mirror of https://github.com/OpenRCT2/OpenRCT2.git
Release v0.4.3
- Feature: [#17782] The Flying Coaster now has access to boosters and can draw outside loops. - Feature: [#17997] The Log Flume can now draw steep pieces down (if vehicle allows it). - Feature: [#18312, objects#220, OpenSFX#13] New sound effects for the Hybrid and Single Rail roller coasters. - Feature: [#18675] [Plugin] Plugins can refer to g2 image icons by name. - Feature: [objects#173] Add alpine coaster vehicle. - Feature: [objects#221] Add two extra jungle walls. - Feature: [objects#225] Add log cabin roofs. - Feature: [OpenMusic#14, OpenMusic#15, OpenMusic#18] Added Galaxy, Acid and Dodgems ride music styles. - Improved: [#18013, #18016, #18018, #18019, #18514, objects#224] Added colour presets to Spiral Slide, Dodgems, Boat Hire, Flying Saucers, and Car Ride. - Improved: [#18024] Clearer error messages when loading incompatible .park files. - Improved: [#18192] Tycoon Park has been added to the Extras tab. - Improved: [#18214] Competition scenarios have received their own section. - Improved: [#18250] Added modern style file and folder pickers on Windows. - Improved: [#18332] Allow Inverted Roller Coaster to draw boosters. - Improved: [#18350] Changed ride vehicle list to have less padding. - Improved: [#18422] Allow adding images to music objects. - Improved: [#18428] [Plugin] Add widget description interfaces to documentation. - Improved: [#18487] Mini Helicopters track can now draw spinning tunnels. - Improved: [#18591] Order RollerCoaster Tycoon 2 scenarios by difficulty. - Improved: [#18607] A new tab for all UCES Scenarios, if it’s installed. - Improved: [#18621] OpenGL performance. - Change: [#17677] Open campaign window from finished campaign news. - Change: [#17998] Show cursor when using inverted mouse dragging. - Change: [#18230] Make the large flat to steep pieces available on the corkscrew roller coaster without cheats. - Change: [#18381] Convert custom invisible paths to the built-in ones. - Change: [OpenSFX#11, OpenMusic#19] First implementation of official replacement asset packs for sound effects & music. - Fix: [#1491] Clearance of the Cash Machine is too low (original bug). - Fix: [#1519] “See-through rides” doesn't affect all rides (original bug). - Fix: [#6341] “Unlock vehicle limits” does not allow setting fewer vehicles than the vehicle type requires. - Fix: [#14312] Research ride type message incorrect. - Fix: [#14425] Ride ratings do not skip unallocated ride ids. - Fix: [#15969] Guests heading for ride use vanilla behaviour - Fix: [#17067] Random Staff Patrol Area clicks. - Fix: [#17316] Sides of River Rapids’ corners overlay other parts of the track. - Fix: [#17657] When switching from buying land rights to buying construction rights, grid disables and won't re-enable afterwards. - Fix: [#17763] Missing validation on invalid characters in file name. - Fix: [#17853] Invention name tears while being dragged. - Fix: [#18064] Unable to dismiss notification messages. - Fix: [#18070] Underground entrance/exit shows through terrain walls (original bug). - Fix: [#18094] Underground shops & facilities don't show when adjacent to non-underground path (original bug). - Fix: [#18122] Ghosts count towards “Great scenery!” guest thought. - Fix: [#18134] Underground on-ride photo section partially clips through adjacent terrain edge. - Fix: [#18244] Invention DragWindow's starting position is inconsistent. - Fix: [#18245] Guests stopping dead in their tracks at railway crossings. - Fix: [#18257] Guests ‘waiting’ on extended railway crossings. - Fix: [#18354] Overwrite alert does not show when save name has different casing on Windows. - Fix: [#18379] Tunnel entrances for underground Mini Golf Hole E are not rendered correctly. - Fix: [#18442] About window background is clickable. - Fix: [#18449] [Plugin] Change type of listview widgets from 'scroll_view' to 'listview'. - Fix: [#18453] Slow walking guests don't get across level crossings in time. - Fix: [#18469] Land rights window buttons incorrectly disabled and markers remain visible indefinitely. - Fix: [#18459] ‘Highlight path issues’ hides fences for paths with additions. - Fix: [#18552] Trains clipping through helixes. - Fix: [#18576] Cannot open parks with certain types of corrupt tile elements. - Fix: [#18606] JSON objects do not take priority over the DAT files they supersede. - Fix: [#18620] [Plugin] Crash when reading widget properties from windows that have both static and tab widgets. - Fix: [#18653] Negative ratings multipliers do not appear in Vehicle tab. - Fix: [#18696] Construction rights cannot be viewed after all are purchased. - Fix: [#18720] Upwards helix is enabled for the Alpine Coaster, even when cheats are off. - Fix: [#18755] Ferris Wheel and Circus ghosts not coloured correctly. - Fix: [#18802] Game could crash when determining if a mechanic is heading to fix the ride blocking the path.
This commit is contained in:
parent
db7cd40fff
commit
285e0fc42e
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@ -23,7 +23,7 @@ env:
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OPENRCT2_BUILD_SERVER: GitHub
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OPENRCT2_BUILD_SERVER: GitHub
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OPENRCT2_ORG_TOKEN: ${{ secrets.OPENRCT2_ORG_TOKEN }}
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OPENRCT2_ORG_TOKEN: ${{ secrets.OPENRCT2_ORG_TOKEN }}
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BACKTRACE_IO_TOKEN: ${{ secrets.BACKTRACE_IO_TOKEN }}
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BACKTRACE_IO_TOKEN: ${{ secrets.BACKTRACE_IO_TOKEN }}
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OPENRCT2_VERSION: 0.4.2
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OPENRCT2_VERSION: 0.4.3
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# https://docs.github.com/en/actions/using-jobs/using-concurrency#example-using-a-fallback-value
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# https://docs.github.com/en/actions/using-jobs/using-concurrency#example-using-a-fallback-value
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concurrency:
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concurrency:
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@ -1,7 +1,70 @@
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openrct2 (0.4.2-develop-1) unstable; urgency=medium
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openrct2 (0.4.3-develop-1) unstable; urgency=medium
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* Nightly develop build.
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* Nightly develop build.
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openrct2 (0.4.3) stable; urgency=medium
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* Feature: [#17782] The Flying Coaster now has access to boosters and can draw outside loops.
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* Feature: [#17997] The Log Flume can now draw steep pieces down (if vehicle allows it).
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* Feature: [#18312, objects#220, OpenSFX#13] New sound effects for the Hybrid and Single Rail roller coasters.
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* Feature: [#18675] [Plugin] Plugins can refer to g2 image icons by name.
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* Feature: [objects#173] Add alpine coaster vehicle.
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* Feature: [objects#221] Add two extra jungle walls.
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* Feature: [objects#225] Add log cabin roofs.
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* Feature: [OpenMusic#14, OpenMusic#15, OpenMusic#18] Added Galaxy, Acid and Dodgems ride music styles.
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* Improved: [#18013, #18016, #18018, #18019, #18514, objects#224] Added colour presets to Spiral Slide, Dodgems, Boat Hire, Flying Saucers, and Car Ride.
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* Improved: [#18024] Clearer error messages when loading incompatible .park files.
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* Improved: [#18192] Tycoon Park has been added to the Extras tab.
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* Improved: [#18214] Competition scenarios have received their own section.
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* Improved: [#18250] Added modern style file and folder pickers on Windows.
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* Improved: [#18332] Allow Inverted Roller Coaster to draw boosters.
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* Improved: [#18350] Changed ride vehicle list to have less padding.
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* Improved: [#18422] Allow adding images to music objects.
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* Improved: [#18428] [Plugin] Add widget description interfaces to documentation.
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* Improved: [#18487] Mini Helicopters track can now draw spinning tunnels.
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* Improved: [#18591] Order RollerCoaster Tycoon 2 scenarios by difficulty.
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* Improved: [#18607] A new tab for all UCES Scenarios, if it’s installed.
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* Improved: [#18621] OpenGL performance.
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* Change: [#17677] Open campaign window from finished campaign news.
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* Change: [#17998] Show cursor when using inverted mouse dragging.
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* Change: [#18230] Make the large flat to steep pieces available on the corkscrew roller coaster without cheats.
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* Change: [#18381] Convert custom invisible paths to the built-in ones.
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* Change: [OpenSFX#11, OpenMusic#19] First implementation of official replacement asset packs for sound effects & music.
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* Fix: [#1491] Clearance of the Cash Machine is too low (original bug).
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* Fix: [#1519] “See-through rides” doesn't affect all rides (original bug).
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* Fix: [#6341] “Unlock vehicle limits” does not allow setting fewer vehicles than the vehicle type requires.
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* Fix: [#14312] Research ride type message incorrect.
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* Fix: [#14425] Ride ratings do not skip unallocated ride ids.
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* Fix: [#15969] Guests heading for ride use vanilla behaviour
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* Fix: [#17067] Random Staff Patrol Area clicks.
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* Fix: [#17316] Sides of River Rapids’ corners overlay other parts of the track.
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* Fix: [#17657] When switching from buying land rights to buying construction rights, grid disables and won't re-enable afterwards.
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* Fix: [#17763] Missing validation on invalid characters in file name.
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* Fix: [#17853] Invention name tears while being dragged.
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* Fix: [#18064] Unable to dismiss notification messages.
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* Fix: [#18070] Underground entrance/exit shows through terrain walls (original bug).
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* Fix: [#18094] Underground shops & facilities don't show when adjacent to non-underground path (original bug).
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* Fix: [#18122] Ghosts count towards “Great scenery!” guest thought.
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* Fix: [#18134] Underground on-ride photo section partially clips through adjacent terrain edge.
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* Fix: [#18244] Invention DragWindow's starting position is inconsistent.
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* Fix: [#18245] Guests stopping dead in their tracks at railway crossings.
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* Fix: [#18257] Guests ‘waiting’ on extended railway crossings.
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* Fix: [#18354] Overwrite alert does not show when save name has different casing on Windows.
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* Fix: [#18379] Tunnel entrances for underground Mini Golf Hole E are not rendered correctly.
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* Fix: [#18442] About window background is clickable.
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* Fix: [#18449] [Plugin] Change type of listview widgets from 'scroll_view' to 'listview'.
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* Fix: [#18453] Slow walking guests don't get across level crossings in time.
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* Fix: [#18469] Land rights window buttons incorrectly disabled and markers remain visible indefinitely.
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* Fix: [#18459] ‘Highlight path issues’ hides fences for paths with additions.
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* Fix: [#18552] Trains clipping through helixes.
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* Fix: [#18576] Cannot open parks with certain types of corrupt tile elements.
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* Fix: [#18606] JSON objects do not take priority over the DAT files they supersede.
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* Fix: [#18620] [Plugin] Crash when reading widget properties from windows that have both static and tab widgets.
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* Fix: [#18653] Negative ratings multipliers do not appear in Vehicle tab.
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* Fix: [#18696] Construction rights cannot be viewed after all are purchased.
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* Fix: [#18720] Upwards helix is enabled for the Alpine Coaster, even when cheats are off.
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* Fix: [#18755] Ferris Wheel and Circus ghosts not coloured correctly.
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* Fix: [#18802] Game could crash when determining if a mechanic is heading to fix the ride blocking the path.
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openrct2 (0.4.2) stable; urgency=medium
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openrct2 (0.4.2) stable; urgency=medium
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* Feature: [#6326] Ability to load .SV6 files from RCT Classic that have more than 9601 guests.
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* Feature: [#6326] Ability to load .SV6 files from RCT Classic that have more than 9601 guests.
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@ -1,4 +1,4 @@
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0.4.3 (in development)
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0.4.3 (2022-12-14)
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------------------------------------------------------------------------
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------------------------------------------------------------------------
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- Feature: [#17782] The Flying Coaster now has access to boosters and can draw outside loops.
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- Feature: [#17782] The Flying Coaster now has access to boosters and can draw outside loops.
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- Feature: [#17997] The Log Flume can now draw steep pieces down (if vehicle allows it).
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- Feature: [#17997] The Log Flume can now draw steep pieces down (if vehicle allows it).
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@ -66,6 +66,9 @@
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<content_attribute id="money-gambling">none</content_attribute>
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<content_attribute id="money-gambling">none</content_attribute>
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</content_rating>
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</content_rating>
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<releases>
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<releases>
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<release version="0.4.3" date="2022-12-14">
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<url>https://github.com/OpenRCT2/OpenRCT2/releases/tag/v0.4.3</url>
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</release>
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<release version="0.4.2" date="2022-10-05">
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<release version="0.4.2" date="2022-10-05">
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<url>https://github.com/OpenRCT2/OpenRCT2/releases/tag/v0.4.2</url>
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<url>https://github.com/OpenRCT2/OpenRCT2/releases/tag/v0.4.2</url>
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</release>
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</release>
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<key>CFBundlePackageType</key>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<key>CFBundleShortVersionString</key>
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<string>0.4.2</string>
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<string>0.4.3</string>
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<key>CFBundleSignature</key>
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<key>CFBundleSignature</key>
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<string>ORCT</string>
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<string>ORCT</string>
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<key>LSMinimumSystemVersion</key>
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<key>LSMinimumSystemVersion</key>
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@ -1,5 +1,5 @@
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Last updated: 2022-10-05
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Last updated: 2022-12-14
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Release version: 0.4.2
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Release version: 0.4.3
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------------------------------------------------------------------------
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------------------------------------------------------------------------
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@ -19,7 +19,7 @@
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### Download
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### Download
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| Latest release | Latest development build |
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| Latest release | Latest development build |
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|-----------------------------------------------------------------------------------------------------------------------|--------------------------|
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|-----------------------------------------------------------------------------------------------------------------------|--------------------------|
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| [![OpenRCT2.org](https://img.shields.io/badge/master-v0.4.2-green.svg)](https://openrct2.org/downloads/master/latest) | [![OpenRCT2.org](https://img.shields.io/github/last-commit/OpenRCT2/OpenRCT2/develop)](https://openrct2.org/downloads/develop/latest) |
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| [![OpenRCT2.org](https://img.shields.io/badge/master-v0.4.3-green.svg)](https://openrct2.org/downloads/master/latest) | [![OpenRCT2.org](https://img.shields.io/github/last-commit/OpenRCT2/OpenRCT2/develop)](https://openrct2.org/downloads/develop/latest) |
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---
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---
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# It should be dot sourced into your environment
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# It should be dot sourced into your environment
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if [[ "$GITHUB_ACTIONS" != "true" ]]; then
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if [[ "$GITHUB_ACTIONS" != "true" ]]; then
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export OPENRCT2_BUILD_SERVER=$(hostname)
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export OPENRCT2_BUILD_SERVER=$(hostname)
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export OPENRCT2_VERSION=0.4.2
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export OPENRCT2_VERSION=0.4.3
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GITHUB_REF=$(git rev-parse --symbolic-full-name HEAD)
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GITHUB_REF=$(git rev-parse --symbolic-full-name HEAD)
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GITHUB_SHA=$(git rev-parse HEAD)
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GITHUB_SHA=$(git rev-parse HEAD)
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fi
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fi
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targetSdkVersion 28
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targetSdkVersion 28
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versionCode 2
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versionCode 2
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versionName '0.4.2'
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versionName '0.4.3'
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externalNativeBuild {
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externalNativeBuild {
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cmake {
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cmake {
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arguments '-DANDROID_STL=c++_shared'
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arguments '-DANDROID_STL=c++_shared'
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#include <string>
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#include <string>
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#define OPENRCT2_NAME "OpenRCT2"
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#define OPENRCT2_NAME "OpenRCT2"
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#define OPENRCT2_VERSION "0.4.2"
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#define OPENRCT2_VERSION "0.4.3"
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#if defined(__amd64__) || defined(_M_AMD64)
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#if defined(__amd64__) || defined(_M_AMD64)
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# define OPENRCT2_ARCHITECTURE "x86-64"
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# define OPENRCT2_ARCHITECTURE "x86-64"
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// It is used for making sure only compatible builds get connected, even within
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// It is used for making sure only compatible builds get connected, even within
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// single OpenRCT2 version.
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// single OpenRCT2 version.
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#define NETWORK_STREAM_VERSION "10"
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#define NETWORK_STREAM_VERSION "0"
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#define NETWORK_STREAM_ID OPENRCT2_VERSION "-" NETWORK_STREAM_VERSION
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#define NETWORK_STREAM_ID OPENRCT2_VERSION "-" NETWORK_STREAM_VERSION
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Loading…
Reference in New Issue