skeletyl: media layer

This commit is contained in:
Michael Grote 2024-03-15 12:51:51 +01:00
parent 7cf7af3371
commit 28288124ce

View file

@ -32,9 +32,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
// Media
[3] = LAYOUT_split_3x5_3(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, KC_VOLU, KC_VOLU, XXXXXXX, XXXXXXX, XXXXXXX, QK_CAPS_WORD_TOGGLE,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE, KC_MUTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, KC_MPLY, KC_VOLD, KC_VOLD, KC_MPLY, XXXXXXX, XXXXXXX, XXXXXXX,
KC_LGUI, KC_SPC, _______, _______, KC_ENT, KC_RALT
)