Duncan
375d8571cc
Further coords work ( #1066 )
...
* Refactor centre2dCoordinates
* Refactor getCursorPos
2021-08-05 10:36:28 +01:00
Duncan
63b8813db8
Cleanup duplicated call instances and add notes ( #1069 )
2021-08-05 10:32:27 +01:00
Aaron van Geffen
06e6c34671
Rename cursor and tool constants ( #1080 )
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* Name unnamed cursor constants
* Use cursor constants for Input::toolSet
* Consolidate access to current tool cursor variable
2021-08-04 20:06:37 +02:00
Aaron van Geffen
4baeabc5d2
Use system cursors for pointer and hand cursors ( #1076 )
...
Recently, #674 introduced support for Locomotion's custom cursors on Linux and macOS. As a result of that PR,
however, the pointer and hand cursors regressed to their Windows 9x/2000 counterparts. This PR changes only
these specific cursors to use the appropriate system cursors.
2021-08-04 20:06:10 +02:00
Aaron van Geffen
ecae932561
Allow rotating buildings in town list by keyboard shortcut ( #1079 )
2021-08-03 21:11:22 +02:00
Marijn van der Werf
f6f1bd7b2e
Unify pointer to x86-register casts ( #1062 )
...
* Use X86Pointer for passing pointers
* Use assert_struct_size macro
* Add conversion support to X86Pointer
2021-08-03 03:07:34 +02:00
Duncan
a3221a8df2
Some viewport functions ( #1067 )
...
* Implement getCentreMapPosition
* Implement screenGetMapXY
* Use function
* Add helper function and rename members
* Implement and rework getQuadrantFromPos
* Split up further for future use
* Move function location and rename further
* Further tweaks
* Rebase fixes
* Use ternary to simplify code
2021-08-02 12:29:47 +01:00
Duncan
33dd39e760
Implement processMessagesMini ( #1073 )
2021-08-02 11:24:48 +01:00
Duncan
3b062132c8
Vehicle Tool Update ( #1064 )
...
* Start vehicle tool update
* Add remaining water tool update code
* Rework and make work
* Start implementing vehicle air placement update
* Further work
* Finish air pickupToolUpdate
* Start land vehicle tool update
* Start rail update function
* Fix rebase mistake
* Move subposition to seperate data file
* Further work
* Fix placement command
* Handle curves
* Implement road tool update
* Name unk variable
* Clang format
* Finish rename
* Apply review comments
2021-08-01 19:14:16 +01:00
Duncan
f85b375063
Townlist ToolUpdate/Down ( #1035 )
...
* Start work
* Further work
* Finish function
* Implement toolDown
* Remove unused type
* Fix colour. Improve interfaces
* Fix dropdown colour selection
* Update changelog
2021-08-01 18:59:20 +01:00
Duncan
7e46462f87
Industry Tool Update/Down ( #1063 )
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* Implement ghost removal
* Implement tool update
* Implement toolDown
* Fix mistakes
* Fix compile issue
2021-08-01 18:58:39 +01:00
Duncan
d4c49e39e4
Company Window: Tool Update ( #1061 )
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* Finish remaining company tool functions
* Fix compile issues. Add comments
2021-08-01 18:57:20 +01:00
Duncan
26256545ba
Fix station naming crashing after exahusting realNames ( #1070 )
2021-08-01 09:57:46 +02:00
Ted John
0ee44427e9
Fix bitScanReverse for GCC ( #1065 )
2021-07-26 21:54:31 +01:00
Duncan
1d5b041df3
Remove duplicated function and rename ( #1052 )
...
* Remove duplicated function and rename
* Avoid narrow error
* Actually do transform correctly
2021-07-26 12:16:39 +01:00
Duncan
d70a3dd7fc
Provide further notes for string control codes ( #1056 )
...
* Provide further notes for string control codes
* Apply review comments
2021-07-21 15:04:09 +01:00
Duncan
82adf56d87
Implement getMaxStringWidth ( #1060 )
2021-07-21 13:02:40 +01:00
Duncan
92b781cf48
Implement alternative clip string ( #1054 )
...
* Implement alternative clip string
* Add explicit newlineXY entry
2021-07-21 13:02:16 +01:00
Duncan
cbdbded197
Right Click Interact ( #1053 )
...
* Start work
* Headquarter and Tree right click interact
* Implement wall and building removal interaction
* Begin airportInteract
* Implement airport and dock interaction
* Implement track and road station interaction
* Implement signal interact
* refactor for consistent uses
2021-07-21 13:01:39 +01:00
Duncan
4186081736
Partial fix #1048 . Utf8 path issues ( #1057 )
...
* Partial fix #1048
* Further u8path fixes
* Even further path fixes
* Reduce conversion madness in platform files
2021-07-21 12:54:39 +01:00
Duncan
8a0c0fa68a
Implement getTileStartAtCursor ( #1034 )
...
* Implement getTileStartAtCursor
* Use implemented function
* Fix narrowing
* Remove duplicated function
2021-07-21 12:43:16 +01:00
Duncan
b7ede286a2
Make accessor functions for mapselection points ( #1036 )
...
* Make accessor functions for mapselection points
* Clang format
2021-07-21 05:10:54 +01:00
Marijn van der Werf
0a0d9f985b
Dump cursors from original binary ( #674 )
...
* Dump cursors from original binary
* Add routines to convert cursors from ASCII art.
* [tmp] Redump cursor
* Load dumped cursors
* Empty out Cursor.cpp
* Move cursors
* Add Cursor.cpp to vcxproj
* Add header file to vcxproj
Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2021-07-19 13:01:08 +01:00
duncanspumpkin
70c9d8635c
Start v21.07+
2021-07-18 07:40:47 +01:00
duncanspumpkin
7ec445f7f7
Update OpenLoco version to v21.07
2021-07-18 07:14:25 +01:00
Duncan
f280941bc5
Readd window_colour_4 control code ( #1055 )
2021-07-16 21:45:49 +01:00
Duncan
f57a13a7da
Refactor and fix headquarter placement ( #1044 )
...
* Refactor and fix headquarter placement
* Add changelog entry
2021-07-14 17:45:02 +01:00
Duncan
29938544e2
Implement TownManager::reset ( #1050 )
2021-07-14 10:14:13 +01:00
Duncan
46637fb5c2
Implement populateTownSizeSelect ( #1038 )
...
* Implement populateTownSizeSelect
* Remove extra size entry
2021-07-14 10:13:57 +01:00
Aaron van Geffen
57166baefd
Mention code style in readme ( #1047 )
...
* Add note on code style to readme
* Fix readme section numbering and rebuild table of contents
2021-07-10 08:49:54 +02:00
Duncan
ee83e9f53c
Remove redundant rotate function ( #1046 )
2021-07-09 13:54:06 +01:00
Duncan
6a4e022af8
Link up implemented function ( #1043 )
2021-07-06 07:22:47 +01:00
Duncan
65d905d2c1
Fix use of constants for coord limits ( #1037 )
2021-07-05 22:48:04 +02:00
Duncan
79f1d00674
validCoords: remove template parameter and name type ( #1033 )
...
There is no requirement for this function to take anything other than Pos2 so best make it an explicit type.
2021-07-04 12:04:52 +02:00
Aaron van Geffen
1444685591
Add coordinate validation to tile loops with offsets ( #1031 )
2021-07-03 22:42:54 +02:00
Aaron van Geffen
6b0c50f77f
Implement ChangeCompanyColour game command ( #1029 )
...
* Implement ChangeCompanyColour game command
* Implement updateHeadquartersColour
* Implement updateHeadquartersColourAtTile
* Implement updateVehicleColours
2021-07-03 19:22:53 +02:00
Aaron van Geffen
2f3b9ef696
Implement colour picker dropdowns ( #1028 )
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* Implement Dropdown::showColour and company colour pickers
* Apply competing colour mask to company primary colour selection
* Colour selections for buildings in TownList
* Tree colour picker (untested)
2021-07-03 18:51:56 +02:00
Aaron van Geffen
e9fd958b23
Implement StationManager::generateNewStationName ( #1020 )
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* Start implementing StationManager::generateNewStationName
* Use functions to convert from and to town names
* Implement IndustryManager::industryNearPosition for 'Oilfield' and 'Mines'
* Implement TileManager::countSurroundingWaterTiles for 'Lakeside'
* Implement TileManager::countSurroundingTrees for 'Forest' and 'Woods'
* Implement station heights/valley
* Register hook to allow testing by means of creating stations
* Implement central/north/south/east/west names
* Add enum for town names; use bitsets to keep track
* Remove unnecessary surface loops
2021-07-03 11:58:22 +02:00
Aaron van Geffen
fbc145a5bf
Station rename command ( #984 )
...
This re-introduces the possibility of resetting/regenerating station names automatically
by using an empty station name. Previously, our re-implementation (C++ code) inadvertently
removed this option.
2021-07-01 19:59:37 +02:00
Michał Janiszewski
d10b16e404
Fix access to embedded object name ( #1022 )
2021-07-01 10:59:38 +02:00
rdrdrdrd95
17f1d1f5b1
Reduce inclusion of StringIds.h in header files ( #985 )
2021-07-01 10:49:30 +02:00
Michał Janiszewski
cace3b9148
Merge pull request #1026 from AaronVanGeffen/animation-hook
...
Force alignment on TileManager::createAnimation hook
2021-06-30 22:24:00 +02:00
Duncan
4863d0e617
Implement the station name background paint ( #1023 )
2021-06-30 19:49:51 +01:00
Aaron van Geffen
f1adeb7568
Force alignment on TileManager::createAnimation hook
2021-06-30 19:07:22 +02:00
Duncan
004f0c520e
Merge duplicated flags and use accessors ( #1025 )
2021-06-30 10:41:18 +01:00
Duncan
b7c0cf5f9e
Remove use of global stringformatbuffer where not required ( #1024 )
2021-06-30 10:40:25 +01:00
Duncan
7bdc32d8b2
Refactor calls to tryCreateInitialMovementSound ( #1018 )
...
Forgot to do this after implementing all of the land update functions.
2021-06-28 15:39:47 +02:00
Alexander
641898d977
Turn widget draw functions into Widget struct member functions ( #1012 )
2021-06-26 12:56:42 +02:00
Aaron van Geffen
6a10da15ca
Allow filtering the vehicle list by station or cargo ( #997 )
2021-06-26 11:12:20 +02:00
Aaron van Geffen
d6a0b7a0ff
Restore game command table alignment
2021-06-26 11:09:14 +02:00