diff --git a/OPTIMIZATION.md b/OPTIMIZATION.md index a6d1c47..7229eb0 100644 --- a/OPTIMIZATION.md +++ b/OPTIMIZATION.md @@ -15,4 +15,17 @@ If you are still experiencing lag, there are two files which can be tweaked to i 1. Under `[WinDrv.WindowsClient]`, set `MinDesiredFramerate` to `60` (from `10`) 1. Under `[D3DDrv.D3DRenderDevice]`, set `UsePrecaching` to `True` 1. Under `[D3DDrv.D3DRenderDevice]`, set `UseCompressedLightmaps` to `True` -1. Under `[D3DDrv.D3DRenderDevice]`, set `DetailTextures` to `True` + +There are some additional settings here which may be useful to tweak: + +``` +[D3DDrv.D3DRenderDevice] +HighDetailActors=True +UseTrilinear=True +UseTripleBuffering=False +UseHardwareTL=True +UseHardwareVS=True +UseCubemaps=True +MaxPixelShaderVersion=255 +DetailTextures=True +```