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mission
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
pathfinding
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
production
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This fixes unattended production so that it matches the original game on viceroy difficulty.
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2022-12-11 14:57:35 +01:00 |
Ability.java
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Adds a new combat model with hitpoints and a mod for activating it.
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2023-01-14 20:02:14 +01:00 |
AbstractGoods.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
AbstractUnit.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Area.java
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Allows areas to be defined for a game. An area is a collection of tiles that can easily be referenced and changed in the map editor. Note that areas are defined on the Game instead of a specific map. The reason for this is that we should be able to have areas crossing different maps if we later allow multiple maps for a game.
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2024-01-13 18:12:33 +01:00 |
BaseProduction.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
BuildQueue.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
BuildableType.java
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Added "preserve-attributes" that, if true, preserves the attributes of a specification element.
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2023-12-03 08:59:29 +01:00 |
Building.java
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Creates calculator classes replacing the functionality previously in ColonyTile and Building.
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2022-09-20 21:04:49 +02:00 |
BuildingType.java
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Adding better error handling when loading mods.
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2023-12-03 11:08:04 +01:00 |
Colony.java
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Adds a coordinator for managing all the military (land) units for an AI. This allows the AI to both defend and attack using multiple units.
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2022-12-30 16:11:21 +01:00 |
ColonyTile.java
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Creates calculator classes replacing the functionality previously in ColonyTile and Building.
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2022-09-20 21:04:49 +02:00 |
ColonyTradeItem.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
ColonyWas.java
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Finish cleaning up *Was (MarketWas).
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2022-05-04 19:52:05 -05:00 |
CombatModel.java
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Adds a new combat model with hitpoints and a mod for activating it.
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2023-01-14 20:02:14 +01:00 |
Constants.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Consumer.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
DiplomaticTrade.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
Direction.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Disaster.java
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Adding better error handling when loading mods.
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2023-12-03 11:08:04 +01:00 |
Effect.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Europe.java
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You can recruit seasoned scouts in Europe, with horses, but not train them, BR#3220.
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2022-04-10 12:18:38 +09:30 |
EuropeWas.java
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Finish cleaning up *Was (MarketWas).
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2022-05-04 19:52:05 -05:00 |
EuropeanNationType.java
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Adding better error handling when loading mods.
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2023-12-03 11:08:04 +01:00 |
Event.java
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Added "preserve-attributes" that, if true, preserves the attributes of a specification element.
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2023-12-03 08:59:29 +01:00 |
ExportData.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Feature.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
FeatureContainer.java
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Fixes a bug causing modifiers not to be written when generating XML.
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2022-09-14 07:43:40 +02:00 |
Force.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
FoundingFather.java
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Added "preserve-attributes" that, if true, preserves the attributes of a specification element.
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2023-12-03 08:59:29 +01:00 |
FreeColGameObject.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
FreeColGameObjectListener.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
FreeColObject.java
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Added "preserve-attributes" that, if true, preserves the attributes of a specification element.
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2023-12-03 08:59:29 +01:00 |
FreeColSpecObject.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
FreeColSpecObjectType.java
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Added "preserve-attributes" that, if true, preserves the attributes of a specification element.
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2023-12-03 08:59:29 +01:00 |
Game.java
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Allows areas to be defined for a game. An area is a collection of tiles that can easily be referenced and changed in the map editor. Note that areas are defined on the Game instead of a specific map. The reason for this is that we should be able to have areas crossing different maps if we later allow multiple maps for a game.
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2024-01-13 18:12:33 +01:00 |
GoldTradeItem.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Goods.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
GoodsContainer.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
GoodsLocation.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
GoodsTradeItem.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
GoodsType.java
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Adds a method for checking if a raw material is used for an unstorable building material. This can be used for prioritizing hammers higher than tools.
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2022-08-28 08:51:29 +02:00 |
HighScore.java
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Highscores can now be added and displayed.
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2023-05-06 17:26:41 +02:00 |
HighSeas.java
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Drop warning, no regression seen for old bug for some time.
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2022-09-13 10:58:06 +09:30 |
HistoryEvent.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
HitpointsCombatModel.java
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Adds ranged combat to FreeCol. The "Hitpoints and Combat" mod uses the ranged combat for artillery and ships, and also contains adjustments to the ships' hitpoints.
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2023-01-15 15:41:47 +01:00 |
InciteTradeItem.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
IndianNationType.java
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Adding better error handling when loading mods.
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2023-12-03 11:08:04 +01:00 |
IndianSettlement.java
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Untangle the SoL/Tories mess.
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2022-09-05 19:38:52 +09:30 |
LandMap.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
LastSale.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Limit.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Locatable.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Location.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
LostCityRumour.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
Map.java
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Allows the map to be iterable over tiles.
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2024-01-09 21:50:39 +01:00 |
Market.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
MarketData.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
MarketWas.java
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Finish cleaning up *Was (MarketWas).
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2022-05-04 19:52:05 -05:00 |
ModelMessage.java
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Missing message buttons, BR#3231.
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2022-02-19 17:01:28 +10:30 |
Modifier.java
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Fixes colony tile production so that the values matches the classic.
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2022-12-11 09:46:47 +01:00 |
Monarch.java
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Reduce random tax raises in line with new data of PF#71.
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2022-04-25 13:30:46 +09:30 |
Movable.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Nameable.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Named.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Nation.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
NationOptions.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
NationSummary.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
NationType.java
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Adding better error handling when loading mods.
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2023-12-03 11:08:04 +01:00 |
NativeTrade.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
NativeTradeItem.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
ObjectWas.java
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Git fumble omission from previous.
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2022-05-04 19:52:05 -05:00 |
Occupation.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Operand.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Ownable.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
PathNode.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
Player.java
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Units in Europe are no longer included in the list of possible active units. The previous behaviour of having them included seems to have been deliberate, but causes several problems. If someone wants to include units in Europe in the list of possible active units, then this should only be added as an option. In that case, please do test that all unit actions either work or are disabled.
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2023-04-23 10:02:36 +02:00 |
PlunderType.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
ProductionCache.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
ProductionInfo.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
ProductionMap.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
ProductionType.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
RandomRange.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Region.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Resource.java
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Prevent NPEs when debugging constructors/copyIn.
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2022-02-10 16:23:10 +10:30 |
ResourceType.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Role.java
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Added "preserve-attributes" that, if true, preserves the attributes of a specification element.
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2023-12-03 08:59:29 +01:00 |
Scope.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
ScopeContainer.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
Settlement.java
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Untangle the SoL/Tories mess.
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2022-09-05 19:38:52 +09:30 |
SettlementType.java
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Added "preserve-attributes" that, if true, preserves the attributes of a specification element.
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2023-12-03 08:59:29 +01:00 |
SimpleCombatModel.java
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Adds a new combat model with hitpoints and a mod for activating it.
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2023-01-14 20:02:14 +01:00 |
Specification.java
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Adding better error handling when loading mods.
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2023-12-03 11:08:04 +01:00 |
Stance.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
StanceTradeItem.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
StringTemplate.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Tension.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Tile.java
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The map generator option for controlling the number of rivers to be generated now produced different results according to the selected value. Enabled generation of rivers that are only two tiles long (the previous limit was three). Map generator options are no longer stored nor loaded since this causes issues when changing the default options. It might be a good idea to support loading/saving of map generator options using the dialog.
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2023-04-23 15:33:36 +02:00 |
TileImprovement.java
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This fixes unattended production so that it matches the original game on viceroy difficulty.
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2022-12-11 14:57:35 +01:00 |
TileImprovementStyle.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
TileImprovementType.java
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Added "preserve-attributes" that, if true, preserves the attributes of a specification element.
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2023-12-03 08:59:29 +01:00 |
TileItem.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
TileItemContainer.java
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Tile improvement magnitude is now kept when using a map. The magnitude is used for determining if a river is minor or major -- and all rivers reverted to being minor before this fix.
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2022-06-06 18:14:07 +02:00 |
TileType.java
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Added "preserve-attributes" that, if true, preserves the attributes of a specification element.
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2023-12-03 08:59:29 +01:00 |
TileTypeChange.java
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Added "preserve-attributes" that, if true, preserves the attributes of a specification element.
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2023-12-03 08:59:29 +01:00 |
TradeItem.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
TradeLocation.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
TradeRoute.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
TradeRouteStop.java
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Adds an equals method that tests identity since this class extends FreeColGameObject without setting an ID. This class should not extend FreeColGameObject, but I'm postponing fixing this issue.
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2022-04-18 10:42:33 +02:00 |
TransactionListener.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Turn.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
TypeCountMap.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
Unit.java
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Units in Europe are no longer included in the list of possible active units. The previous behaviour of having them included seems to have been deliberate, but causes several problems. If someone wants to include units in Europe in the list of possible active units, then this should only be added as an option. In that case, please do test that all unit actions either work or are disabled.
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2023-04-23 10:02:36 +02:00 |
UnitChangeType.java
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Added "preserve-attributes" that, if true, preserves the attributes of a specification element.
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2023-12-03 08:59:29 +01:00 |
UnitIterator.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
UnitLocation.java
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Handles the cases of forced repair (classic combat model) and volunatary repair (hitpoints model) differently.
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2023-01-18 22:24:11 +01:00 |
UnitTradeItem.java
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Update Copyright Year to 2022.
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2022-01-02 18:29:09 -06:00 |
UnitType.java
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Adding better error handling when loading mods.
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2023-12-03 11:08:04 +01:00 |
UnitTypeChange.java
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Removing unused imports.
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2022-01-08 09:06:18 +01:00 |
UnitWas.java
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Finish cleaning up *Was (MarketWas).
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2022-05-04 19:52:05 -05:00 |
WorkLocation.java
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Adds a new combat model with hitpoints and a mod for activating it.
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2023-01-14 20:02:14 +01:00 |
package-info.java
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Add @since to packages created during versions 0.5.x
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2016-09-18 17:36:39 -05:00 |