docs: add a note about reflashing both halves for encoder resolution (#19162)
Co-authored-by: Drashna Jaelre <drashna@live.com>
This commit is contained in:
parent
6b50b1be9b
commit
a781672ce7
1 changed files with 2 additions and 0 deletions
|
@ -67,6 +67,8 @@ Additionally, if one side does not have an encoder, you can specify `{}` for the
|
||||||
#define ENCODER_RESOLUTIONS_RIGHT { 4 }
|
#define ENCODER_RESOLUTIONS_RIGHT { 4 }
|
||||||
```
|
```
|
||||||
|
|
||||||
|
!> Keep in mind that whenver you change the encoder resolution, you will need to reflash the half that has the encoder affected by the change.
|
||||||
|
|
||||||
## Encoder map :id=encoder-map
|
## Encoder map :id=encoder-map
|
||||||
|
|
||||||
Encoder mapping may be added to your `keymap.c`, which replicates the normal keyswitch layer handling functionality, but with encoders. Add this to your keymap's `rules.mk`:
|
Encoder mapping may be added to your `keymap.c`, which replicates the normal keyswitch layer handling functionality, but with encoders. Add this to your keymap's `rules.mk`:
|
||||||
|
|
Loading…
Reference in a new issue