9 KiB
Frequently Asked Keymap Questions
This page covers questions people often have about keymaps. If you haven't you should read Keymap Overview first.
What Keycodes Can I Use?
See Basic Keycodes and Quantum Keycodes for most of the keys you can define.
Keycodes are actually defined in common/keycode.h.
KC_SYSREQ
isn't working
Use keycode for Print Screen(KC_PSCREEN
or KC_PSCR
) instead of KC_SYSREQ
. Key combination of 'Alt + Print Screen' is recognized as 'System request'.
See issue #168 and
Power key doesn't work
Use KC_PWR
instead of KC_POWER
or vice versa.
KC_PWR
works with Windows and Linux, not with OSX.KC_POWER
works with OSX and Linux, not with Windows.
More info: http://geekhack.org/index.php?topic=14290.msg1327264#msg1327264
Oneshot modifier
Solves my personal 'the' problem. I often got 'the' or 'THe' wrongly instead of 'The'. Oneshot Shift mitgates this for me. https://github.com/tmk/tmk_keyboard/issues/67
Modifier/Layer stuck
Modifier keys or layers can be stuck unless layer switching is configured properly.
For Modifier keys and layer actions you have to place KC_TRANS
on same position of destination layer to unregister the modifier key or return to previous layer on release event.
- https://github.com/tmk/tmk_core/blob/master/doc/keymap.md#31-momentary-switching
- http://geekhack.org/index.php?topic=57008.msg1492604#msg1492604
- https://github.com/tmk/tmk_keyboard/issues/248
Mechanical Lock Switch Support
This feature is for mechanical lock switch like this Alps one. You can enable it by adding this to your config.h
:
#define LOCKING_SUPPORT_ENABLE
#define LOCKING_RESYNC_ENABLE
After enabling this feature use keycodes KC_LCAP
, KC_LNUM
and KC_LSCR
in your keymap instead.
Old vintage mechanical keyboards occasionally have lock switches but modern ones don't have. You don't need this feature in most case and just use keycodes KC_CAPS
, KC_NLCK
and KC_SLCK
.
Input special charactors other than ASCII like Cédille 'Ç'
NO UNIVERSAL METHOD TO INPUT THOSE WORKS OVER ALL SYSTEMS. You have to define MACRO in way specific to your OS or layout.
See this post for example MACRO code.
http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478-120.html#p195620
On Windows you can use AltGr
key or Alt code.
On Mac OS defines Option
key combinations.
On Xorg you can use compose
key, instead.
And see this for Unicode input.
Apple/Mac keyboard Fn
Not supported.
Apple/Mac keyboard sends keycode for Fn unlike most of other keyboards. I think you can send Apple Fn key using Apple venter specific Page 0xff01 and usage 0x0003. But you have to change HID Report Descriptor for this, of course.
Media control keys in Mac OSX
KC_MNXT and KC_MPRV does not work on Mac
Use KC_MFFD
(KC_MEDIA_FAST_FORWARD
) and KC_MRWD
(KC_MEDIA_REWIND
) instead of KC_MNXT
and KC_MPRV
.
See https://github.com/tmk/tmk_keyboard/issues/195
Keys supported in Mac OSX?
You can know which keycodes are supported in OSX from this source code.
usb_2_adb_keymap
array maps Keyboard/Keypad Page usages to ADB scancodes(OSX internal keycodes).
https://opensource.apple.com/source/IOHIDFamily/IOHIDFamily-606.1.7/IOHIDFamily/Cosmo_USB2ADB.c
And IOHIDConsumer::dispatchConsumerEvent
handles Consumer page usages.
https://opensource.apple.com/source/IOHIDFamily/IOHIDFamily-606.1.7/IOHIDFamily/IOHIDConsumer.cpp
JIS keys in Mac OSX
Japanese JIS keyboard specific keys like 無変換(Muhenkan)
, 変換(Henkan)
, ひらがな(hiragana)
are not recognized on OSX. You can use Seil to enable those keys, try following options.
- Enable NFER Key on PC keyboard
- Enable XFER Key on PC keyboard
- Enable KATAKANA Key on PC keyboard
https://pqrs.org/osx/karabiner/seil.html
RN-42 Bluetooth doesn't work with Karabiner
Karabiner - Keymapping tool on Mac OSX - ignores inputs from RN-42 module by default. You have to enable this option to make Karabiner working with your keyboard. https://github.com/tekezo/Karabiner/issues/403#issuecomment-102559237
See these for the deail of this problem. https://github.com/tmk/tmk_keyboard/issues/213 https://github.com/tekezo/Karabiner/issues/403
Esc and `~ on a key
Use GRAVE_ESC
or KC_GESC
in your keymap. GUI
+GRAVE_ESC
results in `
and SHIFT
+GRAVE_ESC
results in ~
.
Note that this will break the CTRL+SHIFT+ESC shortcut to the Windows task manager. Use #define GRAVE_ESC_CTRL_OVERRIDE
in your config.h
to get the shortcut back. With this option, ESC_GRAVE
results in ESC
if CTRL
is held, even if SHIFT
or GUI
are also held.
Arrow on Right Modifier keys with Dual-Role
This turns right modifer keys into arrow keys when the keys are tapped while still modifiers when the keys are hold. In TMK the dual-role function is dubbed TAP.
#include "keymap_common.h"
/* Arrow keys on right modifier keys with TMK dual role feature
*
* https://github.com/tmk/tmk_core/blob/master/doc/keymap.md#213-modifier-with-tap-keydual-role
* https://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys
*/
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */
[0] = KEYMAP( \
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NUHS,BSPC, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH,FN0, ESC, \
FN4, LGUI,LALT, SPC, APP, FN2, FN1, FN3),
[1] = KEYMAP( \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,\
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN5, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,FN7, FN6, FN8),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_UP),
[1] = ACTION_MODS_TAP_KEY(MOD_RGUI, KC_DOWN),
[2] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_LEFT),
[3] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RIGHT),
[4] = ACTION_LAYER_MOMENTARY(1),
[5] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_PGUP),
[6] = ACTION_MODS_TAP_KEY(MOD_RGUI, KC_PGDN),
[7] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_HOME),
[8] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_END),
};
Dual-role key: https://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys
Eject on Mac OSX
KC_EJCT
keycode works on OSX. https://github.com/tmk/tmk_keyboard/issues/250
It seems Windows 10 ignores the code and Linux/Xorg recognizes but has no mapping by default.
Not sure what keycode Eject is on genuine Apple keyboard actually. HHKB uses F20
for Eject key(Fn+f
) on Mac mode but this is not same as Apple Eject keycode probably.
What's weak_mods and real_mods in action_util.c
TO BE IMPROVED
real_mods is intended to retains state of real/physical modifier key state, while weak_mods retains state of virtual or temprary modifiers which should not affect state real modifier key.
Let's say you hold down physical left shift key and type ACTION_MODS_KEY(LSHIFT, KC_A),
with weak_mods,
- (1) hold down left shift: real_mods |= MOD_BIT(LSHIFT)
- (2) press ACTION_MODS_KEY(LSHIFT, KC_A): weak_mods |= MOD_BIT(LSHIFT)
- (3) release ACTION_MODS_KEY(LSHIFT, KC_A): waek_mods &= ~MOD_BIT(LSHIFT) real_mods still keeps modifier state.
without weak mods,
- (1) hold down left shift: real_mods |= MOD_BIT(LSHIFT)
- (2) press ACTION_MODS_KEY(LSHIFT, KC_A): real_mods |= MOD_BIT(LSHIFT)
- (3) release ACTION_MODS_KEY(LSHIFT, KC_A): real_mods &= ~MOD_BIT(LSHIFT) here real_mods lost state for 'physical left shift'.
weak_mods is ORed with real_mods when keyboard report is sent. https://github.com/tmk/tmk_core/blob/master/common/action_util.c#L57
Timer functionality
It's possible to start timers and read values for time-specific events - here's an example:
static uint16_t key_timer;
key_timer = timer_read();
if (timer_elapsed(key_timer) < 100) {
// do something if less than 100ms have passed
} else {
// do something if 100ms or more have passed
}
It's best to declare the static uint16_t key_timer;
at the top of the file, outside of any code blocks you're using it in.