1f2b1dedcc
* Install dependencies before executing unit tests. * Split out UTF-8 decoder. * Fixup python formatting rules. * Add documentation for QGF/QFF and the RLE format used. * Add CLI commands for converting images and fonts. * Add stub rules.mk for QP. * Add stream type. * Add base driver and comms interfaces. * Add support for SPI, SPI+D/C comms drivers. * Include <qp.h> when enabled. * Add base support for SPI+D/C+RST panels, as well as concrete implementation of ST7789. * Add support for GC9A01. * Add support for ILI9341. * Add support for ILI9163. * Add support for SSD1351. * Implement qp_setpixel, including pixdata buffer management. * Implement qp_line. * Implement qp_rect. * Implement qp_circle. * Implement qp_ellipse. * Implement palette interpolation. * Allow for streams to work with either flash or RAM. * Image loading. * Font loading. * QGF palette loading. * Progressive decoder of pixel data supporting Raw+RLE, 1-,2-,4-,8-bpp monochrome and palette-based images. * Image drawing. * Animations. * Font rendering. * Check against 256 colours, dump out the loaded palette if debugging enabled. * Fix build. * AVR is not the intended audience. * `qmk format-c` * Generation fix. * First batch of docs. * More docs and examples. * Review comments. * Public API documentation.
103 lines
5.5 KiB
Markdown
103 lines
5.5 KiB
Markdown
# QMK Font Format :id=qmk-font-format
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QMK uses a font format _("Quantum Font Format" - QFF)_ specifically for resource-constrained systems.
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This format is capable of encoding 1-, 2-, 4-, and 8-bit-per-pixel greyscale- and palette-based images into a font. It also includes RLE for pixel data for some basic compression.
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All integer values are in little-endian format.
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The QFF is defined in terms of _blocks_ -- each _block_ contains a _header_ and an optional _blob_ of data. The _header_ contains the block's _typeid_, and the length of the _blob_ that follows. Each block type is denoted by a different _typeid_ has its own block definition below. All blocks are defined as packed structs, containing zero padding between fields.
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The general structure of the file is:
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* _Font descriptor block_
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* _ASCII glyph block_ (optional, only if ASCII glyphs are included)
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* _Unicode glyph block_ (optional, only if Unicode glyphs are included)
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* _Font palette block_ (optional, depending on frame format)
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* _Font data block_
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## Block Header :id=qff-block-header
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The block header is identical to [QGF's block header](quantum_painter_qgf.md#qgf-block-header), and is present for all blocks, including the font descriptor.
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## Font descriptor block :id=qff-font-descriptor
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* _typeid_ = 0x00
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* _length_ = 20
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This block must be located at the start of the file contents, and can exist a maximum of once in an entire QGF file. It is always followed by either the _ASCII glyph table_ or the _Unicode glyph table_, depending on which glyphs are included in the font.
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_Block_ format:
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```c
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typedef struct __attribute__((packed)) qff_font_descriptor_v1_t {
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qgf_block_header_v1_t header; // = { .type_id = 0x00, .neg_type_id = (~0x00), .length = 20 }
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uint24_t magic; // constant, equal to 0x464651 ("QFF")
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uint8_t qff_version; // constant, equal to 0x01
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uint32_t total_file_size; // total size of the entire file, starting at offset zero
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uint32_t neg_total_file_size; // negated value of total_file_size, used for detecting parsing errors
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uint8_t line_height; // glyph height in pixels
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bool has_ascii_table; // whether the font has an ascii table of glyphs (0x20...0x7E)
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uint16_t num_unicode_glyphs; // the number of glyphs in the unicode table -- no table specified if zero
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uint8_t format; // frame format, see below.
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uint8_t flags; // frame flags, see below.
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uint8_t compression_scheme; // compression scheme, see below.
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uint8_t transparency_index; // palette index used for transparent pixels (not yet implemented)
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} qff_font_descriptor_v1_t;
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// _Static_assert(sizeof(qff_font_descriptor_v1_t) == (sizeof(qgf_block_header_v1_t) + 20), "qff_font_descriptor_v1_t must be 25 bytes in v1 of QFF");
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```
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The values for `format`, `flags`, `compression_scheme`, and `transparency_index` match [QGF's frame descriptor block](quantum_painter_qgf.md#qgf-frame-descriptor), with the exception that the `delta` flag is ignored by QFF.
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## ASCII glyph table :id=qff-ascii-table
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* _typeid_ = 0x01
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* _length_ = 290
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If the font contains ascii characters, the _ASCII glyph block_ must be located directly after the _font descriptor block_.
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```c
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#define QFF_GLYPH_WIDTH_BITS 6
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#define QFF_GLYPH_WIDTH_MASK ((1<<QFF_GLYPH_WIDTH_BITS)-1)
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#define QFF_GLYPH_OFFSET_BITS 18
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#define QFF_GLYPH_OFFSET_MASK (((1<<QFF_GLYPH_OFFSET_BITS)-1) << QFF_GLYPH_WIDTH_BITS)
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typedef struct __attribute__((packed)) qff_ascii_glyph_table_v1_t {
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qgf_block_header_v1_t header; // = { .type_id = 0x01, .neg_type_id = (~0x01), .length = 285 }
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uint24_t glyph[95]; // 95 glyphs, 0x20..0x7E, see bits/masks above for values
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} qff_ascii_glyph_table_v1_t;
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// _Static_assert(sizeof(qff_ascii_glyph_table_v1_t) == (sizeof(qgf_block_header_v1_t) + 285), "qff_ascii_glyph_table_v1_t must be 290 bytes in v1 of QFF");
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```
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## Unicode glyph table :id=qff-unicode-table
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* _typeid_ = 0x02
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* _length_ = variable
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If this font contains unicode characters, the _unicode glyph block_ must be located directly after the _ASCII glyph table block_, or the _font descriptor block_ if the font does not contain ASCII characters.
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```c
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typedef struct __attribute__((packed)) qff_unicode_glyph_table_v1_t {
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qgf_block_header_v1_t header; // = { .type_id = 0x02, .neg_type_id = (~0x02), .length = (N * 6) }
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struct __attribute__((packed)) { // container for a single unicode glyph
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uint24_t code_point; // the unicode code point
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uint24_t glyph; // the glyph information, as per ASCII glyphs above
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} glyph[N]; // N glyphs worth of data
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} qff_unicode_glyph_table_v1_t;
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```
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## Font palette block :id=qff-palette-descriptor
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* _typeid_ = 0x03
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* _length_ = variable
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The _font palette block_ is identical to [QGF's frame palette block](quantum_painter_qgf.md#qgf-frame-palette-descriptor), retaining the same _typeid_ of 0x03.
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It is only specified in the QFF if the font is palette-based, and follows the _unicode glyph block_ if the font contains any Unicode glyphs, or the _ASCII glyph block_ if the font contains only ASCII glyphs.
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## Font data block :id=qff-data-descriptor
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* _typeid_ = 0x04
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* _length_ = variable
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The _font data block_ is the last block in the file and is identical to [QGF's frame data block](quantum_painter_qgf.md#qgf-frame-data-descriptor), however has a different _typeid_ of 0x04 in QFF.
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