa
|
|
model.modifier.offenceAgainst.name=Offensa contra
|
|
model.modifier.offenceAgainst.shortDescription=Augmenta le chance de victoria durante un attacco.
|
|
model.modifier.peaceTreaty.name=Tractato de pace
|
|
model.modifier.popularSupport.name=Supporto popular
|
|
model.modifier.religiousUnrestBonus.name=Bonus de agitation religiose
|
|
model.modifier.religiousUnrestBonus.shortDescription=Iste nation causa plus agitation religiose
|
|
model.modifier.sailHighSeas.name=Bonus de navigation in alte mar
|
|
model.modifier.shipTradePenalty.name=Penalitate de commercio maritime
|
|
model.modifier.smallMovementPenalty.name=Penalitate de parve movimento
|
|
model.modifier.SoL.name=Filios del Libertate
|
|
model.modifier.tileTypeChangeProduction.name=Rendimento de ligno
|
|
model.modifier.tileTypeChangeProduction.shortDescription=Augmenta le quantitate de ligno producite quando abatter forestes.
|
|
model.modifier.tradeBonus.name=Bonus de commercio
|
|
model.modifier.tradeBonus.shortDescription=Iste nation ha un bonus de commercio
|
|
model.modifier.tradeVolumePenalty.name=Penalitate de volumine de commercio
|
|
model.modifier.tradeVolumePenalty.shortDescription=Diminue le volumine de commercio con indigenas.
|
|
model.modifier.treasureTransportFee.name=Tarifa de transporto de tresor
|
|
model.modifier.warehouseStorage.description=Immagazinage in deposito
|
|
model.modifier.warehouseStorage.name=Immagazinage in deposito
|
|
model.modifier.warehouseStorage.shortDescription=Immagazinage in deposito
|
|
model.source.ambushBonus.name=Bonus de imboscada
|
|
model.source.amphibiousAttack.name=Attacco amphibie
|
|
model.source.artilleryAgainstRaid.name=Artilleria contra incursion
|
|
model.source.artilleryInTheOpen.name=Artilleria in campo aperte
|
|
model.source.attackBonus.name=Bonus de attacco
|
|
model.source.baseDefence.name=Defensa de base
|
|
model.source.baseOffence.name=Offensa de base
|
|
model.source.cargoPenalty.name=Penalitate de cargo
|
|
model.source.colonyGoodsParty.name=Protesto destrue-merces
|
|
model.source.fortified.name=Fortificate
|
|
model.source.movementPenalty.name=Penalitate de movimento
|
|
model.source.shipTradePenalty=Penalitate de commercio de naves
|
|
model.source.solModifier.name=Filios del Libertate / Conservatores
|
|
model.building.armory.name=Fabrica de armas
|
|
model.building.armory.description=Le fabrica de armas es usate pro facer muschettos ex utensiles. Quando le population attinge 8, le fabrica de armas pote esser actualisate a un magazin e postea a un arsenal, a condition que Adam Smith se ha jungite al Congresso Continental.\n\nPost le construction de un fabrica de armas tu pote producer muschettos e artilleria.
|
|
model.building.arsenal.name=Arsenal
|
|
model.building.arsenal.description=Le arsenal es usate pro facer muschettos ex utensiles.\n\nPost le construction de un arsenal, le production de muschettos require solmente le medietate del numero de utensiles.
|
|
model.building.blacksmithHouse.name=Casa del ferrero
|
|
model.building.blacksmithHouse.description=Le casa del ferrero, le qual pote esser meliorate in un Ferreria, es usate pro converter mineral de ferro in utensiles. Utensiles es necessari pro construer certe typos de edificios e pro meliorar omne typos de edificios. Utensiles es etiam usate per pioneros e pro producer muschettos. Quando le population del colonia ha attingite 8, le Ferreria pote esser reimplaciate per un Alte Furno, a condition que Adam Smith se ha jungite al Congresso Continental.
|
|
model.building.blacksmithShop.name=Ferreria
|
|
model.building.blacksmithShop.description=Le Ferreria, le qual pote esser meliorate in un Alte Furno, es usate pro converter mineral de ferro in utensiles. Le utensiles es necessari pro construer certe typos de edificios e pro meliorar omne typos de edificios. Le utensiles es etiam usate per pioneros e pro producer muschettos. Quando le population del colonia ha attingite 8, le Ferreria pote esser reimplaciate per un Alte Furno, a condition que Adam Smith se ha jungite al Congresso Continental. Un Ferreria augmenta le production de utensiles.
|
|
model.building.carpenterHouse.name=Casa del carpentero
|
|
model.building.carpenterHouse.description=Le casa del carpentero, le qual pote devenir un Serreria quando le population del colonia attinge 3, es usate pro converter ligno in martellos. Le martellos es necessari pro construer o meliorar omne typos de edificios.
|
|
model.building.cathedral.name=Cathedral
|
|
model.building.cathedral.description=Un colonia con un population de 3 o plus pote construer un ecclesia, le qual pote esser meliorate in un cathedral un vice que le population attinge 8. Le libertate religiose del Nove Mundo (symbolisate per cruces) face augmentar le emigration ex Europa.\n\nPost le construction de un cathedral, le production de cruces augmenta.
|
|
model.building.chapel.name=Cappella
|
|
model.building.chapel.description=Le cappello es un loco ubi tu colonos practica lor religion. Un cappello produce un parve quantitate de cruces per se mesme, ma nulle predicator pote esser empleate hic. Tu debe primo meliorar tu cappello in un ecclesia.
|
|
model.building.church.name=Ecclesia
|
|
model.building.church.description=Un colonia con un population de 3 o plus pote construer un ecclesia, le qual pote esser meliorate in un cathedral un vice que le population attinge 8. Le libertate religiose del Nove Mundo (symbolisate per cruces) causa un augmentation del emigration ex Europa.\n\nPost le construction de un ecclesia, le production de cruces augmenta e tu pote inviar missionarios.
|
|
model.building.cigarFactory.name=Fabrica de cigarros
|
|
model.building.cigarFactory.description=Le fabrica de cigarros, le qual non pote esser meliorate, es usate pro facer cigarros de tabaco. Un fabrica de cigarros augmenta le production de cigarros.
|
|
model.building.college.name=Schola superior
|
|
model.building.college.description=Un colonia con un population de al minus 4 pote construer un schola, le qual permitte a un maestro artisano de inseniar su mestiero a un colono sin qualification. Quando le population attinge 8, illo pote esser meliorate in un schola superior, in le qual additional mestieros pote esser inseniate per duo colonos. Quando le population attinge 10, le schola superior pote esser reimplaciate per un universitate, al qual tote le mestieros pote esser inseniate per tres colonos.\n\nUn schola superior permitte inseniar competentias de nivello 2.
|
|
model.building.country.name=Pastura
|
|
model.building.country.description=Le prato es un loco proxime a tu colonia, ubi tu cavallos se move liberemente. Le construction de stabulos augmentara le production de cavallos.
|
|
model.building.customHouse.name=Officio de doana
|
|
model.building.customHouse.description=Le Officio de Doana, le qual pote esser construite un vice que Peter Stuyvesant se ha jungite al Congresso Continental, permitte al colonia de exportar benes verso Europa directemente sin adjuta de naves. In addition, illo permitte le commercio con poteres estranier post le declaration de independentia. Optionalmente, illo pote etiam ignorar le boycotts.
|
|
model.building.depot.name=Deposito
|
|
model.building.depot.description=Le deposito immagazina omne typos de benes. Su capacitate initial es 100 unitate de cata typo de benes, ma illo pote esser meliorate in un magazin, le qual tene 200. Le construction de un expansion ulterior de un magazin augmenta le capacitate de immagazinage a 300.
|
|
model.building.distillerHouse.name=Casa del distillator
|
|
model.building.distillerHouse.description=Le casa del distillator, le qual pote esser meliorate in un distilleria de rum, es usate pro facer rum ex sucro. Un vice que Adam Smith se ha jungite al Congresso Continental e population del colonia conta al minus 8, le distilleria de rum pote esser reimplaciate per un fabrica de rum.
|
|
model.building.docks.name=Docks
|
|
model.building.docks.description=Le Dock permitte al colonos de producer pisce in tegulas de oceano adjacente al colonia. Un vice que le population conta al minus 4, illo pote esser meliorate in un Dock Sic, que permitte al colonia de reparar le naves damnificate. Quando le population del colonia attinge 8, illo pote esser ulteriormente meliorate in un Cantier Naval, le qual permitte al colonia de construer nove naves.\n\nLe construction de un dock permitte le pisca.
|
|
model.building.drydock.name=Dock sic
|
|
model.building.drydock.description=Le Dock Sic permitte al colonos de producer pisce super tegulas de oceano adjacente al colonia e illo permitte le reparation de naves. Quando le population del colonia attinge 8, illo pote esser ulteriormente meliorate in un Cantier Naval, le qual permitte al colonia de contruer nove naves.\n\nLe construction de un dock sic permitte le reparation de naves.
|
|
model.building.fort.name=Forte
|
|
model.building.fort.description=Le forte, le qual pote esser construite solmente post le construction de un palissada, protege le colonos ab attaccos. Le forte forni protection e bombarda le corsarios e unitates naval inimic situate super tegulas de oceano adjacente. Le forte pote esser reimplaciate per un fortalessa un vice que le population attinge 8.\n\nLe construction de un forte augmenta le defensa de 150%.
|
|
model.building.fortress.name=Fortalessa
|
|
model.building.fortress.description=Le fortalessa, le qual pote esser construite post le construction de un forte e quando le population del colonia attinge 8, protege le colonos ab attaccos. Le fortalessa provide protection e bombarda le corsarios e unitates naval inimic situate super tegulas de oceano adjacente.\n\nLe construction de un fortalessa augmenta le defensa de 200%.
|
|
model.building.furFactory.name=Fabrica de pellicia
|
|
model.building.furFactory.description=Le fabrica de pellicia, le qual non pote esser meliorate, es usate pro facer mantellos ex pellicia. Un fabrica de pellicia augmenta le production de mantellos.
|
|
model.building.furTraderHouse.name=Casa del pelliciero
|
|
model.building.furTraderHouse.description=Le casa del pelliciero, le qual pote esser meliorate in un posto del pelliciero, es usate pro facer mantellos ex pellicia. Un vice que le population del colonia ha attingite 6, illo pote esser ulteriormente meliorate in un fabrica de pellicia, a condition que Adam Smith se ha jungite al Congresso Continental.
|
|
model.building.furTradingPost.name=Pellicieria
|
|
model.building.furTradingPost.description=Le posto del pelliciero es usate pro facer mantellos ex pellicia. Un vice que le population del colonia ha attingite 6, illo pote esser meliorate in un fabrica de pellicia, a condition que Adam Smith se ha jungite al Congresso Continental. Un posto del pelliciero augmenta le production de mantellos.
|
|
model.building.ironWorks.name=Alte furno
|
|
model.building.ironWorks.description=Le Alte Furno, le qual non pote esser meliorate, es usate pro converter mineral de ferro in utensiles. Le utensiles es necessari pro construer certe typos de edificios e pro meliorar omne typos de edificios. Le utensiles es etiam usate per pioneros e pro producer muschettos. Un Alte Furno augmenta le production de utensiles.
|
|
model.building.lumberMill.name=Serreria
|
|
model.building.lumberMill.description=Le Serreria, le qual non pote esser meliorate, es usate pro converter ligno in martellos. Le martellos es necessari pro construer o meliorar omne typos de edificios. Un serreria augmenta le production de martellos.
|
|
model.building.magazine.name=Magazin
|
|
model.building.magazine.description=Le magazin es usate pro facer muschettos ex utensiles. Le magazin pote esser actualisate a un arsenal, a condition que Adam Smith se ha jungite al Congresso Continental.\n\nPost le construction de un magazin, le production de muschettos augmenta de 100%.
|
|
model.building.newspaper.name=Jornal
|
|
model.building.newspaper.description=Le Jornal, le qual pote solmente esser construite post le construction de un Imprimeria e quando le population attinge 4, augmenta le production de campanas de libertate.
|
|
model.building.printingPress.name=Imprimeria
|
|
model.building.printingPress.description=Le Imprimeria, le qual pote esser meliorate in un Jornal un vice que le population attinge 4, augmenta le production de campanas de libertate in le colonia.
|
|
model.building.rumDistillery.name=Distilleria de rum
|
|
model.building.rumDistillery.description=Le distilleria de rum, le qual pote esser meliorate in un fabrica de rum, es usate pro facer rum ex sucro. Un vice que Adam Smith se ha jungite al Congresso Continental e le population del colonia es al minus 8, le distilleria de rum pote esser reimplaciate per un fabrica de rum. Un distilleria de rum augmenta le production de rum.
|
|
model.building.rumFactory.name=Fabrica de rum
|
|
model.building.rumFactory.description=Le fabrica de rum, le qual non pote esser meliorate, es usate pro facer rum ex sucro. Un fabrica de rum augmenta le production de rum.
|
|
model.building.schoolhouse.name=Schola
|
|
model.building.schoolhouse.description=Un colonia con un population de al minus 4 pote construer un schola, le qual permitte a un maestro artisano de inseniar su mestiero a un colono sin qualification. Quando le population attinge 8, illo pote esser meliorate in un schola superior, in le qual additional mestieros pote esser inseniate per duo colonos. Quando le population attinge 10, le schola superior pote esser reimplaciate per un universitate, al qual tote le mestieros pote esser inseniate per tres colonos.\n\nUn schola permitte inseniar competentias de nivello 1.
|
|
model.building.shipyard.name=Cantier naval
|
|
model.building.shipyard.description=Le Cantier Naval permitte al colonos de producer pisce super tegulas de oceano adjacente al colonia, illo permitte le reparation de naves e illo permitte le construction de naves.\n\nLe construction de un cantier naval permitte le construction de naves.
|
|
model.building.stables.name=Stabulos
|
|
model.building.stables.description=Le stabulos augmenta le production maxime de cavallos per reducer le dimension del greges.
|
|
model.building.stockade.name=Palissada
|
|
model.building.stockade.description=Le palissada, le qual pote esser construite un vice que le population del colonia attinge 3, protege le colonos ab attaccos. Le palissada pote esser meliorate in un forte, le qual forni melior protection e bombarda le corsarios e unitates naval inimic situate super tegulas de oceano adjacente. Le forte pote esser reimplaciate per un fortalessa un vice que le population attinge 8.\n\nLe construction de un palissada augmenta le defensa de 100%.
|
|
model.building.textileMill.name=Fabrica textile
|
|
model.building.textileMill.description=Le fabrica textile, le qual non pote esser meliorate, es usate pro converter coton in texito. Un fabrica textile augmenta le production de texito.
|
|
model.building.tobacconistHouse.name=Casa del tabachero
|
|
model.building.tobacconistHouse.description=Le casa del tabachero, le qual pote esser meliorate in un tabacheria, es usate pro facer cigarros de tabaco. Quando le population del colonia habera attingite 8, illo pote esser ulteriormente meliorate in un Fabrica de Cigarros, a condition que Adam Smith se ha jungite al Congresso Continental.
|
|
model.building.tobacconistShop.name=Tabacheria
|
|
model.building.tobacconistShop.description=Le tabacheria, le qual pote esser meliorate in un Fabrica de Cigarros, es usate pro facer cigarros de tabaco. Quando le population del colonia ha attingite 8, illo pote esser ulteriormente meliorate in un Fabrica de Cigarros, a condition que Adam Smith se ha jungite al Congresso Continental. Un tabacheria augmenta le production de cigarros.
|
|
model.building.townHall.name=Casa municipal
|
|
model.building.townHall.description=Le Casa Municipal, le qual non pote esser meliorate, pote emplear tres colonos pro le production de Campanas del Libertate. Su effecto pote esser augmentate per le construction de un Imprimeria e de un Jornal.
|
|
model.building.university.name=Universitate
|
|
model.building.university.description=Un colonia con un population de al minus 4 pote construer un schola, le qual permitte a un maestro artisano de inseniar su mestiero a un colono sin qualification. Quando le population attinge 8, illo pote esser meliorate in un schola superior, in le qual additional mestieros pote esser inseniate per duo colonos. Quando le population attinge 10, le schola superior pote esser reimplaciate per un universitate, al qual tote le mestieros pote esser inseniate per tres colonos.\n\nUn universitate permitte inseniar competentias de nivello 3.
|
|
model.building.warehouse.name=Deposito
|
|
model.building.warehouse.description=Le magazin immagazina omne typos de benes. Illo es le prime melioration de un deposito, con un capacitate de 200 unitates pro cata typo de benes. Le construction de un expansion de magazin augmenta le capacitate de immagazinage a 300.
|
|
model.building.warehouseExpansion.name=Expansion de deposito
|
|
model.building.warehouseExpansion.description=Le magazin expandite immagazina omne typos de benes. Illo es un melioration de un magazin simple, con un capacitate de 300 unitates pro cata typo de benes.
|
|
model.building.weaverHouse.name=Casa del texitor
|
|
model.building.weaverHouse.description=Le casa del texitor, le qual pote esser meliorate in un Drapperia, es usate pro transformar coton in texito. Illo pote esser meliorate in un Fabrica Textile quando le population del colonia habera attingite 8 e Adam Smith se habera jungite al Congresso Continental.
|
|
model.building.weaverShop.name=Drapperia
|
|
model.building.weaverShop.description=Le drapperia, le qual pote esser meliorate in un fabrica textile, es usate pro transformar coton in texito. Illo pote esser meliorate in un fabrica textile quando le population del colonia habera attingite 8 e Adam Smith se habera jungite al Congresso Continental. Un drapperia augmenta le production de texito.
|
|
model.disaster.bankruptcy.name=Bancarupta
|
|
model.disaster.blizzard.name=Blizzard
|
|
model.disaster.brushfire.name=Incendio forestal
|
|
model.disaster.disease.name=Maladia
|
|
model.disaster.drought.name=Siccitate
|
|
model.disaster.earthquake.name=Tremor de terra
|
|
model.disaster.flood.name=Inundation
|
|
model.disaster.hurricane.name=Huracan
|
|
model.disaster.landslide.name=Glissamento de terreno
|
|
model.disaster.sandstorm.name=Tempesta de sablo
|
|
model.disaster.stormsurge.name=Marea de tempesta
|
|
model.disaster.tornado.name=Tornado
|
|
model.disaster.effect.damagedUnit.name=Damnos a unitates
|
|
model.disaster.effect.damagedUnit=%unit% ha essite damnificate.
|
|
model.disaster.effect.lossOfBuilding.name=Perdita de edificios
|
|
model.disaster.effect.lossOfBuilding=%building% ha essite destruite.
|
|
model.disaster.effect.lossOfBuildingProduction.name=Perdita de production de edificios
|
|
model.disaster.effect.lossOfBuildingProduction=Edificios ha essite damnificate. Sanctiones essera applicate al production.
|
|
model.disaster.effect.lossOfGoods.name=Perdita de benes
|
|
model.disaster.effect.lossOfGoods=%goods% ha essite perdite.
|
|
model.disaster.effect.lossOfMoney.name=Perdita de moneta
|
|
model.disaster.effect.lossOfMoney=%amount% de auro ha essite perdite.
|
|
model.disaster.effect.lossOfTileProduction.name=Perdita de production de tegulas
|
|
model.disaster.effect.lossOfTileProduction=Campos e forestes ha essite damnificate. Sanctiones essera applicate al production.
|
|
model.disaster.effect.lossOfUnit.name=Perdita de unitates
|
|
model.disaster.effect.lossOfUnit=%unit% ha essite perdite.
|
|
model.event.boycottsLifted.name=Boycotts es levate
|
|
model.event.declareIndependence.name=Declarar independentia
|
|
model.event.freeBuilding.name=Edificios es fornite gratuitemente
|
|
model.event.increaseSonsOfLiberty.name=Sentimento de rebellion augmenta
|
|
model.event.movementChange.name=Movimento es cambiate
|
|
model.event.newRecruits.name=Recrutas europee cambia
|
|
model.event.resetBannedMissions.name=Le indigenas acceptara de novo tu missionarios
|
|
model.event.resetNativeAlarm.name=Alarma indigena es removite
|
|
model.event.seeAllColonies.name=Tote le colonias deveni visibile
|
|
model.event.spanishSuccession.name=Conclusion del Guerra de Succession Espaniol
|
|
model.foundingFather.adamSmith.description=Permitte le construction de fabricas.
|
|
model.foundingFather.adamSmith.text=Plus cognoscite qua Patre del Economia Moderne, Smith scribeva plure textos concernente le theoria economic, includente "Le Ricchessa del Nationes", su texto le plus famose.
|
|
model.foundingFather.jacobFugger.description=Tote le boycotts actualmente in effecto es levate.
|
|
model.foundingFather.jacobFugger.text=Ricchissime mercante e banchero german. Amassava un fortuna con societates familial e actiones in le industria minerari.
|
|
model.foundingFather.peterMinuit.description=Le indigenas non plus demanda pagamento pro lor terras.
|
|
model.foundingFather.peterMinuit.text=Acquireva ab le indigenas, pro circa 60 florinos nederlandese, le insula cognoscite plus tarde como le Insula de Manhattan. Postea ille colonisava etiam le area del Baia de Delaware.
|
|
model.foundingFather.peterStuyvesant.description=Le construction de officios de doanas deveni possibile.
|
|
model.foundingFather.peterStuyvesant.text=Appunctate como Governator General de Nove Hollanda que, post un invasion britannic que ille non poteva parar, deveniva Nove York.
|
|
model.foundingFather.janDeWitt.description=Le commercio con colonias estranier deveni possibile e plus information super le rivales colonial es monstrate.
|
|
model.foundingFather.janDeWitt.text=De Witt esseva un grande statista hollandese. Ille representava le mercantes e incoragiava le industria e le commercio. Ille negotiava etiam plure tractatos importante que poneva fin al guerras inter Hollanda e Anglaterra.
|
|
model.foundingFather.ferdinandMagellan.description=Le movimento del naves es augmentate per 1 e le tempore necessari pro navigar inter Europa e America es reducite.
|
|
model.foundingFather.ferdinandMagellan.text=Un del plus grande exploratores a navigar le globo. Ferdinando Magellanes esseva le prime a circumnavigar le globo e a transversar le Oceano Pacific.
|
|
model.foundingFather.franciscoDeCoronado.description=Tote le colonias existente deveni visibile in le carta.
|
|
model.foundingFather.franciscoDeCoronado.text=Le prime explorator europee a vider le Grande Canyon. Ben que ille nunquam trovava le citates de auro que ille cercava, su cartographia del area que constitue hodie le sud-west del Statos Unite esseva importante pro le exploration ulterior.
|
|
model.foundingFather.hernandoDeSoto.description=Le exploration de Rumores de Citate Perdite nunquam produce un resultato negative e tote le unitates terrestre acquire un campo de vision plus extense.
|
|
model.foundingFather.hernandoDeSoto.text=Le prime europeo a explorar Florida e le sud-est del Statos Unite. Ille jocava etiam un rolo prominente in le conquestas de America Central.
|
|
model.foundingFather.henryHudson.description=Augmenta le production de tote le chassatores de pellicias per 100%.
|
|
model.foundingFather.henryHudson.text=Navigator anglese qui explorava e cartographava un grande area del nord-est del continente Nord-American. Multe vias aquatic in iste region es nominate in su honor. Su objectivo original esseva trovar le famose Passage del Nord-West.
|
|
model.foundingFather.laSalle.description=Da un palissada a tote le colonias existente e futur quando lor population attinge 3.
|
|
model.foundingFather.laSalle.text=Le prime europeo a percurrer tote le fluvio de Mississippi, De La Salle habeva le mission de stabilir numerose postos de commercio al longe de su ripas. Postea ille reclamava tote le bassino nominante lo Louisiana in honor del rege francese. Plus tarde, ille explorava plures del Grande Lacos.
|
|
model.foundingFather.hernanCortes.description=Le stabilimentos indigena conquirite produce sempre tresores (e in major abundantia) e le galeones del Rege los transporta gratuitemente.
|
|
model.foundingFather.hernanCortes.text=Celebre conquisitor espaniol qui faceva cader le Imperio Azteca e reclamava Mexico pro Espania.
|
|
model.foundingFather.georgeWashington.description=Omne soldato o dragon qui gania un combatto es automaticamente promovite al proxime nivello.
|
|
model.foundingFather.georgeWashington.text=Le general George Washington duceva le armea colonial al victoria super le britannos pro ganiar independentia pro le colonias. Iste victoria e su commandamento le menava a esser nominate prime Presidente del nove nation.
|
|
model.foundingFather.paulRevere.description=Quando un colonia sin soldatos es attaccate, un colono automaticamente prende omne muschettos stockate e se defende.
|
|
model.foundingFather.paulRevere.text=Le famose cavallero de America colonial montava su cavallo e cavalcava per le paisage advertiente le colonos del arrivata de soldatos britannic. Ille esseva capturate durante le cavalcada e liberate plus tarde quando su raptores credeva que illes esseva in grave periculo e lor prisionero poterea remorar les.
|
|
model.foundingFather.francisDrake.description=Augmenta le fortia de combatto de tote le Corsarios per 50%.
|
|
model.foundingFather.francisDrake.text=Un grande capitano de nave, Drake esseva le prime anglese a circumnavigar le globo e un heroe in le combattos contra le Armada espaniol.
|
|
model.foundingFather.johnPaulJones.description=Un Fregata es addite a tu flotta colonial (gratuitemente).
|
|
model.foundingFather.johnPaulJones.text=Acclamate qua grande capitano del mar in America, Jones exprimeva le famose parolas "Senior, io non ha ancora comenciate a combatter" durante su combatto naval contra le britannos. Ille reguardava plus tarde su nave affundar se al fundo del oceano ab le deck de un vascello britannic.
|
|
model.foundingFather.thomasJefferson.description=Augmenta le production de Campanas de Libertate in colonias per 50%.
|
|
model.foundingFather.thomasJefferson.text=Un forte voce del Patriotismo, Jefferson esseva recognoscite como autor del Declaration del Independentia. Ille deveniva plus tarde le tertie Presidente del Statos Unite.
|
|
model.foundingFather.pocahontas.description=Tote le nivellos de tension inter te e le indigenas es removite e le alarma indigena es generate duo vices minus rapidemente.
|
|
model.foundingFather.pocahontas.text=Un mediator inter le prime colonos de Jamestown e le Americanos Native. Illa es recognoscite pro inviar alimentos e altere benes al colonos affamate durante periodos difficile. Illa se converteva plus tarde al Christianismo e sposava un colono anglese.
|
|
model.foundingFather.thomasPaine.description=Augmenta le production de Campanas de Libertate proportionalmente al valor de taxas actual.
|
|
model.foundingFather.thomasPaine.text=Inspirava colonos con su penna in le servicio de Benjamin Franklin. Publicava un pamphleto, "Senso Commun", guidante le pensamentos de patriotas in tote le colonias.
|
|
model.foundingFather.simonBolivar.description=Le adhesion al Filios del Libertate in tote le colonias existente es augmentate per 20%.
|
|
model.foundingFather.simonBolivar.text=Memorate como grande leader in le lucta pro le independentia sudamerican ab Espania. Bolivar liberava le actual Venezuela e plus tarde deveniva su prime Presidente.
|
|
model.foundingFather.benjaminFranklin.description=Le guerras al estraniero del Rege non plus ha effecto super relationes in le Nove Mundo e europeos in le Nove Mundo sempre offere pace in negotiationes.
|
|
model.foundingFather.benjaminFranklin.text=Un forte contributor al Declaration de Independentia, Franklin esseva un del voces del Revolution. Ille viagiava extensemente inter Europa e le colonias, e ganiava le supporto del franceses in le guerra.
|
|
model.foundingFather.williamBrewster.description=Le criminales o servitores non appare plus in le docks e tu pote seliger qual immigrante in le lista de recrutamento se presenta super le docks.
|
|
model.foundingFather.williamBrewster.text=Brewster esseva le leader puritan del colonia Plymouth in Nove Anglaterra.
|
|
model.foundingFather.williamPenn.description=Le production de cruces in tote le colonias es augmentate per 50%.
|
|
model.foundingFather.williamPenn.text=Como amico intime del Duc de Nove York, Penn recipeva le terras que constitue le majoritate de Pennsylvana, Delaware e New Jersey. Ille governava le colonia Quaker durante plure annos pro fornir un refugio pro altere Quakers.
|
|
model.foundingFather.fatherJeanDeBrebeuf.description=Tote le missionarios functiona como expertos.
|
|
model.foundingFather.fatherJeanDeBrebeuf.text=Sympatisava con le tribo indigena Huron e converteva multes al Christianismo. Esseva occidite per le Iroquois qui habeva finalmente disfacite lor inimicos, le Huron.
|
|
model.foundingFather.juanDeSepulveda.description=Augmenta per 20% le probabilitate que le population de un stabilimento indigena subjugate se "convertera" e se jungera a tu colonias.
|
|
model.foundingFather.juanDeSepulveda.text=Un theologo espaniol qui defendeva le conquesta de terras indigena e qui fortiava le evangelisation del indigenas.
|
|
model.foundingFather.bartolomeDeLasCasas.description=Tote le conversos indigena existente es convertite in colonos libere.
|
|
model.foundingFather.bartolomeDeLasCasas.text=Un prestre catholic qui viagiava per le colonias convertente indigenas e denunciante Espania pro lor tractamento del indigenas.
|
|
model.foundingFather.trade=Commercio
|
|
model.foundingFather.exploration=Exploration
|
|
model.foundingFather.military=Militar
|
|
model.foundingFather.political=Politic
|
|
model.foundingFather.religious=Religiose
|
|
model.goods.bells.name={{plural:%amount%|one=Campana|other=Campanas|default=Campanas}}
|
|
model.goods.bells.description=Campanas representa le desiderio de independentia del colonos.
|
|
model.goods.bells.workAs=Laborar como statista %claim%(%amount% campanas)
|
|
model.goods.bells.workingAs=Statista
|
|
model.goods.cigars.name={{plural:%amount%|one=Cigarro|other=Cigarros|default=Cigarros}}
|
|
model.goods.cigars.description=Cigarros es facite de tabaco. Iste articulos de luxo se vende a precios alte.
|
|
model.goods.cigars.workAs=Laborar como tabachero %claim%(%amount% cigarros)
|
|
model.goods.cigars.workingAs=Tabachero
|
|
model.goods.cloth.name={{plural:%amount%|one=Texito|other=Texito|default=Texito}}
|
|
model.goods.cloth.description=Texito es facite de coton.
|
|
model.goods.cloth.workAs=Laborar como texitor %claim%(%amount% texito)
|
|
model.goods.cloth.workingAs=Texitor
|
|
model.goods.coats.name={{plural:%amount%|one=Mantello|other=Mantellos|default=Mantellos}}
|
|
model.goods.coats.description=Mantellos es facite de pellicia animal.
|
|
model.goods.coats.workAs=Laborar como pelliciero %claim%(%amount% mantellos)
|
|
model.goods.coats.workingAs=Pelliciero
|
|
model.goods.cotton.name={{plural:%amount%|one=Coton|other=Coton|default=Coton}}
|
|
model.goods.cotton.description=Le coton pote esser usate pro producer texito, le qual es vendibile a precios elevate.
|
|
model.goods.cotton.workAs=Laborar como cultivator de coton %claim%(%amount% de coton)
|
|
model.goods.cotton.workingAs=Cultivator de coton
|
|
model.goods.crosses.name={{plural:%amount%|one=Cruce|other=Cruces|default=Cruces}}
|
|
model.goods.crosses.description=Cruces representa le agitation religiose in Europa.
|
|
model.goods.crosses.workAs=Laborar como predicator %claim%(%amount% cruces)
|
|
model.goods.crosses.workingAs=Predicator
|
|
model.goods.fish.name={{plural:%amount%|one=Pisce|other=Pisces|default=Pisce}}
|
|
model.goods.fish.description=Pisce es automaticamente convertite in alimento.
|
|
model.goods.fish.workAs=Laborar como Piscator %claim%(%amount% de pisce)
|
|
model.goods.fish.workingAs=Piscator
|
|
model.goods.food.name={{plural:%amount%|one=Alimento|other=Alimento|default=Alimento}}
|
|
model.goods.food.description=Alimento es necessari pro alimentar tu colonos e pro levar cavallos. Un nove colono es nascite quandocunque un colonia ha 200 unitates de alimento o plus.
|
|
model.goods.food.workAs=Laborar como fermero %claim%(%amount% alimento)
|
|
model.goods.food.workingAs=Fermero
|
|
model.goods.furs.name={{plural:%amount%|one=Pellicia|other=Pellicias|default=Pellicias}}
|
|
model.goods.furs.description=Le Pellicia de animales pote esser usate pro producer mantellos.
|
|
model.goods.furs.workAs=Laborar como chassator de pellicias %claim%(%amount% pellicias)
|
|
model.goods.furs.workingAs=Chassator de pellicias
|
|
model.goods.grain.name={{plural:%amount%|one=Cereal|other=Cereales|default=Cereal}}
|
|
model.goods.grain.description=Cereales, como frumento, ris e mais, es le fonte le plus importante de alimento pro le colonos.
|
|
model.goods.grain.workAs=Laborar como fermero %claim%(%amount% cereales)
|
|
model.goods.grain.workingAs=Fermero
|
|
model.goods.hammers.name={{plural:%amount%|one=Martello|other=Martellos|default=Martellos}}
|
|
model.goods.hammers.description=Martellos representa le labor de construction facite in tu colonias.
|
|
model.goods.hammers.workAs=Laborar como carpentero %claim%(%amount% martellos)
|
|
model.goods.hammers.workingAs=Carpentero
|
|
model.goods.lumber.name={{plural:%amount%|one=Ligno|other=Ligno|default=Ligno}}
|
|
model.goods.lumber.description=Ligno es necessari pro le construction de edificios e certe unitates, como naves.
|
|
model.goods.lumber.workAs=Laborar como lignator %claim%(%amount% de ligno)
|
|
model.goods.lumber.workingAs=Lignator
|
|
model.goods.meat.name={{plural:%amount%|one=Carne|other=Carne|default=Carne}}
|
|
model.goods.meat.description=Carne, como bove, porco e venation, es un fonte importante de proteina.
|
|
model.goods.meat.workAs=Laborar como chassator %claim%(%amount% carne)
|
|
model.goods.meat.workingAs=Chassator
|
|
model.goods.muskets.name={{plural:%amount%|one=Muschetto|other=Muschettos|default=Muschettos}}
|
|
model.goods.muskets.description=Muschettos es necessari pro equipar unitates de infanteria e cavalleria.
|
|
model.goods.muskets.workAs=Laborar como armero %claim%(%amount% muschettos)
|
|
model.goods.muskets.workingAs=Armero
|
|
model.goods.ore.name={{plural:%amount%|one=Mineral de ferro|other=Mineral de ferro|default=Mineral de ferro}}
|
|
model.goods.ore.description=Mineral de ferro es necessari pro producer utensiles, que ha numerose usos.
|
|
model.goods.ore.workAs=Laborar como minator de ferro %claim%(%amount% mineral)
|
|
model.goods.ore.workingAs=Minator de ferro
|
|
model.goods.rum.name={{plural:%amount%|one=Rum|other=Rum|default=Rum}}
|
|
model.goods.rum.description=Rum es un liquor facite de canna de sucro. Iste articulo de luxo se vende a precios alte.
|
|
model.goods.rum.workAs=Laborar como distillator %claim%(%amount% rum)
|
|
model.goods.rum.workingAs=Distillator
|
|
model.goods.silver.name={{plural:%amount%|one=Argento|other=Argento|default=Argento}}
|
|
model.goods.silver.description=Argento es un metallo preciose que se vende a precios multo alte.
|
|
model.goods.silver.workAs=Laborar como minator de argento %claim%(%amount% argento)
|
|
model.goods.silver.workingAs=Minator de argento
|
|
model.goods.sugar.name={{plural:%amount%|one=Sucro|other=Sucro|default=Sucro}}
|
|
model.goods.sugar.description=Le sucro es un dulcificante effective e pote etiam esser usate pro producer rum, que es vendibile a precios elevate.
|
|
model.goods.sugar.workAs=Laborar como cultivator de sucro %claim%(%amount% de sucro)
|
|
model.goods.sugar.workingAs=Cultivator de sucro
|
|
model.goods.tobacco.name={{plural:%amount%|one=Tabaco|other=Tabaco|default=Tabaco}}
|
|
model.goods.tobacco.description=Le tabaco pote esser fumate o usate pro producer cigarros, le quales es vendibile a precios elevate.
|
|
model.goods.tobacco.workAs=Laborar como cultivator de tabaco %claim%(%amount% de tabaco)
|
|
model.goods.tobacco.workingAs=Cultivator de tabaco
|
|
model.goods.tools.name={{plural:%amount%|one=Utensile|other=Utensiles|default=Utensiles}}
|
|
model.goods.tools.description=Utensiles es necessari pro equipar le unitates de pioneros, e pro construer edificios avantiate e certe unitates, como naves. Illos pote etiam esser usate pro producer muschettos.
|
|
model.goods.tools.workAs=Laborar como ferrero %claim%(%amount% utensiles)
|
|
model.goods.tools.workingAs=Ferrero
|
|
model.goods.horses.name={{plural:%amount%|one=Cavallo|other=Cavallos|default=Cavallos}}
|
|
model.goods.horses.description=Cavallos es necessari pro crear unitates explorator e de cavalleria.
|
|
model.goods.tradeGoods.name={{plural:%amount%|one=Merce|other=Merces|default=Merces}}
|
|
model.goods.tradeGoods.description=Merces es producite solmente in Europa e es usate pro commerciar con le indigenas.
|
|
model.improvement.clearForest.action=Abatter foreste
|
|
model.improvement.clearForest.name=Deforestar
|
|
model.improvement.clearForest.occupationString=P
|
|
model.improvement.fishBonusLand.description=Bonus de pisce debite al proximitate de terra
|
|
model.improvement.fishBonusLand.name=Bonus de pisce (costa)
|
|
model.improvement.fishBonusRiver.description=Bonus de pisce debite al presentia de un fluvio
|
|
model.improvement.fishBonusRiver.name=Bonus de pisce (fluvio)
|
|
model.improvement.plow.action=Arar campo
|
|
model.improvement.plow.description=Arate
|
|
model.improvement.plow.name=Aratro
|
|
model.improvement.plow.occupationString=P
|
|
model.improvement.river.description=Fluvio/Riviera
|
|
model.improvement.river.name=Fluvio
|
|
model.improvement.road.action=Construer cammino
|
|
model.improvement.road.description=Cammino/Strata/Via
|
|
model.improvement.road.name=Cammino
|
|
model.improvement.road.occupationString=R
|
|
model.limit.independence.coastalColonies.name=Limite de colonia litoral
|
|
model.limit.independence.coastalColonies.description=Tu debe disponer de al minus %limit% {{plural:%limit%|one=colonia|other=colonias}} litoral pro poter declarar le independentia.
|
|
model.limit.independence.rebels.name=Limite de rebellos
|
|
model.limit.independence.rebels.description=Al minus %limit%% de tu colonos debe supportar le independentia.
|
|
model.limit.independence.year.name=Anno limite
|
|
model.limit.independence.year.description=Tu debe declarar le independentia ante le fin de %limit%.
|
|
model.limit.wagonTrains.name=Limite de trainos de wagon
|
|
model.limit.wagonTrains.description=Le numero de tu trainos de wagon non pote exceder le numero de tu colonias.
|
|
model.nation.apache.name=Apaches
|
|
model.nation.arawak.name=Arawak
|
|
model.nation.aztec.name=Aztecas
|
|
model.nation.cherokee.name=Cherokees
|
|
model.nation.inca.name=Incas
|
|
model.nation.iroquois.name=Irocheses
|
|
model.nation.sioux.name=Sioux
|
|
model.nation.tupi.name=Tupis
|
|
model.nation.unknownEnemy.name=Inimico
|
|
model.nation.danish.europe=Copenhagen
|
|
model.nation.danish.name={{tag:|country=Danmark|people=Daneses|default=Danese}}
|
|
model.nation.danish.newLandName=Nove Danmark
|
|
model.nation.danishREF.name=Fortia expeditionari regal danese
|
|
model.nation.dutch.europe=Amsterdam
|
|
model.nation.dutch.name={{tag:|country=Hollanda|people=Hollandeses|default=Hollandese}}
|
|
model.nation.dutch.newLandName=Nove Hollanda
|
|
model.nation.dutchREF.name=Fortia expeditionari regal hollandese
|
|
model.nation.english.europe=London
|
|
model.nation.english.name={{tag:|country=Anglaterra|people=Angleses|default=Anglese}}
|
|
model.nation.english.newLandName=Nove Anglaterra
|
|
model.nation.englishREF.name=Fortia expeditionari regal anglese
|
|
model.nation.french.europe=La Rochelle
|
|
model.nation.french.name={{tag:|country=Francia|people=Franceses|default=Francese}}
|
|
model.nation.french.newLandName=Nove Francia
|
|
model.nation.frenchREF.name=Fortia expeditionari regal francese
|
|
model.nation.portuguese.europe=Lisbona
|
|
model.nation.portuguese.name={{tag:|country=Portugal|people=Portugeses|default=Portugese}}
|
|
model.nation.portuguese.newLandName=Terra del Sancte Cruce
|
|
model.nation.portugueseREF.name=Fortia expeditionari regal portugese
|
|
model.nation.russian.europe=Murmansk
|
|
model.nation.russian.name={{tag:|country=Russia|people=Russos|default=Russe}}
|
|
model.nation.russian.newLandName=Nove Russia
|
|
model.nation.russianREF.name=Fortia expeditionari regal russe
|
|
model.nation.spanish.europe=Cadiz
|
|
model.nation.spanish.name={{tag:|country=Espania|people=Espanioles|default=Espaniol}}
|
|
model.nation.spanish.newLandName=Nove Espania
|
|
model.nation.spanishREF.name=Fortia expeditionari regal espaniol
|
|
model.nation.swedish.europe=Stockholm
|
|
model.nation.swedish.name={{tag:|country=Svedia|people=Svedeses|default=Svedese}}
|
|
model.nation.swedish.newLandName=Nove Svedia
|
|
model.nation.swedishREF.name=Fortia expeditionari regal svedese
|
|
model.nationType.agriculture.name=Agricultura
|
|
model.nationType.agriculture.shortDescription=Produce plus alimento
|
|
model.nationType.apache.name=Apache
|
|
model.nationType.apache.description=Le nation del Apache
|
|
model.nationType.arawak.name=Arawak
|
|
model.nationType.arawak.description=Le nation del Arawak
|
|
model.nationType.aztec.name=Azteca
|
|
model.nationType.aztec.description=Le nation del Aztecas
|
|
model.nationType.building.name=Construction
|
|
model.nationType.building.shortDescription=Produce plus materiales de construction
|
|
model.nationType.cherokee.name=Cherokee
|
|
model.nationType.cherokee.description=Le nation del Cherokee
|
|
model.nationType.conquest.name=Conquesta
|
|
model.nationType.conquest.shortDescription=Major successo in converter indigenas
|
|
model.nationType.cooperation.name=Cooperation
|
|
model.nationType.cooperation.shortDescription=Le indigenas es minus alarmate
|
|
model.nationType.default.name=Nulle
|
|
model.nationType.default.shortDescription=Nulle avantage national
|
|
model.nationType.furTrapping.name=Chassa de pellicias
|
|
model.nationType.furTrapping.shortDescription=Produce plus pellicia e mantellos
|
|
model.nationType.immigration.name=Immigration
|
|
model.nationType.immigration.shortDescription=Produce un major numero de immigrantes
|
|
model.nationType.inca.name=Inca
|
|
model.nationType.inca.description=Le nation del Inca
|
|
model.nationType.iroquois.name=Irochese
|
|
model.nationType.iroquois.description=Le nation del Irocheses
|
|
model.nationType.naval.name=Naval
|
|
model.nationType.naval.shortDescription=Unitates naval ha un major portata
|
|
model.nationType.ref.name=Fortia Expeditionari Regal
|
|
model.nationType.ref.shortDescription=Fortia Expeditionari Regal
|
|
model.nationType.sioux.name=Sioux
|
|
model.nationType.sioux.description=Le nation del Sioux
|
|
model.nationType.trade.name=Commercio
|
|
model.nationType.trade.shortDescription=Le precios es plus favorabile
|
|
model.nationType.tupi.name=Tupi
|
|
model.nationType.tupi.description=Le nation del Tupi
|
|
model.resource.cotton.name=Coton
|
|
model.resource.cotton.description=Le solo de iste prairie es exceptionalmente apte pro le cultivation de coton.
|
|
model.resource.fish.name=Pisce
|
|
model.resource.fish.description=Un abundantia de micre pisces attrahe multe grande pisces a iste loco, le quales attrahe a lor torno le impatiente piscatores.
|
|
model.resource.furs.name=Pellicia
|
|
model.resource.furs.description=Un abundantia de animales in iste forestes attrahe multe chassatores in cerca de predas facile.
|
|
model.resource.game.name=Chassa
|
|
model.resource.game.description=Le foreste es le habitation de multe animales que pote esser chassate pro obtener pellicia o alimento.
|
|
model.resource.grain.name=Cereal
|
|
model.resource.grain.description=Le recoltas cresce exceptionalmente ben in iste plana fertile.
|
|
model.resource.lumber.name=Ligno
|
|
model.resource.lumber.description=Iste foreste ha bon arbores firme pro obtener ligno.
|
|
model.resource.minerals.name=Minerales
|
|
model.resource.minerals.description=Le terra es ric in minerales, e qui ha patientia pote trovar mineral de ferro o mesmo argento.
|
|
model.resource.oasis.name=Oasis
|
|
model.resource.oasis.description=Le oasis in le deserto es un vista benvenite pro tote le viagiatores fatigate.
|
|
model.resource.ore.name=Mineral de ferro
|
|
model.resource.ore.description=Le terra se aperi e un grande vena de mineral de ferro es disponibile pro extraction minerari. Illos se trova solmente in terrenos collinose.
|
|
model.resource.silver.name=Argento
|
|
model.resource.silver.description=Iste montania es ben cognite pro haber venas de argento, e facera prosperar le urbes vicin.
|
|
model.resource.sugar.name=Canna de sucro
|
|
model.resource.sugar.description=Le solo de iste savanna es exceptionalmente apte pro le cultivation de canna de sucro.
|
|
model.resource.tobacco.name=Tabaco
|
|
model.resource.tobacco.description=Le solo de iste prato es exceptionalmente apte pro le cultivation de tabaco.
|
|
model.role.name=Rolo
|
|
model.role.armedBrave.name=Guerrero armate
|
|
model.role.cavalry.name=Cavalleria
|
|
model.role.default.name=Predefinite
|
|
model.role.dragoon.name=Dragon
|
|
model.role.dragoon.noequipment=sin muschettos
|
|
model.role.infantry.name=Infanteria
|
|
model.role.missionary.name=Missionario
|
|
model.role.missionary.noequipment=non benedicite
|
|
model.role.missionary.equipment=Biblia
|
|
model.role.mountedBrave.name=Guerrero a cavallo
|
|
model.role.nativeDragoon.name=Dragon indigena
|
|
model.role.pioneer.name=Pionero
|
|
model.role.pioneer.noequipment=sin utensiles
|
|
model.role.scout.name=Explorator
|
|
model.role.scout.noequipment=sin cavallos
|
|
model.role.soldier.name=Soldato
|
|
model.role.soldier.noequipment=sin muschettos
|
|
model.role.change.dragoon=Equipar como dragon
|
|
model.role.change.missionary=Ordinar como missionario
|
|
model.role.change.pioneer=Equipar con utensiles
|
|
model.role.change.scout=Equipar como explorator
|
|
model.role.change.default.soldier=Armar
|
|
model.role.change.dragoon.default=Remover tote le equipamento
|
|
model.role.change.dragoon.soldier=Dismontar
|
|
model.role.change.missionary.default=Cancellar le stato de missionario
|
|
model.role.change.missionary.soldier=Armar
|
|
model.role.change.pioneer.default=Remover utensiles
|
|
model.role.change.pioneer.soldier=Armar
|
|
model.role.change.scout.default=Dismontar
|
|
model.role.change.scout.soldier=Dismontar e armar
|
|
model.role.change.soldier.default=Disarmar
|
|
model.settlement.aztec.capital.name=Citate azteca
|
|
model.settlement.aztec.name=Citate azteca
|
|
model.settlement.aztec.plural=citates
|
|
model.settlement.camp.capital.name=Campamento
|
|
model.settlement.camp.name=Campamento
|
|
model.settlement.camp.plural=campamentos
|
|
model.settlement.city.capital.name=Citate
|
|
model.settlement.city.name=Citate
|
|
model.settlement.city.plural=Citate
|
|
model.settlement.colony.capital.name=Colonia
|
|
model.settlement.colony.name=Colonia
|
|
model.settlement.colony.plural=colonias
|
|
model.settlement.default.name=Predefinite
|
|
model.settlement.inca.capital.name=Citate inca
|
|
model.settlement.inca.name=Citate inca
|
|
model.settlement.inca.plural=citates
|
|
model.settlement.village.capital.name=Village
|
|
model.settlement.village.name=Village
|
|
model.settlement.village.plural=villages
|
|
model.tile.arctic.name=Arctico
|
|
model.tile.arctic.description=Le arctico es un vaste oceano coperite de glacie e circumferite per terra gelate e sin arbores, e produce nihil. Le arcticos se trova presso del polos Nord e Sud e non pote supportar colonias.
|
|
model.tile.borealForest.name=Foreste boreal
|
|
model.tile.borealForest.description=Le forestes boreal produce Cereal, Ligno, Pellicias e alcun Mineral de ferro. Illos se trova in le alte latitudes e pote esser abattite pro crear tundra.
|
|
model.tile.broadleafForest.name=Foreste de arbores foliacee
|
|
model.tile.broadleafForest.description=Le forestes de arbores foliacee produce Cereal, Ligno, Pellicia e alcun Coton. Illos se trova in le latitudes temperate e, si abattite, deveni prairies.
|
|
model.tile.coniferForest.name=Foreste de coniferes
|
|
model.tile.coniferForest.description=Le forestes de coniferes produce Cereal, Ligno, Pellicia e alcun Tabaco. Illos se trova principalmente in le latitudes tropical e, si abattite, se converte in pratos.
|
|
model.tile.desert.name=Deserto
|
|
model.tile.desert.description=Le desertos es multo sic e recipe precipitation minime. Ben que pauco, le desertos produce Cereal, Coton e Mineral de ferro.
|
|
model.tile.grassland.name=Prato
|
|
model.tile.grassland.description=Pratos es areas platte, aperte e continue de herba. Illos es frequentemente situate vicin a forestes temperate in areas alte o desertos in areas subtropical. Le pratos es ideal pro cultivar tabaco. Alimento pote etiam esser cultivate.
|
|
model.tile.greatRiver.name=Grande fluvio
|
|
model.tile.greatRiver.description=Le grande fluvios pote esser navigate per naves.
|
|
model.tile.highSeas.name=Alte mar
|
|
model.tile.highSeas.description=Le alte mar produce Pisce. Illos etiam permitte a tu naves de viagiar verso e ab Europa.
|
|
model.tile.hills.name=Collinas
|
|
model.tile.hills.description=Le collinas se extende supra le terreno circumferente, in un area limitate. Le collinas produce un grande quantitate de Mineral de ferro, assi como alcun Cereal.
|
|
model.tile.lake.name=Laco
|
|
model.tile.lake.description=Le lacos es extensiones de aqua intra terra. Le colonias construite juxta se profita del ressources natural del lacos, ma pote esser inaccessibile per nave.
|
|
model.tile.marsh.name=Turbiera
|
|
model.tile.marsh.description=Turbiera es un typo de terra humide, con graminaceas, juncos, typha, cyperaceas e altere plantas herbacee in un contexto de aqua pauco profunde. Le turbiera produce alcun Cereal e Tabaco, assi como Mineral de ferro. Le turbieras es principalmente trovate in le alte latitudes.
|
|
model.tile.mixedForest.name=Foreste mixte
|
|
model.tile.mixedForest.description=Le forestes mixte, le quales se trova in le latitudes temperate, produce Cereal, Ligno, Pellicia e alcun Coton. Si un foreste mixte es abattite, illo deveni un plana.
|
|
model.tile.mountains.name=Montanias
|
|
model.tile.mountains.description=Le montanias se extende supra le terreno circumferente in un area limitate. Le montanias es generalmente plus scarpate que le collinas. Illos es difficile de transversar e colonias non pote esser fundate hic. Illos forni un grande bonus defensive ma le fortification non lo augmenta. Le exploitation minerari se prova utile pro le extraction de mineral e argento.
|
|
model.tile.ocean.name=Oceano
|
|
model.tile.ocean.description=Le oceanos es vaste extensiones de aqua salate, bon pro le pisca. Le quantitate de pisces es augmentate per le presentia de terra e specialmente per imbuccaturas de fluvios.
|
|
model.tile.plains.name=Planas
|
|
model.tile.plains.description=Le planas es grande areas de terra con relativemente pauc relievo, adaptate al agricultura. Illos produce multe Cereales, un quantitate minor de Coton, e alcun Mineral de ferro. Illos se trova in le regiones temperate.
|
|
model.tile.prairie.name=Prairie
|
|
model.tile.prairie.description=Le prairie es un area de terra que supporta graminaceas e herbas, con pauc arbores, e generalmente con un climate moderate o temperate. Le prairies es plus apte pro cultivar Cereal e Coton.
|
|
model.tile.rainForest.name=Foreste pluvial
|
|
model.tile.rainForest.description=Le forestes pluvial (pluviose) produce Cereal, Ligno, Pellicia e alcun Mineral de ferro, Sucro e Tabaco. Illos se trova in le tropicos e pote esser abattite pro crear paludes.
|
|
model.tile.savannah.name=Savanna
|
|
model.tile.savannah.description=In savannas, graminaceas e arbores es le typos de vegetation co-dominante. Le savanna es frequentemente considerate como zona transitional, occurrente inter regiones de foreste o bosco e regiones de prato o deserto. Le savanna produce principalmente Cereal e Sucro.
|
|
model.tile.scrubForest.name=Foreste de arbustos
|
|
model.tile.scrubForest.description=Le forestes de arbustos produce Cereal, Ligno, Pellicia e alcun Coton e Mineral de ferro. Si illos es abattite, le terra deveni un deserto. Le forestes de arbustos se trova in regiones temperate.
|
|
model.tile.swamp.name=Palude
|
|
model.tile.swamp.description=Terras humide tropical juxta corpores de aqua pauco profunde. Le paludes ha un proportion plus grande de superficie aquatic aperte e es generalmente plus profunde que le turbieras. Le paludes produce alcun Cereal, assi como micre quantitates de Sucro e Mineral de ferro.
|
|
model.tile.tropicalForest.name=Foreste tropical
|
|
model.tile.tropicalForest.description=Le forestes tropical produce Cereal, Ligno, Pellicia e alcun Sucro. Le abattimento de un foreste tropical resulta in un savanna.
|
|
model.tile.tundra.name=Tundra
|
|
model.tile.tundra.description=Tundra es un area ubi le crescimento de arbores es impedite per basse temperaturas e curte saisones de crescita. Le tundra produce Cereal e alcun Mineral de ferro. Illo se trova in le alte latitudes.
|
|
model.tile.wetlandForest.name=Foreste humide
|
|
model.tile.wetlandForest.description=Le forestes humide produce Cereal, Ligno, Pellicia e alcun Mineral de ferro. Le forestes humide pote esser abattite pro crear turbieras. Illos se trova in le alte latitudes.
|
|
colonist.name=Colono abstracte
|
|
colonist.description=Unitate de colono de base
|
|
ship.name=Nave abstracte
|
|
ship.description=Unitate naval de base
|
|
wagon.name=Wagon abstracte
|
|
wagon.description=Unitate vehicular de base
|
|
model.unit.colonialRegular.name={{plural:%number%|one=Soldato colonial|other=Soldatos colonial|default=Soldato colonial}}
|
|
model.unit.colonialRegular.description=Le Regular Colonial es un unitate de elite, solmente disponibile post le Declaration de Independentia.
|
|
model.unit.elderStatesman.name={{plural:%number%|one=Veterano statista|other=Veteranos statistas|default=Veterano statista}}
|
|
model.unit.elderStatesman.description=Le veterano statista augmenta le desiderio de independentia del colonos (symbolisate per Campanas del Libertate), le qual augmenta le adhesion al Filios del Libertate in tu colonias.
|
|
model.unit.expertFarmer.name={{plural:%number%|one=Fermero experte|other=Fermeros experte|default=Fermero experte}}
|
|
model.unit.expertFarmer.description=Le fermero experte es un specialista in le production de alimento.
|
|
model.unit.expertFisherman.name={{plural:%number%|one=Piscator experte|other=Piscatores experte|default=Piscator experte}}
|
|
model.unit.expertFisherman.description=Le piscator experte es un specialista in le captura de pisces, le quales es automaticamente convertite in alimento.
|
|
model.unit.expertFurTrapper.name={{plural:%number%|one=Chassator de pellicias experte|other=Chassatores de pellicias experte|default=Chassator de pellicias experte}}
|
|
model.unit.expertFurTrapper.description=Le chassator de pellicias experte se specialisa in le production de pellicias.
|
|
model.unit.expertLumberJack.name={{plural:%number%|one=Lignator experte|other=Lignatores experte|default=Lignator experte}}
|
|
model.unit.expertLumberJack.description=Le lignator experte abatte arbores pro producer ligno.
|
|
model.unit.expertOreMiner.name={{plural:%number%|one=Minator experte de ferro|other=Minatores experte de ferro|default=Minator experte de ferro}}
|
|
model.unit.expertOreMiner.description=Le minator experte de ferro excelle in le extraction de mineral de ferro.
|
|
model.unit.expertSilverMiner.name={{plural:%number%|one=Minator experte de argento|other=Minatores experte de argento|default=Minator experte de argento}}
|
|
model.unit.expertSilverMiner.description=Le minator experte de argento produce plus argento que omne altere unitate.
|
|
model.unit.firebrandPreacher.name={{plural:%number%|one=Predicator fervente|other=Predicatores fervente|default=Predicator fervente}}
|
|
model.unit.firebrandPreacher.description=Le predicator fervente augmenta le agitation religiose in Europa (symbolisate per Cruces), le qual augmenta a su torno le emigration verso le Nove Mundo.
|
|
model.unit.freeColonist.name={{plural:%number%|one=Colono|other=Colonos|default=Colono}} libere
|
|
model.unit.freeColonist.description=Le Colono Libere es un novicio sin habilitate special. Nonobstante, le Colonos Libere pote devenir unitates habile per laborar al tegulas de tu colonia, o per visitar stabilimentos indigena. Illes pote etiam esser promovite a Soldatos Veteran, o educate in colonias que ha construite un schola.
|
|
model.unit.hardyPioneer.name={{plural:%number%|one=Pionero robuste|other=Pioneros robuste|default=Pionero robuste}}
|
|
model.unit.hardyPioneer.description=Le Pionero Robuste excelle in deforestar, arar campos e construer camminos.
|
|
model.unit.indenturedServant.name={{plural:%number%|one=Servo a contracto|other=Servos a contracto|default=Servo a contracto}}
|
|
model.unit.indenturedServant.description=Le Servo a Contracto es ben adaptate pro labor al aere libere, ma es minus adaptate pro labor al interior. Ille pote devenir un Colono Libere per promotion o education.
|
|
model.unit.indianConvert.name={{plural:%number%|one=Converso indigena|other=Conversos indigena|default=Converso indigena}}
|
|
model.unit.indianConvert.description=Le Converso Indigena es un nativo qui se ha jungite a un de tu colonias. Ille es habile in omne typos de labor al aere libere, ma inhabile in le labor al interior. Si tosto que Bartolomé de las Casas se junge al Congresso Continental, tote le Conversos Indigena deveni Colonos Libere.
|
|
model.unit.jesuitMissionary.name={{plural:%number%|one=Missionario jesuita|other=Missionarios jesuita|default=Missionario jesuita}}
|
|
model.unit.jesuitMissionary.description=Le Missionario Jesuita pote fundar un mission in un stabilimento indigena e es specialmente habile in converter indigenas.
|
|
model.unit.masterBlacksmith.name={{plural:%number%|one=Maestro ferrero|other=Maestros ferreros|default=Maestro ferrero}}
|
|
model.unit.masterBlacksmith.description=Le Maestro Ferrero forgia utensiles ex mineral de ferro.
|
|
model.unit.masterCarpenter.name={{plural:%number%|one=Maestro carpentero|other=Maestros carpenteros|default=Maestro carpentero}}
|
|
model.unit.masterCarpenter.description=Le Maestro Carpentero es particularmente habile in construer edificios e unitates in tu colonias.
|
|
model.unit.masterCottonPlanter.name={{plural:%number%|one=Maestro cultivator de coton|other=Maestros cultivatores de coton|default=Maestro cultivator de coton}}
|
|
model.unit.masterCottonPlanter.description=Le maestro cultivator de coton cultiva e recollige le coton.
|
|
model.unit.masterDistiller.name={{plural:%number%|one=Maestro distillator|other=Maestros distillatores|default=Maestro distillator}}
|
|
model.unit.masterDistiller.description=Le Maestro Distillator usa sucro pro producer rum.
|
|
model.unit.masterFurTrader.name={{plural:%number%|one=Maestro pelliciero|other=Maestros pellicieros|default=Maestro pelliciero}}
|
|
model.unit.masterFurTrader.description=Le Maestro Pelliciero transforma pelles in mantellos.
|
|
model.unit.masterGunsmith.name={{plural:%number%|one=Maestro armero|other=Maestros armeros|default=Maestro armero}}
|
|
model.unit.masterGunsmith.description=Le Maestro Armero usa utensiles pro producer muschettos.
|
|
model.unit.masterSugarPlanter.name={{plural:%number%|one=Maestro cultivator de canna de sucro|other=Maestros cultivatores de canna de sucro|default=Maestro cultivator de canna de sucro}}
|
|
model.unit.masterSugarPlanter.description=Le maestro cultivator de sucro cultiva e recollige le canna de sucro.
|
|
model.unit.masterTobaccoPlanter.name={{plural:%number%|one=Maestro cultivator de tabaco|other=Maestros cultivatores de tabaco|default=Maestro cultivator de tabaco}}
|
|
model.unit.masterTobaccoPlanter.description=Le maestro cultivator de tabaco cultiva e recollige le tabaco.
|
|
model.unit.masterTobacconist.name={{plural:%number%|one=Maestro tabachero|other=Maestros tabacheros|default=Maestro tabachero}}
|
|
model.unit.masterTobacconist.description=Le Maestro Tabachero face cigarros de tabaco.
|
|
model.unit.masterWeaver.name={{plural:%number%|one=Maestro texitor|other=Maestros texitores|default=Maestro texitor}}
|
|
model.unit.masterWeaver.description=Le Maestro Texitor transforma coton in texito.
|
|
model.unit.pettyCriminal.name={{plural:%number%|one=Parve delinquente|other=Parve delinquentes|default=Parve delinquente}}
|
|
model.unit.pettyCriminal.description=Le Parve Delinquente pote laborar al aere libere, ma non al interior. Ille pote devenir un Servo a Contracto per promotion o education.
|
|
model.unit.seasonedScout.name={{plural:%number%|one=Explorator experte|other=Exploratores experte|default=Explorator experte}}
|
|
model.unit.seasonedScout.description=Le Explorator Experte es optime pro explorar le Nove Mundo, particularmente le stabilimentos indigena e le Rumores de Citate Perdite.
|
|
model.unit.veteranSoldier.name={{plural:%number%|one=Soldato veteran|other=Soldatos veteran|default=Soldato veteran}}
|
|
model.unit.veteranSoldier.description=Le Soldato Veteran es un unitate militar experte. Omne Colono Libere pote esser promovite a Soldato Veteran post vincer un battalia.
|
|
model.unit.caravel.name={{plural:%number%|one=Caravella|other=Caravellas|default=Caravella}}
|
|
model.unit.caravel.description=Le caravella es un nave mercante parve e non multo rapide.
|
|
model.unit.frigate.name={{plural:%number%|one=Fregata|other=Fregatas|default=Fregata}}
|
|
model.unit.frigate.description=Le Fregata es un parve nave de guerra.
|
|
model.unit.galleon.name={{plural:%number%|one=Galeon|other=Galeones|default=Galeon}}
|
|
model.unit.galleon.description=Le Galeon es un grande nave mercante. Illo es le sol nave capabile de transportar un Carro de Tresor a Europa.
|
|
model.unit.manOWar.name={{plural:%number%|one=Nave de guerra|other=Naves de guerra|default=Nave de guerra}}
|
|
model.unit.manOWar.description=Isto es un grande Nave de Guerra. Illo es solmente disponibile al Corona e post le Declaration de Independentia.
|
|
model.unit.merchantman.name={{plural:%number%|one=Nave mercante|other=Naves mercante|default=Nave mercante}}
|
|
model.unit.merchantman.description=Le Nave Mercante es un nave commercial de medie dimensiones.
|
|
model.unit.privateer.name={{plural:%number%|one=Corsario|other=Corsarios|default=Corsario}}
|
|
model.unit.privateer.description=Le Corsario es un parve nave de guerra que non porta le bandiera de su pais de origine. Illo es le sol unitate capabile de attaccar altere unitates sin declarar le guerra.
|
|
model.unit.artillery.name={{plural:%number%|one=Pecia de artilleria|other=Pecias de artilleria|default=Artilleria}}
|
|
model.unit.artillery.description=Le Artilleria es bon pro attaccar e defender colonias, ma es multo vulnerabile in campo aperte.
|
|
model.unit.damagedArtillery.name={{plural:%number%|one=Pecia de artilleria damnificate|other=Pecias de artilleria damnificate|default=Artilleria damnificate}}
|
|
model.unit.damagedArtillery.description=Le Artilleria Damnificate es como le Artilleria in omne aspecto, ma es plus debile.
|
|
model.unit.treasureTrain.name={{plural:%number%|one=Carro de tresor|other=Carros de tresor|default=Carro de tresor}}
|
|
model.unit.treasureTrain.description=Le sol scopo de un Carro de Tresor es transportar le auro trovate in le ruinas de un Citate Perdite, o robate de un stabilimento indigena. Si tu lo porta a un de tu colonias, le Corona te offerera de transportar lo a Europa a un precio rationabile. Si tu ha un Galeon, tu pote portar lo a Europa tu mesme.
|
|
model.unit.wagonTrain.name={{plural:%number%|one=Caravana|other=Caravanas|default=Caravana}}
|
|
model.unit.wagonTrain.description=Le Caravana pote portar usque a 200 unitates de benes super terra. Tu pote usar lo pro commerciar con altere jocatores, o pro transportar benes inter tu proprie colonias.
|
|
model.unit.kingsRegular.name={{plural:%number%|one=Soldato regal|other=Soldatos regal|default=Soldato regal}}
|
|
model.unit.kingsRegular.description=Le Regular Colonial es un unitate de elite, solmente disponibile al Corona. Tu les videra solmente quando le Fortia Regal Expeditionari arriva post le Declaration de Independentia.
|
|
model.unit.brave.name={{plural:%number%|one=Guerrero|other=Guerreros|default=Guerrero}}
|
|
model.unit.brave.description=Le Guerrero es un unitate indigena, capabile de transportar un minor quantitate de benes. Ille pote esser armate e a cavallo. Le guerreros visita sovente tu colonias pro portar te donos o facer demandas.
|
|
model.unit.flyingDutchman.name=Le Hollandese Volante
|
|
model.unit.flyingDutchman.description=Le Hollandese Volante es le nave del damnatos.
|
|
model.unit.revenger.name=Le Capitano
|
|
model.unit.revenger.description=Le Capitano ha vendite su anima al Diabolo.
|
|
model.unit.undead.name=Morto-vivente
|
|
model.unit.undead.description=Le Mortos-vivente es le equipage del Hollandese Volante.
|
|
model.unit.brave.armedBrave={{plural:%number%|one=Guerrero armate|other=Guerreros armate|default=Guerrero armate}}
|
|
model.unit.brave.mountedBrave={{plural:%number%|one=Guerrero armate|other=Guerreros armate|default=Guerrero armate}}
|
|
model.unit.brave.nativeDragoon={{plural:%number%|one=Dragon indigena|other=Dragones indigena|default=Dragon indigena}}
|
|
model.unit.colonialRegular.dragoon=Cavalleria continental
|
|
model.unit.colonialRegular.soldier=Armea continental
|
|
model.unit.hardyPioneer.pioneer={{plural:%number%|one=Pionero robuste|other=Pioneros robuste|default=Pionero robuste}}
|
|
model.unit.jesuitMissionary.missionary={{plural:%number%|one=Missionario jesuita|other=Missionarios jesuita|default=Missionario jesuita}}
|
|
model.unit.kingsRegular.cavalry=Cavalleria
|
|
model.unit.kingsRegular.infantry=Infanteria
|
|
model.unit.seasonedScout.scout={{plural:%number%|one=Explorator experte|other=Exploratores experte|default=Explorator experte}}
|
|
model.unit.veteranSoldier.dragoon={{plural:%number%|one=Dragon veteran|other=Dragones veteran|default=Dragon veteran}}
|
|
model.unit.veteranSoldier.soldier={{plural:%number%|one=Soldato veteran|other=Soldatos veteran|default=Soldato veteran}}
|
|
model.unit.colonialRegular.workingAs=Soldato
|
|
model.unit.elderStatesman.workingAs=Statista
|
|
model.unit.expertFarmer.workingAs=Fermero
|
|
model.unit.expertFisherman.workingAs=Piscator
|
|
model.unit.expertFurTrapper.workingAs=Chassator de pellicias
|
|
model.unit.expertLumberJack.workingAs=Lignator
|
|
model.unit.expertOreMiner.workingAs=Minator de ferro
|
|
model.unit.expertSilverMiner.workingAs=Minator de argento
|
|
model.unit.firebrandPreacher.workingAs=Predicator
|
|
model.unit.hardyPioneer.workingAs=Pionero
|
|
model.unit.jesuitMissionary.workingAs=Missionario
|
|
model.unit.masterBlacksmith.workingAs=Ferrero
|
|
model.unit.masterCarpenter.workingAs=Carpentero
|
|
model.unit.masterCottonPlanter.workingAs=Cultivator de coton
|
|
model.unit.masterDistiller.workingAs=Distillator
|
|
model.unit.masterFurTrader.workingAs=Pelliciero
|
|
model.unit.masterGunsmith.workingAs=Armero
|
|
model.unit.masterSugarPlanter.workingAs=Cultivator de sucro
|
|
model.unit.masterTobacconist.workingAs=Tabachero
|
|
model.unit.masterTobaccoPlanter.workingAs=Cultivator de tabaco
|
|
model.unit.masterWeaver.workingAs=Texitor
|
|
model.unit.seasonedScout.workingAs=Explorator
|
|
model.unit.veteranSoldier.workingAs=Soldato
|
|
filter.fsg=Partitas salveguardate de FreeCol (*.fsg)
|
|
filter.xml=XML (Linguage de marcation extensibile).
|
|
model.abstractGoods.boycotted=%amount% {{plural:%amount%|%goods%}} (boycottate)
|
|
model.building.locationLabel=In %location%
|
|
model.colony.badGovernment=Le governamento de %colony% es inefficiente. Penalitates es applicate al production.
|
|
model.colony.goodGovernment=Le efficientia del governamento se ha meliorate! Le sentimento rebelle in %colony% es ora equal o superior a %number% per cento.
|
|
model.colony.governmentImproved1=Le governamento de %colony% ha meliorate, ma es ancora inefficiente. Penalitates continua a esser applicate al production.
|
|
model.colony.governmentImproved2=Le governamento de %colony% ha meliorate. Le penalitates non es plus applicate al production.
|
|
model.colony.insufficientProduction=%outputAmount% plus de %outputType% poterea esser producite in %colony%, si solmente nos habeva un additional %consumptionDeficit% disponibile.
|
|
model.colony.lostGoodGovernment=Le efficientia del governamento ha diminuite! Le sentimento rebelle in %colony% non plus es equal o superior a %number% per cento. Le colonia non plus gania un bonus de production.
|
|
model.colony.lostVeryGoodGovernment=Le efficientia del governamento ha diminuite! Le sentimento rebelle in %colony% non plus es equal o superior a %number% per cento. Alcun bonuses de production ha essite perdite.
|
|
model.colony.minimumColonySize=%object% impedi le reduction ulterior del population.
|
|
model.colony.stance.alliance=Le %nation% es felice de vider un alliato digne de fide como vos.
|
|
model.colony.stance.ceaseFire=Le %nation% vos jecta reguardos hostil e prepara evidentemente lor defensa.
|
|
model.colony.stance.peace=Le %nation% vos saluta cortesemente e demanda si vos veni in pace.
|
|
model.colony.stance.uncontacted=Le %nation% vos reguarda con diffidentia, perque vostre habito e lingua les es alien.
|
|
model.colony.stance.war=Le %nation% tira sur vos a omne occasion.
|
|
model.colony.unbuildable=%colony% non pote construer %object% in iste momento. %object% ha essite removite del cauda de construction.
|
|
model.colony.veryBadGovernment=Le governamento de %colony% es multo inefficiente. Forte penalitates es applicate al production.
|
|
model.colony.veryGoodGovernment=Le efficientia del governamento se ha meliorate! Le sentimento rebelle in %colony% es ora equal o superior a %number% per cento.
|
|
model.colonyTile.claim=(revindicar %direction%)
|
|
model.diplomaticTrade.receive.contact=Salutationes fraterne del gloriose nation %nation%.
|
|
model.diplomaticTrade.receive.diplomatic=Que nos negotia con %nation%.
|
|
model.diplomaticTrade.receive.trade=Que nos considera le offerta de commercio del %nation%.
|
|
model.diplomaticTrade.receive.tribute=%nation% exige un tributo de nos!
|
|
model.diplomaticTrade.send.contact=Nos ha incontrate membros del nation %nation%.
|
|
model.diplomaticTrade.send.diplomatic=Que nos considera nostre situation diplomatic con %nation%.
|
|
model.diplomaticTrade.send.trade=Que nos propone un commercio con %nation% in %settlement%.
|
|
model.diplomaticTrade.send.tribute=Nos exige un tributo de %nation% in %settlement%.
|
|
model.direction.N.name=nord
|
|
model.direction.NE.name=nord-est
|
|
model.direction.E.name=est
|
|
model.direction.SE.name=sud-est
|
|
model.direction.S.name=sud
|
|
model.direction.SW.name=sud-west
|
|
model.direction.W.name=west
|
|
model.direction.NW.name=nord-west
|
|
model.historyEventType.abandonColony.description=Tu abandona le colonia de %colony%.
|
|
model.historyEventType.ceaseFire.description=Cessa-le-foco signate con {{tag:country|%nation%}}.
|
|
model.historyEventType.cityOfGold.description={{tag:country|%nation%}} discoperi %city%, un del Septe Citates de Auro, e un tresor de %treasure% de auro.
|
|
model.historyEventType.colonyConquered.description=Tu colonia %colony% es conquirite per {{tag:country|%nation%}}.
|
|
model.historyEventType.colonyDestroyed.description=Tu colonia %colony% es destruite per {{tag:country|%nation%}}.
|
|
model.historyEventType.conquerColony.description=Tu conquire le colonia %nation% de %colony%.
|
|
model.historyEventType.declareIndependence.description=Tu declara le independentia del Corona.
|
|
model.historyEventType.declareWar.description=Guerra declarate con {{tag:country|%nation%}}.
|
|
model.historyEventType.destroyNation.description={{tag:country|%nation%}} destrue le %nativeNation%.
|
|
model.historyEventType.destroySettlement.description=Tu ha destruite le establimento %settlement% del %nation%.
|
|
model.historyEventType.discoverNewWorld.description=Tu discoperi le Nove Mundo.
|
|
model.historyEventType.discoverRegion.description={{tag:country|%nation%}} discoperi %region%.
|
|
model.historyEventType.formAlliance.description=Alliantia negotiate con {{tag:country|%nation%}}.
|
|
model.historyEventType.foundColony.description=Tu funda le colonia de %colony%.
|
|
model.historyEventType.foundingFather.description=%father% se junge al Congresso Continental.
|
|
model.historyEventType.independence.description=Tu realisa le independentia del Corona.
|
|
model.historyEventType.makePeace.description=Accordo de pace signate con {{tag:country|%nation%}}.
|
|
model.historyEventType.meetNation.description=Tu incontra le nation %nation%.
|
|
model.historyEventType.nationDestroyed.description=Le nation %nation% non plus es presente in le Nove Mundo.
|
|
model.historyEventType.spanishSuccession.description=Le {{tag:country|%loserNation%}} cede tote lor colonias in le Nove Mundo a {{tag:country|%nation%}}.
|
|
model.indianSettlement.mostHatedNone=Nulle
|
|
model.indianSettlement.mostHatedUnknown=Incognite
|
|
model.indianSettlement.nameUnknown=Incognite
|
|
model.indianSettlement.skillNone=Nulle
|
|
model.indianSettlement.skillUnknown=Incognite
|
|
model.indianSettlement.lastSale=Vendite %goodsType% pro %price% in %turn%
|
|
model.indianSettlement.tension.angry=Le bravos del nation %nation% se occupa practicante le tiro de precision. Le feminas e infantes se cela in lor tentas.
|
|
model.indianSettlement.tension.content=Le membros del nation %nation% es occupate a travaliar. Lor infantes joca allegremente le joco de celamento.
|
|
model.indianSettlement.tension.displeased=Le membros del nation %nation% es occupate a travaliar. Lor infantes se absconde, e lor ancianos arruga le fronte.
|
|
model.indianSettlement.tension.happy=Le membros del nation %nation% dansa felicemente circa lor foco de campo, cantante le cantiones de lor ancestres.
|
|
model.indianSettlement.tension.hateful=Le bravos del nation %nation% agita lor armas. Illes ha adornate lor cincturas con le scalps de lor inimicos, e lor palos de tortura monstra le signos de uso intensive.
|
|
model.indianSettlement.tension.unknown=Incognite
|
|
model.indianSettlement.tension.wary=Caute
|
|
model.indianSettlement.wantedGoodsNone=Nulle
|
|
model.indianSettlement.wantedGoodsUnknown=Incognite
|
|
model.lostCityRumour.name=Rumor de citate perdite
|
|
model.lostCityRumour.burialGround.description=Tu ha profanate le cemeterio sacre del %nation%! Pro isto, tu debe morir!
|
|
model.lostCityRumour.cibola.description=Tu ha discoperite %city%, un del Septe Citates de Auro, e robate tresores valente %money%! Displacia le carro de tresor a un de tu colonias pro incassar lo, o porta lo a Europa in un Galeon.
|
|
model.lostCityRumour.colonist.description=Tu incontra le superviventes de un colonia perdite. In excambio de alimento, illes jura fidelitate al Corona!
|
|
model.lostCityRumour.expeditionVanishes.description=Tu expedition evanesce sin lassar un tracia!
|
|
model.lostCityRumour.fountainOfYouth.description=Tu ha discoperite un Fontana del Juventute. Colonos europee curre in massa a tu portos!
|
|
model.lostCityRumour.fountainOfYouth.noEurope.description=Tu ha discoperite un Fontana del Juventute.
|
|
model.lostCityRumour.learn.description=Tu %unit% ha acquirite experientia e es ora un %type%!
|
|
model.lostCityRumour.nothing.0.description=Le rumor de un Citate Perdite se prova de esser, in effecto, nihil altere que un rumor!
|
|
model.lostCityRumour.nothing.mayans.description=Tu discoperi ancian inscriptiones que prophetisa le fin del mundo! Le rumores se diffunde e le credule colonos perde tempore disputante si le catastrophe es imminente o arrivara in %years% annos.
|
|
model.lostCityRumour.nothing.mounds.description=Le monticulos es frigide e vacue.
|
|
model.lostCityRumour.ruins.description=Tu ha discoperite le ruinas de un civilisation perdite. Intra es auro e artefactos valente %money%!
|
|
model.lostCityRumour.ruins.mounds.description=Intra, tu trova incredibile tresores valente %money% de auro!
|
|
model.lostCityRumour.tribalChief.description=Le chef de un parve tribo te offere bagatellas valente %money% de auro!
|
|
model.lostCityRumour.tribalChief.mounds.description=Intra, tu trova parve ornamentos de un valor de %money%.
|
|
model.market.priceDecrease=In %market%, le precio de %goods% ha diminuite a %sell%/%buy%.
|
|
model.market.priceIncrease=In %market%, le precio de %goods% ha augmentate a %sell%/%buy%.
|
|
model.messageType.buildingCompleted.name=Edificios completate
|
|
model.messageType.combatResult.name=Resultatos de combatto
|
|
model.messageType.default.name=Messages
|
|
model.messageType.demands.name=Demandas del indigenas
|
|
model.messageType.foreignDiplomacy.name=Diplomatia exterior
|
|
model.messageType.giftGoods.name=Donos de indigenas
|
|
model.messageType.goodsMovement.name=Movimento de benes
|
|
model.messageType.governmentEfficiency.name=Efficientia del governamento
|
|
model.messageType.lostCityRumour.name=Rumores de citate perdite
|
|
model.messageType.marketPrices.name=Precios de mercato
|
|
model.messageType.missingGoods.name=Benes mancante
|
|
model.messageType.sonsOfLiberty.name=Filios del Libertate
|
|
model.messageType.tutorial.name=Tutorial
|
|
model.messageType.unitAdded.name=Unitates addite
|
|
model.messageType.unitArrived.name=Unitate arrivate
|
|
model.messageType.unitDemoted.name=Degradationes de unitates
|
|
model.messageType.unitImproved.name=Meliorationes de unitates
|
|
model.messageType.unitLost.name=Unitates perdite
|
|
model.messageType.unitRepaired.name=Reparationes de unitate
|
|
model.messageType.warehouseCapacity.name=Capacitate del depositos
|
|
model.messageType.warning.name=Advertimentos
|
|
model.monarch.action.addToRef.text=Le Corona ha addite %number% {{plural:%number%|%unit%}} al Fortia Expeditionari Regal. Le governatores colonial exprime lor preoccupation.
|
|
model.monarch.action.addToRef.no=Facite
|
|
model.monarch.action.declarePeace.text=Nos ha gratiosemente acceptate un tractato de pace con {{tag:country|%nation%}}.
|
|
model.monarch.action.declarePeace.no=Facite
|
|
model.monarch.action.declareWar.text=Le insolentia de {{tag:country|%nation%}} nos obliga a declarar les le guerra!
|
|
model.monarch.action.declareWarSupported.text=Le insolentia del {{tag:country|%nation%}} Nos fortia a declarar le guerra a illes! Pro accelerar le cosas, nostre truppas fidel (%force%) attende tu ordines, e un summa ulterior de %gold% ha essite addite a tu tresor.
|
|
model.monarch.action.declareWar.no=Facite
|
|
model.monarch.action.displeasure.text=Vos osa acceptar Nostre generose conditiones e tentar de evitar lor pagamento? Tal duplicitate recoltara le amar recompensa de Nostre displacer.
|
|
model.monarch.action.displeasure.no=Facite
|
|
model.monarch.action.forceTax.text=Nos disdigna vostre tentativa de evader Nostre taxation juste. Le nivello del impostos es ora %amount%%.
|
|
model.monarch.action.forceTax.no=Facite
|
|
model.monarch.action.hessianMercenaries.text=Io, %leader%, ha remarcate vostre situation militar e gratiosemente offere vos le servicios de nostre truppas loyal (%mercenaries%) pro le summa de %gold%.
|
|
model.monarch.action.hessianMercenaries.no=Guai, nos non pote pagar les.
|
|
model.monarch.action.hessianMercenaries.yes=Nos accepta
|
|
model.monarch.action.hessianMercenaries.header=Correspondentia estranier
|
|
model.monarch.action.lowerTax.text=Post consideration attente, nos ha gratiosemente decidite de bassar vostre taxas per %difference%%. Le nivello del impostos es ora %newTax%%.
|
|
model.monarch.action.lowerTax.no=Facite
|
|
model.monarch.action.lowerTaxOther.text=A fin de celebrar {{tag:%number%|0=Nostre recente nuptias|1=Nostre recente maritage a Nostre secunde sposa|2=le nascentia de un Principe Hereditari|3=le nascentia de un filio regal|4=le nascentia de un filia regal}}, Nos ha gratiosemente decidite de bassar vostre impostos per %difference%%. Le taxa de imposto es ora %newTax%%.
|
|
model.monarch.action.lowerTaxOther.no=Longe vita al Rege!
|
|
model.monarch.action.lowerTaxWar.text=A fin de celebrar Nostre recente victoria contra le perfide {{tag:people|%nation%}}, Nos ha gratiosemente decidite de bassar vostre impostos per %difference%%. Le taxa de imposto es ora %newTax%%.
|
|
model.monarch.action.lowerTaxWar.no=Hurra!
|
|
model.monarch.action.monarchMercenaries.text=A fin de supportar vos in nostre guerras colonial, nos ha decidite de provider vos de mercenarios (%mercenaries%) al precio de %gold% monetas de auro.
|
|
model.monarch.action.monarchMercenaries.no=Guai, nos non pote pagar les.
|
|
model.monarch.action.monarchMercenaries.yes=Nos accepta
|
|
model.monarch.action.raiseTaxAct.text=Le varie actos de defiantia perpetrate per le colonos disloyal de %newWorld% non Nos lassa altere option que imponer un nove Lege de {{tag:%number%|0=Navigation|1=The|2=Lana|3=Cappello|4=Melassa|5=Timbro}} que augmenta vostre impostos a %amount%%. Si vos non accepta, Nos habera le placer de boycottar vostre %goods%!
|
|
model.monarch.action.raiseTaxAct.no=Da me le libertate o da me le morte!
|
|
model.monarch.action.raiseTaxAct.yes=Nos accepta
|
|
model.monarch.action.raiseTaxWar.text=Nos regretta deber informar vos que le recente reversos de fortuna in Nostre guerra contra {{tag:country|%nation%}} non Nos lassa altere option que augmentar vostre taxas a %amount%%. Si vos non accepta, Nos essera fortiate a boycottar vostre %goods%!
|
|
model.monarch.action.raiseTaxWar.no=Nulle taxation sin representation!
|
|
model.monarch.action.raiseTaxWar.yes=Nos accepta
|
|
model.monarch.action.supportLand.text=A fin de assister vos in vostre guerras colonial, le Corona ha decidite de provider vos de alcun truppas veteran (%addition%).
|
|
model.monarch.action.supportLand.no=Facite
|
|
model.monarch.action.supportSea.text=A fin de proteger le vias maritime del depredationes de corsarios, bucaneros e piratas, le Corona ha decidite de provider vos de certe reinfortios naval (%addition%).
|
|
model.monarch.action.supportSea.no=Facite
|
|
model.monarch.action.waiveTax.text=In Nostre sagessa, Nos ha gratiosemente decidite de renunciar a un augmento del taxas.
|
|
model.monarch.action.waiveTax.no=Facite
|
|
model.nation.turkish.name={{tag:|country=Le Imperio Ottoman|people=Ottomanos|default=Ottoman}}
|
|
model.nation.german.name={{tag:|country=Le Sacre Imperio Roman|people=Germanos|default=German}}
|
|
model.nation.prussian.name={{tag:|country=Prussia|people=Prussianos|default=Prussian}}
|
|
model.nation.austrian.name={{tag:|country=Austria|people=Austriacos|default=Austriac}}
|
|
model.advantages.none.name=Necun
|
|
model.advantages.none.shortDescription=Nulle avantage pro nationes jocabile. Isto es visate principalmente pro le partitas multi-jocator.
|
|
model.advantages.fixed.name=Fixe
|
|
model.advantages.fixed.shortDescription=Tote le nationes usa lor avantages predefinite. Isto es usate pro emular le joco original.
|
|
model.advantages.selectable.name=Seligibile
|
|
model.advantages.selectable.shortDescription=Le avantages national es seligibile e pote esser non unic.
|
|
model.nationState.aiOnly.name=AI solmente
|
|
model.nationState.aiOnly.shortDescription=Iste nation es solmente disponibile pro jocatores IA
|
|
model.nationState.available.name=disponibile
|
|
model.nationState.available.shortDescription=Tu pote jocar como iste nation
|
|
model.nationState.notAvailable.name=non disponibile
|
|
model.nationState.notAvailable.shortDescription=Iste nation non es disponibile
|
|
model.noClaimReason.europeans.description=Iste terra es revindicate per un altere nation europee.
|
|
model.noClaimReason.natives.description=Iste terra es revindicate per un tribo indigena.
|
|
model.noClaimReason.occupied.description=Iste territorio es occupate per un inimico periculose.
|
|
model.noClaimReason.rumour.description=Il ha qualcosa de estranie hic. Nos debe investigar lo ante de laborar hic.
|
|
model.noClaimReason.settlement.description=Nos non pote usar terra ubi un stabilimento es presente.
|
|
model.noClaimReason.terrain.description=Iste terra non es appropriate pro un colonia.
|
|
model.noClaimReason.water.description=Nos non revindica le aquas.
|
|
model.noClaimReason.worked.description=Un altere stabilimento usa jam iste terra.
|
|
model.player.colonialIndependence=Solmente jocatores colonial pote declarar independentia
|
|
model.player.forces=Fortias de %nation%
|
|
model.player.independentMarket=Europa
|
|
model.player.startGame=Post menses de navigation, tu ha finalmente arrivate al costa de un continente incognite. Naviga {{tag:%direction%|west=verso le west|east=verso le est|default=contra le vento}} pro discoperir le Nove Mundo e reclamar lo pro le Corona.
|
|
model.player.waitingFor=Attendente: {{tag:country|%nation%}}
|
|
model.regionType.coast.name=Costa
|
|
model.regionType.coast.unknown=Region costari incognite
|
|
model.regionType.desert.name=Deserto
|
|
model.regionType.desert.unknown=Deserto incognite
|
|
model.regionType.lake.name=Laco
|
|
model.regionType.lake.unknown=Laco incognite
|
|
model.regionType.land.name=Region
|
|
model.regionType.land.unknown=Region incognite
|
|
model.regionType.mountain.name=Catena montaniose
|
|
model.regionType.mountain.unknown=Catena montaniose incognite
|
|
model.regionType.ocean.name=Oceano
|
|
model.regionType.ocean.unknown=Mares incognite
|
|
model.regionType.river.name=Fluvio
|
|
model.regionType.river.unknown=Fluvio incognite
|
|
scope.method.isIndian.name=indigenas
|
|
model.stance.alliance.name=Alliantia
|
|
model.stance.ceaseFire.name=Cessa-le-foco
|
|
model.stance.peace.name=Pace
|
|
model.stance.uncontacted.name=Non contactate
|
|
model.stance.war.name=Guerra
|
|
model.tension.happy.name=Felice
|
|
model.tension.content.name=Contente
|
|
model.tension.displeased.name=Discontente
|
|
model.tension.angry.name=Irate
|
|
model.tension.hateful.name=Odiose
|
|
model.tile.nameLocation=%name% (%location%)
|
|
model.tile.nearLocation=Al %direction% de %location%
|
|
model.tile.simpleLabel=Tegula (%x%, %y%)
|
|
warning.europeanLand=Parte del territorio de tu nove colonia es ja possedite per europeos.
|
|
warning.landLocked=Le nove colonia non haberea accesso directe al mar.
|
|
warning.nativeLand=Parte del territorio de tu nove colonia es ja reclamate per indigenas.
|
|
warning.noBuildingMaterials=Le nove colonia producerea multo pauc %goods%.
|
|
warning.noFood=Le nove colonia producerea multo pauc alimentos.
|
|
warning.ownLand=Parte del territorio de tu nove colonia es ja possedite per te.
|
|
model.tradeItem.colony.name=Colonia
|
|
model.tradeItem.colony.description=le colonia de %colony%
|
|
model.tradeItem.gold.name=Auro
|
|
model.tradeItem.gold.description=le summa de %amount% de auro
|
|
model.tradeItem.goods.name=Benes
|
|
model.tradeItem.incite.name=Declarar le guerra a
|
|
model.tradeItem.incite.description=guerra contra {{tag:country|%nation%}}
|
|
model.tradeItem.stance.name=Postura
|
|
model.tradeItem.unit.name=Unitate
|
|
model.tradeRoute.allEmpty=Tote le haltos es vacue.
|
|
model.tradeRoute.alwaysPresent=%goodsType% es cargate a tote le haltos.
|
|
model.tradeRoute.duplicateName=Iste route de commercio ha le mesme nomine que un de tu routes de commercio existente: %name%. Per favor elige un nomine unic.
|
|
model.tradeRoute.notEnoughStops=Un route de commercio require al minus 2 haltos.
|
|
model.tradeRoute.nullName=Iste route de commercio non ha nomine!
|
|
model.tradeRoute.nullOwner=Iste route de commercio non ha proprietario!
|
|
model.tradeRoute.invalidStop=Le halto %location% non es valide.
|
|
model.season.autumn.name=Autumno
|
|
model.season.spring.name=Primavera
|
|
model.unit.attackTileOdds=Attaccar! (probabilitate de successo: %chance%%)
|
|
model.unit.goingTo={{tag:%type%|person=Marchante|ship=Navigante|other=In viage}} verso %location%
|
|
model.unit.occupation.goingSomewhere=G
|
|
model.unit.occupation.inTradeRoute=T
|
|
model.unit.occupation.underRepair=R
|
|
model.unit.occupation.unknown=?
|
|
model.unit.onBoard=A bordo de %unit%
|
|
model.unit.underRepair=Reparation(%turns%)
|
|
model.unit.unitState.active=-
|
|
model.unit.unitState.fortified=F
|
|
model.unit.unitState.fortifying=F
|
|
model.unit.unitState.inColony=B
|
|
model.unit.unitState.sentry=S
|
|
model.unit.unitState.skipped=X
|
|
model.unit.unitState.toAmerica=G
|
|
model.unit.unitState.toEurope=G
|
|
model.noAddReason.alreadyPresent.description=Jam presente in iste loco.
|
|
model.noAddReason.anotherColony.description=Iste loco es usate per un altere colonia tue.
|
|
model.noAddReason.capacityExceeded.description=Il non resta spatio sufficiente in iste loco.
|
|
model.noAddReason.claimRequired.description=Iste loco es le proprietate de un altere nation, ma pote esser revindicate.
|
|
model.noAddReason.colonyCenter.description=Nihil pote esser addite al centro del colonia.
|
|
model.noAddReason.maximumSkill.description=Le habilitate del unitate excede le maximo de habilitate supportate per iste loco.
|
|
model.noAddReason.minimumSkill.description=Le unitate non ha le habilitate necessari pro travaliar a iste loco.
|
|
model.noAddReason.missingAbility.description=Es necessari construer Docks pro poter utilisar iste loco.
|
|
model.noAddReason.missingSkill.description=Un habilitate special es requirite pro utilisar iste loco.
|
|
model.noAddReason.occupiedByEnemy.description=Iste loco es occupate per un unitate de un altere nation.
|
|
model.noAddReason.ownedByEnemy.description=Iste loco es le proprietate de un altere nation.
|
|
model.noAddReason.wrongType.description=Typo incorrecte pro iste loco.
|
|
model.building.noStudent=Nostre %teacher% in %colony% ha besonio de un studente.
|
|
model.building.noInput=Le %building% in %colony% ha cessate le production per manco de %inputGoods%.
|
|
model.building.unitEducated=In %colony%, %oldName% ha devenite %unit% per education.
|
|
model.colony.buildNeedPop=Nos non pote construer %building% in %colony%! Isto require un population plus numerose.
|
|
model.colony.buildableNeedsGoods=Il manca %amount% %goodsType% pro construer %buildable% in %colony%, Vostre Excellentia.
|
|
model.colony.buildingReady=%colony% ha completate le edificio %building%.
|
|
model.colony.cannotBuild=Tu construe nihil in %colony%.
|
|
model.colony.colonistStarved=Un colono ha morite de fame in %colony%!
|
|
model.colony.colonyStarved=Le ultime colono in %colony% ha morite de fame, lassante le colonia abandonate.
|
|
model.colony.customs.sale=Le doana a %colony% ha vendite: %data%.
|
|
model.colony.customs.saleData=%amount% %goods% pro %gold%
|
|
model.colony.famineFeared=On time le fame in %colony%. Il resta alimento pro solmente %number% tornos.
|
|
model.colony.newColonist=Nove colono in %colony%.
|
|
model.colony.newConvert=Un nove converso %nation% ha arrivate in %colony%.
|
|
model.colony.notBuildingAnything=Nihil es in construction in %colony%.
|
|
model.colony.soLDecrease=Le sentimento rebelle in %colony% ha diminuite a %newSoL% per cento!
|
|
model.colony.soLIncrease=Le adhesion al Filios del Libertate in %colony% ha augmentate a %newSoL% per cento!
|
|
model.colony.unitReady=%colony% ha finite le construction de %unit%.
|
|
model.colony.warehouseEmpty=Il ha ora minus de %level% unitates de %goods% in tu deposito in %colony%.
|
|
model.colony.warehouseFull=Il ha ora plus de %level% unitates de %goods% in tu deposito in %colony%.
|
|
model.colony.warehouseOverfull=Tu deposito in %colony% ha attingite su capacitate de %goods%.
|
|
model.colony.warehouseSoonFull=Tu deposito in %colony% excedera tu capacitate pro %goods% durante le proxime torno. %amount% unitates de %goods% essera perdite.
|
|
model.colony.warehouseWaste=Tu deposito in %colony% ha excedite su capacitate de %goods%. %waste% unitates ha essite perdite.
|
|
model.colony.workersEvicted=A %colony%, vostre colonos non pote plus laborar in %location% a causa del presentia de %enemyUnit%.
|
|
model.colonyTile.resourceExhausted=Ressource %resource% exhaurite in %colony%
|
|
model.game.spanishSuccession=Vostre Excellentia, le Guerra de Succession Espaniol ha finite in Europa. In le Tractato de Utrecht, {{tag:country|%loserNation%}} ha essite fortiate a ceder tote le colonias in le Nove Mundo a {{tag:country|%nation%}}!
|
|
model.indianSettlement.mission.denounced=Tu missionario a %settlement% ha essite denunciate e executate!
|
|
model.indianSettlement.mission.destroyed=Vostre missionario a %settlement% ha morite in le destruction del stabilimento.
|
|
model.player.alarmIncrease.tension.angry=Le chef del %nation% a %settlement% adverti que le bravos appella apertemente al guerra con le %enemy%, pro disembarassar nos de vostre colonos arrogante e belligerente que invade nostre terras.
|
|
model.player.alarmIncrease.tension.content=Le chef del %nation% a %settlement% saluta su amicos le %enemy%. Nos es felice de vider crescer le cooperation inter nos, ma nos es preoccupate per le invasiones de vostre colonos in nostre terras.
|
|
model.player.autoRecruit=Tensiones religiose in %europe% incita le %unit% a emigrar.
|
|
model.player.colonyGoodsParty.harbour=Vostre colonos in %colony% ha jectate %amount% unitates de %goods% in le porto in protesto contra iste injuste taxation per le Corona!
|
|
model.player.colonyGoodsParty.horses=Tu colonos in %colony% ha liberate %amount% cavallos in protesto contra iste taxation injuste per le Corona!
|
|
model.player.colonyGoodsParty.landLocked=Vostre colonos in %colony% ha comburite %amount% unitates de %goods% super le placia del mercato in protesto contra iste injuste taxation per le Corona!
|
|
model.player.dead.european=Vostre Excellentia, {{tag:country|%nation%}} ha declarate un retiro inconditional del affaires del Nove Mundo!
|
|
model.player.dead.native=Vostre Excellentia, le %nation% ha essite destruite.
|
|
model.player.disaster.bankruptcy.start=Vos non ha pagate pro le mantenentia de tote le edificios. Sanctiones sever essera imponite al production.
|
|
model.player.disaster.bankruptcy.stop=Vos es de novo in conditiones de pagar pro le mantenentia de tote le edificios. Le sanctiones al production ha essite levate.
|
|
model.player.disaster.effect.colonyDestroyed=%colony% ha essite completemente destruite.
|
|
model.player.disaster.strikes=Vostre colonia %colony% ha essite colpate per un %disaster%.
|
|
model.player.emigrate=In %europe%, %unit% ha decidite de emigrar.
|
|
model.player.foundingFatherJoinedCongress=%foundingFather% se ha unite al congresso!\n\n%description%
|
|
model.player.ignoredMercenaries=Le Corona ha retirate le anterior offerta gratiose de appoio mercenari a causa de non-responsa.
|
|
model.player.ignoredTax=Le Corona ha augmentate le taxa de imposto a %amount%% como annunciate anteriormente.
|
|
model.player.interventionForceArrives=Le promittite Fortia de Intervention arriva!
|
|
model.player.soLDecrease=Le adhesion al Filios del Libertate in tu colonias ha diminuite a %newSoL% per cento!
|
|
model.player.soLIncrease=Le adhesion al Filios del Libertate in tu colonias ha augmentate a %newSoL% per cento!
|
|
model.player.stance.alliance.declared=Vostre Excellentia, le nation %nation% es in alliantia con nos!
|
|
model.player.stance.alliance.others=Vostre Excellentia, le %attacker% es in alliantia con le %defender%.
|
|
model.player.stance.ceaseFire.declared=Vostre Excellentia, le nation %nation% ha acceptate un cessa-le-foco con nos!
|
|
model.player.stance.ceaseFire.others=Vostre Excellentia, le %attacker% ha acceptate un cessa-le-foco con le %defender%.
|
|
model.player.stance.peace.declared=Vostre Excellentia, le nation %nation% es in pace con nos!
|
|
model.player.stance.peace.others=Vostre Excellentia, le %attacker% es in pace con le %defender%.
|
|
model.player.stance.war.declared=Mal novas, Vostre Excellentia, le nation %nation% nos ha declarate le guerra!
|
|
model.player.stance.war.others=Vostre Excellentia, le %attacker% ha declarate le guerra al %defender%.
|
|
combat.automaticDefence=Tu %unit% in %colony% ha prendite le armas pro defender le colonia!
|
|
combat.burnMissions=Tote le missiones del %nation% verso %enemyNation% ha essite comburite!
|
|
combat.equipmentCaptured=Attention, le bravos del %nation% ha acquirite %equipment%!
|
|
combat.newConvertFromAttack=%unit% accepta le rendition de un espaventate %enemyUnit% %enemyNation%!
|
|
combat.unitLoseAutoEquip=Disfacta a %location%: %unit% se defendeva con corage ma ha essite disarmate per le attacco de %enemyUnit% %enemyNation%.
|
|
combat.unitPromoted=%oldName% ha essite promovite a %unit%.
|
|
model.region.north.name=Nord
|
|
model.region.northEast.name=Nord-est
|
|
model.region.east.name=Est
|
|
model.region.southEast.name=Sud-est
|
|
model.region.south.name=Sud
|
|
model.region.southWest.name=Sud-west
|
|
model.region.west.name=West
|
|
model.region.northWest.name=Nord-west
|
|
model.region.center.name=Centro
|
|
model.region.arctic.name=Arctico
|
|
model.region.antarctic.name=Antarctico
|
|
model.region.pacific.name=Oceano Pacific
|
|
model.region.northPacific.name=Oceano Pacific Nord
|
|
model.region.southPacific.name=Oceano Pacific Sud
|
|
model.region.atlantic.name=Oceano Atlantic
|
|
model.region.northAtlantic.name=Oceano Atlantic Nord
|
|
model.region.southAtlantic.name=Oceano Atlantic Sud
|
|
model.unit.arriveInEurope=Nostre nave ha arrivate in %europe%, Vostre Excellentia.
|
|
model.unit.attrition=Tu %unit% a %location% ha essite inglutite per le jungla!
|
|
model.unit.experience=In %colony%, %oldName% ha devenite %unit% per experientia.
|
|
model.unit.nativeSettlementContact=Tu incontra exploratores %nation% de %settlement%.
|
|
model.unit.noMoreTools=%location%: Tu pionero ha exhaurite tote su utensiles e ha redevenite %unit%.
|
|
model.unit.slowed=Un %enemyUnit% del %enemyNation% relenta le movimento de nostre %unit%.
|
|
model.unit.unitRepaired=%unit% ha essite reparate in %repairLocation%.
|
|
model.unit.hardyPioneer.noMoreTools=%location%: Tu Pionero Robuste ha exhaurite tote su utensiles.
|
|
error.couldNotLoad=Un error occurreva durante le cargamento del partita ab le file %name%
|
|
error.couldNotSave=Un error occurreva durante le salveguarda del partita in le file %name%
|
|
main.defaultPlayerName=Nomine del jocator
|
|
main.javaVersion=Java version %minVersion% o melior es recommendate pro executar FreeCol\n(%version% detegite, usa --no-java-check pro saltar iste verification).
|
|
main.memory=Es necessari assignar plus de %memory% bytes de memoria pro usar le JVM.\nReinitia FreeCol con: java -Xmx%minMemory%M -jar FreeCol.jar
|
|
main.userDir.fail=FreeCol non ha trovate directorios apte pro salveguardar le datos de usator. Le programma pote continuar, ma tu debe expectar problemas.
|
|
client.baseData=Impossibile trovar le directorio de datos %dir%.\n FreeCol non ha potite trovar su files de datos.\n Per favor assecura que illos sia presente.\n Si FreeCol cerca in le mal directorio, alora\n adjunge un parametro al commando de execution:\n --freecol-data <data-directory>
|
|
client.choicePlayer=Selige un nation:
|
|
client.classic=Impossibile cargar le mappa de ressources ab le insimul de regulas 'classic'.
|
|
client.headlessDebug=Le modo sin capite necessita un execution in modo debugging.
|
|
client.headlessRequires=Le modo sin capite necessita un partita salveguardate o un specification.
|
|
client.laf=Impossibile installar le apparentia de FreeCol.
|
|
abandonEducation.action.studying=studio
|
|
abandonEducation.action.teaching=inseniamento
|
|
abandonEducation.no=Continuar education
|
|
abandonEducation.text=Si tu %unit% quita %colony%, le %action% in le %building% essera abandonate. Es tu secur que illo debe quitar?
|
|
abandonEducation.yes=Abandonar education
|
|
abandonTeaching.text=Si tu %unit% quita le %building% ille cessara de inseniar. Es tu secur que ille debe partir?
|
|
armedUnitSettlement.attack=Attaccar
|
|
armedUnitSettlement.tribute=Demandar un tributo
|
|
boycottedGoods.dumpGoods=Jectar benes
|
|
boycottedGoods.text=Post que le %goods% ha essite boycottate per le Corona, tu non pote vender los in %europe%. Vole tu pagar tu arretrato (%amount% de auro), o vole tu jectar le benes in le porto, destruente los?
|
|
buy.moreGold=Peter un precio plus basse
|
|
buy.takeOffer=Acceptar le offerta
|
|
buy.text=Le %nation% vole vender lor %goods% pro %gold% (precio de compra europee: %euprice%)
|
|
clearTradeRoute.text=Tu %unit% es assignate a commerciar in le route %route%. Si tu selige su destination, illo abandonara iste route de commercio. Es tu secur de voler facer isto?
|
|
client.fullScreen=Le modo de schermo plen non es supportate pro iste dispositivo graphic.\nLe programma retorna al modo de fenestra.
|
|
confirmHostile.alliance=Tu non pote attaccar un nation alliate! Vole tu vermente rumper tu alliantia con {{tag:country|%nation%}} e declarar le guerra?
|
|
confirmHostile.ceaseFire=Tu ha signate un cessa-le-foco con {{tag:country|%nation%}}. Vole tu vermente attaccar les?
|
|
confirmHostile.peace=Tu es in pace con {{tag:country|%nation%}}. Vole tu vermente declarar le guerra?
|
|
confirmTribute.broke=Nostre spias reporta que {{tag:country|%nation%}} es completemente sin moneta. Que nos non perde nostre tempore con demandas de tributo.
|
|
confirmTribute.european=Le %nation% %danger% e %finance%. Quante tributo debe nos exiger de illes?
|
|
confirmTribute.happy=Le %nation% a %settlement% es bon amicos a nos; il esserea regrettabile damnificar nostre cameraderia.
|
|
confirmTribute.no=Forsan il esserea plus bon non
|
|
confirmTribute.normal=Es certemente difficile, ma le %nation% a %settlement% pote haber qualcosa de valor. Debe nos demandar un tributo de illes?
|
|
confirmTribute.unwise=Le %nation% es forte e numerose; securmente non es prudente provocar les.
|
|
confirmTribute.warLikely=Attention, un demanda de tributo poterea reactivar le guerra con le %nation%.
|
|
confirmTribute.yes=Proceder a demandar tributo
|
|
danger.high=plus ben armate que nos
|
|
danger.low=non es un menacia pro nos
|
|
danger.normal=pote devenir un menacia
|
|
error.noSuchFile=Le file specificate non existe o non es un file normal.
|
|
finance.high=es financiarimente secur
|
|
finance.low=cognoscite pro esser paupere
|
|
finance.normal=habe un parve reserva de auro
|
|
indianLand.cancel=Abandonar le terra
|
|
indianLand.pay=Offerer %amount% de auro pro le terra
|
|
indianLand.take=Prender lo que es nostre de derecto
|
|
indianLand.text=Iste terra es le proprietate del %player%. Vole tu:
|
|
info.autodetectLanguageSelected=Tu ha optate pro autodeteger le lingua. Isto essera facite quando tu reinitia le joco.
|
|
info.enterSomeText=Per favor entra texto.
|
|
info.newLanguageSelected=Le lingua %language% ha essite seligite. Tu debe reinitiar le joco pro effectuar le cambio.
|
|
missionarySettlement.establish=Stabilir un mission
|
|
missionarySettlement.heresy=Denunciar como heresia
|
|
missionarySettlement.incite=Incitar le indigenas
|
|
missionarySettlement.question=A qual scopo vole tu entrar in %settlement%?
|
|
nameColony.notUnique=Tu ha ja un colonia con le nomine %name%!
|
|
nameColony.text=Per favor da un nomine a nostre nove colonia:
|
|
scoutColony.attack=Attaccar
|
|
scoutColony.negotiate=Negotiar con le burgomaestro
|
|
scoutColony.spy=Spiar le colonia
|
|
scoutColony.text=Que vole tu facer con %unit% in %colony%?
|
|
scoutSettlement.attack=Attaccar
|
|
scoutSettlement.greetings=%alarmPart%\n\nSalutationes, viagiatores. Nos es le %nation% de %settlement%, un potente tribo con %number% %settlementType%.\n\n%skillPart%
|
|
scoutSettlement.skill=Nostre village es ben cognoscite pro su habile %skill%.
|
|
scoutSettlement.speak=Peter de parlar con le chef
|
|
scoutSettlement.trade.1=Nos volerea excambiar %goods1% con vos.
|
|
scoutSettlement.trade.2=Nos volerea excambiar %goods1% con vos. Nos anque pagarea ben pro %goods2%.
|
|
scoutSettlement.trade.3=Nos volerea excambiar %goods1% con vos. Nos anque pagarea ben pro %goods2% e %goods3%.
|
|
scoutSettlement.tribute=Demandar un tributo
|
|
sell.gift=Offerer le %goods% como presente
|
|
sell.moreGold=Peter plus auro
|
|
sell.takeOffer=Acceptar le offerta
|
|
sell.text=Le %nation% vole comprar tu %goods% pro %gold% (precio de vendita europee: %euprice%)
|
|
stopCurrentGame.no=Cancellar
|
|
stopCurrentGame.text=Un partita es ja in curso.
|
|
stopCurrentGame.yes=Terminar partita
|
|
tradeProposition.toBuy=Comprar
|
|
tradeProposition.toGift=Livrar dono
|
|
tradeProposition.toSell=Vender
|
|
buildColony.badUnit=Iste %unit% non pote construer un colonia.
|
|
buildColony.no=Nos deberea reconsiderar lo.
|
|
buildColony.tutorial=Tenta construer un Colonia per premer le clave %colonyKey% o seliger %colonyMenuItem% del menu %ordersMenuItem%.\n\nTu recipera un advertimento si il ha qualcosa de negative super le construction del Colonia in le loco seligite.
|
|
buildColony.yes=Pone le fundamentos!
|
|
buyProposition.text=Vole tu comprar benes?
|
|
cashInTreasureTrain.free=Vostre rege transportara vostre tresor a Europa SIN COSTO ADDITIONAL (salvo le impostos)!
|
|
cashInTreasureTrain.pay=Le rege pote transportar vostre tresor si ille recipe %fee%% del butino.
|
|
clearSpeciality.areYouSure=Es tu secur de voler degradar %oldUnit% a %unit%?
|
|
clearSpeciality.impossible=%unit% non pote esser degradate!
|
|
defeated.text=Tu ha essite vincite! Vole tu:
|
|
defeated.yes=Restar e mirar
|
|
defeatedSinglePlayer.text=Tu ha essite vincite!\n\nNunc es le tempore del nocte obscur, quando le cemeterios oscita e le inferno ipse suffla le contagion super le mundo, ora pote io biber sanguine calide! e facer tal affaires amar, que le die tremerea de vider.
|
|
defeatedSinglePlayer.yes=Entrar in modo de vindicantia
|
|
diplomacy.offerAccepted={{tag:country|%nation%}} ha acceptate tu offerta generose.
|
|
diplomacy.offerRejected={{tag:country|%nation%}} ha rejectate tu offerta generose.
|
|
disbandUnit.text=Es tu secur de voler dissolver iste unitate?
|
|
disbandUnit.yes=Dissolver
|
|
disembark.text=Salutationes marinero, vole tu disbarcar?
|
|
embark.text=Per favor selige le nave in le qual tu vole imbarcar:
|
|
equipUnit.impossible=%colony% non pote fornir %equipment% a %unit%.
|
|
event.discoverPacific=Vos ha discoperite le Oceano Pacific!
|
|
event.firstLanding=Prime disbarcamento in %name%!
|
|
exploreLostCityRumour.no=Lassa les in pace.
|
|
exploreLostCityRumour.text=Es tu secur de voler explorar le ruinas de un citate perdite?
|
|
exploreLostCityRumour.yes=Que mal poterea evenir?
|
|
exploreMoundsRumour.text=Tu discoperi alcun estranie monticulos. Es tu secur de voler explorar los?
|
|
gift.text=Que vole tu offerer como presente?
|
|
highscores.no=Tu non excedeva le score superior actual.
|
|
highscores.yes=Tu ha complite un nove score superior!
|
|
highseas.no=No, que nos resta in iste aquas.
|
|
highseas.text=Nos ha attingite le alte mar, Vostre Excellentia. Nos ha besonio de %number% {{plural:%number%|one=torno|other=tornos}} pro attinger Europa. Debe nos facer vela?
|
|
highseas.yes=Si, linea recta.
|
|
indianDemand.food.no=Guai, nostre depositos es vacue.
|
|
indianDemand.food.text=Le %nation% passa per tempores difficile. Nos pete al colonos de %colony% de divider le abundantia de vostre recoltas con nos in nostre tempore de indigentia. Per favor lassa nos haber %amount% de alimento.
|
|
indianDemand.food.yes=Nos dividera con placer.
|
|
indianDemand.gold.no=Dispare, fures!
|
|
indianDemand.gold.text=Le colonos de %colony% ha committite innumerabile atrocitates contra le %nation%. Ora nos exige %amount% de auro in reparation.
|
|
indianDemand.other.no=Dispare, fures!
|
|
indianDemand.other.text=Le colonos de %colony% ha committite innumerabile atrocitates contra le %nation%. Ora nos exige %amount% %goods% in reparation.
|
|
info.cantLearnSkill=Nos non inseniara a un %unit% le mestiero de un %skill%.
|
|
info.moveToDestinationFailed=Le %unit% a %location% non pote trovar un cammino verso %destination%!
|
|
info.noMoreSkill=Iste mestiero ha ja essite inseniate al europeos; il nos resta nihil a inseniar!
|
|
info.notEnoughGold=Tu non ha satis de auro pro comprar isto!
|
|
info.notYourTurn=Il non es ancora tu torno!
|
|
learnSkill.die=Tu ha violate le tabus sacre de nostre tribo! Ora tu nos servira de scopo de tiro.
|
|
learnSkill.leave=Tu es rude e grossier, parti ora o mori!
|
|
learnSkill.no=No gratias, forsan plus tarde
|
|
learnSkill.text=Vole tu viver inter le indigenas e devenir un %skill%?
|
|
learnSkill.yes=Si, me placerea
|
|
missionarySettlement.cancel=Que nos vive totes in pace!
|
|
missionarySettlement.inciteConfirm=Vole tu que nos attacca le %enemy% in excambio de %amount% de auro?
|
|
missionarySettlement.inciteGoldFail=Pro incitar un attacco contra le %player%, tu debe pagar %amount% de auro.
|
|
missionarySettlement.inciteQuestion=Qual fortia europee vole tu que nos attacca?
|
|
move.noAccessBeached=Un nave arenate del %nation% bloca nostre cammino.
|
|
move.noAccessContact=Nos debe establir contacto con le %nation% primo, Vostre Excellentia.
|
|
move.noAccessGoods=Le %nation% non commerciara con un %unit% vacue.
|
|
move.noAccessSettlement=Le %nation% non permitte a nostre %unit% de entrar in lor stabilimento.
|
|
move.noAccessSkill=Nostre %unit% non pote apprender del indigenas.
|
|
move.noAccessTrade=Nos non ha le autorisation de commerciar con altere nationes europee como {{tag:country|%nation%}}.
|
|
move.noAccessWar=Nos non pote commerciar con le nation %nation% durante le guerra.
|
|
move.noAccessWater=Nostre %unit% debe abbordar ante de entrar in le stabilimento.
|
|
move.noAttackWater=Nostre %unit% debe atterrar ante de attaccar.
|
|
move.noTile=Nostre %unit% non es sur le carta!
|
|
nameRegion.text=Tu ha discoperite un %type% e lo reclama pro le Corona! Como es costume, tu pote nominar lo:
|
|
newLand.text=Da un nomine a nostre nove terra:
|
|
payArrears.noGold=Tu non ha satis de auro pro repagar %amount% in arretratos de taxas!
|
|
payArrears.text=Le Rege boycotta iste benes usque tu ha pagate tu arretratos de taxas amontante a %amount% de auro. Vole tu pagar ora?
|
|
payForBuilding.text=Vole tu pagar %amount% de auro a fin de completar iste edificio?
|
|
renameColony.text=Per favor da un altere nomine a nostre colonia:
|
|
renameUnit.text=Per favor da un altere nomine a nostre unitate:
|
|
scoutSettlement.expertScout=Nos ha multo appreciate le belle historias contate per vostre explorator, e nos vos fornira guidas pro adjutar vostre ulterior exploration. Vostre explorator ha devenite un %unit%.
|
|
scoutSettlement.speakBeads=Benvenite, viagiator. Per favor, porta iste perlas preciose (del valor de %amount% de auro) a tu chef como offerta de pace.
|
|
scoutSettlement.speakDie=Tu ha violate le tabus sacre de nostre tribo! Ora tu nos servira de scopo de tiro.
|
|
scoutSettlement.speakNothing=Nos es sempre felice de dar le benvenita a viagiatores de {{tag:country|%nation%}}.
|
|
scoutSettlement.speakTales=Nos es contente de dar le benvenita al viagiatores de terras distante. Veni seder te juxta le foco e nos te contara contos de terras vicin.
|
|
sellProposition.text=Vole tu vender benes?
|
|
trade.noTrade=Commercio refusate a %settlement%.
|
|
trade.noTradeGoods=Nos non ha besonio de plus %goodsType%!
|
|
trade.noTradeHaggle=Nos es fatigate de vostre baratar incessante.
|
|
trade.noTradeHostile=Nos contemne vos e vostre benes. Dispare!
|
|
trade.nothingToSell=Regrettabilemente, nos ha nihil a vender in iste momento!
|
|
trade.welcome=Commercio con le %nation% in %settlement%
|
|
tradeRoute.atStop=In %location%:
|
|
tradeRoute.pathStop=Non pote trovar un cammino a %location%.
|
|
tradeRoute.prefix=%route%, %unit%:%data%
|
|
tradeRoute.toStop=In cammino a %location%.
|
|
tradeRoute.wait=Non ha labor a facer; sta attendente.
|
|
traderoute.warehouseCapacity=Si tu discarga tu %unit% in %colony%, le capacitate del deposito del colonia esserea excedite. %amount% %goods% esserea perdite. Vole tu discargar le benes totevia?
|
|
twoTurnsPerYear=A partir del anno %year%, il habera %amount% tornos per anno, in loco de un!
|
|
server.badColor=Color non valide: %color%
|
|
server.badNation=Nation non valide: %nation%
|
|
server.badNationType=Typo de nation non valide: %nationType%
|
|
server.couldNotConnect=Le connexion al servitor non poteva esser facite.
|
|
server.errorStartingGame=Un error occurreva durante le comenciamento del partita.\n%extra%
|
|
server.incompatibleVersions=Le partita salveguardate que tu tenta cargar non es compatibile con iste version de FreeCol.
|
|
server.initialize=Error de initialisation del servitor
|
|
server.invalidPlayerNations=Tote le jocatores debe seliger un nation unic ante que le partita pote comenciar.
|
|
server.maximumPlayers=Pardono, le numero maxime de jocatores ha essite attingite.
|
|
server.missingUserName=Le nomine de usator manca in le requesta de apertura de session.
|
|
server.missingVersion=Le version de FreeCol manca in le requesta de apertura de session.
|
|
server.noRouteToServer=Le servitor non pote esser rendite public perque illo non ha succedite a connecter se al metaservitor.
|
|
server.notAllReady=Non tote le jocatores es preste a comenciar le partita!
|
|
server.onlyAdminCanLaunch=Pardono, solmente le administrator del servitor pote lancear le partita.
|
|
server.reject=Le servitor non pote facer isto.
|
|
server.timeOut=Tempore limite excedite pro tentar connecter al servitor.
|
|
server.userNameInUse=Le nomine de usator %name% es jam in uso.
|
|
server.userNameNotPresent=Le nomine de usator %name% non es in iste joco, ma le sequentes lo es: %names%.
|
|
server.wrongFreeColVersion=Le version del cliente FreeCol es %clientVersion%, lo que non corresponde al version del servitor, %serverVersion%.
|
|
buildColony.others={{tag:country|%nation%}} ha fundate le nove colonia %colony% in %region%.
|
|
cashInTreasureTrain.colonial=Un tresor de %amount% de auro ha arrivate in Europa. %cashInAmount% de auro ha essite incassate.
|
|
cashInTreasureTrain.independent=Un tresor de %amount% ha essite addite al tresoreria national.
|
|
cashInTreasureTrain.otherColonial=Un tresor de %amount% ha essite transportate a Europa. Le monarcha del %nation% pare esser contente.
|
|
cashInTreasureTrain.otherIndependent=Un tresor de %amount% ha essite addite al tresoreria del %nation%.
|
|
declareIndependence.announce=Le colonias de %oldNation% ha declarate le independentia de %ruler% e es presentemente cognoscite sub le nomine de %newNation%.
|
|
declareIndependence.continentalArmyMuster=In supporto de tu declaration de independentia, %number% {{plural:%number%|%oldUnit%}} in %colony% ha essite promovite a {{plural:%number%|%unit%}}!
|
|
declareIndependence.interventionForce={{tag:country|%nation%}} promitte solemnemente a inviar un Fortia de Intervention pro supportar vostre lucta legitime pro independentia, a condition que vos genera %number% {{plural:%number%|one=Campana|other=Campanas}} de Libertate a fin de provar vostre determination.
|
|
declareIndependence.resolution=In iste Die le Congresso ha approbate le Resolution le plus importante, que jammais esseva prendite in America.\n\nIo es ben conscie del Labor e Sanguine e Tresor, que il Nos costara mantener iste Declaration, e supportar e defender iste Statos. Totevia per tote le Obscuritate io pote vider le Radios de incantante Lumine e Gloria. Io pote vider que le Fin plus que vale tote le Medios. E que le Posteritate triumphara in le Transaction de iste Die, etiam si nos lo regrettarea, lo que, io me fide in Deo, nos non facera.\n\nLe Fortia Expeditionari Regal tosto incumbera super nos. Prepara accuratemente nostre defensas durante que nos recruta voluntarios pro un nove Armea Continental.
|
|
declareIndependence.unitsSeized=In reaction a tu declaration de independentia, le Corona ha sasite le sequente unitates in Europa e al mar: %units%
|
|
deliverGift.goods=Le %player% livra un dono de %amount% %type% a %settlement%.
|
|
giveIndependence.announce=Tu ha disfacite le %ref% e finalmente ganiate le independentia! Tu officios de doanas pote ora liberemente vender a mercantes europee sin taxas o interferentia regal.
|
|
giveIndependence.otherAnnounce=%nation% ha disfacite %ref% e ganiate le independentia!
|
|
giveIndependence.unitsAcquired=Le sequente unitates del Fortia Expeditionari Regal se ha rendite a tu fortias victoriose: %units%
|
|
indianSettlement.mission.enemyDenounce=Un missionario del %enemy% accusava nostre missionario in %settlement% de heresia, ma le %nation% rejectava le inculpation.
|
|
indianSettlement.mission.noDenounce=Le %nation% rejecta le accusationes de heresia, e executa tu missionario como false propheta.
|
|
indianSettlement.mission.tension.angry=Missionario capturate. Le %nation% rejecta tu nove religion.
|
|
indianSettlement.mission.tension.content=Mission fundate. Le %nation% se approxima a tu nove religion con curiositate.
|
|
indianSettlement.mission.tension.displeased=Mission fundate. Le %nation% se senti offendite.
|
|
indianSettlement.mission.tension.happy=Mission fundate. Le %nation% se approxima a tu nove religion con gaudio.
|
|
indianSettlement.mission.tension.hateful=Missionario sacrificate. Le %nation% se ride de tu nove religion.
|
|
scoutSettlement.tributeAgree=Nos accepta de pagar %amount% de auro pro mantener le pace, ma non tenta facer isto un altere vice!
|
|
scoutSettlement.tributeDisagree=Nos non cede a tu exigentias. Ora quita nostre terra!
|
|
colopedia.birthAndDeath=Nascentia e morte
|
|
colopedia.description=Description
|
|
colopedia.effects=Effectos
|
|
colopedia.europeanNationTypes=Typos de nation europee
|
|
colopedia.nativeNationTypes=Typos de nation indigena
|
|
colopedia.probability=Probabilitate
|
|
colopedia.type=Typo
|
|
colopedia.buildings.autoBuilt=Es construite automaticamente quando tu funda un nove colonia.
|
|
colopedia.buildings.basicProduction=Production de base
|
|
colopedia.buildings.cost=Costo
|
|
colopedia.buildings.modifiers={{plural:%number%|one=Modificator|other=Modificatores}}
|
|
colopedia.buildings.notes=Notas
|
|
colopedia.buildings.production=Production
|
|
colopedia.buildings.requires=Require
|
|
colopedia.buildings.specialist=Specialista
|
|
colopedia.buildings.teaches=Insenia
|
|
colopedia.buildings.workplaces=Locos de labor
|
|
colopedia.buildings.requiredPopulation=%number% {{plural:%number%|one=colono|other=colonos|default=colono}}
|
|
colopedia.concepts.education.name=Education
|
|
colopedia.concepts.education.description=<html><p>Le maniera le plus efficace de educar tu colonos es construer un <a href="http:///id/model.building.schoolhouse">schola</a> e assignar un unitate experte qua docente. Le docente transformara alora un <a href="http:///id/model.unit.freeColonist">colono libere</a> in un experto del mesme typo. Docentes pote anque meliorar <a href="http:///id/model.unit.pettyCriminal">parve delinquentes</a> in <a href="http:///id/model.unit.indenturedServant">servos a contracto</a>, e servos a contracto in colonos libere.</p><p>Certe habilitates pote anque esser apprendite del indigenas, per inviar un colono libere o servo a contracto a viver in un stabilimento indigena durante un torno. E alcun habilitates pote esser apprendite per experientia, per mitter un colono libere al travalio sur un tegula del colonia. Le colonos libere travaliante in le campos e forestes circumferente tu colonias pote accumular usque a 200 punctos de experientia, resultante in un chance de quatro per cento de esser meliorate.</p></html>
|
|
colopedia.concepts.efficiency.name=Efficientia
|
|
colopedia.concepts.efficiency.description=<html><p>Le efficientia de tu colonias depende de lor supporto pro le idea de independentia. Si 50 per cento del colonos favora le causa rebelle, le colonia recipe un bonus de production de +1. Al momento que 100 per cento del colonos deveni rebellos, le bonus de production augmenta a +2.</p><p>Al altere latere, si le numero de royalistas excede le <i>limite de mal governamento</i>, le colonia incurre un penalitate de production de -1. Si le numero de royalistas excede le <i>limite de multo mal governamento</i>, le penalitate de production es augmentate a -2. Iste duo limites depende del nivello de difficultate e pote esser verificate in le <a href="http:///action/difficultyAction">reporto de nivello de difficultate</a>.</p><p>Pro augmentar le efficientia de un colonia, tu debe reducer su population, o producer plus <a href="http:///id/model.goods.bells">campanas de libertate</a>.</p></html>
|
|
colopedia.concepts.independence.name=Independentia
|
|
colopedia.concepts.independence.description=<html><p>Tu comencia le joco qua explorator con un pugnata de unitates a tu disposition. Le Monarcha expecta que tu establi un colonia in le Nove Mundo e porta tresores e benes exotic a tu Porto de Matricula. Tu, nonobstante, ha altere ideas: tu vole establir un nation independente.</p><p>Pro poter declarar le independentia, tu debe convincer al minus 50% del population de tu colonias. Tu pote facer isto per producer <a href="http:///id/model.goods.bells">campanas de libertate</a>, le quales augmenta tamben le <a href="http:///id/colopedia.concepts.efficiency">efficientia</a> de tu colonias.</p><p>Como tu pote imaginar te, le Monarcha non simplemente permittera isto. Post le declaration de independentia, tu debera combatter e destruer le <a href="http:///id/colopedia.concepts.ref">Fortia Expeditionari Regal</a> (REF). Si le REF jammais controla tote tu colonias litoral, o al minus 90% de tu population, tu tentativa de independentia fallera.</p></html>
|
|
colopedia.concepts.interventionForce.name=Fortia de intervention
|
|
colopedia.concepts.interventionForce.description=<html><p>Omne tentativa de tu colonias de declarar le <a href="http:///id/colopedia.concepts.independence">independentia</a> debilitara inevitabilemente tu pais de origine. Isto es in le interesse del inimicos de tu pais de origine. Pro iste ration, un de illes inviara un <i>Fortia de Intervention</i> pro appoiar te contra le <a href="http:///id/colopedia.concepts.ref">Fortia Expeditionari Regal</a> in le <i>Guerra de Independentia</i>, a condition que tu pote producer un numero sufficiente de <a href="http:///id/model.goods.bells">campanas de libertate</a>.</p><p>In le curso del joco, le <i>Fortia de Intervention</i> e le <a href="http:///id/colopedia.concepts.ref">Fortia Expeditionari Regal</a> essera reinfortiate con altere unitates.</p></html>
|
|
colopedia.concepts.ref.name=Fortia Expeditionari Regal
|
|
colopedia.concepts.ref.description=<html><p>Le Monarcha sape melio que fider se a un banda de conquisitores disordinate e malcontentos religiose reticente a pagar impostos e a ceder al juste demandas del Corona. Pro iste ration, le Monarcha mantene un special <i>Fortia Expeditionari Regal</i> (FER) preste a reprimer omne tentativa de declarar le <a href="http:///id/colopedia.concepts.independence">independentia</a> e separar se de su pais de origine.</p><p>Le <i>Fortia Expeditionari Regal</i> es partialmente balanciate per le <a href="http:///id/colopedia.concepts.interventionForce">Fortia de Intervention</a>, le qual essera inviate per un poter estranier sympathisante con vostre causa, a condition que vos pote producer un numero sufficiente de <a href="http:///id/model.goods.bells">campanas de libertate</a>. De tempore a tempore, altere unitates essera addite al <i>Fortia Expeditionari Regal</i> e al <a href="http:///id/colopedia.concepts.interventionForce">Fortia de Intervention</a>.</p></html>
|
|
colopedia.concepts.taxes.name=Impostos
|
|
colopedia.concepts.taxes.description=Al initio del joco, le Monarcha non carga impostos super tu receptas. Con le tempore, totevia, le Monarcha securmente augmentara le impostos de venditas pro un numero de motivos que tu pote trovar plus o minus convincente Cata vice que le Monarcha propone augmentar le impostos, tu pote refusar. In iste caso, un particular typo de benes essera boycottate, lo que significa que tu non plus potera acquirer o vender iste typo de benes in Europa, e usque a cento exemplares de iste typo de benes essera destruite per colonos infuriate in un de tu colonias.\n\nLe boycotts pote esser levate per pagar tu impostos arretrate (isto costa car), o per le election de Jacob Fugger como membro del Congresso Continental.
|
|
colopedia.foundingFather.description=Le Patres (e Matres) Fundatores es un gruppo de famose mercantes, exploratores, soldatos, homines de stato e clericos que te concede special habilitates al momento de lor election como membro del Congresso Continental. A fin de eliger un Patre Fundator, es necessari generar un certe numero de Campanas de Libertate, que se incrementa post cata election.\n\nTote le Patres Fundatores es disponibile pro tote le duration del joco, ben que le probabilitate de lor nomination varia trans le tempore. Tote le Patres Fundatores es disponibile a tote le nationes de Europa, mesmo si un altere nation les ha jam eligite.
|
|
colopedia.goods.allBuildings=Tote le edificios
|
|
colopedia.goods.allUnits=Tote le unitates
|
|
colopedia.goods.breedingNumber=Population minime pro elevamento:
|
|
colopedia.goods.buildings=Edificios:
|
|
colopedia.goods.description=Description:
|
|
colopedia.goods.equipment=Equipamento pro:
|
|
colopedia.goods.improvedBy=Meliorate per:
|
|
colopedia.goods.improvement=%name% (%amount%)
|
|
colopedia.goods.initialPrice=Precio initial:
|
|
colopedia.goods.isFarmed=Es cultivate:
|
|
colopedia.goods.madeFrom=Es facite de:
|
|
colopedia.goods.makes=Es usate pro facer:
|
|
colopedia.goods.units=Unitates:
|
|
colopedia.nation.currentAdvantage=Avantage actual:
|
|
colopedia.nation.defaultAdvantage=Avantage predefinite:
|
|
colopedia.nation.ruler=Soverano:
|
|
colopedia.nationType.aggressionLevel.average=Medie
|
|
colopedia.nationType.aggressionLevel.high=Alte
|
|
colopedia.nationType.aggressionLevel.low=Basse
|
|
colopedia.nationType.aggression=Aggression:
|
|
colopedia.nationType.settlementNumber.average=Medie
|
|
colopedia.nationType.settlementNumber.high=Alte
|
|
colopedia.nationType.settlementNumber.low=Basse
|
|
colopedia.nationType.settlementNumber=Numero de stabilimentos:
|
|
colopedia.nationType.regions=Regiones habitate:
|
|
colopedia.nationType.skills=Competentias inseniate:
|
|
colopedia.nationType.typeOfSettlements=Typo de stabilimentos:
|
|
colopedia.nationType.units=Unitates de initio:
|
|
colopedia.terrain.colonyCenterTile=Tegula central de colonia
|
|
colopedia.terrain.defenseBonus=Bonus de defensa
|
|
colopedia.terrain.description=Description
|
|
colopedia.terrain.movementCost=Costo de movimento
|
|
colopedia.terrain.resource=Ressource possibile
|
|
colopedia.terrain.terrainImage=Imagine del terreno
|
|
colopedia.terrain.workTurns=Tornos de labor
|
|
colopedia.resource.bonusProduction=Bonus de production
|
|
colopedia.resource.description=Description
|
|
colopedia.unit.capacity=Capacitate:
|
|
colopedia.unit.defensivePower=Poter defensive:
|
|
colopedia.unit.description=Description:
|
|
colopedia.unit.goodsRequired=Benes necessari:
|
|
colopedia.unit.movement=Movimento:
|
|
colopedia.unit.natives=Indigenas de qui apprender:
|
|
colopedia.unit.offensivePower=Poter offensive:
|
|
colopedia.unit.price=Precio in Europa:
|
|
colopedia.unit.productionBonus={{plural:%number%|one=Modificator|other=Modificatores}} de production:
|
|
colopedia.unit.requirements=Requisitos:
|
|
colopedia.unit.school=Pote inseniar in:
|
|
colopedia.unit.skill=Competentia:
|
|
report.labour.allColonists=Tote le colonos
|
|
report.labour.amateursWorking=amateures
|
|
report.labour.atSea=(In mar)
|
|
report.labour.canTrain=* Iste colonia pote trainar unitates de iste typo.
|
|
report.labour.expertsWorking=expertos in lor profession
|
|
report.labour.learning=deveniente %unit%
|
|
report.labour.learningOther=deveniente altere persona
|
|
report.labour.netProduction.tooltip=production nette
|
|
report.labour.notCounted.tooltip=iste colonos non es contate in le total
|
|
report.labour.notWorking.tooltip=isto exclude colonos armate o a cavallo, pioneros e missionarios
|
|
report.labour.notWorking=sin labor
|
|
report.labour.onLand=(In terra)
|
|
report.labour.otherUnitType=altere
|
|
report.labour.potentialProduction.tooltip=production potential ab colonos
|
|
report.labour.production=Production
|
|
report.labour.subtracted.tooltip=iste colonos es subtrahite del total
|
|
report.labour.summary=Summario
|
|
report.labour.sutdent=studente
|
|
report.labour.teacher=inseniante
|
|
report.labour.unitTotal.tooltip=%unit% o deveniente %unit%
|
|
report.labour.workingAs=Labora como
|
|
report.labour.workingAsOther=altere
|
|
report.colony.arriving.description=%colony%: nove %unit% {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
|
|
report.colony.birth.description=Numero de tornos usque un nove colono arriva o mori de fame
|
|
report.colony.explore.description=Numero de tegulas a Explorar adjacente a iste colonia
|
|
report.colony.explore.header=E
|
|
report.colony.exploring.description=%colony% beneficiarea de explorar {{plural:%amount%|one=1 tegula|other=%amount% tegulas}}
|
|
report.colony.grow.description=Numero de unitates de que le colonia pote crescer sin nocer al production
|
|
report.colony.grow.header=+
|
|
report.colony.growing.description=%colony% pote crescer de {{plural:%amount%|one=1 unitate|other=%amount% unitates}} sin nocer al production
|
|
report.colony.improve.description=Unitates que poterea meliorar le production.
|
|
report.colony.improve.header=Meliorar
|
|
report.colony.improving.description=%colony% a %location%: Pro facer %amount% plus %goods%, reimplacia %oldUnit% per %unit%
|
|
report.colony.making.blocking.description=%colony%: %amount% %goods% necessari pro %buildable% {{plural:%turns%|one=proxime torno|other=in %turns% tornos}}
|
|
report.colony.making.constructing.description=%colony%: %buildable% se completa {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
|
|
report.colony.making.description=Lo que iste colonia actualmente produce
|
|
report.colony.making.educating.description=%colony%: %teacher% se gradua {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
|
|
report.colony.making.header=Produce
|
|
report.colony.making.noconstruction.description=%colony%: Nulle construction in curso
|
|
report.colony.making.noteach.description=%colony%: %teacher% non ha studentes
|
|
report.colony.name.description=Le lista de colonias
|
|
report.colony.name.header=Colonia
|
|
report.colony.production.description=%colony%: %amount% %goods% es in production
|
|
report.colony.production.export.description=%colony%: %amount% %goods% es in production (exportation si plus de %export%)
|
|
report.colony.production.header=Production nette de %goods%
|
|
report.colony.production.high.description=%colony%: %amount% %goods% es in production, plen {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
|
|
report.colony.production.low.description=%colony%: %amount% %goods% se consume, exhaurite {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
|
|
report.colony.production.waste.description=%colony%: %amount% %goods% es in production, le magazin disbordara, %waste% essera dissipate
|
|
report.colony.shrinking.description=%colony% debe discrescer de {{plural:%amount%|one=1 unitate|other=%amount% unitates}} pro meliorar le production
|
|
report.colony.starving.description=%colony%: fame {{plural:%turns%|one=le proxime torno|other=in %turns% tornos}}
|
|
report.colony.wanting.description=%colony% a %location%: Pro facer %amount% plus %goods%, adde %unit%
|
|
report.continentalCongress.elected=Eligite: %turn%
|
|
report.continentalCongress.none=(nulle)
|
|
report.continentalCongress.recruiting=Recrutamento
|
|
report.education.students=Potential studentes
|
|
report.education.teachers=Potential inseniantes
|
|
report.exploration.discoveredBy=Discoperite per
|
|
report.exploration.discoveredIn=Discoperite in
|
|
report.exploration.nameOfRegion=Nomine del region
|
|
report.exploration.typeOfRegion=Typo de region
|
|
report.exploration.valueOfRegion=Valor del region
|
|
report.foreignAffair.congress=Patres fundatores
|
|
report.foreignAffair.militaryStrength=Fortia militar
|
|
report.foreignAffair.navalStrength=Fortia naval
|
|
report.foreignAffair.notice=Iste reporto se basa super le depeches del diplomates e spiones del Corona e pote esser ben plus actualisate que le reportos de nostre proprie unitates e exploratores.
|
|
report.foreignAffair.numberOfColonies=Numero de colonias
|
|
report.foreignAffair.numberOfUnits=Numero de unitates
|
|
report.foreignAffair.sonsOfLiberty=Filios del Libertate
|
|
report.foreignAffair.stance=Postura
|
|
report.highScores.colonies=Numero de colonias:
|
|
report.highScores.difficulty=Difficultate:
|
|
report.highScores.governor=Governator %name% de %nation%
|
|
report.highScores.independence=Independentia ganiate:
|
|
report.highScores.nation=Nation:
|
|
report.highScores.nationType=Avantage national:
|
|
report.highScores.president=Presidente %name% de %nation%
|
|
report.highScores.retired=Retirate:
|
|
report.highScores.score=Punctage:
|
|
report.highScores.turn=Anno:
|
|
report.highScores.units=Numero de unitates:
|
|
report.indian.chieftain=Nomine del chef:
|
|
report.indian.mostHated=Le plus odiate
|
|
report.indian.noKnownSettlements=Nulle stabilimento cognoscite.
|
|
report.indian.numberOfSettlements=Stabilimentos cognoscite:
|
|
report.indian.tension=Tension
|
|
report.indian.tradeInterests=Interesses commercial
|
|
report.indian.tribeTension=Tension tribal:
|
|
report.indian.typeOfSettlements=Typo de stabilimentos:
|
|
report.production.selectGoods=Selige benes
|
|
report.production.update=Actualisar
|
|
report.requirements.badAssignment=%colony% ha un %expert% qui labora actualmente como %expertWork%, durante que un %nonExpert% labora como %nonExpertWork%. Le production augmentarea si le colonos excambiarea lor empleos.
|
|
report.requirements.canTrainExperts={{plural:2|%unit%}} pote esser trainate a
|
|
report.requirements.exploreTile=%location% beneficiarea de exploration.
|
|
report.requirements.met=Tote le requisitos es satisfacite.
|
|
report.requirements.missingGoods=%colony% produce %goods%, ma require plus %input%.
|
|
report.requirements.misusedExperts=Il ha {{plural:2|%unit%}} non laborante como %work% presente a
|
|
report.requirements.noExpert=%colony% produce %goods%, ma non ha %unit%.
|
|
report.requirements.severalExperts=Plure {{plural:2|%unit%}} es presente a
|
|
report.requirements.surplus=Un surplus de %goods% es producite a
|
|
report.trade.afterTaxes=Receptas post taxas
|
|
report.trade.beforeTaxes=Receptas ante taxas
|
|
report.trade.cargoUnits=Unitates in cargo
|
|
report.trade.hasCustomHouse=* Iste colonia ha un officio de doana e pote exportar benes.
|
|
report.trade.totalDelta=Total de production
|
|
report.trade.totalUnits=Total de unitates
|
|
report.trade.unitsSold=Unitates acquirite o vendite
|
|
report.turn.filter=Non monstrar iste typo de message (%type%)
|
|
report.turn.ignore=Ignorar iste message (Colonia: %colony%, Benes: %goods%)
|
|
report.turn.playerNation={{tag:country|%nation%}} de %player%
|
|
aboutPanel.copyright=Copyright © 2002-2021 Le equipa de FreeCol
|
|
aboutPanel.legalDisclaimer=FreeCol es software libere: vos pote redistribuer lo e/o modificar lo sub le conditiones del GNU General Public License como publicate per le Free Software Foundation, o version 2 de iste licentia, o omne version plus recente.
|
|
aboutPanel.officialSite=Sito official:
|
|
aboutPanel.sfProject=Projecto SourceForge:
|
|
aboutPanel.version=Version:
|
|
buildingToolTip.breeding=Tu ha besonio de al minus %number% {{plural:%number%|%goods%}} pro poter elevar %goods%.
|
|
buildQueuePanel.buildings=Edificios
|
|
buildQueuePanel.buildQueue=Cauda de construction
|
|
buildQueuePanel.buyBuilding=Comprar %buildable%
|
|
buildQueuePanel.compactView=Vista compacte
|
|
buildQueuePanel.currentlyBuilding=In construction: %buildable%
|
|
buildQueuePanel.populationTooSmall=Population %number%
|
|
buildQueuePanel.requires=Require: %string%
|
|
buildQueuePanel.showAll=Monstrar toto
|
|
buildQueuePanel.units=Unitates
|
|
captureGoodsDialog.title=Robar cargo
|
|
cargoPanel.cargoAndSpace=Cargo in %name% (%space% {{plural:%space%|one=spatio|other=spatios|default=spatios}} libere)
|
|
chatPanel.message=Message:
|
|
chooseFoundingFatherDialog.title=Nominar patre fundator
|
|
colonyPanel.colonyUnits=Unitates del colonia
|
|
colonyPanel.inPort=In porto
|
|
colonyPanel.outsideColony=Foras del colonia
|
|
colonyPanel.producing=produce:
|
|
colonyPanel.reducePopulation=Si tu reduce le population a sub %number%, %colony% non potera plus construer %buildable%.
|
|
colonyPanel.unitChange=A %colony%, tu %oldType% ha devenite un %newType%.
|
|
colonyPanel.bonusLabel=Bonus: %number%%extra%
|
|
colonyPanel.populationLabel=Total: %number%
|
|
colonyPanel.rebelLabel=Rebellos: %number%
|
|
colonyPanel.royalistLabel=Royalistas: %number%
|
|
colonyPanel.notBestTile=%unit% poterea producer plus %goods% in %tile%.
|
|
confirmDeclarationDialog.areYouSure.no=Forsan plus tarde
|
|
confirmDeclarationDialog.areYouSure.text=Que nos renuncia al tyrannia injuste de %monarch% e declara le independentia de nostre colonias del corona!
|
|
confirmDeclarationDialog.areYouSure.yes=Libertate o morte!
|
|
confirmDeclarationDialog.createFlag=e nostre inimicos tremera al vista de nostre bandiera defiante.
|
|
confirmDeclarationDialog.defaultCountry=Statos Unite de {{tag:country|%nation%}}
|
|
confirmDeclarationDialog.defaultNation={{tag:country|%nation%}} libere
|
|
confirmDeclarationDialog.enterCountry=Ab nunc, nostre pais se appellara
|
|
confirmDeclarationDialog.enterNation=e omne citatano de nostre gloriose nation essera fer de esser cognoscite como
|
|
flag.background.FESSES=Fasces
|
|
flag.background.PALES=Palos
|
|
flag.background.PER_BEND=Trenchate
|
|
flag.background.PER_BEND_SINISTER=Taliate
|
|
flag.background.PER_SALTIRE=Quartierate in cruce de Sancte Andreas
|
|
flag.background.PLAIN=Plan
|
|
flag.background.QUARTERLY=Trimestral
|
|
flag.background.label=Fundo
|
|
flag.backgroundColors.label=Color de fundo
|
|
flag.decoration.BEND=Banda
|
|
flag.decoration.BEND_SINISTER=Banda sinistre
|
|
flag.decoration.CHEVRON=Chevron
|
|
flag.decoration.CROSS=Cruce
|
|
flag.decoration.GREEK_CROSS=Cruce Grec
|
|
flag.decoration.NONE=Necun
|
|
flag.decoration.PALL=Pairle
|
|
flag.decoration.SALTIRE=Cruce de Sancte Andreas
|
|
flag.decoration.SALTIRE_AND_CROSS=Cruce de Sancte Andreas e Cruce
|
|
flag.decoration.SCANDINAVIAN_CROSS=Cruce Scandinave
|
|
flag.decoration.label=Decoration
|
|
flag.decorationColor.label=Color de decoration
|
|
flag.starColor.label=Color de stella
|
|
flag.stars.label=Numero de stellas
|
|
flag.stripes.label=Numero de strias
|
|
flag.unionColor.label=Color del union
|
|
flag.unionPosition.BOTTOM=Basso
|
|
flag.unionPosition.CANTON=Canton
|
|
flag.unionPosition.CENTER=Centro
|
|
flag.unionPosition.LEFT=Sinistra
|
|
flag.unionPosition.MIDDLE=Medio
|
|
flag.unionPosition.NONE=Necun
|
|
flag.unionPosition.RIGHT=Dextra
|
|
flag.unionPosition.TOP=Alto
|
|
flag.unionPosition.label=Position de union
|
|
flag.unionShape.BEND=Banda
|
|
flag.unionShape.CHEVRON=Chevron
|
|
flag.unionShape.RECTANGLE=Rectangulo
|
|
flag.unionShape.RHOMBUS=Rhombo
|
|
flag.unionShape.TRIANGLE=Triangulo
|
|
flag.unionShape.label=Forma de union
|
|
constructionPanel.clickToBuild=Clicca super le sito de construction pro seliger un edificio o unitate a construer.
|
|
constructionPanel.turnsToComplete=(Tornos a completar: %number%)
|
|
negotiationDialog.accept=Acceptar
|
|
negotiationDialog.add=Adder
|
|
negotiationDialog.cancel=Cancellar
|
|
negotiationDialog.clear=Vacuar
|
|
negotiationDialog.contact.tutorial=Tu incontra co-europeos. Illes competera con te pro terra e ricchessas, e pote mesmo facer le guerra contra te. Ma post que Jan de Witt ha devenite membro del Congresso Continental, tu potera commerciar con illes.
|
|
negotiationDialog.demand=%nation% exige de %otherNation%
|
|
negotiationDialog.exchange=in excambio de
|
|
negotiationDialog.offer=%nation% offere a %otherNation%
|
|
negotiationDialog.send=Inviar
|
|
negotiationDialog.title.contact=Incontra altere europeos
|
|
negotiationDialog.title.diplomatic=Negotiation diplomatic
|
|
negotiationDialog.title.trade=Negotiation commercial
|
|
negotiationDialog.title.tribute=Demanda de tributo
|
|
editSettlementDialog.removeSettlement=Remover stabilimento
|
|
editSettlementDialog.removeSettlement.text=Vole tu remover iste stabilimento?
|
|
emigrationDialog.chooseImmigrant=Selige qual unitate emigrara ex Europa.
|
|
endTurnDialog.areYouSure=Le sequente {{plural:%number%|one=unitate|other=unitates}} ancora attende ordines, o ha essite ordinate a attender. Es tu secur de voler finir le torno ora?
|
|
endTurnDialog.name=Finir torno
|
|
errorPanel.showLogFile=Monstrar file de registro (%path%)
|
|
europePanel.leaveColonists=Facer vela verso %newWorld% e lassar retro le colonos?
|
|
europePanel.transaction.net=Nette:\t%gold%
|
|
europePanel.transaction.price=Precio:\t%gold%
|
|
europePanel.transaction.purchase=Acquirer %amount% %goods% pro %gold%
|
|
europePanel.transaction.sale=Vender %amount% %goods% pro %gold%
|
|
europePanel.transaction.tax=-%tax%%:\t%gold%
|
|
findSettlementPanel.displayAll=Cercar tote le stabilimentos
|
|
findSettlementPanel.displayOnlyEuropean=Cercar solmente stabilimentos europee
|
|
findSettlementPanel.displayOnlyNatives=Cercar solmente stabilimentos indigena
|
|
findSettlementPanel.name=Cercar stabilimento
|
|
firstContactDialog.meeting.natives=Incontro con le indigenas
|
|
firstContactDialog.meeting.natives.tutorial=Tu incontra indigenas. Invia tu Exploratores a lor stabilimentos pro discoperir plus super illes, e tu Servos a Contracto e Colonos Libere pro apprender de illes. Invia tu naves e caravanas a lor stabilimentos si tu vole commerciar con illes.
|
|
firstContactDialog.welcomeOffer.text=Le %nation% te saluta. Nos es un gloriose nation de %camps% %settlementType%. Pro celebrar nostre amicitate, nos te offere generosemente in dono le terra que tu ora occupa. Vole tu acceptar nostre tractato e viver con nos in pace como fratres?
|
|
firstContactDialog.welcomeSimple.text=Le %nation% te saluta. Nos es un gloriose nation de %camps% %settlementType%. Vole tu acceptar nostre tractato e viver con nos in pace como fratres?
|
|
abandonColony.no=Cancellar
|
|
abandonColony.text=Debe nos vermente abandonar nostre colonia?
|
|
abandonColony.yes=Abandonar
|
|
quitDialog.areYouSure.text=Es tu secur de voler quitar?
|
|
reconnect.no=Quitar le joco.
|
|
reconnect.text=Reconnecter al servitor?
|
|
reconnect.yes=Reconnecter e continuar le joco.
|
|
retireDialog.areYouSure.text=Es tu secur de voler retirar te?
|
|
saveConfirmationDialog.areYouSure.text=Es tu secur de voler superscriber un file existente?
|
|
stopServer.no=Cancellar
|
|
stopServer.text=Un servitor es ja in function super le porto specificate.
|
|
stopServer.yes=Clauder servitor
|
|
freeColProgressBar.turnsToComplete=(Tornos: %number%)
|
|
indianSettlementPanel.indianCapital=Capital del %nation%
|
|
indianSettlementPanel.learnableSkill=Le sequente mestiero pote esser apprendite in iste stabilimento:
|
|
indianSettlementPanel.highlyWanted=Iste stabilimento es multo interessate in le commercio de:
|
|
indianSettlementPanel.otherWanted=Altere benes que pote esser commerciate in iste stabilimento es:
|
|
indianSettlementPanel.mostHated=Le nation le plus odiate in iste stabilimento:
|
|
infoPanel.endTurn=Preme Enter pro finir le torno.
|
|
infoPanel.moves=Movimentos:
|
|
loadingSavegameDialog.port=Porto:
|
|
loadingSavegameDialog.privateMultiplayer=Multijocator private
|
|
loadingSavegameDialog.publicMultiplayer=Multijocator public
|
|
loadingSavegameDialog.singlePlayer=Un sol jocator
|
|
loadingSavegameDialog.name=Cargamento de partita salveguardate
|
|
mapEditorTransformPanel.chooseResource=Selige un ressource
|
|
mapEditorTransformPanel.majorRiver=Fluvio major
|
|
mapEditorTransformPanel.minorRiver=Fluvio minor
|
|
mapEditorTransformPanel.resource=Modificar/remover ressource
|
|
mapSizeDialog.mapSize=Selige le dimension del carta
|
|
monarchDialog.default=Un message del Corona
|
|
newPanel.editDifficulty=Modificar difficultate
|
|
newPanel.getServerList=Obtener lista de servitores
|
|
newPanel.joinMultiPlayerGame=Participar in un partita multijocator
|
|
newPanel.newGamePanel=Configurar un nove partita
|
|
newPanel.nationalAdvantages=Avantages national
|
|
newPanel.publicServer=Servitor public
|
|
newPanel.showDifficulty=Monstrar difficultate
|
|
newPanel.singlePlayerGame=Partita solitari
|
|
newPanel.startMultiplayerGame=Comenciar un partita multijocator
|
|
newPanel.startServerOnPort=Initiar servitor al porta
|
|
parametersDialog.determineHighSeas.distToLandFromHighSeas=Tegulas distante del terra
|
|
parametersDialog.determineHighSeas.maxDistanceToEdge=Distantia maxime al bordo
|
|
playersTable.advantage=Avantage
|
|
playersTable.availability=Disponibilitate
|
|
purchasePanel.clickOn=Clicca super un del sequente articulos pro acquirer lo.
|
|
quickActionMenu.apprentice=Apprentisse de %unit%
|
|
quickActionMenu.assignToTeacher=Assignar a professor
|
|
quickActionMenu.board=Imbarcar in %unit%
|
|
quickActionMenu.changeWork=Cambiar de travalio
|
|
quickActionMenu.clearSpeciality=Rader specialitate
|
|
quickActionMenu.experience=Experientia como %job%:
|
|
quickActionMenu.leaveTown=Quitar citate
|
|
quickActionMenu.loadOnTo=Cargar in %unit%
|
|
quickActionMenu.teaching=Insenia %unit%
|
|
quickActionMenu.upgrade=Probabilitate de melioration:
|
|
rebelToolTip.100percent=Tornos pro attinger 100%
|
|
rebelToolTip.50percent=Tornos pro attinger 50%
|
|
rebelToolTip.changeLess=Remover colonos pro meliorar le bonus
|
|
rebelToolTip.changeMore=Adder colonos al bonus actual
|
|
rebelToolTip.nextMember=Tornos pro augmentar le rebellos
|
|
recruitPanel.clickOn=Clicca super un del sequente individuos pro recrutar le. Tu debera pagar %money% de auro pro su passage. Ille potera pagar su proprie passage post %number% tornos.
|
|
riverStyleDialog.text=Stilo de riviera
|
|
selectAmountDialog.text=Specifica le quantitate de benes a transferer:
|
|
selectDestinationDialog.cancel=Restar ubi tu es
|
|
selectDestinationDialog.onlyMyColonies=Monstrar solmente mi colonias
|
|
selectDestinationDialog.sortByDistance=Ordinar per distantia
|
|
selectDestinationDialog.sortByName=Ordinar per nomine
|
|
selectDestinationDialog.sortByOwner=Ordinar per proprietario
|
|
selectDestinationDialog.text=Selige destination
|
|
serverListPanel.gameState=Stato del partita
|
|
serverListPanel.gameState.0=Nove:
|
|
serverListPanel.gameState.1=In curso
|
|
serverListPanel.gameState.2=Finite
|
|
serverListPanel.players=Jocatores
|
|
startGamePanel.iAmReady=Preste
|
|
info.noEuropeans=Le condition de victoria de disfacer tote le altere europeos es jam complete. O activa un altere nation europee, o adde altere conditiones de victoria.
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memoryManager.freeMemory=Libere
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memoryManager.maxMemory=Max
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memoryManager.totalMemory=Total
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tilePanel.label=%label% (%x%, %y%)
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tilePanel.owner=Proprietario:
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tilePanel.region=Region:
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tilePanel.settlement=Stabilimento:
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tradeRouteInputPanel.addStop=Adder nove halto
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tradeRouteInputPanel.allColonies=Tote le colonias
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tradeRouteInputPanel.destinationLabel=Destination
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tradeRouteInputPanel.editRoute=Modificar route de commercio
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tradeRouteInputPanel.nameLabel=Nomine
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tradeRouteInputPanel.removeStop=Remover halto
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tradeRouteInputPanel.silence=Silentiar messages
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tradeRoutePanel.deassign.tooltip=Non plus sequer iste route de commercio.
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tradeRoutePanel.deassignRoute=Abandonar route de commercio
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tradeRoutePanel.delete.tooltip=Deler completemente iste route de commercio.
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tradeRoutePanel.deleteRoute=Deler route de commercio
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tradeRoutePanel.edit.tooltip=Modificar un route de commercio existente.
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tradeRoutePanel.editRoute=Modificar route de commercio
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tradeRoutePanel.name=Routes de commercio
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tradeRoutePanel.new.tooltip=Crear un nove route de commercio.
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tradeRoutePanel.newRoute=Nove route de commercio
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trainPanel.clickOn=Clicca super un del sequente individuos pro instruer le.
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victory.continue=Continuar a jocar
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|
victory.text=Tu ha vincite!
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victory.yes=Quitar
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warehouseDialog.export.shortDescription=Exportar o non exportar iste typo de benes
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warehouseDialog.export=Exportar
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warehouseDialog.exportLevel.shortDescription=Exportar benes super iste nivello.
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|
warehouseDialog.highLevel.shortDescription=Avisar me quando le stock excede iste percentage del capacitate
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warehouseDialog.lowLevel.shortDescription=Avisar me quando le stock cade sub iste percentage del capacitate
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warehouseDialog.name=Deposito
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|
workProductionPanel.zeroThreshold=Nulle production negative
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nameCache.base.colony=Colonia
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|
nameCache.base.settlement=Stabilimento
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|
nameCache.base.ship=Nave
|
|
nameCache.base.tradeRoute=Nove route de commercio
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|
nameCache.mercenaries.0=Frederico II, landgrave de Hesse-Kassel
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|
nameCache.mercenaries.1=Frederico Augusto, principe de Anhalt-Zerbst
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nameCache.mercenaries.2=Carolo Alexandro, margrave de Brandenburg-Ansbach
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|
nameCache.mercenaries.3=Carolo I, duc de Brunswick-Wolfenbüttel
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|
installer.FreeCol.description=Le application FreeCol e files de datos.
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|
installer.FreeColLanguage.autodetect=Deteger automaticamente al lanceamento del joco
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|
installer.FreeColLanguage.description=Tu pote cambiar iste parametro plus tarde usante le menu Preferentias in le joco.
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installer.FreeColLanguage=Per favor selige le lingua a usar in le joco:
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installer.GameManual.description=Iste pacchetto contine le manual official del joco (disponibile solmente in anglese).
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installer.GameManual=Manual del joco
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installer.Location.Web=Le files non es includite in iste installator e essera automaticamente discargate ex le sito web de FreeCol si tu activa iste pacchetto.
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installer.MovieClips.description2=Iste pacchetto contine le clips de video presentate in occasiones special durante le joco. Le activation de iste pacchetto installara le clips de video in tu computator. Le alternativa es facer vider le clips de video directemente ab le CD/DVD del joco.
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installer.MovieClips.description=Iste pacchetto contine le clips de video presentate in occasiones special durante le joco.
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installer.MovieClips=Clips de video
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|
installer.Music.description=Le musica del joco.
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installer.Music=Musica
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|
installer.SoundEffects.description=Le effectos sonor del joco.
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installer.SoundEffects=Effectos sonor
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|
installer.SourceCode.description=Le codice fonte usate pro compilar iste distribution. Iste files es pro programmatores e non adde functionalitate al joco.
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installer.SourceCode=Codice fonte
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installer.UserFiles.freecol=Le directorio del application FreeCol (solmente pro installation pro un sol usator)
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|
installer.UserFiles.home=Le directorio personal del usator
|
|
installer.UserFiles.other=Specificar altere directorio
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|
installer.UserFiles=Per favor selige le loco pro le configurationes de usator e jocos salveguardate:
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