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* move over kbd19x into the kbdfans directory * move over kbd4x into the kbdfans directory * move kbd66 into the kbdfans directory * move the kbd6x into the kbdfans directory * move kbd8x into the kbdfans directory * move kbd75 into the kbdfans directory * move kbd67 into kbdfans directory * add a fairly sparse readme for kbdfans directory * update make instructions for keyboards and add the Complete Newbs Guide to readmes that was missing it * get kbd75 compiling again * remove repetitive #defines of KC_NO and KC_TRNS when QMK_KEYBOARD_H is already included in KBD75 * add links to kbdfans readme * fix some readme formatting * there is no reason to have two different keymaps with such a small difference, condensing to one * turning on backlights by default * enable backlight by default for kbd66 * noticed that the kbd75 had caps lock led code in every keymap. Moved it out to the keyboard.c so everyone can partake. * Update keyboards/kbdfans/kbd66/readme.md Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * update readme link ordering
15 lines
792 B
Markdown
15 lines
792 B
Markdown
# KBD4x
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![KBD4x](https://cdn.shopify.com/s/files/1/1473/3902/products/1_ef8d3ad0-fc70-4d4f-9e36-8438c781a581_1800x1800.jpg)
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A compact 40% (12x4) ortholinear keyboard kit sold by KBDFans.
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Keyboard Maintainer: ![sevenseacat](https://github.com/sevenseacat)
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Hardware Supported: KBD4x PCB
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Hardware Availability: https://kbdfans.cn/collections/diy-kit/products/kbd4x-custom-mechanical-keyboard-hot-swap-diy-kit
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Make example for this keyboard (after setting up your build environment):
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make kbdfans/kbd4x:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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