adapts unicode to quantum.c (#333)
* Unicode to have unicode input you need to: - set your OS input method to UNICODE if needed - enable unicode in your makefile - copy the action_function from keyboard/planck/keymaps/unicode/unicode.c to your keymap.c set the target OS method in your keymap.c: void matrix_init_user() { set_unicode_mode(UC_OSX); } you can then switch when you want with: set_unicode_mode(UC_OSX); set_unicode_mode(UC_LNX); set_unicode_mode(UC_WIN); put some unicode codes in your keymap like so: UC(0x0061) I did change the bit mask in quantum/keymap_common.c and .h I’m afraid we will need uint32 to get a total support for all unicode tables or relocate the handler as @mbarkhau did. * rearranges keycode values, hooks-up unicode * removes extra lalt ref * adds unicode shortcuts and example
This commit is contained in:
parent
bf545061f2
commit
b732b79b49
10 changed files with 610 additions and 141 deletions
326
keyboard/planck/keymaps/unicode/keymap.c
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326
keyboard/planck/keymaps/unicode/keymap.c
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/*
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Copyright
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2015 Jack Humbert <jack.humb@gmail.com>
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2016 Francois Marlier <fmarlier@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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For more info on how this works per OS, see here
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https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input
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*/
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#include "planck.h"
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#include "action_layer.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _PLOVER 5
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#define _ADJUST 16
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// Macro name shortcuts
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#define QWERTY M(_QWERTY)
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#define COLEMAK M(_COLEMAK)
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#define DVORAK M(_DVORAK)
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#define LOWER M(_LOWER)
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#define RAISE M(_RAISE)
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#define M_BL 5
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#define PLOVER M(12)
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#define EXT_PLV M(13)
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#define TOG_OUT M(14)
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = {
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{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
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{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
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{M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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/* Colemak
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | R | S | T | D | H | N | E | I | O | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = {
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{KC_TAB, UC_q, UC_w, UC_f, UC_p, UC_g, UC_j, UC_l, UC_u, UC_y, UC_SCLN, UC_BSPC},
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{KC_ESC, UC_a, UC_r, UC_s, UC_t, UC_d, UC_h, UC_n, UC_e, UC_i, UC_o, UC_QUOT},
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{KC_LSFT, UC_z, UC_x, UC_c, UC_v, UC_b, UC_k, UC_m, UC_COMM, UC_DOT, UC_SLSH, KC_ENT},
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{KC_TRNS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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/* Dvorak
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* ,-----------------------------------------------------------------------------------.
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* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | O | E | U | I | D | H | T | N | S | / |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_DVORAK] = {
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{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
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{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
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{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
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{M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = {
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{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
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{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
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{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
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},
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = {
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{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
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{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
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{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
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},
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/* Plover layer (http://opensteno.org)
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* ,-----------------------------------------------------------------------------------.
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* | # | # | # | # | # | # | # | # | # | # | # | # |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | S | T | P | H | * | * | F | P | L | T | D |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Exit | | | A | O | | E | U | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_PLOVER] = {
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{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
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{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
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{TOG_OUT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
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{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
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},
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* | | Reset| | | | | | | | | | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | |Voice-|Voice+|Mus on|Musoff| | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = {
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{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
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{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
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{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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}
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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#ifdef AUDIO_ENABLE
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float tone_startup[][2] = {
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{440.0*pow(2.0,(31)/12.0), 12},
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{440.0*pow(2.0,(28)/12.0), 8},
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{440.0*pow(2.0,(19)/12.0), 8},
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{440.0*pow(2.0,(24)/12.0), 8},
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{440.0*pow(2.0,(28)/12.0), 20}
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};
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_plover[][2] = SONG(PLOVER_SOUND);
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float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
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float goodbye[][2] = SONG(GOODBYE_SOUND);
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#endif
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void persistant_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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switch(id) {
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case _QWERTY:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
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#endif
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persistant_default_layer_set(1UL<<_QWERTY);
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}
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break;
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case _COLEMAK:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_colemak, false, 0);
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#endif
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persistant_default_layer_set(1UL<<_COLEMAK);
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}
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break;
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case _DVORAK:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
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#endif
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persistant_default_layer_set(1UL<<_DVORAK);
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}
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break;
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case _LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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break;
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case _RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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break;
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case M_BL:
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if (record->event.pressed) {
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register_code(KC_RSFT);
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#ifdef BACKLIGHT_ENABLE
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backlight_step();
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#endif
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} else {
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unregister_code(KC_RSFT);
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}
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break;
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case 12:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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stop_all_notes();
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PLAY_NOTE_ARRAY(tone_plover, false, 0);
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#endif
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layer_off(_RAISE);
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layer_off(_LOWER);
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layer_off(_ADJUST);
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layer_on(_PLOVER);
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if (!eeconfig_is_enabled()) {
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eeconfig_init();
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}
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keymap_config.raw = eeconfig_read_keymap();
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keymap_config.nkro = 1;
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eeconfig_update_keymap(keymap_config.raw);
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}
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break;
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case 13:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
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#endif
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layer_off(_PLOVER);
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}
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break;
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case 14:
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if (record->event.pressed) {
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return MACRO( D(E), D(R), D(F), D(V), D(O), D(L), U(E), U(R), U(F), U(V), U(O), U(L), END );
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}
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break;
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}
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return MACRO_NONE;
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};
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void matrix_init_user(void) {
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#ifdef AUDIO_ENABLE
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_delay_ms(20); // stops the tick
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PLAY_NOTE_ARRAY(tone_startup, false, 0);
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#endif
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}
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#ifdef AUDIO_ENABLE
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void play_goodbye_tone()
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{
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PLAY_NOTE_ARRAY(goodbye, false, 0);
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_delay_ms(150);
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}
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#endif
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1
keyboard/planck/keymaps/unicode/makefile.mk
Normal file
1
keyboard/planck/keymaps/unicode/makefile.mk
Normal file
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@ -0,0 +1 @@
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UNICODE_ENABLE = yes # Unicode
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@ -31,7 +31,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "keymap_midi.h"
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#endif
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extern keymap_config_t keymap_config;
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#include <stdio.h>
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|
@ -154,20 +153,22 @@ static action_t keycode_to_action(uint16_t keycode)
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case KC_TRNS:
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action.code = ACTION_TRANSPARENT;
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break;
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case 0x0100 ... 0x1FFF: ;
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case LCTL(0) ... 0x1FFF: ;
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// Has a modifier
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// Split it up
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action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
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break;
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case 0x2000 ... 0x2FFF:
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case FUNC(0) ... FUNC(0xFFF): ;
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// Is a shortcut for function layer, pull last 12bits
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// This means we have 4,096 FN macros at our disposal
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return keymap_func_to_action(keycode & 0xFFF);
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break;
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case 0x3000 ... 0x3FFF: ;
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// When the code starts with 3, it's an action macro.
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case M(0) ... M(0xFF):
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action.code = ACTION_MACRO(keycode & 0xFF);
|
||||
break;
|
||||
case LT(0, 0) ... LT(0xFF, 0xF):
|
||||
action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
|
||||
break;
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
case BL_0 ... BL_15:
|
||||
action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
|
||||
|
@ -201,7 +202,7 @@ static action_t keycode_to_action(uint16_t keycode)
|
|||
print("\nDEBUG: enabled.\n");
|
||||
debug_enable = true;
|
||||
break;
|
||||
case 0x5002 ... 0x50FF:
|
||||
case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI:
|
||||
// MAGIC actions (BOOTMAGIC without the boot)
|
||||
if (!eeconfig_is_enabled()) {
|
||||
eeconfig_init();
|
||||
|
@ -251,7 +252,7 @@ static action_t keycode_to_action(uint16_t keycode)
|
|||
}
|
||||
eeconfig_update_keymap(keymap_config.raw);
|
||||
break;
|
||||
case 0x5100 ... 0x56FF: ;
|
||||
case TO(0, 1) ... OSM(0xFF): ;
|
||||
// Layer movement shortcuts
|
||||
// See .h to see constraints/usage
|
||||
int type = (keycode >> 0x8) & 0xF;
|
||||
|
@ -282,18 +283,9 @@ static action_t keycode_to_action(uint16_t keycode)
|
|||
action.code = ACTION_MODS_ONESHOT(mod);
|
||||
}
|
||||
break;
|
||||
case 0x7000 ... 0x7FFF:
|
||||
case MT(0, 0) ... MT(0xF, 0xFF):
|
||||
action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
|
||||
break;
|
||||
case 0x8000 ... 0x8FFF:
|
||||
action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
|
||||
break;
|
||||
#ifdef UNICODE_ENABLE
|
||||
case 0x8000000 ... 0x8FFFFFF:
|
||||
uint16_t unicode = keycode & ~(0x8000);
|
||||
action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
action.code = ACTION_NO;
|
||||
break;
|
||||
|
|
|
@ -163,38 +163,13 @@ extern const uint16_t fn_actions[];
|
|||
|
||||
#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
|
||||
|
||||
// These affect the backlight (if your keyboard has one).
|
||||
// We don't need to comment them out if your keyboard doesn't have a backlight,
|
||||
// since they don't take up any space.
|
||||
#define BL_ON 0x4009
|
||||
#define BL_OFF 0x4000
|
||||
#define BL_0 0x4000
|
||||
#define BL_1 0x4001
|
||||
#define BL_2 0x4002
|
||||
#define BL_3 0x4003
|
||||
#define BL_4 0x4004
|
||||
#define BL_5 0x4005
|
||||
#define BL_6 0x4006
|
||||
#define BL_7 0x4007
|
||||
#define BL_8 0x4008
|
||||
#define BL_9 0x4009
|
||||
#define BL_10 0x400A
|
||||
#define BL_11 0x400B
|
||||
#define BL_12 0x400C
|
||||
#define BL_13 0x400D
|
||||
#define BL_14 0x400E
|
||||
#define BL_15 0x400F
|
||||
#define BL_DEC 0x4010
|
||||
#define BL_INC 0x4011
|
||||
#define BL_TOGG 0x4012
|
||||
#define BL_STEP 0x4013
|
||||
// 0x3100+ is free
|
||||
|
||||
// L-ayer, T-ap - 256 keycode max, 16 layer max
|
||||
#define LT(layer, kc) (kc | 0x4000 | ((layer & 0xF) << 8))
|
||||
|
||||
#define RESET 0x5000
|
||||
#define DEBUG 0x5001
|
||||
#define KC_LEAD 0x5014
|
||||
|
||||
|
||||
|
||||
|
||||
// MAGIC keycodes
|
||||
#define MAGIC_SWAP_CONTROL_CAPSLOCK 0x5002
|
||||
|
@ -239,6 +214,32 @@ extern const uint16_t fn_actions[];
|
|||
#define MI_ON 0x5028
|
||||
#define MI_OFF 0x5029
|
||||
|
||||
// These affect the backlight (if your keyboard has one).
|
||||
// We don't need to comment them out if your keyboard doesn't have a backlight,
|
||||
// since they don't take up any space.
|
||||
#define BL_ON 0x5079
|
||||
#define BL_OFF 0x5070
|
||||
#define BL_0 0x5070
|
||||
#define BL_1 0x5071
|
||||
#define BL_2 0x5072
|
||||
#define BL_3 0x5073
|
||||
#define BL_4 0x5074
|
||||
#define BL_5 0x5075
|
||||
#define BL_6 0x5076
|
||||
#define BL_7 0x5077
|
||||
#define BL_8 0x5078
|
||||
#define BL_9 0x5079
|
||||
#define BL_10 0x507A
|
||||
#define BL_11 0x507B
|
||||
#define BL_12 0x507C
|
||||
#define BL_13 0x507D
|
||||
#define BL_14 0x507E
|
||||
#define BL_15 0x507F
|
||||
#define BL_DEC 0x5080
|
||||
#define BL_INC 0x5081
|
||||
#define BL_TOGG 0x5082
|
||||
#define BL_STEP 0x5083
|
||||
|
||||
// GOTO layer - 16 layers max
|
||||
// when:
|
||||
// ON_PRESS = 1
|
||||
|
@ -261,6 +262,8 @@ extern const uint16_t fn_actions[];
|
|||
// One-shot mod
|
||||
#define OSM(layer) (layer | 0x5600)
|
||||
|
||||
// chording is currently at 0x57xx
|
||||
|
||||
// M-od, T-ap - 256 keycode max
|
||||
#define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
|
||||
#define CTL_T(kc) MT(0x1, kc)
|
||||
|
@ -276,14 +279,13 @@ extern const uint16_t fn_actions[];
|
|||
#define KC_HYPR HYPR(KC_NO)
|
||||
#define KC_MEH MEH(KC_NO)
|
||||
|
||||
// L-ayer, T-ap - 256 keycode max, 16 layer max
|
||||
#define LT(layer, kc) (kc | 0x8000 | ((layer & 0xF) << 8))
|
||||
|
||||
// For sending unicode codes.
|
||||
// You may not send codes over 1FFF -- this supports most of UTF8.
|
||||
// To have a key that sends out Œ, go UC(0x0152)
|
||||
#define UNICODE(n) (n | 0x8000)
|
||||
#define UC(n) UNICODE(n)
|
||||
#ifdef UNICODE_ENABLE
|
||||
// For sending unicode codes.
|
||||
// You may not send codes over 7FFF -- this supports most of UTF8.
|
||||
// To have a key that sends out Œ, go UC(0x0152)
|
||||
#define UNICODE(n) (n | 0x8000)
|
||||
#define UC(n) UNICODE(n)
|
||||
#endif
|
||||
|
||||
// For tri-layer
|
||||
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
|
||||
|
|
|
@ -1,61 +0,0 @@
|
|||
/*
|
||||
Copyright 2015 Jack Humbert <jack.humb@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "keymap_common.h"
|
||||
|
||||
uint16_t hextokeycode(int hex) {
|
||||
if (hex == 0x0) {
|
||||
return KC_0;
|
||||
} else if (hex < 0xA) {
|
||||
return KC_1 + (hex - 0x1);
|
||||
} else {
|
||||
return KC_A + (hex - 0xA);
|
||||
}
|
||||
}
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
|
||||
// For more info on how this works per OS, see here: https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input
|
||||
|
||||
if (record->event.pressed) {
|
||||
uint16_t unicode = (opt << 8) | id;
|
||||
register_code(KC_LALT);
|
||||
|
||||
register_code(hextokeycode((unicode & 0xF000) >> 12));
|
||||
unregister_code(hextokeycode((unicode & 0xF000) >> 12));
|
||||
register_code(hextokeycode((unicode & 0x0F00) >> 8));
|
||||
unregister_code(hextokeycode((unicode & 0x0F00) >> 8));
|
||||
register_code(hextokeycode((unicode & 0x00F0) >> 4));
|
||||
unregister_code(hextokeycode((unicode & 0x00F0) >> 4));
|
||||
register_code(hextokeycode((unicode & 0x000F)));
|
||||
unregister_code(hextokeycode((unicode & 0x000F)));
|
||||
|
||||
/* Test 'a' */
|
||||
// register_code(hextokeycode(0x0));
|
||||
// unregister_code(hextokeycode(0x0));
|
||||
// register_code(hextokeycode(0x0));
|
||||
// unregister_code(hextokeycode(0x0));
|
||||
// register_code(hextokeycode(0x6));
|
||||
// unregister_code(hextokeycode(0x6));
|
||||
// register_code(hextokeycode(0x1));
|
||||
// unregister_code(hextokeycode(0x1));
|
||||
|
||||
unregister_code(KC_LALT);
|
||||
}
|
||||
return;
|
||||
}
|
|
@ -23,6 +23,18 @@ int offset = 7;
|
|||
|
||||
#ifdef AUDIO_ENABLE
|
||||
bool music_activated = false;
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
|
||||
// music sequencer
|
||||
static bool music_sequence_recording = false;
|
||||
static bool music_sequence_playing = false;
|
||||
static float music_sequence[16] = {0};
|
||||
static uint8_t music_sequence_count = 0;
|
||||
static uint8_t music_sequence_position = 0;
|
||||
|
||||
static uint16_t music_sequence_timer = 0;
|
||||
static uint16_t music_sequence_interval = 100;
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef MIDI_ENABLE
|
||||
|
@ -44,6 +56,10 @@ uint8_t chord_keys[CHORDING_MAX] = {0};
|
|||
uint8_t chord_key_count = 0;
|
||||
uint8_t chord_key_down = 0;
|
||||
|
||||
#ifdef UNICODE_ENABLE
|
||||
static uint8_t input_mode;
|
||||
#endif
|
||||
|
||||
bool keys_chord(uint8_t keys[]) {
|
||||
uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
|
||||
bool pass = true;
|
||||
|
@ -66,14 +82,25 @@ bool keys_chord(uint8_t keys[]) {
|
|||
return (pass && (in == keys_size));
|
||||
}
|
||||
|
||||
static bool music_sequence_recording = false;
|
||||
static bool music_sequence_playing = false;
|
||||
static float music_sequence[16] = {0};
|
||||
static uint8_t music_sequence_count = 0;
|
||||
static uint8_t music_sequence_position = 0;
|
||||
#ifdef UNICODE_ENABLE
|
||||
|
||||
static uint16_t music_sequence_timer = 0;
|
||||
static uint16_t music_sequence_interval = 100;
|
||||
uint16_t hex_to_keycode(uint8_t hex)
|
||||
{
|
||||
if (hex == 0x0) {
|
||||
return KC_0;
|
||||
} else if (hex < 0xA) {
|
||||
return KC_1 + (hex - 0x1);
|
||||
} else {
|
||||
return KC_A + (hex - 0xA);
|
||||
}
|
||||
}
|
||||
|
||||
void set_unicode_mode(uint8_t os_target)
|
||||
{
|
||||
input_mode = os_target;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
bool process_record_quantum(keyrecord_t *record) {
|
||||
|
||||
|
@ -347,6 +374,44 @@ bool process_record_quantum(keyrecord_t *record) {
|
|||
|
||||
#endif
|
||||
|
||||
#ifdef UNICODE_ENABLE
|
||||
|
||||
if (keycode > UNICODE(0) && record->event.pressed) {
|
||||
uint16_t unicode = keycode & 0x7FFF;
|
||||
switch(input_mode) {
|
||||
case UC_OSX:
|
||||
register_code(KC_LALT);
|
||||
break;
|
||||
case UC_LNX:
|
||||
register_code(KC_LCTL);
|
||||
register_code(KC_LSFT);
|
||||
register_code(KC_U);
|
||||
unregister_code(KC_U);
|
||||
break;
|
||||
case UC_WIN:
|
||||
register_code(KC_LALT);
|
||||
register_code(KC_PPLS);
|
||||
unregister_code(KC_PPLS);
|
||||
break;
|
||||
}
|
||||
for(int i = 3; i >= 0; i--) {
|
||||
uint8_t digit = ((unicode >> (i*4)) & 0xF);
|
||||
register_code(hex_to_keycode(digit));
|
||||
unregister_code(hex_to_keycode(digit));
|
||||
}
|
||||
switch(input_mode) {
|
||||
case UC_OSX:
|
||||
case UC_WIN:
|
||||
unregister_code(KC_LALT);
|
||||
break;
|
||||
case UC_LNX:
|
||||
unregister_code(KC_LCTL);
|
||||
unregister_code(KC_LSFT);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
return process_action_kb(record);
|
||||
}
|
||||
|
|
|
@ -13,9 +13,12 @@
|
|||
#include "audio.h"
|
||||
#endif
|
||||
#ifdef MIDI_ENABLE
|
||||
// #include <keymap_midi.h>
|
||||
#include <lufa.h>
|
||||
#endif
|
||||
#ifdef UNICODE_ENABLE
|
||||
#include "unicode.h"
|
||||
#endif
|
||||
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
#include <stddef.h>
|
||||
|
@ -27,25 +30,38 @@ extern uint32_t default_layer_state;
|
|||
extern uint32_t layer_state;
|
||||
#endif
|
||||
|
||||
bool music_activated;
|
||||
#ifdef AUDIO_ENABLE
|
||||
bool music_activated;
|
||||
#endif
|
||||
|
||||
#ifdef UNICODE_ENABLE
|
||||
#define UC_OSX 0
|
||||
#define UC_LNX 1
|
||||
#define UC_WIN 2
|
||||
#define UC_BSD 3
|
||||
|
||||
void set_unicode_input_mode(uint8_t os_target);
|
||||
#endif
|
||||
|
||||
#ifndef DISABLE_LEADER
|
||||
void leader_start(void);
|
||||
void leader_end(void);
|
||||
|
||||
#ifndef LEADER_TIMEOUT
|
||||
#define LEADER_TIMEOUT 200
|
||||
#endif
|
||||
#define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0)
|
||||
#define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0)
|
||||
#define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3))
|
||||
|
||||
#define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size
|
||||
#define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
|
||||
#endif
|
||||
|
||||
void matrix_init_kb(void);
|
||||
void matrix_scan_kb(void);
|
||||
bool process_action_kb(keyrecord_t *record);
|
||||
|
||||
void leader_start(void);
|
||||
void leader_end(void);
|
||||
|
||||
#ifndef LEADER_TIMEOUT
|
||||
#define LEADER_TIMEOUT 200
|
||||
#endif
|
||||
#define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0)
|
||||
#define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0)
|
||||
#define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3))
|
||||
|
||||
#define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size
|
||||
#define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
|
||||
|
||||
bool is_music_on(void);
|
||||
void music_toggle(void);
|
||||
void music_on(void);
|
||||
|
|
|
@ -34,10 +34,6 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
|
|||
SRC += $(QUANTUM_DIR)/audio/luts.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(UNICODE_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/keymap_unicode.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/light_ws2812.c
|
||||
SRC += $(QUANTUM_DIR)/rgblight.c
|
||||
|
|
128
quantum/unicode.h
Normal file
128
quantum/unicode.h
Normal file
|
@ -0,0 +1,128 @@
|
|||
/*
|
||||
Copyright 2016 Jack Humbert <jack.humb@gmail.com>
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef UNICODE_H
|
||||
#define UNICODE_H
|
||||
|
||||
#include "quantum.h"
|
||||
#include <math.h>
|
||||
|
||||
#define UC_BSPC UC(0x0008)
|
||||
|
||||
#define UC_SPC UC(0x0020)
|
||||
|
||||
#define UC_EXLM UC(0x0021)
|
||||
#define UC_DQUT UC(0x0022)
|
||||
#define UC_HASH UC(0x0023)
|
||||
#define UC_DLR UC(0x0024)
|
||||
#define UC_PERC UC(0x0025)
|
||||
#define UC_AMPR UC(0x0026)
|
||||
#define UC_QUOT UC(0x0027)
|
||||
#define UC_LPRN UC(0x0028)
|
||||
#define UC_RPRN UC(0x0029)
|
||||
#define UC_ASTR UC(0x002A)
|
||||
#define UC_PLUS UC(0x002B)
|
||||
#define UC_COMM UC(0x002C)
|
||||
#define UC_DASH UC(0x002D)
|
||||
#define UC_DOT UC(0x002E)
|
||||
#define UC_SLSH UC(0x002F)
|
||||
|
||||
#define UC_0 UC(0x0030)
|
||||
#define UC_1 UC(0x0031)
|
||||
#define UC_2 UC(0x0032)
|
||||
#define UC_3 UC(0x0033)
|
||||
#define UC_4 UC(0x0034)
|
||||
#define UC_5 UC(0x0035)
|
||||
#define UC_6 UC(0x0036)
|
||||
#define UC_7 UC(0x0037)
|
||||
#define UC_8 UC(0x0038)
|
||||
#define UC_9 UC(0x0039)
|
||||
|
||||
#define UC_COLN UC(0x003A)
|
||||
#define UC_SCLN UC(0x003B)
|
||||
#define UC_LT UC(0x003C)
|
||||
#define UC_EQL UC(0x003D)
|
||||
#define UC_GT UC(0x003E)
|
||||
#define UC_QUES UC(0x003F)
|
||||
#define UC_AT UC(0x0040)
|
||||
|
||||
#define UC_A UC(0x0041)
|
||||
#define UC_B UC(0x0042)
|
||||
#define UC_C UC(0x0043)
|
||||
#define UC_D UC(0x0044)
|
||||
#define UC_E UC(0x0045)
|
||||
#define UC_F UC(0x0046)
|
||||
#define UC_G UC(0x0047)
|
||||
#define UC_H UC(0x0048)
|
||||
#define UC_I UC(0x0049)
|
||||
#define UC_J UC(0x004A)
|
||||
#define UC_K UC(0x004B)
|
||||
#define UC_L UC(0x004C)
|
||||
#define UC_M UC(0x004D)
|
||||
#define UC_N UC(0x004E)
|
||||
#define UC_O UC(0x004F)
|
||||
#define UC_P UC(0x0050)
|
||||
#define UC_Q UC(0x0051)
|
||||
#define UC_R UC(0x0052)
|
||||
#define UC_S UC(0x0053)
|
||||
#define UC_T UC(0x0054)
|
||||
#define UC_U UC(0x0055)
|
||||
#define UC_V UC(0x0056)
|
||||
#define UC_W UC(0x0057)
|
||||
#define UC_X UC(0x0058)
|
||||
#define UC_Y UC(0x0059)
|
||||
#define UC_Z UC(0x005A)
|
||||
|
||||
#define UC_LBRC UC(0x005B)
|
||||
#define UC_BSLS UC(0x005C)
|
||||
#define UC_RBRC UC(0x005D)
|
||||
#define UC_CIRM UC(0x005E)
|
||||
#define UC_UNDR UC(0x005F)
|
||||
|
||||
#define UC_GRV UC(0x0060)
|
||||
|
||||
#define UC_a UC(0x0061)
|
||||
#define UC_b UC(0x0062)
|
||||
#define UC_c UC(0x0063)
|
||||
#define UC_d UC(0x0064)
|
||||
#define UC_e UC(0x0065)
|
||||
#define UC_f UC(0x0066)
|
||||
#define UC_g UC(0x0067)
|
||||
#define UC_h UC(0x0068)
|
||||
#define UC_i UC(0x0069)
|
||||
#define UC_j UC(0x006A)
|
||||
#define UC_k UC(0x006B)
|
||||
#define UC_l UC(0x006C)
|
||||
#define UC_m UC(0x006D)
|
||||
#define UC_n UC(0x006E)
|
||||
#define UC_o UC(0x006F)
|
||||
#define UC_p UC(0x0070)
|
||||
#define UC_q UC(0x0071)
|
||||
#define UC_r UC(0x0072)
|
||||
#define UC_s UC(0x0073)
|
||||
#define UC_t UC(0x0074)
|
||||
#define UC_u UC(0x0075)
|
||||
#define UC_v UC(0x0076)
|
||||
#define UC_w UC(0x0077)
|
||||
#define UC_x UC(0x0078)
|
||||
#define UC_y UC(0x0079)
|
||||
#define UC_z UC(0x007A)
|
||||
|
||||
#define UC_LCBR UC(0x007B)
|
||||
#define UC_PIPE UC(0x007C)
|
||||
#define UC_RCBR UC(0x007D)
|
||||
#define UC_TILD UC(0x007E)
|
||||
#define UC_DEL UC(0x007F)
|
||||
|
||||
#endif
|
|
@ -60,6 +60,10 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
|
|||
OPT_DEFS += -DAUDIO_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(UNICODE_ENABLE)), yes)
|
||||
OPT_DEFS += -DUNICODE_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(USB_6KRO_ENABLE)), yes)
|
||||
OPT_DEFS += -DUSB_6KRO_ENABLE
|
||||
endif
|
||||
|
|
Loading…
Reference in a new issue