qmk_sweep_skeletyl/keyboards/keebio/iris/keymaps/johnstegeman/light_layers.h

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4.8 KiB
C

/*
Copyright 2023 John Stegeman
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/*
LED index mapping:
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┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
│0 │1 │2 │3 │4 │5 │ │39 │38 │37 │36 │35 │34 │
├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
│11 │10 │9 │8 │7 │6 │ │40 │41 │42 │43 │44 │45 │
├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
│12 │13 │14 │15 │16 │17 │ │51 │50 │49 │48 │47 │46 │
├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
│23 │22 │21 │20 │19 │18 │27 │ │61 │52 │53 │54 │55 │56 │57 │
└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
│24 │25 │26 │ │60 │59 │58 │
└────────┴────────┴────────┘ └────────┴────────┴────────┘
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*/
const rgblight_segment_t PROGMEM COLEMAK_LIGHT_LAYER[] = RGBLIGHT_LAYER_SEGMENTS(
// left side
{0, 6, HSV_BLUE},
{6, 5, HSV_AZURE},
{11, 2, HSV_BLUE},
{13, 10, HSV_AZURE},
{23, 2, HSV_BLUE},
{25, 1, HSV_RED},
{26, 2, HSV_BLUE},
{28, 3, HSV_BLUE}, // underglow
{31, 3, HSV_BLUE}, // underglow
// right side
{34, 6, HSV_BLUE},
{40, 4, HSV_AZURE},
{44, 3, HSV_BLUE},
{47, 7, HSV_AZURE},
{54, 5, HSV_BLUE},
{59, 1, HSV_RED},
{60, 2, HSV_BLUE},
{62, 3, HSV_BLUE}, // underglow
{65, 3, HSV_BLUE} // underglow
);
const rgblight_segment_t PROGMEM NAVNUM_LIGHT_LAYER[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 14, HSV_BLACK},
{14, 3, HSV_GREEN},
{17, 2, HSV_BLACK},
{19, 1, HSV_GREEN},
{20, 21, RGB_OFF},
{41, 3, HSV_GREEN},
{44, 4, HSV_BLACK},
{48, 3, HSV_GREEN},
{51, 2, HSV_BLACK},
{53, 3, HSV_GREEN},
{56, 2, HSV_BLACK},
{58, 1, HSV_GREEN},
{59, 9, HSV_BLACK}
);
const rgblight_segment_t* const PROGMEM MY_LIGHT_LAYERS[] = RGBLIGHT_LAYERS_LIST(
COLEMAK_LIGHT_LAYER,
NAVNUM_LIGHT_LAYER
);