OpenRCT2/src/network/NetworkConnection.cpp

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#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
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#ifndef DISABLE_NETWORK
#include "network.h"
#include "NetworkConnection.h"
#include "../core/String.hpp"
#include <SDL.h>
extern "C"
{
#include "../localisation/localisation.h"
}
constexpr size_t NETWORK_DISCONNECT_REASON_BUFFER_SIZE = 256;
NetworkConnection::NetworkConnection()
{
ResetLastPacketTime();
}
NetworkConnection::~NetworkConnection()
{
delete Socket;
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if (_lastDisconnectReason)
{
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delete[] _lastDisconnectReason;
}
}
int NetworkConnection::ReadPacket()
{
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if (InboundPacket.transferred < sizeof(InboundPacket.size))
{
// read packet size
void * buffer = &((char*)&InboundPacket.size)[InboundPacket.transferred];
size_t bufferLength = sizeof(InboundPacket.size) - InboundPacket.transferred;
size_t readBytes;
NETWORK_READPACKET status = Socket->ReceiveData(buffer, bufferLength, &readBytes);
if (status != NETWORK_READPACKET_SUCCESS)
{
return status;
}
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InboundPacket.transferred += readBytes;
if (InboundPacket.transferred == sizeof(InboundPacket.size))
{
InboundPacket.size = Convert::NetworkToHost(InboundPacket.size);
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if (InboundPacket.size == 0) // Can't have a size 0 packet
{
return NETWORK_READPACKET_DISCONNECTED;
}
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InboundPacket.data->resize(InboundPacket.size);
}
}
else
{
// read packet data
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if (InboundPacket.data->capacity() > 0)
{
void * buffer = &InboundPacket.GetData()[InboundPacket.transferred - sizeof(InboundPacket.size)];
size_t bufferLength = sizeof(InboundPacket.size) + InboundPacket.size - InboundPacket.transferred;
size_t readBytes;
NETWORK_READPACKET status = Socket->ReceiveData(buffer, bufferLength, &readBytes);
if (status != NETWORK_READPACKET_SUCCESS)
{
return status;
}
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InboundPacket.transferred += readBytes;
}
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if (InboundPacket.transferred == sizeof(InboundPacket.size) + InboundPacket.size)
{
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_lastPacketTime = SDL_GetTicks();
return NETWORK_READPACKET_SUCCESS;
}
}
return NETWORK_READPACKET_MORE_DATA;
}
bool NetworkConnection::SendPacket(NetworkPacket& packet)
{
uint16 sizen = Convert::HostToNetwork(packet.size);
std::vector<uint8> tosend;
tosend.reserve(sizeof(sizen) + packet.size);
tosend.insert(tosend.end(), (uint8*)&sizen, (uint8*)&sizen + sizeof(sizen));
tosend.insert(tosend.end(), packet.data->begin(), packet.data->end());
const void * buffer = &tosend[packet.transferred];
size_t bufferSize = tosend.size() - packet.transferred;
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size_t sent = Socket->SendData(buffer, bufferSize);
if (sent > 0)
{
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packet.transferred += sent;
}
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if (packet.transferred == tosend.size())
{
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return true;
}
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return false;
}
void NetworkConnection::QueuePacket(std::unique_ptr<NetworkPacket> packet, bool front)
{
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if (AuthStatus == NETWORK_AUTH_OK || !packet->CommandRequiresAuth())
{
packet->size = (uint16)packet->data->size();
if (front)
{
// If the first packet was already partially sent add new packet to second position
if (_outboundPackets.size() > 0 && _outboundPackets.front()->transferred > 0)
{
auto it = _outboundPackets.begin();
it++; // Second position
_outboundPackets.insert(it, std::move(packet));
}
else
{
_outboundPackets.push_front(std::move(packet));
}
}
else
{
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_outboundPackets.push_back(std::move(packet));
}
}
}
void NetworkConnection::SendQueuedPackets()
{
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while (_outboundPackets.size() > 0 && SendPacket(*(_outboundPackets.front()).get()))
{
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_outboundPackets.remove(_outboundPackets.front());
}
}
void NetworkConnection::ResetLastPacketTime()
{
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_lastPacketTime = SDL_GetTicks();
}
bool NetworkConnection::ReceivedPacketRecently()
{
#ifndef DEBUG
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if (SDL_TICKS_PASSED(SDL_GetTicks(), _lastPacketTime + 7000))
{
return false;
}
#endif
return true;
}
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const utf8 * NetworkConnection::GetLastDisconnectReason() const
{
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return this->_lastDisconnectReason;
}
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void NetworkConnection::SetLastDisconnectReason(const utf8 * src)
{
if (src == nullptr)
{
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if (_lastDisconnectReason)
{
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delete[] _lastDisconnectReason;
_lastDisconnectReason = nullptr;
}
return;
}
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if (_lastDisconnectReason == nullptr)
{
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_lastDisconnectReason = new utf8[NETWORK_DISCONNECT_REASON_BUFFER_SIZE];
}
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String::Set(_lastDisconnectReason, NETWORK_DISCONNECT_REASON_BUFFER_SIZE, src);
}
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void NetworkConnection::SetLastDisconnectReason(const rct_string_id string_id, void *args)
{
char buffer[NETWORK_DISCONNECT_REASON_BUFFER_SIZE];
format_string(buffer, string_id, args);
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SetLastDisconnectReason(buffer);
}
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#endif