qmk_sweep_skeletyl/keyboards/acr60/readme.md
James Young 26e64f4fd3
ACR60 Refactor (#13575)
* modernize acr60.h

- use #pragma once include guard
- add license header
- use four-space indent
- use QMK three-character notation for layout macro arguments

* human-friendly format info.json

* remove `key_count` keys from info.json

* rename LAYOUT_2_shifts to LAYOUT_all

* move LAYOUT_all to top

* use QMK three-character notation in info.json

* refactor default keymap

- add license header
- remove third layer (does nothing)
- replace Shift-Escape keycode with KC_GESC
- use LAYOUT_all macro instead of LAYOUT

* modernize readme.md

- update header
- convert metadata section to list
- add flashing and bootloader jump instructions
- update Docs links

* use #pragma once include guard in config.h

* update LED Indicator API

* add license headers
2021-07-17 16:17:48 -07:00

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Markdown

# ACR60
![acr60](https://cdn.shopify.com/s/files/1/1697/5323/products/20170522001035_1024x1024.jpg?v=1504725199)
A customizable 60% keyboard made and sold by mechkeys.ca [More info on MECHKEYS](https://mechkeys.ca)
* Keyboard Maintainer: [TurboMech](https://github.com/TurboMech)
* Hardware Supported: ACR60
* Hardware Availability: [~~MECHKEYS~~](https://mechkeys.ca/products/acr60) (no longer available)
Make example for this keyboard (after setting up your build environment):
make acr60:default
Flashing example for this keyboard:
make acr60:default:flash
To reset the board into bootloader mode, do one of the following:
* Tap the Reset switch mounted on the bottom side of the PCB
* Hold Space+B while connecting the USB cable
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).`