OpenRCT2/test/testpaint/Compat.cpp

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/*****************************************************************************
* Copyright (c) 2014-2018 OpenRCT2 developers
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*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "Addresses.h"
#include <array>
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#include <openrct2/Context.h>
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#include <openrct2/config/Config.h>
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#include <openrct2/interface/Colour.h>
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#include <openrct2/interface/Viewport.h>
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#include <openrct2/object/Object.h>
#include <openrct2/paint/tile_element/Paint.TileElement.h>
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#include <openrct2/ride/Ride.h>
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#include <openrct2/ride/RideData.h>
#include <openrct2/ride/Station.h>
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#include <openrct2/ride/Track.h>
#include <openrct2/ride/Vehicle.h>
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#include <openrct2/world/Location.hpp>
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#include <openrct2/world/Sprite.h>
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#include <openrct2/world/Surface.h>
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class StationObject;
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#define gRideEntries RCT2_ADDRESS(0x009ACFA4, rct_ride_entry*)
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#define gTileElementTilePointers RCT2_ADDRESS(0x013CE9A4, TileElement*)
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rct_sprite* sprite_list = RCT2_ADDRESS(0x010E63BC, rct_sprite);
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bool gCheatsEnableAllDrawableTrackPieces = false;
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Ride gRideList[MAX_RIDES];
int16_t gMapBaseZ;
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bool gTrackDesignSaveMode = false;
ride_id_t gTrackDesignSaveRideIndex = RIDE_ID_NULL;
uint8_t gClipHeight = 255;
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CoordsXY gClipSelectionA = { 0, 0 };
CoordsXY gClipSelectionB = { MAXIMUM_TILE_START_XY, MAXIMUM_TILE_START_XY };
uint32_t gScenarioTicks;
uint8_t gCurrentRotation;
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// clang-format off
constexpr const std::array<CoordsXY, 8> CoordsDirectionDelta = {
CoordsXY{ -COORDS_XY_STEP, 0 },
CoordsXY{ 0, +COORDS_XY_STEP },
CoordsXY{ +COORDS_XY_STEP, 0 },
CoordsXY{ 0, -COORDS_XY_STEP },
CoordsXY{ -COORDS_XY_STEP, +COORDS_XY_STEP },
CoordsXY{ +COORDS_XY_STEP, +COORDS_XY_STEP },
CoordsXY{ +COORDS_XY_STEP, -COORDS_XY_STEP },
CoordsXY{ -COORDS_XY_STEP, -COORDS_XY_STEP },
};
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const TileCoordsXY TileDirectionDelta[] = {
{ -1, 0 },
{ 0, +1 },
{ +1, 0 },
{ 0, -1 },
{ -1, +1 },
{ +1, +1 },
{ +1, -1 },
{ -1, -1 },
};
// clang-format on
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uint8_t get_current_rotation()
{
return gCurrentRotation & 3;
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}
int object_entry_group_counts[] = {
128, // ObjectType::Ride
252, // ObjectType::SmallScenery
128, // ObjectType::LargeScenery
128, // ObjectType::Walls
32, // ObjectType::Banners
16, // ObjectType::Paths
15, // ObjectType::PathBits
19, // ObjectType::SceneryGroup
1, // ObjectType::ParkEntrance
1, // ObjectType::Water
1, // ObjectType::ScenarioText
0, // ObjectType::TerrainSurface
0, // ObjectType::TerrainEdge
0, // ObjectType::Station
0, // ObjectType::Music
0, // ObjectType::FootpathSurface
0, // ObjectType::FootpathRailings
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};
static_assert(std::size(object_entry_group_counts) == EnumValue(ObjectType::Count));
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GeneralConfiguration gConfigGeneral;
uint16_t gMapSelectFlags;
uint16_t gMapSelectType;
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CoordsXY gMapSelectPositionA;
CoordsXY gMapSelectPositionB;
CoordsXYZ gMapSelectArrowPosition;
uint8_t gMapSelectArrowDirection;
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void entrance_paint(paint_session* session, uint8_t direction, int height, const TileElement* tile_element)
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{
}
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void banner_paint(paint_session* session, uint8_t direction, int height, const TileElement* tile_element)
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{
}
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void surface_paint(paint_session* session, uint8_t direction, uint16_t height, const TileElement* tileElement)
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{
}
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void path_paint(paint_session* session, uint16_t height, const TileElement* tileElement)
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{
}
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void scenery_paint(paint_session* session, uint8_t direction, int height, const TileElement* tileElement)
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{
}
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void fence_paint(paint_session* session, uint8_t direction, int height, const TileElement* tileElement)
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{
}
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void large_scenery_paint(paint_session* session, uint8_t direction, uint16_t height, const TileElement* tileElement)
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{
}
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Ride* get_ride(ride_id_t index)
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{
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if (index >= RCT12_MAX_RIDES_IN_PARK)
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{
log_error("invalid index %d for ride", index);
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return nullptr;
}
return &gRideList[index];
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}
rct_ride_entry* get_ride_entry(ObjectEntryIndex index)
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{
if (index >= object_entry_group_counts[static_cast<int>(ObjectType::Ride)])
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{
log_error("invalid index %d for ride type", index);
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return nullptr;
}
return gRideEntries[index];
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}
rct_ride_entry* Ride::GetRideEntry() const
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{
rct_ride_entry* rideEntry = get_ride_entry(subtype);
if (rideEntry == nullptr)
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{
log_error("Invalid ride subtype for ride");
}
return rideEntry;
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}
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template<> bool SpriteBase::Is<SpriteBase>() const
{
return true;
}
template<> bool SpriteBase::Is<Peep>() const
{
return Type == EntityType::Guest || Type == EntityType::Staff;
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}
template<> bool SpriteBase::Is<Guest>() const
{
return Type == EntityType::Guest;
}
template<> bool SpriteBase::Is<Vehicle>() const
{
return Type == EntityType::Vehicle;
}
SpriteBase* get_sprite(size_t sprite_idx)
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{
assert(sprite_idx < MAX_ENTITIES);
return reinterpret_cast<SpriteBase*>(&sprite_list[sprite_idx]);
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}
bool TileElementBase::IsLastForTile() const
{
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return (this->Flags & TILE_ELEMENT_FLAG_LAST_TILE) != 0;
}
void TileElementBase::SetLastForTile(bool on)
{
if (on)
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Flags |= TILE_ELEMENT_FLAG_LAST_TILE;
else
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Flags &= ~TILE_ELEMENT_FLAG_LAST_TILE;
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}
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uint8_t TileElementBase::GetType() const
{
return this->type & TILE_ELEMENT_TYPE_MASK;
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}
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bool TileElementBase::IsGhost() const
{
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return (this->Flags & TILE_ELEMENT_FLAG_GHOST) != 0;
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}
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bool TrackElement::BlockBrakeClosed() const
{
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return (Flags2 & TRACK_ELEMENT_FLAGS2_BLOCK_BRAKE_CLOSED) != 0;
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}
TileElement* map_get_first_element_at(const CoordsXY& elementPos)
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{
if (elementPos.x < 0 || elementPos.y < 0 || elementPos.x > 255 || elementPos.y > 255)
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{
log_error("Trying to access element outside of range");
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return nullptr;
}
auto tileElementPos = TileCoordsXY{ elementPos };
return gTileElementTilePointers[tileElementPos.x + tileElementPos.y * 256];
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}
int32_t get_height_marker_offset()
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{
return 0;
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}
bool is_csg_loaded()
{
return false;
}
uint8_t TrackElement::GetSeatRotation() const
{
const auto* ride = get_ride(GetRideIndex());
if (ride != nullptr && ride->GetRideTypeDescriptor().HasFlag(RIDE_TYPE_FLAG_HAS_LANDSCAPE_DOORS))
return DEFAULT_SEAT_ROTATION;
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return ColourScheme >> 4;
}
void TrackElement::SetSeatRotation(uint8_t newSeatRotation)
{
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ColourScheme &= ~TRACK_ELEMENT_COLOUR_SEAT_ROTATION_MASK;
ColourScheme |= (newSeatRotation << 4);
}
bool TrackElement::IsTakingPhoto() const
{
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return OnridePhotoBits != 0;
}
void TrackElement::SetPhotoTimeout()
{
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OnridePhotoBits = 3;
}
void TrackElement::SetPhotoTimeout(uint8_t value)
{
OnridePhotoBits = value;
}
uint8_t TrackElement::GetPhotoTimeout() const
{
return OnridePhotoBits;
}
void TrackElement::DecrementPhotoTimeout()
{
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OnridePhotoBits = std::max(0, OnridePhotoBits - 1);
}
uint16_t TrackElement::GetMazeEntry() const
{
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return MazeEntry;
}
void TrackElement::SetMazeEntry(uint16_t newMazeEntry)
{
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MazeEntry = newMazeEntry;
}
void TrackElement::MazeEntryAdd(uint16_t addVal)
{
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MazeEntry |= addVal;
}
void TrackElement::MazeEntrySubtract(uint16_t subVal)
{
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MazeEntry &= ~subVal;
}
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track_type_t TrackElement::GetTrackType() const
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{
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return TrackType;
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}
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void TrackElement::SetTrackType(track_type_t newType)
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{
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TrackType = newType;
}
uint8_t TrackElement::GetSequenceIndex() const
{
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return Sequence;
}
void TrackElement::SetSequenceIndex(uint8_t newSequenceIndex)
{
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Sequence = newSequenceIndex;
}
uint8_t TrackElement::GetStationIndex() const
{
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return StationIndex;
}
void TrackElement::SetStationIndex(uint8_t newStationIndex)
{
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StationIndex = newStationIndex;
}
uint8_t TrackElement::GetDoorAState() const
{
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return (ColourScheme & TRACK_ELEMENT_COLOUR_DOOR_A_MASK) >> 2;
}
uint8_t TrackElement::GetDoorBState() const
{
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return (ColourScheme & TRACK_ELEMENT_COLOUR_DOOR_B_MASK) >> 5;
}
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ride_id_t TrackElement::GetRideIndex() const
{
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return RideIndex;
}
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void TrackElement::SetRideIndex(ride_id_t newRideIndex)
{
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RideIndex = newRideIndex;
}
uint8_t TrackElement::GetColourScheme() const
{
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return ColourScheme & TRACK_ELEMENT_COLOUR_SCHEME_MASK;
}
void TrackElement::SetColourScheme(uint8_t newColourScheme)
{
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ColourScheme &= ~TRACK_ELEMENT_COLOUR_SCHEME_MASK;
ColourScheme |= (newColourScheme & TRACK_ELEMENT_COLOUR_SCHEME_MASK);
}
bool TrackElement::HasCableLift() const
{
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return Flags2 & TRACK_ELEMENT_FLAGS2_CABLE_LIFT;
}
void TrackElement::SetHasCableLift(bool on)
{
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Flags2 &= ~TRACK_ELEMENT_FLAGS2_CABLE_LIFT;
if (on)
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Flags2 |= TRACK_ELEMENT_FLAGS2_CABLE_LIFT;
}
bool TrackElement::IsInverted() const
{
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return Flags2 & TRACK_ELEMENT_FLAGS2_INVERTED;
}
void TrackElement::SetInverted(bool inverted)
{
if (inverted)
{
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Flags2 |= TRACK_ELEMENT_FLAGS2_INVERTED;
}
else
{
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Flags2 &= ~TRACK_ELEMENT_FLAGS2_INVERTED;
}
}
uint8_t TrackElement::GetBrakeBoosterSpeed() const
{
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return BrakeBoosterSpeed << 1;
}
void TrackElement::SetBrakeBoosterSpeed(uint8_t speed)
{
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BrakeBoosterSpeed = (speed >> 1);
}
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bool TrackElement::HasGreenLight() const
{
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return (Flags2 & TRACK_ELEMENT_FLAGS2_HAS_GREEN_LIGHT) != 0;
}
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void TrackElement::SetHasGreenLight(bool on)
{
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Flags2 &= ~TRACK_ELEMENT_FLAGS2_HAS_GREEN_LIGHT;
if (on)
{
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Flags2 |= TRACK_ELEMENT_FLAGS2_HAS_GREEN_LIGHT;
}
}
bool TrackElement::HasChain() const
{
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return (Flags2 & TRACK_ELEMENT_FLAGS2_CHAIN_LIFT) != 0;
}
void TrackElement::SetHasChain(bool on)
{
if (on)
{
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Flags2 |= TRACK_ELEMENT_FLAGS2_CHAIN_LIFT;
}
else
{
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Flags2 &= ~TRACK_ELEMENT_FLAGS2_CHAIN_LIFT;
}
}
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TileCoordsXYZD ride_get_entrance_location(const Ride* ride, const StationIndex stationIndex)
{
return ride->stations[stationIndex].Entrance;
}
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TileCoordsXYZD ride_get_exit_location(const Ride* ride, const StationIndex stationIndex)
{
return ride->stations[stationIndex].Exit;
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}
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void TileElementBase::SetType(uint8_t newType)
{
this->type &= ~TILE_ELEMENT_TYPE_MASK;
this->type |= (newType & TILE_ELEMENT_TYPE_MASK);
}
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uint8_t TileElementBase::GetDirection() const
{
return this->type & TILE_ELEMENT_DIRECTION_MASK;
}
uint8_t TileElementBase::GetDirectionWithOffset(uint8_t offset) const
{
return ((this->type & TILE_ELEMENT_DIRECTION_MASK) + offset) & TILE_ELEMENT_DIRECTION_MASK;
}
uint8_t SurfaceElement::GetSlope() const
{
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return Slope;
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}
int32_t SurfaceElement::GetWaterHeight() const
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{
return WaterHeight * 16;
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}
bool TrackElement::IsHighlighted() const
{
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return (Flags2 & TRACK_ELEMENT_FLAGS2_HIGHLIGHT);
}
uint8_t PathElement::GetEdges() const
{
return EdgesAndCorners & 0xF;
}
StationObject* ride_get_station_object(const Ride* ride)
{
return nullptr;
}
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Ride* Vehicle::GetRide() const
{
return get_ride(ride);
}
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bool Vehicle::IsGhost() const
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{
auto r = GetRide();
return r != nullptr && r->status == RideStatus::Simulating;
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}
uint8_t TileElementBase::GetOccupiedQuadrants() const
{
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return Flags & TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK;
}
void TileElementBase::SetOccupiedQuadrants(uint8_t quadrants)
{
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Flags &= ~TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK;
Flags |= (quadrants & TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK);
}
int32_t TileElementBase::GetBaseZ() const
{
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return base_height * COORDS_Z_STEP;
}
void TileElementBase::SetBaseZ(int32_t newZ)
{
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base_height = (newZ / COORDS_Z_STEP);
}
int32_t TileElementBase::GetClearanceZ() const
{
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return clearance_height * COORDS_Z_STEP;
}
void TileElementBase::SetClearanceZ(int32_t newZ)
{
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clearance_height = (newZ / COORDS_Z_STEP);
}
int32_t RideStation::GetBaseZ() const
{
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return Height * COORDS_Z_STEP;
}
void RideStation::SetBaseZ(int32_t newZ)
{
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Height = newZ / COORDS_Z_STEP;
}
CoordsXYZ RideStation::GetStart() const
{
TileCoordsXYZ stationTileCoords{ Start.x, Start.y, Height };
return stationTileCoords.ToCoordsXYZ();
}
bool TrackElement::IsStation() const
{
return track_type_is_station(GetTrackType());
}
bool track_type_is_station(track_type_t trackType)
{
switch (trackType)
{
case TrackElemType::EndStation:
case TrackElemType::BeginStation:
case TrackElemType::MiddleStation:
return true;
default:
return false;
}
}
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void ride_ratings_calculate_spiral_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_stand_up_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_suspended_swinging_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_inverted_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_junior_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_miniature_railway([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_monorail([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_mini_suspended_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_boat_hire([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_wooden_wild_mouse([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_steeplechase([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_car_ride([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_launched_freefall([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_bobsleigh_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_observation_tower([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_looping_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_dinghy_slide([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_mine_train_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_chairlift([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_corkscrew_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_maze([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_spiral_slide([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_go_karts([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_log_flume([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_river_rapids([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_dodgems([[maybe_unused]] Ride* ride)
{
}
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void ride_ratings_calculate_swinging_ship([[maybe_unused]] Ride* ride)
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{
}
void ride_ratings_calculate_inverter_ship([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_food_stall([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_shop([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_merry_go_round([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_information_kiosk([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_toilets([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_ferris_wheel([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_motion_simulator([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_3d_cinema([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_top_spin([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_space_rings([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_reverse_freefall_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_lift([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_vertical_drop_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_cash_machine([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_twist([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_haunted_house([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_first_aid([[maybe_unused]] Ride* ride)
{
}
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void ride_ratings_calculate_circus([[maybe_unused]] Ride* ride)
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{
}
void ride_ratings_calculate_ghost_train([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_twister_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_wooden_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_side_friction_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_wild_mouse([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_multi_dimension_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_flying_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_virginia_reel([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_splash_boats([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_mini_helicopters([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_lay_down_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_suspended_monorail([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_reverser_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_heartline_twister_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_mini_golf([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_giga_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_roto_drop([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_flying_saucers([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_crooked_house([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_monorail_cycles([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_compact_inverted_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_water_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_air_powered_vertical_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_inverted_hairpin_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_magic_carpet([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_submarine_ride([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_river_rafts([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_enterprise([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_inverted_impulse_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_mini_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_mine_ride([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_lim_launched_roller_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_drink_stall([[maybe_unused]] Ride* ride)
{
}
Add "Hybrid Coaster" ride type (#12110) * Add "Hybrid coaster" ride type * Add turns * Add diagonal slopes * Add bank transitions * Add diagonal bank transitions * Add banked turns * Add sloped turns * Add sloped bank transitions * Add sloped banked turns * Add s bends * Add helices * Add barrel rolls * Add half loops * Start changing supports to wooden * Switch diagonals and banked turns to wooden supports * Finish switching supports to wooden * Alter default supports for small turns and steep turns * Split track sprites that were glitching * Fix incorrect sprite indices on small helices * Add supports for large flat to steep pieces * Fix bug with b supports * Add supports for quarter loops * Finalize set of track elements * Fix strange colors when track piece is highlighted * Update sprites.json * Add support for corkscrews * Fix incorrect remap colors and default supports * Add slope to banked turn transitions * Add support for preview image in color selection window * Fix static glitches * Correct Z offset * Set segment heights (and fix more static glitches) * Improve sloped curve supports * Fix slope to banked turn transitions * Fix dynamic glitches * Fix boosters * Remove corkscrews * Set ride data and implement ride rating function * Fix glitches on steep turns and gentle to steep * Format code * Add sprites * Add track color preview image * Fix formatting * Add files to MSVC project * Fix Testpaint * Revert removal of RIDE_TYPE_50 from GetClassification * Introduce constant instead of hard coded number * Fix stray change * Improve legibility of ride_ratings_calculate_hybrid_coaster() * Fix comments on byte_97B23C * Fix two other stray changes * Fix Xcode project * Adjust bounding boxes to make clipping behaviour more consistent * Fix two glitches on medium and large turns * Address comments from DuncansPumpkin * Fix incorrect ride ID * Fix steep turn sprites * Run PNG images through OptiPNG * Update changelog * Fix namespace error * Use arrays for supports to handle additional elements * Rename functions to TitleCase and add namespace * Increment network version Co-authored-by: Edward Calver <hx010973@reading.ac.uk> Co-authored-by: tylerleamon <59478575+tylerleamon@users.noreply.github.com> Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com> Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk> Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2020-10-10 21:27:12 +02:00
void ride_ratings_calculate_hybrid_coaster([[maybe_unused]] Ride* ride)
{
}
void ride_ratings_calculate_single_rail_roller_coaster([[maybe_unused]] Ride* ride)
{
}
const RideTypeDescriptor& Ride::GetRideTypeDescriptor() const
{
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return ::GetRideTypeDescriptor(type);
}
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uint8_t TileElementBase::GetOwner() const
{
return owner & OWNER_MASK;
}
void TileElementBase::SetOwner(uint8_t newOwner)
{
owner &= ~OWNER_MASK;
owner |= (newOwner & OWNER_MASK);
}
2021-02-13 03:50:29 +01:00
namespace OpenRCT2
{
IContext* GetContext()
{
return nullptr;
}
} // namespace OpenRCT2
ScreenCoordsXY translate_3d_to_2d_with_z(int32_t rotation, const CoordsXYZ& pos)
{
auto rotated = pos.Rotate(rotation);
// Use right shift to avoid issues like #9301
return ScreenCoordsXY{ rotated.y - rotated.x, ((rotated.x + rotated.y) >> 1) - pos.z };
}