OpenRCT2/src/gfx.c

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/*****************************************************************************
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* Copyright (c) 2014 Ted John, Peter Hill
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
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#include <assert.h>
#include <stdio.h>
#include <stdint.h>
#include <string.h>
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#include <windows.h>
#include "addresses.h"
#include "gfx.h"
#include "rct2.h"
#include "string_ids.h"
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#include "window.h"
#include "osinterface.h"
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typedef struct {
uint32 num_entries;
uint32 total_size;
} rct_g1_header;
void *_g1Buffer = NULL;
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// HACK These were originally passed back through registers
int gLastDrawStringX;
int gLastDrawStringY;
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uint8 _screenDirtyBlocks[5120];
//Originally 0x9ABE0C, 12 elements from 0xF3 are the peep top colour, 12 elements from 0xCA are peep trouser colour
uint8 peep_palette[0x100] = {
0x00, 0xF3, 0xF4, 0xF5, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F,
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F,
0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F,
0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F,
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F,
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF,
0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF,
0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF,
0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF,
0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF
};
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static void gfx_draw_dirty_blocks(int x, int y, int columns, int rows);
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/**
*
* rct2: 0x00678998
*/
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int gfx_load_g1()
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{
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FILE *file;
rct_g1_header header;
unsigned int i;
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rct_g1_element *g1Elements = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element);
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file = fopen(get_file_path(PATH_ID_G1), "rb");
if (file != NULL) {
if (fread(&header, 8, 1, file) == 1) {
// number of elements is stored in g1.dat, but because the entry headers are static, this can't be variable until
// made into a dynamic array
header.num_entries = 29294;
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// Read element headers
fread(g1Elements, header.num_entries * sizeof(rct_g1_element), 1, file);
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// Read element data
_g1Buffer = rct2_malloc(header.total_size);
fread(_g1Buffer, header.total_size, 1, file);
fclose(file);
// Fix entry data offsets
for (i = 0; i < header.num_entries; i++)
g1Elements[i].offset += (int)_g1Buffer;
// Successful
return 1;
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}
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fclose(file);
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}
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// Unsuccessful
RCT2_ERROR("Unable to load g1.dat");
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return 0;
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}
/**
* Clears the screen with the specified colour.
* rct2: 0x00678A9F
*/
void gfx_clear(rct_drawpixelinfo *dpi, int colour)
{
int y, w, h;
char* ptr;
w = dpi->width >> dpi->var_0F;
h = dpi->height >> dpi->var_0F;
ptr = dpi->bits;
for (y = 0; y < h; y++) {
memset(ptr, colour, w);
ptr += w + dpi->pitch;
}
}
void gfx_draw_pixel(rct_drawpixelinfo *dpi, int x, int y, int colour)
{
gfx_fill_rect(dpi, x, y, x, y, colour);
}
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/*
* Draws a horizontal line of specified colour to a buffer.
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* rct2: 0x68474C
*/
void gfx_draw_line_on_buffer(rct_drawpixelinfo *dpi, char colour, int y, int x, int no_pixels)
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{
y -= dpi->y;
//Check to make sure point is in the y range
if (y < 0)return;
if (y >= dpi->height)return;
//Check to make sure we are drawing at least a pixel
if (!no_pixels) return;
no_pixels++;
x -= dpi->x;
//If x coord outside range leave
if (x < 0){
//Unless the number of pixels is enough to be in range
no_pixels += x;
if (no_pixels <= 0)return;
//Resets starting point to 0 as we don't draw outside the range
x = 0;
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}
//Ensure that the end point of the line is within range
if (x + no_pixels - dpi->width > 0){
//If the end point has any pixels outside range
//cut them off. If there are now no pixels return.
no_pixels -= x + no_pixels - dpi->width;
if (no_pixels <= 0)return;
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}
char* bits_pointer;
//Get the buffer we are drawing to and move to the first coordinate.
bits_pointer = dpi->bits + y*(dpi->pitch + dpi->width) + x;
//Draw the line to the specified colour
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for (; no_pixels > 0; --no_pixels, ++bits_pointer){
*((uint8*)bits_pointer) = colour;
}
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}
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/**
* Draws a line on dpi if within dpi boundaries
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* rct2: 0x00684466
* dpi (edi)
* x1 (ax)
* y1 (bx)
* x2 (cx)
* y2 (dx)
* colour (ebp)
*/
void gfx_draw_line(rct_drawpixelinfo *dpi, int x1, int y1, int x2, int y2, int colour)
{
// Check to make sure the line is within the drawing area
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if ((x1 < dpi->x) && (x2 < dpi->x)){
return;
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}
if ((y1 < dpi->y) && (y2 < dpi->y)){
return;
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}
if ((x1 >(dpi->x + dpi->width)) && (x2 >(dpi->x + dpi->width))){
return;
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}
if ((y1 > (dpi->y + dpi->height)) && (y2 > (dpi->y + dpi->height))){
return;
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}
//Bresenhams algorithm
//If vertical plot points upwards
int steep = abs(y2 - y1) > abs(x2 - x1);
if (steep){
int temp_y2 = y2;
int temp_x2 = x2;
y2 = x1;
x2 = y1;
y1 = temp_x2;
x1 = temp_y2;
}
//If line is right to left swap direction
if (x1 > x2){
int temp_y2 = y2;
int temp_x2 = x2;
y2 = y1;
x2 = x1;
y1 = temp_y2;
x1 = temp_x2;
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}
int delta_x = x2 - x1;
int delta_y = abs(y2 - y1);
int error = delta_x / 2;
int y_step;
int y = y1;
//Direction of step
if (y1 < y2)y_step = 1;
else y_step = -1;
for (int x = x1, x_start = x1, no_pixels = 1; x < x2; ++x,++no_pixels){
//Vertical lines are drawn 1 pixel at a time
if (steep)gfx_draw_line_on_buffer(dpi, colour, x, y, 1);
error -= delta_y;
if (error < 0){
//Non vertical lines are drawn with as many pixels in a horizontal line as possible
if (!steep)gfx_draw_line_on_buffer(dpi, colour, y, x_start, no_pixels);
//Reset non vertical line vars
x_start = x + 1;
no_pixels = 1;
y += y_step;
error += delta_x;
}
//Catch the case of the last line
if (x + 1 == x2 && !steep){
gfx_draw_line_on_buffer(dpi, colour, y, x_start, no_pixels);
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}
}
return;
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}
/**
*
* rct2: 0x00678AD4
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* dpi (edi)
* left (ax)
* top (cx)
* right (bx)
* bottom (dx)
* colour (ebp)
*/
void gfx_fill_rect(rct_drawpixelinfo *dpi, int left, int top, int right, int bottom, int colour)
{
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int left_, right_, top_, bottom_;
rct_drawpixelinfo* dpi_;
left_ = left;
right_ = right;
top_ = top;
bottom_ = bottom;
dpi_ = dpi;
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if ((left > right) || (top > bottom) || (dpi->x > right) || (left >= (dpi->x + dpi->width)) ||
(bottom < dpi->y) || (top >= (dpi->y + dpi->height)))
return;
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colour |= RCT2_GLOBAL(0x009ABD9C, uint32);
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if (!(colour & 0x1000000)) {
if (!(colour & 0x8000000)) {
left_ = left - dpi->x;
if (left_ < 0)
left_ = 0;
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right_ = right - dpi->x;
right_++;
if (right_ > dpi->width)
right_ = dpi->width;
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right_ -= left_;
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top_ = top - dpi->y;
if (top_ < 0)
top_ = 0;
bottom_ = bottom - dpi->y;
bottom_++;
if (bottom_ > dpi->height)
bottom_ = dpi->height;
bottom_ -= top_;
if (!(colour & 0x2000000)) {
if (!(colour & 0x4000000)) {
uint8* pixel = (top_ * (dpi->width + dpi->pitch)) + left_ + dpi->bits;
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int length = dpi->width + dpi->pitch - right_;
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for (int i = 0; i < bottom_; ++i) {
memset(pixel, (colour & 0xFF), right_);
pixel += length + right_;
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}
} else {
// 00678B8A 00678E38
char* esi;
esi = (top_ * (dpi->width + dpi->pitch)) + left_ + dpi->bits;;
int eax, ebp;
eax = colour;
ebp = dpi->width + dpi->pitch - right_;
RCT2_GLOBAL(0x00EDF810, uint32) = ebp;
RCT2_GLOBAL(0x009ABDB2, uint16) = bottom_;
RCT2_GLOBAL(0x00EDF814, uint32) = right_;
top_ = (top + dpi->y) & 0xf;
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right_ = (right + dpi_->x) &0xf;
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dpi_ = (rct_drawpixelinfo*)esi;
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esi = (char*)(eax >> 0x1C);
esi = (char*)RCT2_GLOBAL(0x0097FEFC,uint32)[esi]; // or possibly uint8)[esi*4] ?
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for (; RCT2_GLOBAL(0x009ABDB2, uint16) > 0; RCT2_GLOBAL(0x009ABDB2, uint16)--) {
// push ebx
// push ecx
ebp = *(esi + top_*2);
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// mov bp, [esi+top_*2];
int ecx;
ecx = RCT2_GLOBAL(0x00EDF814, uint32);
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for (int i = ecx; i >=0; --i) {
if (!(ebp & (1 << right_)))
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dpi_->bits = (char*)(left_ & 0xFF);
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right_++;
right_ = right_ & 0xF;
dpi_++;
}
// pop ecx
// pop ebx
top_++;
top_ = top_ &0xf;
dpi_ += RCT2_GLOBAL(0x00EDF810, uint32);
}
return;
}
} else {
// 00678B7E 00678C83
if (dpi->pad_0E < 1) {
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// Location in screen buffer?
uint8* pixel = top_ * (dpi->width + dpi->pitch) + left_ + dpi->bits;
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// Find colour in colour table?
uint32 eax = RCT2_ADDRESS(0x0097FCBC, uint32)[(colour & 0xFF)];
rct_g1_element* g1_element = &(RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[eax]);
int length = (dpi->width + dpi->pitch) - right_;
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// Fill the rectangle with the colours from the colour table
for (int i = 0; i < bottom_; ++i) {
for (int j = 0; j < right_; ++j) {
*pixel = *((uint8*)(&g1_element->offset[*pixel]));
pixel++;
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}
pixel += length;
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}
} else if (dpi->pad_0E > 1) {
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// 00678C8A 00678D57
right_ = right;
} else if (dpi->pad_0E == 1) {
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// 00678C88 00678CEE
right = right;
}
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}
} else {
// 00678B3A 00678EC9
right_ = right;
}
} else {
// 00678B2E 00678BE5
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// Cross hatching
uint16 pattern = 0;
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left_ = left_ - dpi->x;
if (left_ < 0) {
pattern = pattern ^ left_;
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left_ = 0;
}
right_ = right_ - dpi->x;
right_++;
if (right_ > dpi->width)
right_ = dpi-> width;
right_ = right_ - left_;
top_ = top - dpi->y;
if (top_ < 0) {
pattern = pattern ^ top_;
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top_ = 0;
}
bottom_ = bottom - dpi->y;
bottom_++;
if (bottom_ > dpi->height)
bottom_ = dpi->height;
bottom_ -= top_;
uint8* pixel = (top_ * (dpi->width + dpi->pitch)) + left_ + dpi->bits;
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int length = dpi->width + dpi->pitch - right_;
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uint32 ecx;
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for (int i = 0; i < bottom_; ++i) {
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ecx = pattern;
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// Rotate right
ecx = (ecx >> 1) | (ecx << (sizeof(ecx) * CHAR_BIT - 1));
ecx = (ecx & 0xFFFF0000) | right_;
// Fill every other pixel with the colour
for (; (ecx & 0xFFFF) > 0; ecx--) {
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ecx = ecx ^ 0x80000000;
if ((int)ecx < 0) {
*pixel = colour & 0xFF;
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}
pixel++;
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}
pattern = pattern ^ 1;
pixel += length;
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}
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}
// RCT2_CALLPROC_X(0x00678AD4, left, right, top, bottom, 0, dpi, colour);
}
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/**
* Draw a rectangle, with optional border or fill
*
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* rct2: 0x006E6F81
* dpi (edi)
* left (ax)
* top (cx)
* right (bx)
* bottom (dx)
* colour (ebp)
* flags (si)
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*/
void gfx_fill_rect_inset(rct_drawpixelinfo* dpi, short left, short top, short right, short bottom, int colour, short flags)
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{
uint8 shadow, fill, hilight;
// Flags
int no_border, no_fill, pressed;
no_border = 8;
no_fill = 0x10;
pressed = 0x20;
if (colour & 0x180) {
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if (colour & 0x100) {
colour = colour & 0x7F;
} else {
colour = RCT2_ADDRESS(0x009DEDF4,uint8)[colour];
}
colour = colour | 0x2000000; //Transparent
if (flags & no_border) {
gfx_fill_rect(dpi, left, top, bottom, right, colour);
} else if (flags & pressed) {
// Draw outline of box
gfx_fill_rect(dpi, left, top, left, bottom, colour + 1);
gfx_fill_rect(dpi, left, top, right, top, colour + 1);
gfx_fill_rect(dpi, right, top, right, bottom, colour + 2);
gfx_fill_rect(dpi, left, bottom, right, bottom, colour + 2);
if (!(flags & no_fill)) {
gfx_fill_rect(dpi, left+1, top+1, right-1, bottom-1, colour);
}
} else {
// Draw outline of box
gfx_fill_rect(dpi, left, top, left, bottom, colour + 2);
gfx_fill_rect(dpi, left, top, right, top, colour + 2);
gfx_fill_rect(dpi, right, top, right, bottom, colour + 1);
gfx_fill_rect(dpi, left, bottom, right, bottom, colour + 1);
if (!(flags & no_fill)) {
gfx_fill_rect(dpi, left+1, top+1, right-1, bottom-1, colour);
}
}
} else {
if (flags & 0x80) {
shadow = RCT2_ADDRESS(0x0141FC46, uint8)[colour * 8];
fill = RCT2_ADDRESS(0x0141FC48, uint8)[colour * 8];
hilight = RCT2_ADDRESS(0x0141FC4A, uint8)[colour * 8];
} else {
shadow = RCT2_ADDRESS(0x0141FC47, uint8)[colour * 8];
fill = RCT2_ADDRESS(0x0141FC49, uint8)[colour * 8];
hilight = RCT2_ADDRESS(0x0141FC4B, uint8)[colour * 8];
}
if (flags & no_border) {
gfx_fill_rect(dpi, left, top, right, bottom, fill);
} else if (flags & pressed) {
// Draw outline of box
gfx_fill_rect(dpi, left, top, left, bottom, shadow);
gfx_fill_rect(dpi, left + 1, top, right, top, shadow);
gfx_fill_rect(dpi, right, top + 1, right, bottom - 1, hilight);
gfx_fill_rect(dpi, left + 1, bottom, right, bottom, hilight);
if (!(flags & no_fill)) {
if (!(flags & 0x40)) {
if (flags & 0x04) {
fill = RCT2_ADDRESS(0x0141FC49, uint8)[0];
} else {
fill = RCT2_ADDRESS(0x0141FC4A, uint8)[colour * 8];
}
}
gfx_fill_rect(dpi, left+1, top+1, right-1, bottom-1, fill);
}
} else {
// Draw outline of box
gfx_fill_rect(dpi, left, top, left, bottom - 1, hilight);
gfx_fill_rect(dpi, left + 1, top, right - 1, top, hilight);
gfx_fill_rect(dpi, right, top, right, bottom - 1, shadow);
gfx_fill_rect(dpi, left, bottom, right, bottom, shadow);
if (!(flags & no_fill)) {
if (flags & 0x04) {
fill = RCT2_ADDRESS(0x0141FC49, uint8)[0];
}
gfx_fill_rect(dpi, left+1, top+1, right-1, bottom-1, fill);
}
}
}
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}
#define RCT2_Y_RELATED_GLOBAL_1 0x9E3D12 //uint16
#define RCT2_Y_END_POINT_GLOBAL 0x9ABDAC //sint16
#define RCT2_Y_START_POINT_GLOBAL 0xEDF808 //sint16
#define RCT2_X_RELATED_GLOBAL_1 0x9E3D10 //uint16
#define RCT2_X_END_POINT_GLOBAL 0x9ABDA8 //sint16
#define RCT2_X_START_POINT_GLOBAL 0xEDF80C //sint16
#define RCT2_DPI_LINE_LENGTH_GLOBAL 0x9ABDB0 //uint16 width+pitch
/*
* rct2: 0x67A690
* copies a sprite onto the buffer. There is no compression used on the sprite
* image.
*/
void gfx_bmp_sprite_to_buffer(uint8* palette_pointer, uint8* unknown_pointer, uint8* source_pointer, uint8* dest_pointer, rct_g1_element* source_image, rct_drawpixelinfo *dest_dpi, int height, int width, int image_type){
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//Requires use of palette?
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if (image_type & IMAGE_TYPE_USE_PALETTE){
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//Mix with another image?? and colour adjusted
if (unknown_pointer!= NULL){ //Not tested. I can't actually work out when this code runs.
unknown_pointer += source_pointer - source_image->offset;// RCT2_GLOBAL(0x9E3CE0, uint32);
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for (; height > 0; --height){
for (int no_pixels = width; no_pixels > 0; --no_pixels){
uint8 pixel = *source_pointer;
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source_pointer++;
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pixel = palette_pointer[pixel];
pixel &= *unknown_pointer;
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if (pixel){
*dest_pointer = pixel;
}
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dest_pointer++;
unknown_pointer++;
}
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source_pointer += source_image->width - width;
dest_pointer += dest_dpi->width + dest_dpi->pitch - width;
unknown_pointer += source_image->width - width;
}
return;
}
//Quicker?
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if (width == 4){
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for (; height > 0; --height){
for (int no_pixels = 0; no_pixels < 4; ++no_pixels){
uint8 pixel = source_pointer[no_pixels];
pixel = palette_pointer[pixel];
if (pixel){
dest_pointer[no_pixels] = pixel;
}
}
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dest_pointer += dest_dpi->width + dest_dpi->pitch - width + 4;
source_pointer += source_image->width - width + 4;
}
return;
}
//image colour adjusted?
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for (; height > 0; --height){
for (int no_pixels = width; no_pixels > 0; --no_pixels){
uint8 pixel = *source_pointer;
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source_pointer++;
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pixel = palette_pointer[pixel];
if (pixel){
*dest_pointer = pixel;
}
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dest_pointer++;
}
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source_pointer += source_image->width - width;
dest_pointer += dest_dpi->width + dest_dpi->pitch - width;
}
return;
}
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//Mix with background. It only uses source pointer for
//telling if it needs to be drawn not for colour.
if (image_type & IMAGE_TYPE_MIX_BACKGROUND){//Not tested
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for (; height > 0; --height){
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for (int no_pixels = width; no_pixels > 0; --no_pixels){
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uint8 pixel = *source_pointer;
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source_pointer++;
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if (pixel){
pixel = *dest_pointer;
pixel = palette_pointer[pixel];
*dest_pointer = pixel;
}
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dest_pointer++;
}
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source_pointer += source_image->width - width;
dest_pointer += dest_dpi->width + dest_dpi->pitch - width;
}
return;
}
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//Basic bitmap no fancy stuff
if (!(source_image->flags & G1_FLAG_BMP)){//Not tested
for (; height > 0; --height){
memcpy(dest_pointer, source_pointer, width);
dest_pointer += dest_dpi->width + dest_dpi->pitch;
source_pointer += source_image->width;
}
return;
}
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if (RCT2_GLOBAL(0x9E3CDC, uint32) != 0){//Not tested. I can't actually work out when this code runs.
unknown_pointer += source_pointer - source_image->offset;
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for (; height > 0; --height){
for (int no_pixels = width; no_pixels > 0; --no_pixels){
uint8 pixel = *source_pointer;
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source_pointer++;
pixel &= *unknown_pointer;
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if (pixel){
*dest_pointer = pixel;
}
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dest_pointer++;
unknown_pointer++;
}
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source_pointer += source_image->width - width;
dest_pointer += dest_dpi->width + dest_dpi->pitch - width;
unknown_pointer += source_image->width - width;
}
}
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//Basic bitmap with no draw pixels
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for (int no_lines = height; no_lines > 0; --no_lines){
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for (int no_pixels = width; no_pixels > 0; --no_pixels){
uint8 pixel = *source_pointer;
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source_pointer++;
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if (pixel){
*dest_pointer = pixel;
}
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dest_pointer++;
}
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source_pointer += source_image->width - width;
dest_pointer += dest_dpi->width + dest_dpi->pitch - width;
}
return;
}
/*
* rct2: 0x67AA18 transfers readied images onto buffers
* This function copies the sprite data onto the screen
* I think its only used for bitmaps onto buttons but i am not sure.
* There is still a small bug with this code when it is in the choose park view.
*/
void gfx_rle_sprite_to_buffer(uint8* source_bits_pointer, uint8* dest_bits_pointer, uint8* palette_pointer, rct_drawpixelinfo *dpi, int image_type, int source_y_start, int height, int source_x_start, int width){
uint16 offset_to_first_line = ((uint16*)source_bits_pointer)[source_y_start];
//This will now point to the first line
uint8* next_source_pointer = source_bits_pointer + offset_to_first_line;
uint8* next_dest_pointer = dest_bits_pointer;
//For every line in the image
for (; height; height--){
uint8 last_data_line = 0;
//For every data section in the line
while (!last_data_line){
uint8* source_pointer = next_source_pointer;
uint8* dest_pointer = next_dest_pointer;
int no_pixels = *source_pointer++;
//gap_size is the number of non drawn pixels you require to
//jump over on your destination
uint8 gap_size = *source_pointer++;
//The last bit in no_pixels tells you if you have reached the end of a line
last_data_line = no_pixels & 0x80;
//Clear the last data line bit so we have just the no_pixels
no_pixels &= 0x7f;
//Have our next source pointer point to the next data section
next_source_pointer = source_pointer + no_pixels;
//Calculates the start point of the image
int x_start = gap_size - source_x_start;
if (x_start > 0){
//Since the start is positive
//We need to move the drawing surface to the correct position
dest_pointer += x_start;
}
else{
//If the start is negative we require to remove part of the image.
//This is done by moving the image pointer to the correct position.
source_pointer -= x_start;
//The no_pixels will be reduced in this operation
no_pixels += x_start;
//If there are no pixels there is nothing to draw this line
if (no_pixels <= 0) continue;
//Reset the start position to zero as we have taken into account all moves
x_start = 0;
}
int x_end = x_start + no_pixels;
//If the end position is further out than the whole image
//end position then we need to shorten the line again
if (x_end > width){
//Shorten the line
no_pixels -= x_end - width;
//If there are no pixels there is nothing to draw.
if (no_pixels <= 0) continue;
}
//Finally after all those checks, copy the image onto the drawing surface
//If the image type is not a basic one we require to mix the pixels
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if (image_type & IMAGE_TYPE_USE_PALETTE){//In the .exe these are all unraveled loops
for (; no_pixels > 0; --no_pixels, source_pointer++, dest_pointer++){
uint8 al = *source_pointer;
uint8 ah = *dest_pointer;
if (image_type & IMAGE_TYPE_MIX_BACKGROUND)//Mix with background and image Not Tested
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al = palette_pointer[(al | ((int)ah) << 8) - 0x100];
else //Adjust colours?
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al = palette_pointer[al];
*dest_pointer = al;
}
}
else if (image_type & IMAGE_TYPE_MIX_BACKGROUND){//In the .exe these are all unraveled loops
//Doesnt use source pointer ??? mix with background only?
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//Not Tested
for (; no_pixels > 0; --no_pixels, source_pointer++, dest_pointer++){
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uint8 pixel = *dest_pointer;
pixel = palette_pointer[pixel];
*dest_pointer = pixel;
}
}
else
{
memcpy(dest_pointer, source_pointer, no_pixels);
}
}
//Add a line to the drawing surface pointer
next_dest_pointer += (int)dpi->width + (int)dpi->pitch;
}
}
void gfx_draw_sprite_palette_set(rct_drawpixelinfo *dpi, int image_id, int x, int y, uint8* palette_pointer, uint8* unknown_pointer);
/**
*
* rct2: 0x0067A28E
* image_id (ebx)
* x (cx)
* y (dx)
*/
void gfx_draw_sprite(rct_drawpixelinfo *dpi, int image_id, int x, int y)
{
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int eax = 0, ebx = image_id, ecx = x, edx = y, esi = 0, edi = (int)dpi, ebp = 0;
int image_type = (image_id & 0xE0000000) >> 28;
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int image_sub_type = (image_id & 0x1C000000) >> 26;
uint8* palette_pointer = NULL;
uint8 palette[0x100];
RCT2_GLOBAL(0x00EDF81C, uint32) = image_id & 0xE0000000;
eax = (image_id >> 26) & 0x7;
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uint8* unknown_pointer = (uint8*)(RCT2_ADDRESS(0x9E3CE4, uint32*)[image_sub_type]);
RCT2_GLOBAL(0x009E3CDC, uint32) = RCT2_GLOBAL(0x009E3CE4 + eax * 4, uint32);
if (image_type && !(image_type & IMAGE_TYPE_UNKNOWN)) {
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if (!(image_type & IMAGE_TYPE_MIX_BACKGROUND)){
eax = image_id;
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eax >>= 19;
eax &= 0xFF;
unknown_pointer = NULL;
RCT2_GLOBAL(0x009E3CDC, uint32) = 0;
}
else{
eax = image_id;
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eax >>= 19;
eax &= 0x7F;
}
eax = RCT2_GLOBAL(eax * 4 + 0x97FCBC, uint32);
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palette_pointer = ((rct_g1_element*)RCT2_ADDRESS_G1_ELEMENTS)[eax].offset;
RCT2_GLOBAL(0x9ABDA4, uint32) = (uint32)palette_pointer;
}
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else if (image_type && !(image_type & IMAGE_TYPE_USE_PALETTE)){
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//Has not been tested
RCT2_GLOBAL(0x9E3CDC, uint32) = 0;
unknown_pointer = NULL;
eax = image_id;
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eax >>= 19;
//push edx/y
eax &= 0x1F;
ebp = RCT2_GLOBAL(ebp * 4 + 0x97FCBC, uint32);
eax = RCT2_GLOBAL(eax * 4 + 0x97FCBC, uint32);
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ebp <<= 0x4;
eax <<= 0x4;
ebp = RCT2_GLOBAL(ebp + RCT2_ADDRESS_G1_ELEMENTS, uint32);
eax = RCT2_GLOBAL(eax + RCT2_ADDRESS_G1_ELEMENTS, uint32);
edx = *((uint32*)(eax + 0xF3));
esi = *((uint32*)(eax + 0xF7));
RCT2_GLOBAL(0x9ABFFF, uint32) = edx;
RCT2_GLOBAL(0x9AC003, uint32) = esi;
edx = *((uint32*)(ebp + 0xF3));
esi = *((uint32*)(ebp + 0xF7));
esi = *((uint32*)(eax + 0xF7));
edx = *((uint32*)(eax + 0xFB));
esi = *((uint32*)(ebp + 0xFB));
eax = image_id;
RCT2_GLOBAL(0x9AC007, uint32) = edx;
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eax >>= 24;
RCT2_GLOBAL(0x9ABF42, uint32) = esi;
eax &= 0x1F;
//image_id
RCT2_GLOBAL(0xEDF81C, uint32) |= 0x20000000;
image_id |= IMAGE_TYPE_USE_PALETTE;
eax = RCT2_GLOBAL(eax * 4 + 0x97FCBC, uint32);
eax <<= 4;
eax = RCT2_GLOBAL(eax + RCT2_ADDRESS_G1_ELEMENTS, uint32);
edx = *((uint32*)(eax + 0xF3));
esi = *((uint32*)(eax + 0xF7));
RCT2_GLOBAL(0x9ABFD6, uint32) = edx;
RCT2_GLOBAL(0x9ABFDA, uint32) = esi;
edx = *((uint32*)(eax + 0xFB));
RCT2_GLOBAL(0x9ABDA4, uint32) = 0x9ABF0C;
palette_pointer = (uint8*)0x9ABF0C;
RCT2_GLOBAL(0x9ABFDE, uint32) = edx;
edx = y;
}
else if (image_type){
RCT2_GLOBAL(0x9E3CDC, uint32) = 0;
unknown_pointer = NULL;
//Copy the peep palette into a new palette.
//Not really required but its nice to make a copy
memcpy(palette, peep_palette, 0x100);
//Top
int top_type = (image_id >> 19) & 0x1f;
uint32 top_offset = RCT2_ADDRESS(0x97FCBC, uint32)[top_type];
rct_g1_element top_palette = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[top_offset];
memcpy(palette + 0xF3, top_palette.offset + 0xF3, 12);
//Trousers
int trouser_type = (image_id >> 24) & 0x1f;
uint32 trouser_offset = RCT2_ADDRESS(0x97FCBC, uint32)[trouser_type];
rct_g1_element trouser_palette = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[trouser_offset];
memcpy(palette + 0xCA, trouser_palette.offset + 0xF3, 12);
//For backwards compatibility until the zooming function is done
RCT2_GLOBAL(0x9ABDA4, uint8*) = palette;
palette_pointer = palette;
}
gfx_draw_sprite_palette_set(dpi, image_id, x, y, palette_pointer, unknown_pointer);
}
void gfx_draw_sprite_palette_set(rct_drawpixelinfo *dpi, int image_id, int x, int y, uint8* palette_pointer, uint8* unknown_pointer){
int image_element = 0x7FFFF&image_id;
int image_type = (image_id & 0xE0000000) >> 28;
rct_g1_element* g1_source = &((rct_g1_element*)RCT2_ADDRESS_G1_ELEMENTS)[image_element];
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if (dpi->pad_0E >= 1){ //These have not been tested
//something to do with zooming
if (dpi->pad_0E == 1){
RCT2_CALLPROC_X(0x0067BD81, 0, (int)g1_source, x, y, 0,(int) dpi, 0);
return;
}
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if (dpi->pad_0E == 2){
RCT2_CALLPROC_X(0x0067DADA, 0, (int)g1_source, x, y, 0, (int)dpi, 0);
return;
}
RCT2_CALLPROC_X(0x0067FAAE, 0, (int)g1_source, x, y, 0, (int)dpi, 0);
return;
}
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//This will be the height of the drawn image
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int height = g1_source->height;
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//This is the start y coordinate on the destination
int dest_start_y = y - dpi->y + g1_source->y_offset;
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//This is the start y coordinate on the source
int source_start_y = 0;
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if (dest_start_y < 0){
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//If the destination y is negative reduce the height of the
//image as we will cut off the bottom
height += dest_start_y;
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//If the image is no longer visible nothing to draw
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if (height <= 0){
return;
}
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//The source image will start a further up the image
source_start_y -= dest_start_y;
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//The destination start is now reset to 0
dest_start_y = 0;
}
int dest_end_y = dest_start_y + height;
if (dest_end_y > dpi->height){
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//If the destination y is outside of the drawing
//image reduce the height of the image
height -= dest_end_y - dpi->height;
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//If the image no longer has anything to draw
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if (height <= 0)return;
}
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//This will be the width of the drawn image
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int width = g1_source->width;
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//This is the source start x coordinate
int source_start_x = 0;
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//This is the destination start x coordinate
int dest_start_x = x - dpi->x + g1_source->x_offset;
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if (dest_start_x < 0){
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//If the destination is negative reduce the width
//image will cut off the side
width += dest_start_x;
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//If there is no image to draw
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if (width <= 0){
return;
}
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//The source start will also need to cut off the side
source_start_x -= dest_start_x;
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//Reset the destination to 0
dest_start_x = 0;
}
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int dest_end_x = dest_start_x + width;
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if (dest_end_x > dpi->width){
//If the destination x is outside of the drawing area
//reduce the image width.
width -= dest_end_x - dpi->width;
//If there is no image to draw.
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if (width <= 0)return;
}
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uint8* dest_pointer = (uint8*)dpi->bits;
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//Move the pointer to the start point of the destination
dest_pointer += (dpi->width + dpi->pitch)*dest_start_y + dest_start_x;
if (g1_source->flags & G1_FLAG_RLE_COMPRESSION){
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//We have to use a different method to move the source pointer for
//rle encoded sprites so that will be handled within this function
gfx_rle_sprite_to_buffer(g1_source->offset, dest_pointer, palette_pointer, dpi, image_type, source_start_y, height, source_start_x, width);
return;
}
uint8* source_pointer = g1_source->offset;
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//Move the pointer to the start point of the source
source_pointer += g1_source->width*source_start_y + source_start_x;
if (!(g1_source->flags & 0x02)){
gfx_bmp_sprite_to_buffer(palette_pointer, unknown_pointer, source_pointer, dest_pointer, g1_source, dpi, height, width, image_type);
return;
}
//0x67A60A Not tested
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int total_no_pixels = g1_source->width*g1_source->height;
source_pointer = g1_source->offset;
uint8* new_source_pointer_start = malloc(total_no_pixels);
uint8* new_source_pointer = new_source_pointer_start;// 0x9E3D28;
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int ebx, ecx;
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while (total_no_pixels>0){
sint8 no_pixels = *source_pointer;
if (no_pixels >= 0){
source_pointer++;
total_no_pixels -= no_pixels;
memcpy((char*)new_source_pointer, (char*)source_pointer, no_pixels);
new_source_pointer += no_pixels;
source_pointer += no_pixels;
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continue;
}
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ecx = no_pixels;
no_pixels &= 0x7;
ecx >>= 3;//SAR
int eax = ((int)no_pixels)<<8;
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ecx = -ecx;//Odd
eax = eax & 0xFF00 + *(source_pointer+1);
total_no_pixels -= ecx;
source_pointer += 2;
ebx = (uint32)new_source_pointer - eax;
eax = (uint32)source_pointer;
source_pointer = (uint8*)ebx;
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ebx = eax;
eax = 0;
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memcpy((char*)new_source_pointer, (char*)source_pointer, ecx);
new_source_pointer += ecx;
source_pointer += ecx;
source_pointer = (uint8*)ebx;
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}
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source_pointer = new_source_pointer_start + g1_source->width*source_start_y + source_start_x;
gfx_bmp_sprite_to_buffer(palette_pointer, unknown_pointer, source_pointer, dest_pointer, g1_source, dpi, height, width, image_type);
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free(new_source_pointer_start);
return;
}
/**
*
* rct2: 0x00683854
* a1 (ebx)
* product (cl)
*/
void gfx_transpose_palette(int pal, unsigned char product)
{
int eax, ebx, ebp;
uint8* esi, *edi;
ebx = pal * 16;
esi = (uint8*)(*((int*)(RCT2_ADDRESS_G1_ELEMENTS + ebx)));
ebp = *((short*)(0x009EBD2C + ebx));
eax = *((short*)(0x009EBD30 + ebx)) * 4;
edi = (uint8*)0x01424680 + eax;
for (; ebp > 0; ebp--) {
edi[0] = (esi[0] * product) >> 8;
edi[1] = (esi[1] * product) >> 8;
edi[2] = (esi[2] * product) >> 8;
esi += 3;
edi += 4;
}
osinterface_update_palette((char*)0x01424680, 10, 236);
}
/**
* Draws i formatted text string centred at i specified position.
* rct2: 0x006C1D6C
* dpi (edi)
* format (bx)
* x (cx)
* y (dx)
* colour (al)
* args (esi)
*/
void gfx_draw_string_centred(rct_drawpixelinfo *dpi, int format, int x, int y, int colour, void *args)
{
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RCT2_CALLPROC_X(0x006C1D6C, colour, format, x, y, (int)args, (int)dpi, 0);
}
/**
*
* rct2: 0x006ED7E5
*/
void gfx_invalidate_screen()
{
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int width = RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_WIDTH, sint16);
int height = RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_HEIGHT, sint16);
gfx_set_dirty_blocks(0, 0, width, height);
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}
/**
*
* rct2: 0x006E732D
* left (ax)
* top (bx)
* right (dx)
* bottom (bp)
*/
void gfx_set_dirty_blocks(int left, int top, int right, int bottom)
{
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int x, y;
uint8 *screenDirtyBlocks = RCT2_ADDRESS(0x00EDE408, uint8);
left = max(left, 0);
top = max(top, 0);
right = min(right, RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_WIDTH, sint16));
bottom = min(bottom, RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_HEIGHT, sint16));
if (left >= right)
return;
if (top >= bottom)
return;
right--;
bottom--;
left >>= RCT2_GLOBAL(0x009ABDF0, sint8);
right >>= RCT2_GLOBAL(0x009ABDF0, sint8);
top >>= RCT2_GLOBAL(0x009ABDF1, sint8);
bottom >>= RCT2_GLOBAL(0x009ABDF1, sint8);
for (y = top; y <= bottom; y++)
for (x = left; x <= right; x++)
screenDirtyBlocks[y * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32) + x] = 0xFF;
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}
/**
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*
* rct2: 0x006E73BE
*/
void gfx_draw_all_dirty_blocks()
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{
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int x, y, xx, yy, columns, rows;
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uint8 *screenDirtyBlocks = RCT2_ADDRESS(0x00EDE408, uint8);
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for (x = 0; x < RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32); x++) {
for (y = 0; y < RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_ROWS, sint32); y++) {
if (screenDirtyBlocks[y * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32) + x] == 0)
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continue;
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// Determine columns
for (xx = x; xx < RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32); xx++)
if (screenDirtyBlocks[y * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32) + xx] == 0)
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break;
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columns = xx - x;
// Check rows
for (yy = y; yy < RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_ROWS, sint32); yy++)
for (xx = x; xx < x + columns; xx++)
if (screenDirtyBlocks[yy * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32) + xx] == 0)
goto endRowCheck;
endRowCheck:
rows = yy - y;
gfx_draw_dirty_blocks(x, y, columns, rows);
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}
}
}
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static void gfx_draw_dirty_blocks(int x, int y, int columns, int rows)
{
int left, top, right, bottom;
uint8 *screenDirtyBlocks = RCT2_ADDRESS(0x00EDE408, uint8);
// Unset dirty blocks
for (top = y; top < y + rows; top++)
for (left = x; left < x + columns; left++)
screenDirtyBlocks[top * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_COLUMNS, sint32) + left] = 0;
// Determine region in pixels
left = max(0, x * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_WIDTH, sint16));
top = max(0, y * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_HEIGHT, sint16));
right = min(RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_WIDTH, sint16), left + (columns * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_WIDTH, sint16)));
bottom = min(RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_HEIGHT, sint16), top + (rows * RCT2_GLOBAL(RCT2_ADDRESS_DIRTY_BLOCK_HEIGHT, sint16)));
if (right <= left || bottom <= top)
return;
// Draw region
gfx_redraw_screen_rect(left, top, right, bottom);
}
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/**
*
* rct2: 0x006E7499
* left (ax)
* top (bx)
* right (dx)
* bottom (bp)
*/
void gfx_redraw_screen_rect(short left, short top, short right, short bottom)
{
rct_window* w;
rct_drawpixelinfo *screenDPI = RCT2_ADDRESS(RCT2_ADDRESS_SCREEN_DPI, rct_drawpixelinfo);
rct_drawpixelinfo *windowDPI = RCT2_ADDRESS(RCT2_ADDRESS_WINDOW_DPI, rct_drawpixelinfo);
// Unsure what this does
RCT2_CALLPROC_X(0x00683326, left, top, right - 1, bottom - 1, 0, 0, 0);
windowDPI->bits = screenDPI->bits + left + ((screenDPI->width + screenDPI->pitch) * top);
windowDPI->x = left;
windowDPI->y = top;
windowDPI->width = right - left;
windowDPI->height = bottom - top;
windowDPI->pitch = screenDPI->width + screenDPI->pitch + left - right;
for (w = RCT2_ADDRESS(RCT2_ADDRESS_WINDOW_LIST, rct_window); w < RCT2_GLOBAL(RCT2_ADDRESS_NEW_WINDOW_PTR, rct_window*); w++) {
if (w->flags & WF_TRANSPARENT)
continue;
if (right <= w->x || bottom <= w->y)
continue;
if (left >= w->x + w->width || top >= w->y + w->height)
continue;
window_draw(w, left, top, right, bottom);
}
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}
/**
*
* rct2: 0x006C2321
* buffer (esi)
*/
int gfx_get_string_width(char *buffer)
{
int eax, ebx, ecx, edx, esi, edi, ebp;
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esi = (int)buffer;
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RCT2_CALLFUNC_X(0x006C2321, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp);
return ecx & 0xFFFF;
}
/**
* Draws i formatted text string left aligned at i specified position but clips
* the text with an elipsis if the text width exceeds the specified width.
* rct2: 0x006C1B83
* dpi (edi)
* format (bx)
* args (esi)
* colour (al)
* x (cx)
* y (dx)
* width (bp)
*/
void gfx_draw_string_left_clipped(rct_drawpixelinfo* dpi, int format, void* args, int colour, int x, int y, int width)
{
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RCT2_CALLPROC_X(0x006C1B83, colour, format, x, y, (int)args, (int)dpi, width);
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//char* buffer;
//buffer = (char*)0x0141ED68;
//format_string(buffer, format, args);
//rctmem->current_font_sprite_base = 224;
//clip_text(buffer, width);
//gfx_draw_string(dpi, buffer, colour, x, y);
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}
/**
* Draws i formatted text string centred at i specified position but clips the
* text with an elipsis if the text width exceeds the specified width.
* rct2: 0x006C1BBA
* dpi (edi)
* format (bx)
* args (esi)
* colour (al)
* x (cx)
* y (dx)
* width (bp)
*/
void gfx_draw_string_centred_clipped(rct_drawpixelinfo *dpi, int format, void *args, int colour, int x, int y, int width)
{
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RCT2_CALLPROC_X(0x006C1BBA, colour, format, x, y, (int)args, (int)dpi, width);
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//char* buffer;
//short text_width;
//buffer = (char*)0x0141ED68;
//format_string(buffer, format, args);
//rctmem->current_font_sprite_base = 224;
//text_width = clip_text(buffer, width);
//// Draw the text centred
//x -= (text_width - 1) / 2;
//gfx_draw_string(dpi, buffer, colour, x, y);
}
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/**
* Draws i formatted text string right aligned.
* rct2: 0x006C1BFC
* dpi (edi)
* format (bx)
* args (esi)
* colour (al)
* x (cx)
* y (dx)
*/
void gfx_draw_string_right(rct_drawpixelinfo* dpi, int format, void* args, int colour, int x, int y)
{
char* buffer;
short text_width;
buffer = (char*)0x0141ED68;
format_string(buffer, format, args);
// Measure text width
text_width = gfx_get_string_width(buffer);
// Draw the text right aligned
x -= text_width;
gfx_draw_string(dpi, buffer, colour, x, y);
}
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/**
*
* rct2: 0x006C1E53
* dpi (edi)
* args (esi)
* x (cx)
* y (dx)
* width (bp)
* colour (al)
* format (ebx)
*/
int gfx_draw_string_centred_wrapped(rct_drawpixelinfo *dpi, void *args, int x, int y, int width, int format, int colour)
{
int eax, ebx, ecx, edx, esi, edi, ebp;
eax = colour;
ebx = format;
ecx = x;
edx = y;
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esi = (int)args;
edi = (int)dpi;
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ebp = width;
RCT2_CALLFUNC_X(0x006C1E53, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp);
return (sint16)(edx & 0xFFFF) - y;
}
/**
*
* rct2: 0x006C2105
* dpi (edi)
* args (esi)
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* x (cx)
* y (dx)
* width (bp)
* format (bx)
* colour (al)
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*/
int gfx_draw_string_left_wrapped(rct_drawpixelinfo *dpi, void *args, int x, int y, int width, int format, int colour)
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{
int eax, ebx, ecx, edx, esi, edi, ebp;
eax = colour;
ebx = format;
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ecx = x;
edx = y;
esi = (int)args;
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edi = (int)dpi;
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ebp = width;
RCT2_CALLFUNC_X(0x006C2105, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp);
return (sint16)(edx & 0xFFFF) - y;
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}
2014-04-11 04:58:17 +02:00
/**
* Draws i formatted text string.
* rct2: 0x006C1B2F
* dpi (edi)
* format (bx)
* args (esi)
* colour (al)
* x (cx)
* y (dx)
*/
void gfx_draw_string_left(rct_drawpixelinfo *dpi, int format, void *args, int colour, int x, int y)
{
char* buffer;
buffer = (char*)0x0141ED68;
format_string(buffer, format, args);
gfx_draw_string(dpi, buffer, colour, x, y);
}
2014-04-09 23:35:29 +02:00
/**
*
* rct2: 0x00682702
* dpi (edi)
* format (esi)
* colour (al)
* x (cx)
* y (dx)
*/
void gfx_draw_string(rct_drawpixelinfo *dpi, char *format, int colour, int x, int y)
{
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int eax, ebx, ecx, edx, esi, edi, ebp;
eax = colour;
ebx = 0;
ecx = x;
edx = y;
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esi = (int)format;
edi = (int)dpi;
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ebp = 0;
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//RCT2_CALLFUNC_X(0x00682702, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp);
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gLastDrawStringX = ecx;
gLastDrawStringY = edx;
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RCT2_GLOBAL(0xEDF840, uint16) = ecx;
RCT2_GLOBAL(0xEDF842, uint16) = edx;
RCT2_GLOBAL(0x9E3CDC, uint32) = 0;
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if ((eax & 0xFF) == 0xFE){
RCT2_CALLPROC_X(0x00682702, colour, 0, x, y, (int)format, (int)dpi, 0);
return;
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//jmp 0x682853
}
ebx = dpi->x;
ebx += dpi->width;
if (ecx >= ebx){
return;
}
ebx = ecx;
ebx += 0x280;
if (ebx <= dpi->x){
return;
}
ebx = dpi->y;
ebx += dpi->height;
if (edx >= ebx){
return;
}
ebx = edx;
ebx += 0x5A;
if (ebx <= dpi->y){
return;
}
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if ((eax & 0xff) == 0xff){
RCT2_CALLPROC_X(0x00682702, colour, 0, x, y, (int)format, (int)dpi, 0);
return;
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//jmp 0x682853
}
RCT2_GLOBAL(0x13CE9A2, uint16) = 0;
if (RCT2_GLOBAL(0x13CE950, sint16) < 0){
RCT2_GLOBAL(0x13CE9A2, uint16) |= 0x4;
if (RCT2_GLOBAL(0x13CE950, uint16)!=0xFFFF){
RCT2_GLOBAL(0x13CE9A2, uint16) |= 0x8;
}
RCT2_GLOBAL(0x13CE950, uint16) = 0xE0;
}
if (eax&(1 << 5)){
RCT2_GLOBAL(0x13CE9A2, uint16) |= 0x2;
}
eax &= ~(1 << 5);
if (!(eax & 0x40)){
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RCT2_CALLPROC_X(0x00682702, colour, 0, x, y, (int)format, (int)dpi, 0);
return;
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//jmp 0x682aa9
}
RCT2_GLOBAL(0x13CE9A2, uint16) |= 0x1;
eax &= 0x1F;
ebp = eax;
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if (!(RCT2_GLOBAL(0x13CE9A2, uint16) & 0x4)){
eax = RCT2_GLOBAL(0x141FC4A + ebp * 8,uint8);
eax <<= 0x10;
eax |= RCT2_GLOBAL(0x141FC48 + ebp * 8, uint8);
}
else if (!(RCT2_GLOBAL(0x13CE9A2, uint16) & 0x8)){
eax = RCT2_GLOBAL(0x141FC49 + ebp * 8, uint8);
eax <<= 0x10;
eax |= RCT2_GLOBAL(0x141FC47 + ebp * 8, uint8);
}
else{
eax = RCT2_GLOBAL(0x141FC48 + ebp * 8, uint8);
eax <<= 0x10;
eax |= RCT2_GLOBAL(0x141FC46 + ebp * 8, uint8);
}
RCT2_GLOBAL(0x9abe05, uint32) = eax;
RCT2_GLOBAL(0x9abda4, uint32) = 0x9abe04;
eax = 0;
if (0){
add0x682818:
if (!(RCT2_GLOBAL(0x13CE9A2, uint16) & 0x1)){
eax &= 0xFF;
ebp = RCT2_GLOBAL(0x9ff048, uint32);
eax = *((uint32*)(eax * 4 + ebp));
if (!(RCT2_GLOBAL(0x13CE9A2, uint16) & 0x2)){
eax &= 0xff0000ff;
}
RCT2_GLOBAL(0x9abe05, uint32) = eax;
RCT2_GLOBAL(0x9abda4, uint32) = 0x9abe04;
eax = 0;
}
}
eax = edx;
eax += 0x13;
//0x68285a
RCT2_CALLPROC_X(0x00682702, colour, 0, x, y, (int)format, (int)dpi, 0);
return;
2014-05-28 22:15:19 +02:00
}