OpenRCT2/src/title.c

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/*****************************************************************************
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* Copyright (c) 2014 Ted John
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "addresses.h"
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#include "date.h"
#include "game.h"
#include "gfx.h"
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#include "intro.h"
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#include "map.h"
#include "news_item.h"
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#include "park.h"
#include "rct2.h"
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#include "ride.h"
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#include "scenario.h"
#include "viewport.h"
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#pragma region Showcase script
enum {
TITLE_SCRIPT_WAIT,
TITLE_SCRIPT_LOAD,
TITLE_SCRIPT_LOCATION,
TITLE_SCRIPT_ROTATE,
TITLE_SCRIPT_RESTART,
};
#define WAIT(t) TITLE_SCRIPT_WAIT, t
#define LOAD() TITLE_SCRIPT_LOAD
#define LOCATION(x, y) TITLE_SCRIPT_LOCATION, x, y
#define ROTATE(n) TITLE_SCRIPT_ROTATE, n
#define RESTART() TITLE_SCRIPT_RESTART
static const uint8 _magicMountainScript[] = {
LOAD(),
LOCATION(210, 112), WAIT(13),
ROTATE(1), LOCATION(210, 112), WAIT(14),
ROTATE(3), LOCATION(167, 180), WAIT(12),
ROTATE(1), LOCATION(155, 189), WAIT(12),
LOCATION(106, 39), WAIT(12),
LOCATION(182, 50), WAIT(12),
ROTATE(3), LOCATION(209, 47), WAIT(12),
ROTATE(1), LOCATION(159, 93), WAIT(12),
RESTART(),
};
static const uint8* _currentScript;
static int _scriptWaitCounter;
static void title_init_showcase();
static void title_update_showcase();
#pragma endregion
static void title_create_windows();
/**
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*
* rct2: 0x0068E8DA
*/
void title_load()
{
if (RCT2_GLOBAL(0x009DEA6E, uint8) & 1)
RCT2_CALLPROC_X(0x00667C15, 0, 1, 0, 0, 0, 0, 0);
RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) = SCREEN_FLAGS_TITLE_DEMO;
RCT2_CALLPROC_EBPSAFE(0x00667104);
RCT2_CALLPROC_EBPSAFE(0x006C4209);
RCT2_CALLPROC_EBPSAFE(0x0069EB13);
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ride_init_all();
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RCT2_CALLPROC_EBPSAFE(0x0068F083); // window_guest_list_init_vars_a
RCT2_CALLPROC_EBPSAFE(0x006BD3A4);
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map_init();
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park_init();
date_reset();
RCT2_CALLPROC_X(0x006C45ED, 0, 0, 0, 0, 0, 0, 0);
RCT2_CALLPROC_EBPSAFE(0x006DFEE4);
RCT2_CALLPROC_EBPSAFE(0x006ACA58);
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RCT2_CALLPROC_EBPSAFE(0x0068F050); // window_guest_list_init_vars_b
RCT2_CALLPROC_EBPSAFE(0x006BD39C);
RCT2_CALLPROC_EBPSAFE(0x0068AFFD);
RCT2_CALLPROC_EBPSAFE(0x0069EBE4);
viewport_init_all();
news_item_init_queue();
title_create_windows();
title_init_showcase();
gfx_invalidate_screen();
RCT2_GLOBAL(0x009DEA66, uint16) = 0;
}
/**
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* Creates the windows shown on the title screen; New game, load game,
* tutorial, toolbox and exit.
* rct2: 0x0066B5C0 (part of 0x0066B3E8)
*/
static void title_create_windows()
{
// RCT2_CALLPROC_EBPSAFE(0x0066B3E8);
window_main_open();
window_title_menu_open();
window_title_exit_open();
window_title_logo_open();
RCT2_CALLPROC_EBPSAFE(0x0066B905);
}
/**
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*
* rct2: 0x00678680
*/
static void title_init_showcase()
{
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_currentScript = _magicMountainScript;
_scriptWaitCounter = 0;
title_update_showcase();
}
/**
*
* rct2: 0x00678761
*/
static void title_update_showcase()
{
rct_window* w;
uint8 script_opcode, script_operand;
short x, y;
int i, _edx;
if (_scriptWaitCounter <= 0) {
do {
script_opcode = *_currentScript++;
switch (script_opcode) {
case TITLE_SCRIPT_WAIT:
_scriptWaitCounter = (*_currentScript++) * 32;
break;
case TITLE_SCRIPT_LOAD:
scenario_load(get_file_path(PATH_ID_SIXFLAGS_MAGICMOUNTAIN));
w = window_get_main();
w->var_4B0 = -1;
w->var_4B2 = RCT2_GLOBAL(0x0138869A, sint16);
w->var_4B4 = RCT2_GLOBAL(0x0138869C, sint16);
{
char _cl = (RCT2_GLOBAL(0x0138869E, sint16) & 0xFF) - w->viewport->zoom;
w->viewport->zoom = RCT2_GLOBAL(0x0138869E, sint16) & 0xFF;
*((char*)(&RCT2_GLOBAL(0x0141E9E0, sint32))) = RCT2_GLOBAL(0x0138869E, sint16) >> 8;
if (_cl != 0) {
if (_cl < 0) {
_cl = -_cl;
w->viewport->view_width >>= _cl;
w->viewport->view_height >>= _cl;
} else {
w->viewport->view_width <<= _cl;
w->viewport->view_height <<= _cl;
}
}
w->var_4B2 -= w->viewport->view_width >> 1;
w->var_4B4 -= w->viewport->view_height >> 1;
}
window_invalidate(w);
RCT2_CALLPROC_EBPSAFE(0x0069E9A7);
RCT2_CALLPROC_EBPSAFE(0x006ACA58);
RCT2_CALLPROC_EBPSAFE(0x00684AC3);
RCT2_CALLPROC_EBPSAFE(0x006DFEE4);
news_item_init_queue();
gfx_invalidate_screen();
RCT2_GLOBAL(0x009DEA66, sint16) = 0;
RCT2_GLOBAL(0x009DEA5C, sint16) = 0x0D6D8;
break;
case TITLE_SCRIPT_LOCATION:
x = (*_currentScript++) * 32 + 16;
y = (*_currentScript++) * 32 + 16;
// Set location
int eax, ebx, ecx, edx, esi, edi, ebp;
eax = x;
ecx = y;
RCT2_CALLFUNC_X(0x00662783, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp);
_edx = edx;
// Update viewport
w = window_get_main();
if (w != NULL) {
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window_scroll_to_location(w, x, y, _edx);
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w->flags &= ~0x08;
viewport_update_position(w);
}
break;
case TITLE_SCRIPT_ROTATE:
script_operand = (*_currentScript++);
w = window_get_main();
if (w != NULL)
for (i = 0; i < script_operand; i++)
window_rotate_camera(w);
break;
case TITLE_SCRIPT_RESTART:
_currentScript = _magicMountainScript;
break;
}
} while (_scriptWaitCounter == 0);
}
_scriptWaitCounter--;
}
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void game_handle_input();
void title_update()
{
int tmp;
if (RCT2_GLOBAL(0x009DEA6E, uint8) == 0) {
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title_update_showcase();
game_logic_update();
}
RCT2_GLOBAL(0x009DE518, uint32) &= ~0x80;
RCT2_GLOBAL(0x009AC861, uint16) &= ~0x8000;
RCT2_GLOBAL(0x009AC861, uint16) &= ~0x02;
tmp = RCT2_GLOBAL(0x009AC861, uint16) & 0x01;
RCT2_GLOBAL(0x009AC861, uint16) &= ~0x01;
if (!tmp)
RCT2_GLOBAL(0x009AC861, uint16) |= 0x02;
RCT2_GLOBAL(0x009AC861, uint16) &= ~0x08;
tmp = RCT2_GLOBAL(0x009AC861, uint16) & 0x04;
RCT2_GLOBAL(0x009AC861, uint16) &= ~0x04;
if (!tmp)
RCT2_GLOBAL(0x009AC861, uint16) |= 0x04;
RCT2_CALLPROC_EBPSAFE(0x006EE77A);
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window_update_all();
RCT2_GLOBAL(0x01388698, uint16)++;
// Input
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// RCT2_CALLPROC_X(0x00667919, 1, 0, 0, 0, 0, 0, 0); // read_input(1)
// RCT2_CALLPROC_EBPSAFE(0x006EA627); // window_manager_handle_input();
game_handle_input();
RCT2_CALLPROC_EBPSAFE(0x006838BD);
RCT2_CALLPROC_EBPSAFE(0x00684218);
if (RCT2_GLOBAL(0x009AAC73, uint8) != 255) {
RCT2_GLOBAL(0x009AAC73, uint8)++;
if (RCT2_GLOBAL(0x009AAC73, uint8) == 255) {
RCT2_CALLPROC_EBPSAFE(0x00675487);
}
}
}