qmk_sweep_skeletyl/quantum/rgb_matrix_runners
Albert Y a913db63aa
Fix zero condition of reactive runners that will suspend RGB animation (#12710)
* Avoid zero or overflow from user's rgb_matrix_config.speed

* Avoid zero tick for reactive splash.

* Avoid zero time for animation runner.

Co-authored-by: filterpaper <filterpaper@localhost>
2021-06-23 19:45:05 +10:00
..
effect_runner_dx_dy.h 2020 November 28 Breaking Changes Update (#11053) 2020-11-28 12:02:18 -08:00
effect_runner_dx_dy_dist.h 2020 November 28 Breaking Changes Update (#11053) 2020-11-28 12:02:18 -08:00
effect_runner_i.h Fix zero condition of reactive runners that will suspend RGB animation (#12710) 2021-06-23 19:45:05 +10:00
effect_runner_reactive.h Fix zero condition of reactive runners that will suspend RGB animation (#12710) 2021-06-23 19:45:05 +10:00
effect_runner_reactive_splash.h Fix zero condition of reactive runners that will suspend RGB animation (#12710) 2021-06-23 19:45:05 +10:00
effect_runner_sin_cos_i.h 2020 November 28 Breaking Changes Update (#11053) 2020-11-28 12:02:18 -08:00