mirror of https://github.com/FreeCol/freecol.git
174 lines
4.5 KiB
Java
174 lines
4.5 KiB
Java
/**
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* Copyright (C) 2002-2021 The FreeCol Team
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*
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* This file is part of FreeCol.
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*
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* FreeCol is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* FreeCol is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with FreeCol. If not, see <http://www.gnu.org/licenses/>.
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*/
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package net.sf.freecol.client.control;
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import net.sf.freecol.client.ClientOptions;
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import net.sf.freecol.client.control.ConnectController;
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import net.sf.freecol.client.control.InGameController;
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import net.sf.freecol.client.FreeColClient;
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import net.sf.freecol.client.gui.GUI;
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import net.sf.freecol.common.model.Game;
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import net.sf.freecol.common.model.Player;
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import net.sf.freecol.common.model.Map;
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import net.sf.freecol.common.model.Specification;
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import net.sf.freecol.common.networking.ServerAPI;
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import net.sf.freecol.server.FreeColServer;
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/**
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* This base class provides access to a
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* {@link net.sf.freecol.client.FreeColClient} for several subclasses.
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*/
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public class FreeColClientHolder {
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/** The main client object. */
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private final FreeColClient freeColClient;
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/**
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* Simple constructor.
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*
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* @param freeColClient The {@code FreeColClient} to hold.
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*/
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protected FreeColClientHolder(FreeColClient freeColClient) {
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this.freeColClient = freeColClient;
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}
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/**
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* Meaningfully named access to the server API.
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*
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* @return The {@code ServerAPI}.
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*/
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public ServerAPI askServer() {
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return this.freeColClient.askServer();
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}
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/**
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* Check if the current player is the client player.
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*
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* @return True if the client player is current.
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*/
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protected boolean currentPlayerIsMyPlayer() {
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return this.freeColClient.currentPlayerIsMyPlayer();
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}
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/**
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* Get the client options.
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*
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* @return The {@code ClientOptions} held by the client.
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*/
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protected ClientOptions getClientOptions() {
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return this.freeColClient.getClientOptions();
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}
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/**
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* Get the connect controller.
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*
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* @return The {@code ConnectController} held by the client.
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*/
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protected ConnectController getConnectController() {
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return this.freeColClient.getConnectController();
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}
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/**
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* Get the main client object.
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*
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* @return The {@code FreeColClient} held by this object.
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*/
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protected FreeColClient getFreeColClient() {
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return this.freeColClient;
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}
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/**
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* Get the server.
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*
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* @return The {@code FreeColServer} held by the client.
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*/
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protected FreeColServer getFreeColServer() {
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return this.freeColClient.getFreeColServer();
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}
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/**
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* Get the game.
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*
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* @return The {@code Game} held by the client.
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*/
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protected Game getGame() {
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return this.freeColClient.getGame();
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}
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/**
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* Get the Map.
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*
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* @return The game {@code Map}.
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*/
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protected Map getMap() {
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Game game = getGame();
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return (game == null) ? null : game.getMap();
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}
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/**
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* Get the GUI.
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*
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* @return The {@code GUI} held by the client.
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*/
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protected GUI getGUI() {
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return this.freeColClient.getGUI();
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}
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/**
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* Get the client player.
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*
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* @return The {@code Player} associated with the client.
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*/
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protected Player getMyPlayer() {
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return this.freeColClient.getMyPlayer();
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}
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/**
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* Get the specification.
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*
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* @return The {@code Specification} held by the game.
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*/
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protected Specification getSpecification() {
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Game game = getGame();
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return (game == null) ? null : game.getSpecification();
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}
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/**
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* Get the in-game controller.
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*
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* @return The {@code InGameController} for the client.
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*/
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protected InGameController igc() {
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return this.freeColClient.getInGameController();
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}
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/**
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* Get the pre-game controller.
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*
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* @return The {@code PreGameController} for the client.
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*/
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protected PreGameController pgc() {
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return this.freeColClient.getPreGameController();
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}
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}
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