qmk_sweep_skeletyl/docs/feature_pointing_device.md
James Young b272c035ba
[Docs] Random Fixes (#8340)
* fix CLI section links in the Summary

* fix heading in Pointing Device doc

* fix headings in PS/2 Mouse Support doc

* add explicit section ids to I2C Master Driver doc

* reformat GPIO Controls table

Much like the I2C Master Driver doc, I found this a bit less than ideal to read. (The table was actually wider than the space available for it.)

Reformatted so each GPIO function is an H3 heading, followed by a paragraph and a table of each architecture's old-style function.

* migrate changes from I2C Master Driver doc to Japanese translation

* add explicit anchors to I2C Master Driver docs

* fix code block language markers

The language markers are case-sensitive; using the wrong case means the syntax highlighting doesn't work.

Good: ```c
Bad: ```C

* restore Japanese I2C Master Driver doc to current master

Can't update the internal tracking references accurately until the changes to the English doc are committed to master.

* add explicit anchors to edited files

* change ChibiOS/ARM to ARM/ChibiOS

Because ARM/ATSAM is also a thing that exists.

* fix code block language markers again

Used the wrong markers in a few spots. Also these are apparently always supposed to be lowercase.

* add section anchors to cli.md

* restore table formatting on GPIO Control doc

* remove changes to _summary.md
2020-03-15 20:29:11 -07:00

2.9 KiB

Pointing Device :id=pointing-device

Pointing Device is a generic name for a feature intended to be generic: moving the system pointer around. There are certainly other options for it - like mousekeys - but this aims to be easily modifiable and lightweight. You can implement custom keys to control functionality, or you can gather information from other peripherals and insert it directly here - let QMK handle the processing for you.

To enable Pointing Device, uncomment the following line in your rules.mk:

POINTING_DEVICE_ENABLE = yes

To manipulate the mouse report, you can use the following functions:

  • pointing_device_get_report() - Returns the current report_mouse_t that represents the information sent to the host computer
  • pointing_device_set_report(report_mouse_t newMouseReport) - Overrides and saves the report_mouse_t to be sent to the host computer

Keep in mind that a report_mouse_t (here "mouseReport") has the following properties:

  • mouseReport.x - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing movement (+ to the right, - to the left) on the x axis.
  • mouseReport.y - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing movement (+ upward, - downward) on the y axis.
  • mouseReport.v - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing vertical scrolling (+ upward, - downward).
  • mouseReport.h - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing horizontal scrolling (+ right, - left).
  • mouseReport.buttons - this is a uint8_t in which the last 5 bits are used. These bits represent the mouse button state - bit 3 is mouse button 5, and bit 7 is mouse button 1.

When the mouse report is sent, the x, y, v, and h values are set to 0 (this is done in "pointing_device_send()", which can be overridden to avoid this behavior). This way, button states persist, but movement will only occur once. For further customization, both pointing_device_init and pointing_device_task can be overridden.

In the following example, a custom key is used to click the mouse and scroll 127 units vertically and horizontally, then undo all of that when released - because that's a totally useful function. Listen, this is an example:

case MS_SPECIAL:
	report_mouse_t currentReport = pointing_device_get_report();
    if (record->event.pressed)
    {
        currentReport.v = 127;
		currentReport.h = 127;
		currentReport.buttons |= MOUSE_BTN1; //this is defined in report.h
    }
    else
    {
        currentReport.v = -127;
        currentReport.h = -127;
        currentReport.buttons &= ~MOUSE_BTN1;
    }
	pointing_device_set_report(currentReport);
    break;

Recall that the mouse report is set to zero (except the buttons) whenever it is sent, so the scrolling would only occur once in each case.