mirror of https://github.com/OpenRCT2/OpenRCT2.git
sprite build now uses parameters
Added batch file to build g2.dat
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parent
c7e3639663
commit
0a3d2b949c
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@ -0,0 +1,2 @@
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.\build\release\openrct2.exe sprite build "data/g2.dat" "resources/g2/"
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pause
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@ -414,15 +414,17 @@ int cmdline_for_sprite(const char **argv, int argc)
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return 1;
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}
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else if (_strcmpi(argv[0], "build") == 0) {
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/*if (argc < 3) {
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fprintf(stderr, "usage: sprite build [spritefile] [resources]\n");
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if (argc < 3) {
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fprintf(stderr, "usage: sprite build <spritefile> <resourcedir> [-s]\n");
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return -1;
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}*/
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}
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const char *spriteFilePath = "../../data/g2.dat";
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const char *resourcePath = "../../resources/g2/";
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const char *spriteFilePath = argv[1];
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const char *resourcePath = argv[2];
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char imagePath[256], number[8];
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int resourceLength = strlen(resourcePath);
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bool silent = (argc >= 4 && strcmp(argv[3], "-s") == 0);
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bool fileExists = true;
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FILE *file;
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@ -430,12 +432,12 @@ int cmdline_for_sprite(const char **argv, int argc)
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spriteFileHeader.total_size = 0;
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sprite_file_save(spriteFilePath);
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//sprite_file_close();
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printf("Building: %s\n", spriteFilePath);
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fprintf(stderr, "Building: %s\n", spriteFilePath);
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for (int i = 0; fileExists; i++) {
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itoa(i, number, 10);
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strcpy(imagePath, resourcePath);
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if (resourceLength == 0 || resourcePath[resourceLength - 1] != '/')
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strcat(imagePath, "/");
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strcat(imagePath, number);
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strcat(imagePath, ".png");
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if (file = fopen(imagePath, "r")) {
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@ -445,13 +447,11 @@ int cmdline_for_sprite(const char **argv, int argc)
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int bufferLength;
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if (!sprite_file_import(imagePath, &spriteElement, &buffer, &bufferLength)) {
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fprintf(stderr, "Could not import image file: %s\nCanceling\n", imagePath);
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printf("Could not import image file: %s\nCanceling\n", imagePath);
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return -1;
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}
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if (!sprite_file_open(spriteFilePath)) {
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fprintf(stderr, "Unable to open sprite file: %s\nCanceling\n", spriteFilePath);
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printf("Unable to open sprite file: %s\nCanceling\n", spriteFilePath);
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return -1;
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}
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@ -466,20 +466,21 @@ int cmdline_for_sprite(const char **argv, int argc)
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free(buffer);
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if (!sprite_file_save(spriteFilePath)) {
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printf("Could not save sprite file: %s\nCanceling\n", imagePath);
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fprintf(stderr, "Could not save sprite file: %s\nCanceling\n", imagePath);
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return -1;
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}
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printf("Added: %s\n", imagePath);
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if (!silent)
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fprintf(stderr, "Added: %s\n", imagePath);
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}
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else {
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printf("Could not find file: %s\n", imagePath);
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fprintf(stderr, "Could not find file: %s\n", imagePath);
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fileExists = false;
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}
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}
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printf("Finished\n", imagePath);
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fprintf(stderr, "Finished\n", imagePath);
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return 1;
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} else {
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fprintf(stderr, "Unknown sprite command.");
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