qmk_sweep_skeletyl/keyboards/gray_studio/hb85/readme.md
MechMerlin b262f20ad4 [Keyboard] Refactor HB85 to get rid of custom i2c code (#5570)
* remove dependency on custom i2c code

* missed a pragma once

* fix readme install instructions

* config.h cleanup

* make the bootmagic key not the same bmc reset key

* disable bootmagic functionality as it doesn't seem to work on atmega32a bmc boards
2019-04-07 07:34:31 -07:00

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# Gray Studio HB85
![Gray Studio HB85](https://i.imgur.com/Sk3cupR.jpg)
A Sony HitBit MSX Computer inspired Keyboard.
Keyboard Maintainer: [Felipe Coury](https://github.com/fcoury)
Hardware Supported: Gray Studio HB85
Hardware Availability: [Group buy](https://en.zfrontier.com/products/gray-hb85) finished
Make example for this keyboard (after setting up your build environment):
make gray_studio/hb85:default
Flashing
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
**Reset Key:** Hold down the key located at `K00`, commonly programmed as F3 while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
**Please Note:** You will need to use the `EEP_RST` keycode first, followed by unplugging/replugging the board to get RGB underglow effects to work.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).