qmk_sweep_skeletyl/docs/features/joystick.md
Ryan 78a0adfbb4
[docs] Organize driver & feature docs into subfolders (#23848)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2024-06-02 12:42:24 +10:00

7.1 KiB

Joystick

This feature provides game controller input as a joystick device supporting up to 6 axes and 32 buttons. Axes can be read either from an ADC-capable input pin, or can be virtual, so that its value is provided by your code.

An analog device such as a potentiometer found on an analog joystick's axes is based on a voltage divider, where adjusting the movable wiper controls the output voltage which can then be read by the microcontroller's ADC.

Usage

Add the following to your rules.mk:

JOYSTICK_ENABLE = yes

By default the joystick driver is analog, but you can change this with:

JOYSTICK_DRIVER = digital

Configuration

By default, two axes and eight buttons are defined, with a reported resolution of 8 bits (-127 to +127). This can be changed in your config.h:

// Min 0, max 32
#define JOYSTICK_BUTTON_COUNT 16
// Min 0, max 6: X, Y, Z, Rx, Ry, Rz
#define JOYSTICK_AXIS_COUNT 3
// Min 8, max 16
#define JOYSTICK_AXIS_RESOLUTION 10

::: tip You must define at least one button or axis. Also note that the maximum ADC resolution of the supported AVR MCUs is 10-bit, and 12-bit for most STM32 MCUs. :::

Axes

When defining axes for your joystick, you must provide a definition array typically in your keymap.c.

For instance, the below example configures two axes. The X axis is read from the A4 pin. With the default axis resolution of 8 bits, the range of values between 900 and 575 are scaled to -127 through 0, and values 575 to 285 are scaled to 0 through 127. The Y axis is configured as a virtual axis, and its value is not read from any pin. Instead, the user must update the axis value programmatically.

joystick_config_t joystick_axes[JOYSTICK_AXIS_COUNT] = {
    JOYSTICK_AXIS_IN(A4, 900, 575, 285),
    JOYSTICK_AXIS_VIRTUAL
};

Axes can be configured using one of the following macros:

  • JOYSTICK_AXIS_IN(input_pin, low, rest, high)
    The ADC samples the provided pin. low, high and rest correspond to the minimum, maximum, and resting (or centered) analog values of the axis, respectively.
  • JOYSTICK_AXIS_VIRTUAL
    No ADC reading is performed. The value should be provided by user code.

The low and high values can be swapped to effectively invert the axis.

Virtual Axes

The following example adjusts two virtual axes (X and Y) based on keypad presses, with KC_P0 as a precision modifier:

joystick_config_t joystick_axes[JOYSTICK_AXIS_COUNT] = {
    JOYSTICK_AXIS_VIRTUAL, // x
    JOYSTICK_AXIS_VIRTUAL  // y
};

static bool precision = false;
static uint16_t precision_mod = 64;
static uint16_t axis_val = 127;

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    int16_t precision_val = axis_val;
    if (precision) {
        precision_val -= precision_mod;
    }

    switch (keycode) {
        case KC_P8:
            joystick_set_axis(1, record->event.pressed ? -precision_val : 0);
            return false;
        case KC_P2:
            joystick_set_axis(1, record->event.pressed ? precision_val : 0);
            return false;
        case KC_P4:
            joystick_set_axis(0, record->event.pressed ? -precision_val : 0);
            return false;
        case KC_P6:
            joystick_set_axis(0, record->event.pressed ? precision_val : 0);
            return false;
        case KC_P0:
            precision = record->event.pressed;
            return false;
    }
    return true;
}

Keycodes

Key Aliases Description
QK_JOYSTICK_BUTTON_0 JS_0 Button 0
QK_JOYSTICK_BUTTON_1 JS_1 Button 1
QK_JOYSTICK_BUTTON_2 JS_2 Button 2
QK_JOYSTICK_BUTTON_3 JS_3 Button 3
QK_JOYSTICK_BUTTON_4 JS_4 Button 4
QK_JOYSTICK_BUTTON_5 JS_5 Button 5
QK_JOYSTICK_BUTTON_6 JS_6 Button 6
QK_JOYSTICK_BUTTON_7 JS_7 Button 7
QK_JOYSTICK_BUTTON_8 JS_8 Button 8
QK_JOYSTICK_BUTTON_9 JS_9 Button 9
QK_JOYSTICK_BUTTON_10 JS_10 Button 10
QK_JOYSTICK_BUTTON_11 JS_11 Button 11
QK_JOYSTICK_BUTTON_12 JS_12 Button 12
QK_JOYSTICK_BUTTON_13 JS_13 Button 13
QK_JOYSTICK_BUTTON_14 JS_14 Button 14
QK_JOYSTICK_BUTTON_15 JS_15 Button 15
QK_JOYSTICK_BUTTON_16 JS_16 Button 16
QK_JOYSTICK_BUTTON_17 JS_17 Button 17
QK_JOYSTICK_BUTTON_18 JS_18 Button 18
QK_JOYSTICK_BUTTON_19 JS_19 Button 19
QK_JOYSTICK_BUTTON_20 JS_20 Button 20
QK_JOYSTICK_BUTTON_21 JS_21 Button 21
QK_JOYSTICK_BUTTON_22 JS_22 Button 22
QK_JOYSTICK_BUTTON_23 JS_23 Button 23
QK_JOYSTICK_BUTTON_24 JS_24 Button 24
QK_JOYSTICK_BUTTON_25 JS_25 Button 25
QK_JOYSTICK_BUTTON_26 JS_26 Button 26
QK_JOYSTICK_BUTTON_27 JS_27 Button 27
QK_JOYSTICK_BUTTON_28 JS_28 Button 28
QK_JOYSTICK_BUTTON_29 JS_29 Button 29
QK_JOYSTICK_BUTTON_30 JS_30 Button 30
QK_JOYSTICK_BUTTON_31 JS_31 Button 31

API

struct joystick_t

Contains the state of the joystick.

Members

  • uint8_t buttons[]
    A bit-packed array containing the joystick button states. The size is calculated as (JOYSTICK_BUTTON_COUNT - 1) / 8 + 1.
  • int16_t axes[]
    An array of analog values for each defined axis.
  • bool dirty
    Whether the current state needs to be sent to the host.

struct joystick_config_t

Describes a single axis.

Members

  • pin_t input_pin
    The pin to read the analog value from, or JS_VIRTUAL_AXIS.
  • uint16_t min_digit
    The minimum analog value.
  • uint16_t mid_digit
    The resting or midpoint analog value.
  • uint16_t max_digit
    The maximum analog value.

void joystick_flush(void)

Send the joystick report to the host, if it has been marked as dirty.


void register_joystick_button(uint8_t button)

Set the state of a button, and flush the report.

Arguments

  • uint8_t button
    The index of the button to press, from 0 to 31.

void unregister_joystick_button(uint8_t button)

Reset the state of a button, and flush the report.

Arguments

  • uint8_t button
    The index of the button to release, from 0 to 31.

int16_t joystick_read_axis(uint8_t axis)

Sample and process the analog value of the given axis.

Arguments

  • uint8_t axis
    The axis to read.

Return Value

A signed 16-bit integer, where 0 is the resting or mid point.

void joystick_set_axis(uint8_t axis, int16_t value)

Set the value of the given axis.

Arguments

  • uint8_t axis
    The axis to set the value of.
  • int16_t value
    The value to set.