mirror of https://github.com/OpenRCT2/OpenRCT2.git
Use dpi ref in paint folder
This commit is contained in:
parent
f09df5a06a
commit
3e764677da
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@ -2669,7 +2669,7 @@ private:
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TileElement tempSideTrackTileElement{ 0x80, 0x8F, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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TileElement tempTrackTileElement{};
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TileElement* backupTileElementArrays[5]{};
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PaintSession* session = PaintSessionAlloc(&dpi, 0);
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PaintSession* session = PaintSessionAlloc(dpi, 0);
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trackDirection &= 3;
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auto currentRide = GetRide(rideIndex);
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@ -305,7 +305,7 @@ void LightFXPrepareLightList()
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dpi.zoom_level = _current_view_zoom_front;
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dpi.width = 1;
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PaintSession* session = PaintSessionAlloc(&dpi, w->viewport->flags);
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PaintSession* session = PaintSessionAlloc(dpi, w->viewport->flags);
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PaintSessionGenerate(*session);
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PaintSessionArrange(*session);
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auto info = SetInteractionInfoFromPaintSession(session, w->viewport->flags, ViewportInteractionItemAll);
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@ -945,7 +945,7 @@ static void ViewportPaintColumn(PaintSession& session)
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if (session.PSStringHead != nullptr)
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{
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PaintDrawMoneyStructs(&session.DPI, session.PSStringHead);
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PaintDrawMoneyStructs(session.DPI, session.PSStringHead);
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}
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}
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@ -1031,7 +1031,7 @@ void ViewportPaint(
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// Generate and sort columns.
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for (x = alignedX; x < rightBorder; x += 32, index++)
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{
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PaintSession* session = PaintSessionAlloc(&dpi1, viewFlags);
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PaintSession* session = PaintSessionAlloc(dpi1, viewFlags);
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_paintColumns.push_back(session);
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DrawPixelInfo& dpi2 = session->DPI;
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@ -1921,7 +1921,7 @@ InteractionInfo GetMapCoordinatesFromPosWindow(WindowBase* window, const ScreenC
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dpi.zoom_level = myviewport->zoom;
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dpi.width = 1;
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PaintSession* session = PaintSessionAlloc(&dpi, myviewport->flags);
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PaintSession* session = PaintSessionAlloc(dpi, myviewport->flags);
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PaintSessionGenerate(*session);
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PaintSessionArrange(*session);
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info = SetInteractionInfoFromPaintSession(session, myviewport->flags, flags & 0xFFFF);
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@ -47,8 +47,7 @@ void EntityPaintSetup(PaintSession& session, const CoordsXY& pos)
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return;
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}
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DrawPixelInfo* dpi = &session.DPI;
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if (dpi->zoom_level > ZoomLevel{ 2 })
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if (session.DPI.zoom_level > ZoomLevel{ 2 })
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{
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return;
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}
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@ -95,10 +94,8 @@ void EntityPaintSetup(PaintSession& session, const CoordsXY& pos)
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}
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}
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dpi = &session.DPI;
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if (dpi->y + dpi->height <= spr->SpriteData.SpriteRect.GetTop() || spr->SpriteData.SpriteRect.GetBottom() <= dpi->y
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|| dpi->x + dpi->width <= spr->SpriteData.SpriteRect.GetLeft() || spr->SpriteData.SpriteRect.GetRight() <= dpi->x)
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if (session.DPI.y + session.DPI.height <= spr->SpriteData.SpriteRect.GetTop() || spr->SpriteData.SpriteRect.GetBottom() <= session.DPI.y
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|| session.DPI.x + session.DPI.width <= spr->SpriteData.SpriteRect.GetLeft() || spr->SpriteData.SpriteRect.GetRight() <= session.DPI.x)
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{
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continue;
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}
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@ -55,8 +55,8 @@ bool gShowDirtyVisuals;
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bool gPaintBoundingBoxes;
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bool gPaintBlockedTiles;
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static void PaintAttachedPS(DrawPixelInfo* dpi, PaintStruct* ps, uint32_t viewFlags);
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static void PaintPSImageWithBoundingBoxes(DrawPixelInfo* dpi, PaintStruct* ps, ImageId imageId, int32_t x, int32_t y);
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static void PaintAttachedPS(DrawPixelInfo& dpi, PaintStruct* ps, uint32_t viewFlags);
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static void PaintPSImageWithBoundingBoxes(DrawPixelInfo& dpi, PaintStruct* ps, ImageId imageId, int32_t x, int32_t y);
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static ImageId PaintPSColourifyImage(const PaintStruct* ps, ImageId imageId, uint32_t viewFlags);
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static int32_t RemapPositionToQuadrant(const PaintStruct& ps, uint8_t rotation)
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@ -483,18 +483,16 @@ void PaintSessionArrange(PaintSessionCore& session)
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static void PaintDrawStruct(PaintSession& session, PaintStruct* ps)
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{
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DrawPixelInfo* dpi = &session.DPI;
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auto x = ps->x;
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auto y = ps->y;
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if (ps->sprite_type == ViewportInteractionItem::Entity)
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{
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if (dpi->zoom_level >= ZoomLevel{ 1 })
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if (session.DPI.zoom_level >= ZoomLevel{ 1 })
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{
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x = Floor2(x, 2);
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y = Floor2(y, 2);
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if (dpi->zoom_level >= ZoomLevel{ 2 })
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if (session.DPI.zoom_level >= ZoomLevel{ 2 })
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{
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x = Floor2(x, 4);
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y = Floor2(y, 4);
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@ -503,13 +501,13 @@ static void PaintDrawStruct(PaintSession& session, PaintStruct* ps)
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}
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auto imageId = PaintPSColourifyImage(ps, ps->image_id, session.ViewFlags);
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if (gPaintBoundingBoxes && dpi->zoom_level == ZoomLevel{ 0 })
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if (gPaintBoundingBoxes && session.DPI.zoom_level == ZoomLevel{ 0 })
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{
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PaintPSImageWithBoundingBoxes(dpi, ps, imageId, x, y);
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PaintPSImageWithBoundingBoxes(session.DPI, ps, imageId, x, y);
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}
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else
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{
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GfxDrawSprite(*dpi, imageId, { x, y });
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GfxDrawSprite(session.DPI, imageId, { x, y });
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}
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if (ps->children != nullptr)
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@ -518,7 +516,7 @@ static void PaintDrawStruct(PaintSession& session, PaintStruct* ps)
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}
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else
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{
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PaintAttachedPS(dpi, ps, session.ViewFlags);
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PaintAttachedPS(session.DPI, ps, session.ViewFlags);
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}
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}
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@ -545,7 +543,7 @@ void PaintDrawStructs(PaintSession& session)
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* rct2: 0x00688596
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* Part of 0x688485
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*/
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static void PaintAttachedPS(DrawPixelInfo* dpi, PaintStruct* ps, uint32_t viewFlags)
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static void PaintAttachedPS(DrawPixelInfo& dpi, PaintStruct* ps, uint32_t viewFlags)
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{
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AttachedPaintStruct* attached_ps = ps->attached_ps;
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for (; attached_ps != nullptr; attached_ps = attached_ps->next)
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@ -555,16 +553,16 @@ static void PaintAttachedPS(DrawPixelInfo* dpi, PaintStruct* ps, uint32_t viewFl
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auto imageId = PaintPSColourifyImage(ps, attached_ps->image_id, viewFlags);
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if (attached_ps->IsMasked)
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{
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GfxDrawSpriteRawMasked(dpi, screenCoords, imageId, attached_ps->ColourImageId);
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GfxDrawSpriteRawMasked(&dpi, screenCoords, imageId, attached_ps->ColourImageId);
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}
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else
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{
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GfxDrawSprite(*dpi, imageId, screenCoords);
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GfxDrawSprite(dpi, imageId, screenCoords);
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}
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}
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}
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static void PaintPSImageWithBoundingBoxes(DrawPixelInfo* dpi, PaintStruct* ps, ImageId imageId, int32_t x, int32_t y)
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static void PaintPSImageWithBoundingBoxes(DrawPixelInfo& dpi, PaintStruct* ps, ImageId imageId, int32_t x, int32_t y)
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{
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const uint8_t colour = BoundBoxDebugColours[EnumValue(ps->sprite_type)];
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const uint8_t rotation = GetCurrentRotation();
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@ -626,28 +624,28 @@ static void PaintPSImageWithBoundingBoxes(DrawPixelInfo* dpi, PaintStruct* ps, I
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const auto screenCoordBackBottom = Translate3DTo2DWithZ(rotation, backBottom);
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// bottom square
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GfxDrawLine(dpi, { screenCoordFrontBottom, screenCoordLeftBottom }, colour);
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GfxDrawLine(dpi, { screenCoordBackBottom, screenCoordLeftBottom }, colour);
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GfxDrawLine(dpi, { screenCoordBackBottom, screenCoordRightBottom }, colour);
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GfxDrawLine(dpi, { screenCoordFrontBottom, screenCoordRightBottom }, colour);
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GfxDrawLine(&dpi, { screenCoordFrontBottom, screenCoordLeftBottom }, colour);
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GfxDrawLine(&dpi, { screenCoordBackBottom, screenCoordLeftBottom }, colour);
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GfxDrawLine(&dpi, { screenCoordBackBottom, screenCoordRightBottom }, colour);
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GfxDrawLine(&dpi, { screenCoordFrontBottom, screenCoordRightBottom }, colour);
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// vertical back + sides
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GfxDrawLine(dpi, { screenCoordBackTop, screenCoordBackBottom }, colour);
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GfxDrawLine(dpi, { screenCoordLeftTop, screenCoordLeftBottom }, colour);
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GfxDrawLine(dpi, { screenCoordRightTop, screenCoordRightBottom }, colour);
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GfxDrawLine(&dpi, { screenCoordBackTop, screenCoordBackBottom }, colour);
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GfxDrawLine(&dpi, { screenCoordLeftTop, screenCoordLeftBottom }, colour);
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GfxDrawLine(&dpi, { screenCoordRightTop, screenCoordRightBottom }, colour);
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// top square back
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GfxDrawLine(dpi, { screenCoordBackTop, screenCoordLeftTop }, colour);
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GfxDrawLine(dpi, { screenCoordBackTop, screenCoordRightTop }, colour);
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GfxDrawLine(&dpi, { screenCoordBackTop, screenCoordLeftTop }, colour);
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GfxDrawLine(&dpi, { screenCoordBackTop, screenCoordRightTop }, colour);
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GfxDrawSprite(*dpi, imageId, { x, y });
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GfxDrawSprite(dpi, imageId, { x, y });
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// vertical front
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GfxDrawLine(dpi, { screenCoordFrontTop, screenCoordFrontBottom }, colour);
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GfxDrawLine(&dpi, { screenCoordFrontTop, screenCoordFrontBottom }, colour);
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// top square
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GfxDrawLine(dpi, { screenCoordFrontTop, screenCoordLeftTop }, colour);
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GfxDrawLine(dpi, { screenCoordFrontTop, screenCoordRightTop }, colour);
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GfxDrawLine(&dpi, { screenCoordFrontTop, screenCoordLeftTop }, colour);
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GfxDrawLine(&dpi, { screenCoordFrontTop, screenCoordRightTop }, colour);
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}
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static ImageId PaintPSColourifyImage(const PaintStruct* ps, ImageId imageId, uint32_t viewFlags)
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}
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}
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PaintSession* PaintSessionAlloc(DrawPixelInfo* dpi, uint32_t viewFlags)
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PaintSession* PaintSessionAlloc(DrawPixelInfo& dpi, uint32_t viewFlags)
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{
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return GetContext()->GetPainter()->CreateSession(dpi, viewFlags);
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}
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@ -877,7 +875,7 @@ void PaintFloatingMoneyEffect(
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*
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* rct2: 0x006860C3
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*/
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void PaintDrawMoneyStructs(DrawPixelInfo* dpi, PaintStringStruct* ps)
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void PaintDrawMoneyStructs(DrawPixelInfo& dpi, PaintStringStruct* ps)
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{
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do
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{
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@ -893,7 +891,7 @@ void PaintDrawMoneyStructs(DrawPixelInfo* dpi, PaintStringStruct* ps)
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}
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GfxDrawStringWithYOffsets(
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*dpi, buffer, COLOUR_BLACK, { ps->x, ps->y }, reinterpret_cast<int8_t*>(ps->y_offsets), forceSpriteFont,
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dpi, buffer, COLOUR_BLACK, { ps->x, ps->y }, reinterpret_cast<int8_t*>(ps->y_offsets), forceSpriteFont,
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FontStyle::Medium);
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} while ((ps = ps->next) != nullptr);
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}
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@ -344,9 +344,9 @@ void PaintFloatingMoneyEffect(
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PaintSession& session, money64 amount, StringId string_id, int32_t y, int32_t z, int8_t y_offsets[], int32_t offset_x,
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uint32_t rotation);
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PaintSession* PaintSessionAlloc(DrawPixelInfo* dpi, uint32_t viewFlags);
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PaintSession* PaintSessionAlloc(DrawPixelInfo& dpi, uint32_t viewFlags);
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void PaintSessionFree(PaintSession* session);
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void PaintSessionGenerate(PaintSession& session);
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void PaintSessionArrange(PaintSessionCore& session);
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void PaintDrawStructs(PaintSession& session);
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void PaintDrawMoneyStructs(DrawPixelInfo* dpi, PaintStringStruct* ps);
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void PaintDrawMoneyStructs(DrawPixelInfo& dpi, PaintStringStruct* ps);
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@ -74,16 +74,16 @@ void Painter::Paint(IDrawingEngine& de)
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text = "Normalising...";
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if (text != nullptr)
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PaintReplayNotice(dpi, text);
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PaintReplayNotice(*dpi, text);
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if (gConfigGeneral.ShowFPS)
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{
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PaintFPS(dpi);
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PaintFPS(*dpi);
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}
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gCurrentDrawCount++;
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}
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void Painter::PaintReplayNotice(DrawPixelInfo* dpi, const char* text)
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void Painter::PaintReplayNotice(DrawPixelInfo& dpi, const char* text)
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{
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ScreenCoordsXY screenCoords(_uiContext->GetWidth() / 2, _uiContext->GetHeight() - 44);
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@ -94,13 +94,13 @@ void Painter::PaintReplayNotice(DrawPixelInfo* dpi, const char* text)
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screenCoords.x = screenCoords.x - stringWidth;
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if (((gCurrentTicks >> 1) & 0xF) > 4)
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GfxDrawString(*dpi, screenCoords, buffer, { COLOUR_SATURATED_RED });
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GfxDrawString(dpi, screenCoords, buffer, { COLOUR_SATURATED_RED });
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// Make area dirty so the text doesn't get drawn over the last
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GfxSetDirtyBlocks({ screenCoords, screenCoords + ScreenCoordsXY{ stringWidth, 16 } });
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}
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void Painter::PaintFPS(DrawPixelInfo* dpi)
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void Painter::PaintFPS(DrawPixelInfo& dpi)
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{
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ScreenCoordsXY screenCoords(_uiContext->GetWidth() / 2, 2);
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@ -112,10 +112,10 @@ void Painter::PaintFPS(DrawPixelInfo* dpi)
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// Draw Text
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int32_t stringWidth = GfxGetStringWidth(buffer, FontStyle::Medium);
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screenCoords.x = screenCoords.x - (stringWidth / 2);
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GfxDrawString(*dpi, screenCoords, buffer);
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GfxDrawString(dpi, screenCoords, buffer);
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// Make area dirty so the text doesn't get drawn over the last
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GfxSetDirtyBlocks({ { screenCoords - ScreenCoordsXY{ 16, 4 } }, { dpi->lastStringPos.x + 16, 16 } });
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GfxSetDirtyBlocks({ { screenCoords - ScreenCoordsXY{ 16, 4 } }, { dpi.lastStringPos.x + 16, 16 } });
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}
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void Painter::MeasureFPS()
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_lastSecond = currentTime;
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}
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PaintSession* Painter::CreateSession(DrawPixelInfo* dpi, uint32_t viewFlags)
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PaintSession* Painter::CreateSession(DrawPixelInfo& dpi, uint32_t viewFlags)
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{
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PROFILED_FUNCTION();
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@ -152,7 +152,7 @@ PaintSession* Painter::CreateSession(DrawPixelInfo* dpi, uint32_t viewFlags)
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session = _paintSessionPool.back().get();
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}
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session->DPI = *dpi;
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session->DPI = dpi;
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session->ViewFlags = viewFlags;
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session->QuadrantBackIndex = std::numeric_limits<uint32_t>::max();
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session->QuadrantFrontIndex = 0;
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@ -47,13 +47,13 @@ namespace OpenRCT2
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explicit Painter(const std::shared_ptr<Ui::IUiContext>& uiContext);
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void Paint(Drawing::IDrawingEngine& de);
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PaintSession* CreateSession(DrawPixelInfo* dpi, uint32_t viewFlags);
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PaintSession* CreateSession(DrawPixelInfo& dpi, uint32_t viewFlags);
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void ReleaseSession(PaintSession* session);
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~Painter();
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private:
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void PaintReplayNotice(DrawPixelInfo* dpi, const char* text);
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void PaintFPS(DrawPixelInfo* dpi);
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void PaintReplayNotice(DrawPixelInfo& dpi, const char* text);
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void PaintFPS(DrawPixelInfo& dpi);
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void MeasureFPS();
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};
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} // namespace Paint
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@ -274,9 +274,9 @@ static void PathBitBenchesPaint(
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/* rct2: 0x006A6008 */
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static void PathBitJumpingFountainsPaint(
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PaintSession& session, const PathBitEntry& pathBitEntry, int32_t height, ImageId imageTemplate, DrawPixelInfo* dpi)
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PaintSession& session, const PathBitEntry& pathBitEntry, int32_t height, ImageId imageTemplate, DrawPixelInfo& dpi)
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{
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if (dpi->zoom_level > ZoomLevel{ 0 })
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if (dpi.zoom_level > ZoomLevel{ 0 })
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return;
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auto imageId = imageTemplate.WithIndex(pathBitEntry.image);
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@ -781,9 +781,7 @@ static void Sub6A3F61(
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// Probably drawing benches etc.
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PROFILED_FUNCTION();
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DrawPixelInfo* dpi = &session.DPI;
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if (dpi->zoom_level <= ZoomLevel{ 1 })
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if (session.DPI.zoom_level <= ZoomLevel{ 1 })
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{
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if (!gTrackDesignSaveMode)
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{
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@ -826,7 +824,7 @@ static void Sub6A3F61(
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sceneryImageTemplate);
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break;
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case PathBitDrawType::JumpingFountain:
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PathBitJumpingFountainsPaint(session, *pathAddEntry, height, sceneryImageTemplate, dpi);
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PathBitJumpingFountainsPaint(session, *pathAddEntry, height, sceneryImageTemplate, session.DPI);
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break;
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}
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@ -1023,12 +1023,11 @@ void PaintSurface(PaintSession& session, uint8_t direction, uint16_t height, con
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{
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PROFILED_FUNCTION();
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DrawPixelInfo* dpi = &session.DPI;
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session.InteractionType = ViewportInteractionItem::Terrain;
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session.Flags |= PaintSessionFlags::PassedSurface;
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session.Surface = &tileElement;
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const auto zoomLevel = dpi->zoom_level;
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const auto zoomLevel = session.DPI.zoom_level;
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const uint8_t rotation = session.CurrentRotation;
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const auto terrain_type = tileElement.GetSurfaceStyle();
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const uint8_t surfaceShape = ViewportSurfacePaintSetupGetRelativeSlope(tileElement, rotation);
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@ -94,12 +94,11 @@ static void BlankTilesPaint(PaintSession& session, int32_t x, int32_t y)
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dx -= 16;
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int32_t bx = dx + 32;
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DrawPixelInfo* dpi = &session.DPI;
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if (bx <= dpi->y)
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if (bx <= session.DPI.y)
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return;
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dx -= 20;
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dx -= dpi->height;
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if (dx >= dpi->y)
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dx -= session.DPI.height;
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if (dx >= session.DPI.y)
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return;
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session.SpritePosition.x = x;
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@ -119,7 +118,6 @@ static void PaintTileElementBase(PaintSession& session, const CoordsXY& origCoor
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PROFILED_FUNCTION();
|
||||
|
||||
CoordsXY coords = origCoords;
|
||||
DrawPixelInfo* dpi = &session.DPI;
|
||||
|
||||
if ((session.ViewFlags & VIEWPORT_FLAG_CLIP_VIEW))
|
||||
{
|
||||
|
@ -184,7 +182,7 @@ static void PaintTileElementBase(PaintSession& session, const CoordsXY& origCoor
|
|||
PaintAddImageAsParent(session, imageId, { 0, 0, arrowZ }, { { 0, 0, arrowZ + 18 }, { 32, 32, -1 } });
|
||||
}
|
||||
|
||||
if (screenMinY + 52 <= dpi->y)
|
||||
if (screenMinY + 52 <= session.DPI.y)
|
||||
return;
|
||||
|
||||
const TileElement* element = tile_element; // push tile_element
|
||||
|
@ -208,7 +206,7 @@ static void PaintTileElementBase(PaintSession& session, const CoordsXY& origCoor
|
|||
max_height = std::max(max_height, VirtualFloorGetHeight());
|
||||
}
|
||||
|
||||
if (screenMinY - (max_height + 32) >= dpi->y + dpi->height)
|
||||
if (screenMinY - (max_height + 32) >= session.DPI.y + session.DPI.height)
|
||||
return;
|
||||
|
||||
session.SpritePosition.x = coords.x;
|
||||
|
|
Loading…
Reference in New Issue