Rfactor sprite_set_coordinates

This commit is contained in:
duncanspumpkin 2020-01-19 16:22:17 +00:00
parent bdcfd615ed
commit 71aed18fba
2 changed files with 13 additions and 13 deletions

View File

@ -667,22 +667,22 @@ void sprite_move(int16_t x, int16_t y, int16_t z, SpriteBase* sprite)
} }
else else
{ {
sprite_set_coordinates(x, y, z, (rct_sprite*)sprite); sprite_set_coordinates(x, y, z, sprite);
} }
} }
void sprite_set_coordinates(int16_t x, int16_t y, int16_t z, rct_sprite* sprite) void sprite_set_coordinates(int16_t x, int16_t y, int16_t z, SpriteBase* sprite)
{ {
CoordsXYZ coords3d = { x, y, z }; CoordsXYZ coords3d = { x, y, z };
auto screenCoords = translate_3d_to_2d_with_z(get_current_rotation(), coords3d); auto screenCoords = translate_3d_to_2d_with_z(get_current_rotation(), coords3d);
sprite->generic.sprite_left = screenCoords.x - sprite->generic.sprite_width; sprite->sprite_left = screenCoords.x - sprite->sprite_width;
sprite->generic.sprite_right = screenCoords.x + sprite->generic.sprite_width; sprite->sprite_right = screenCoords.x + sprite->sprite_width;
sprite->generic.sprite_top = screenCoords.y - sprite->generic.sprite_height_negative; sprite->sprite_top = screenCoords.y - sprite->sprite_height_negative;
sprite->generic.sprite_bottom = screenCoords.y + sprite->generic.sprite_height_positive; sprite->sprite_bottom = screenCoords.y + sprite->sprite_height_positive;
sprite->generic.x = x; sprite->x = x;
sprite->generic.y = y; sprite->y = y;
sprite->generic.z = z; sprite->z = z;
} }
/** /**
@ -808,7 +808,7 @@ void litter_remove_at(int32_t x, int32_t y, int32_t z)
if (abs(litter->x - x) <= 8 && abs(litter->y - y) <= 8) if (abs(litter->x - x) <= 8 && abs(litter->y - y) <= 8)
{ {
invalidate_sprite_0(sprite); invalidate_sprite_0(sprite);
sprite_remove(sprite); sprite_remove(litter);
} }
} }
} }
@ -871,7 +871,7 @@ void sprite_position_tween_all(float alpha)
} }
sprite_set_coordinates( sprite_set_coordinates(
std::round(posB.x * alpha + posA.x * inv), std::round(posB.y * alpha + posA.y * inv), std::round(posB.x * alpha + posA.x * inv), std::round(posB.y * alpha + posA.y * inv),
std::round(posB.z * alpha + posA.z * inv), sprite); std::round(posB.z * alpha + posA.z * inv), &sprite->generic);
invalidate_sprite_2(sprite); invalidate_sprite_2(sprite);
} }
} }
@ -890,7 +890,7 @@ void sprite_position_tween_restore()
invalidate_sprite_2(sprite); invalidate_sprite_2(sprite);
LocationXYZ16 pos = _spritelocations2[i]; LocationXYZ16 pos = _spritelocations2[i];
sprite_set_coordinates(pos.x, pos.y, pos.z, sprite); sprite_set_coordinates(pos.x, pos.y, pos.z, &sprite->generic);
} }
} }
} }

View File

@ -202,7 +202,7 @@ void sprite_clear_all_unused();
void move_sprite_to_list(SpriteBase* sprite, SPRITE_LIST newList); void move_sprite_to_list(SpriteBase* sprite, SPRITE_LIST newList);
void sprite_misc_update_all(); void sprite_misc_update_all();
void sprite_move(int16_t x, int16_t y, int16_t z, SpriteBase* sprite); void sprite_move(int16_t x, int16_t y, int16_t z, SpriteBase* sprite);
void sprite_set_coordinates(int16_t x, int16_t y, int16_t z, rct_sprite* sprite); void sprite_set_coordinates(int16_t x, int16_t y, int16_t z, SpriteBase* sprite);
void invalidate_sprite_0(rct_sprite* sprite); void invalidate_sprite_0(rct_sprite* sprite);
void invalidate_sprite_1(rct_sprite* sprite); void invalidate_sprite_1(rct_sprite* sprite);
void invalidate_sprite_2(rct_sprite* sprite); void invalidate_sprite_2(rct_sprite* sprite);