Update CUSTOM.md
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@ -27,8 +27,8 @@ A basic Linux Droplet will give you 25GB of storage, which may not be enough to
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You may find in testing that download speeds for custom content are much slower than expected. When using a VPS to host game servers, one can expect download speeds of roughly 20KB/s. A basic web host or file server can generally transfer at speeds up to 100Mb/s in short bursts. In order to offload this activity to a faster server/network, we can use Raven Shield's built-in download redirection:
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1. Configure an HTTP server (such as Nginx, or a paid web hosting service) which can serve files.
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1. Place custom content on the server in the same directory structure: maps in `/maps/`, textures in `/textures/`, etc.
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1. On your server, edit `RavenShield.ini` and look for the `RedirectToURL` option. Set this to the URL of your server, e.g. `http://www.myserver.net/`.
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1. Restart your server to pick up the new config.
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1. Place custom content on the file server in the same directory structure as the game: maps in `/maps/`, textures in `/textures/`, etc.
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1. On your game server, edit `RavenShield.ini` and look for the `RedirectToURL` option. Set this to the URL of your file server, e.g. `http://www.myserver.net/`.
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1. Restart your game server to pick up the new config.
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When users connect to your server, they will be instructed to download all custom content from the file server, resulting in significantly faster downloads.
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When users connect to your game server, they will be instructed to download all custom content from the file server, resulting in significantly faster downloads.
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