qmk_sweep_skeletyl/quantum/rgb_matrix_runners/effect_runner_i.h
Albert Y a913db63aa
Fix zero condition of reactive runners that will suspend RGB animation (#12710)
* Avoid zero or overflow from user's rgb_matrix_config.speed

* Avoid zero tick for reactive splash.

* Avoid zero time for animation runner.

Co-authored-by: filterpaper <filterpaper@localhost>
2021-06-23 19:45:05 +10:00

15 lines
537 B
C

#pragma once
typedef HSV (*i_f)(HSV hsv, uint8_t i, uint8_t time);
bool effect_runner_i(effect_params_t* params, i_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 4, 1));
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return led_max < DRIVER_LED_TOTAL;
}