mirror of https://github.com/OpenRCT2/OpenRCT2.git
Removed redundance in climate_reset
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@ -31,7 +31,7 @@ void determine_future_weather();
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// rct2: 0x00993C94
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// There is actually a sprite at 0x5A9C for snow but only these weather types seem to be fully implemented
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const rct_weather weather_table[6] = {
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{ .temp_delta = 10, .effect_level = 0, .gloom_level = 0, .rain_level = 0, .sprite_id = 0x5A96 }, // Sunny
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{ .temp_delta = 10, .effect_level = 0, .gloom_level = 0, .rain_level = 0, .sprite_id = 0x5A96 }, // Sunny
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{ .temp_delta = 5, .effect_level = 0, .gloom_level = 0, .rain_level = 0, .sprite_id = 0x5A97 }, // Partially Cloudy
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{ .temp_delta = 0, .effect_level = 0, .gloom_level = 0, .rain_level = 0, .sprite_id = 0x5A98 }, // Cloudy
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{ .temp_delta = -2, .effect_level = 1, .gloom_level = 1, .rain_level = 1, .sprite_id = 0x5A99 }, // Rain
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@ -46,24 +46,12 @@ int climate_celcius_to_fahrenheit(int celcius)
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}
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/**
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*
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* Set climate and determine start weather.
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* rct2: 0x006C45ED
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*/
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void climate_reset(int climate)
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{
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int eax, ebx, ecx, edx, esi, edi, ebp;
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RCT2_GLOBAL(RCT2_ADDRESS_CLIMATE, sint8) = climate;
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eax = 1;
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RCT2_CALLFUNC_X(0x006C4672, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp);
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RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_WEATHER, sint8) = eax & 0xFF;
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RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_TEMPERATURE, sint8) = ebx & 0xFF;
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RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_WEATHER_EFFECT, sint8) = (ebx >> 8) & 0xFF;
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RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_WEATHER_GLOOM, sint8) = ecx & 0xFF;
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RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_RAIN_LEVEL, sint8) = (ecx >> 8) & 0xFF;
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determine_future_weather();
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}
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@ -160,7 +148,6 @@ void determine_future_weather()
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RCT2_GLOBAL(RCT2_ADDRESS_NEXT_WEATHER_EFFECT, sint8) = weather_table[next_weather].effect_level;
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RCT2_GLOBAL(RCT2_ADDRESS_NEXT_WEATHER_GLOOM, sint8) = weather_table[next_weather].gloom_level;
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RCT2_GLOBAL(RCT2_ADDRESS_NEXT_RAIN_LEVEL, sint8) = weather_table[next_weather].rain_level;
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RCT2_GLOBAL(RCT2_ADDRESS_CLIMATE_UPDATE_TIMER, sint16) = 1920;
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}
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